wine/include/heap.h
Alexandre Julliard 71d68bbae0 Use the HEAP_WINE_SEGPTR flag to specify allocations on the segptr heap.
Added a hack in MapLS to recognize such allocations and use the heap
selector in this case.
2000-11-30 01:19:51 +00:00

94 lines
2.7 KiB
C

/*
* Win32 heap definitions
*
* Copyright 1996 Alexandre Julliard
*/
#ifndef __WINE_HEAP_H
#define __WINE_HEAP_H
#include "config.h"
#include "winbase.h"
#include "winnls.h"
#include "wine/unicode.h"
#include "wine/windef16.h" /* for SEGPTR */
extern HANDLE SystemHeap;
extern SEGPTR HEAP_GetSegptr( HANDLE heap, DWORD flags, LPCVOID ptr );
extern BOOL HEAP_CreateSystemHeap(void);
/* SEGPTR helper macros */
#define SEGPTR_ALLOC(size) \
(HeapAlloc( GetProcessHeap(), HEAP_WINE_SEGPTR, (size) ))
#define SEGPTR_NEW(type) \
((type *)HeapAlloc( GetProcessHeap(), HEAP_WINE_SEGPTR, sizeof(type) ))
#define SEGPTR_STRDUP(str) \
(HIWORD(str) ? HEAP_strdupA( GetProcessHeap(), HEAP_WINE_SEGPTR, (str) ) : (LPSTR)(str))
#define SEGPTR_STRDUP_WtoA(str) \
(HIWORD(str) ? HEAP_strdupWtoA( GetProcessHeap(), HEAP_WINE_SEGPTR, (str) ) : (LPSTR)(str))
#define SEGPTR_FREE(ptr) \
(HIWORD(ptr) ? HeapFree( GetProcessHeap(), HEAP_WINE_SEGPTR, (ptr) ) : 0)
#define SEGPTR_GET(ptr) MapLS(ptr)
/* strdup macros */
/* DO NOT USE THEM!! they will go away soon */
inline static LPSTR HEAP_strdupA( HANDLE heap, DWORD flags, LPCSTR str )
{
INT len = strlen(str) + 1;
LPSTR p = HeapAlloc( heap, flags, len );
if (p) memcpy( p, str, len );
return p;
}
inline static LPWSTR HEAP_strdupW( HANDLE heap, DWORD flags, LPCWSTR str )
{
INT len = strlenW(str) + 1;
LPWSTR p = HeapAlloc( heap, flags, len * sizeof(WCHAR) );
if (p) memcpy( p, str, len * sizeof(WCHAR) );
return p;
}
inline static LPWSTR HEAP_strdupAtoW( HANDLE heap, DWORD flags, LPCSTR str )
{
LPWSTR ret;
INT len;
if (!str) return NULL;
len = MultiByteToWideChar( CP_ACP, 0, str, -1, NULL, 0 );
ret = HeapAlloc( heap, flags, len * sizeof(WCHAR) );
if (ret) MultiByteToWideChar( CP_ACP, 0, str, -1, ret, len );
return ret;
}
inline static LPSTR HEAP_strdupWtoA( HANDLE heap, DWORD flags, LPCWSTR str )
{
LPSTR ret;
INT len;
if (!str) return NULL;
len = WideCharToMultiByte( CP_ACP, 0, str, -1, NULL, 0, NULL, NULL );
ret = HeapAlloc( heap, flags, len );
if(ret) WideCharToMultiByte( CP_ACP, 0, str, -1, ret, len, NULL, NULL );
return ret;
}
/* system heap private data */
/* you must lock the system heap before using this structure */
typedef struct
{
void *gdi; /* GDI heap */
void *user; /* USER handle table */
void *cursor; /* cursor information */
void *queue; /* message queues descriptor */
void *win; /* windows descriptor */
void *root; /* X11 root window */
} SYSTEM_HEAP_DESCR;
extern SYSTEM_HEAP_DESCR *SystemHeapDescr;
#endif /* __WINE_HEAP_H */