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![Alexandros Frantzis](/assets/img/avatar_default.png)
Create a dedicated thread from which we read and dispatch Wayland events (beyond the initial ones).
55 lines
1.8 KiB
C
55 lines
1.8 KiB
C
/*
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* winewayland.drv entry points
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*
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* Copyright 2022 Alexandros Frantzis for Collabora Ltd
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "waylanddrv_dll.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(waylanddrv);
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static DWORD WINAPI wayland_read_events_thread(void *arg)
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{
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WAYLANDDRV_UNIX_CALL(read_events, NULL);
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/* This thread terminates only if an unrecoverable error occurred
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* during event reading (e.g., the connection to the Wayland
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* compositor is broken). */
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ERR("Failed to read events from the compositor, terminating process\n");
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TerminateProcess(GetCurrentProcess(), 1);
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return 0;
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}
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BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, void *reserved)
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{
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DWORD tid;
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if (reason != DLL_PROCESS_ATTACH) return TRUE;
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DisableThreadLibraryCalls(instance);
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if (__wine_init_unix_call()) return FALSE;
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if (WAYLANDDRV_UNIX_CALL(init, NULL))
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return FALSE;
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/* Read wayland events from a dedicated thread. */
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CloseHandle(CreateThread(NULL, 0, wayland_read_events_thread, NULL, 0, &tid));
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return TRUE;
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}
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