wine/dlls/strmbase/strmbase_private.h
Zebediah Figura 9f467402df quartz/dsoundrender: Reimplement the DirectSound renderer directly on top of the strmbase filter.
The DirectSound renderer does a lot of things differently. To a large degree
this is to be expected; it's an audio renderer and therefore needs to buffer
much farther in advance. However, it also doesn't participate in quality
management, doesn't block in Receive(), and has a few other mild differences in
behaviour. Weighing the features implemented by the base renderer against the
quirks necessary for the DirectSound renderer leads me to believe that it would
be easier not to use that framework.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-20 20:17:19 +02:00

61 lines
2 KiB
C

/*
* Header file for private strmbase implementations
*
* Copyright 2012 Aric Stewart, CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_STRMBASE_PRIVATE_H
#define __WINE_STRMBASE_PRIVATE_H
#include <assert.h>
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#define COBJMACROS
#include "dshow.h"
#include "uuids.h"
#include "wine/debug.h"
#include "wine/heap.h"
#include "wine/list.h"
#include "wine/strmbase.h"
static inline const char *debugstr_time(REFERENCE_TIME time)
{
ULONGLONG abstime = time >= 0 ? time : -time;
unsigned int i = 0, j = 0;
char buffer[23], rev[23];
while (abstime || i <= 8)
{
buffer[i++] = '0' + (abstime % 10);
abstime /= 10;
if (i == 7) buffer[i++] = '.';
}
if (time < 0) buffer[i++] = '-';
while (i--) rev[j++] = buffer[i];
while (rev[j-1] == '0' && rev[j-2] != '.') --j;
rev[j] = 0;
return wine_dbg_sprintf("%s", rev);
}
void QualityControlRender_Start(struct strmbase_qc *This, REFERENCE_TIME tStart);
void QualityControlRender_DoQOS(struct strmbase_qc *priv);
void QualityControlRender_BeginRender(struct strmbase_qc *This, REFERENCE_TIME start, REFERENCE_TIME stop);
void QualityControlRender_EndRender(struct strmbase_qc *This);
#endif /* __WINE_STRMBASE_PRIVATE_H */