wine/dlls/graphicscapture/session.c
Mohamad Al-Jaf 4e7cbb2d09 graphicscapture: Partially implement IGraphicsCaptureSessionStatics::IsSupported().
Needed to prevent VR games from crashing when the user attempts to capture the desktop.
2023-03-27 11:05:34 +02:00

149 lines
4.6 KiB
C

/* WinRT GraphicsCaptureSession Implementation
*
* Copyright (C) 2023 Mohamad Al-Jaf
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(graphicscapture);
struct session
{
IActivationFactory IActivationFactory_iface;
IGraphicsCaptureSessionStatics IGraphicsCaptureSessionStatics_iface;
LONG ref;
};
static inline struct session *impl_from_IActivationFactory( IActivationFactory *iface )
{
return CONTAINING_RECORD( iface, struct session, IActivationFactory_iface );
}
static HRESULT WINAPI factory_QueryInterface( IActivationFactory *iface, REFIID iid, void **out )
{
struct session *impl = impl_from_IActivationFactory( iface );
TRACE( "iface %p, iid %s, out %p.\n", iface, debugstr_guid( iid ), out );
if (IsEqualGUID( iid, &IID_IUnknown ) ||
IsEqualGUID( iid, &IID_IInspectable ) ||
IsEqualGUID( iid, &IID_IAgileObject ) ||
IsEqualGUID( iid, &IID_IActivationFactory ))
{
*out = &impl->IActivationFactory_iface;
IInspectable_AddRef( *out );
return S_OK;
}
if (IsEqualGUID( iid, &IID_IGraphicsCaptureSessionStatics ))
{
*out = &impl->IGraphicsCaptureSessionStatics_iface;
IInspectable_AddRef( *out );
return S_OK;
}
FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) );
*out = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI factory_AddRef( IActivationFactory *iface )
{
struct session *impl = impl_from_IActivationFactory( iface );
ULONG ref = InterlockedIncrement( &impl->ref );
TRACE( "iface %p increasing refcount to %lu.\n", iface, ref );
return ref;
}
static ULONG WINAPI factory_Release( IActivationFactory *iface )
{
struct session *impl = impl_from_IActivationFactory( iface );
ULONG ref = InterlockedDecrement( &impl->ref );
TRACE( "iface %p decreasing refcount to %lu.\n", iface, ref );
return ref;
}
static HRESULT WINAPI factory_GetIids( IActivationFactory *iface, ULONG *iid_count, IID **iids )
{
FIXME( "iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids );
return E_NOTIMPL;
}
static HRESULT WINAPI factory_GetRuntimeClassName( IActivationFactory *iface, HSTRING *class_name )
{
FIXME( "iface %p, class_name %p stub!\n", iface, class_name );
return E_NOTIMPL;
}
static HRESULT WINAPI factory_GetTrustLevel( IActivationFactory *iface, TrustLevel *trust_level )
{
FIXME( "iface %p, trust_level %p stub!\n", iface, trust_level );
return E_NOTIMPL;
}
static HRESULT WINAPI factory_ActivateInstance( IActivationFactory *iface, IInspectable **instance )
{
FIXME( "iface %p, instance %p stub!\n", iface, instance );
return E_NOTIMPL;
}
static const struct IActivationFactoryVtbl factory_vtbl =
{
factory_QueryInterface,
factory_AddRef,
factory_Release,
/* IInspectable methods */
factory_GetIids,
factory_GetRuntimeClassName,
factory_GetTrustLevel,
/* IActivationFactory methods */
factory_ActivateInstance,
};
DEFINE_IINSPECTABLE( session_statics, IGraphicsCaptureSessionStatics, struct session, IActivationFactory_iface )
static HRESULT WINAPI session_statics_IsSupported( IGraphicsCaptureSessionStatics *iface, boolean *result )
{
TRACE( "iface %p, result %p\n", iface, result );
*result = FALSE;
return S_OK;
}
static const struct IGraphicsCaptureSessionStaticsVtbl session_statics_vtbl =
{
session_statics_QueryInterface,
session_statics_AddRef,
session_statics_Release,
/* IInspectable methods */
session_statics_GetIids,
session_statics_GetRuntimeClassName,
session_statics_GetTrustLevel,
/* IGraphicsCaptureSessionStatics methods */
session_statics_IsSupported,
};
static struct session session_statics =
{
{&factory_vtbl},
{&session_statics_vtbl},
0,
};
IActivationFactory *session_factory = &session_statics.IActivationFactory_iface;