wine/dlls/d3d9
2013-01-17 12:22:01 +01:00
..
tests d3d9/tests: Create a plain DS surface in test_reset_resources. 2013-01-16 20:27:09 +01:00
buffer.c
d3d9.spec
d3d9_main.c
d3d9_private.h d3d9: Use dynamic buffers for DrawIndexedPrimitiveUP. 2012-12-19 12:53:23 +01:00
device.c d3d9: Return D3D_OK from the palette setters. 2013-01-14 17:29:59 +01:00
directx.c wined3d: Get rid of the surface_type parameter to wined3d_check_device_format(). 2013-01-17 12:22:01 +01:00
Makefile.in
query.c
shader.c
stateblock.c
surface.c wined3d: Get rid of the surface_type parameter to wined3d_surface_create(). 2013-01-17 12:21:55 +01:00
swapchain.c wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create(). 2013-01-16 12:22:57 +01:00
texture.c
version.rc
vertexdeclaration.c
volume.c