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81 lines
3.1 KiB
C
81 lines
3.1 KiB
C
/*
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* Copyright (C) 2002 Raphael Junqueira
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* Copyright (C) 2008 David Adam
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* Copyright (C) 2008 Tony Wasserka
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#ifndef __WINE_D3DX9_36_PRIVATE_H
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#define __WINE_D3DX9_36_PRIVATE_H
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#include <stdarg.h>
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#define COBJMACROS
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#include "winbase.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "d3dx9.h"
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#define ARRAY_SIZE(array) (sizeof(array)/sizeof(*array))
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struct vec4
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{
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float x, y, z, w;
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};
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/* for internal use */
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typedef enum _FormatType {
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FORMAT_ARGB, /* unsigned */
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FORMAT_UNKNOWN
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} FormatType;
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typedef struct _PixelFormatDesc {
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D3DFORMAT format;
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BYTE bits[4];
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BYTE shift[4];
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UINT bytes_per_pixel;
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UINT block_width;
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UINT block_height;
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UINT block_byte_count;
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FormatType type;
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void (*from_rgba)(const struct vec4 *src, struct vec4 *dst);
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void (*to_rgba)(const struct vec4 *src, struct vec4 *dst);
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} PixelFormatDesc;
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HRESULT map_view_of_file(LPCWSTR filename, LPVOID *buffer, DWORD *length) DECLSPEC_HIDDEN;
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HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, LPVOID *buffer, DWORD *length) DECLSPEC_HIDDEN;
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HRESULT write_buffer_to_file(const WCHAR *filename, ID3DXBuffer *buffer) DECLSPEC_HIDDEN;
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const PixelFormatDesc *get_format_info(D3DFORMAT format) DECLSPEC_HIDDEN;
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const PixelFormatDesc *get_format_info_idx(int idx) DECLSPEC_HIDDEN;
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HRESULT load_texture_from_dds(IDirect3DTexture9 *texture, const void *src_data, const PALETTEENTRY *palette,
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DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
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HRESULT load_cube_texture_from_dds(IDirect3DCubeTexture9 *cube_texture, const void *src_data,
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const PALETTEENTRY *palette, DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
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HRESULT load_volume_from_dds(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette,
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const D3DBOX *dst_box, const void *src_data, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key,
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const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
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HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, const void *src_data,
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const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
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/* debug helpers */
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const char *debug_d3dxparameter_class(D3DXPARAMETER_CLASS c) DECLSPEC_HIDDEN;
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const char *debug_d3dxparameter_type(D3DXPARAMETER_TYPE t) DECLSPEC_HIDDEN;
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#endif /* __WINE_D3DX9_36_PRIVATE_H */
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