mirror of
git://source.winehq.org/git/wine.git
synced 2024-09-02 20:43:40 +00:00
480 lines
23 KiB
Plaintext
480 lines
23 KiB
Plaintext
The Wine development release 4.11 is now available.
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What's new in this release (see below for details):
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- Updated version of the Mono engine, including Windows.Forms.
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- More DLLs are built as PE files by default.
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- Faster implementation of Slim Reader/Writer locks on Linux.
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- Initial support for enumerating display devices.
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- Various bug fixes.
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The source is available from the following locations:
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https://dl.winehq.org/wine/source/4.x/wine-4.11.tar.xz
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http://mirrors.ibiblio.org/wine/source/4.x/wine-4.11.tar.xz
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Binary packages for various distributions will be available from:
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https://www.winehq.org/download
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You will find documentation on https://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check https://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 4.11 (total 17):
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8848 SWAT4 Areas that should be in shadow and people are rendered solid black
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22253 Horizontal scrolling with the mouse wheel does not work in list views
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24211 ispq crashes on 'create account' with devenum enabled and without native qcap
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28153 AutoIt v3.x @DesktopRefresh macro returns 0 (device caps VREFRESH hard-coded to 0)
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30822 Max Payne 3 not running
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34687 Port Royale 2 crashes on startup (SymGetLineFromAddr() returns unix-style path for source file)
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34741 Catzilla 1.0 doesn't work: EAccess violation
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34742 Catzilla 1.0 doesn't allow to use any display resolutions other than 576p
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35477 'epsilon' 64K demo/intro by mercury crashes on start up
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39071 7-Zip 15.06 looks broken after being minimized
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39337 Legacy of Kain: Soul Reaver crashes at intro video when being run in desktop resolution > 640x480
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45218 Fallout 4 Script Extender fails to allocate trampoline buffers
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47164 .NET Framework 4.0 installer fails when Wine is compiled with GCC 9.1.1
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47167 Chromium Embedded Framework (CEF) applications display no content when wine is compiled with gcc-9
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47327 Japanese texts are overlapped in notepad when using bitmap font.
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47371 Nero CoverDesigner doesn't install - missing support for BCRYPT_RSA_SIGN_ALGORITHM
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47378 ole32: native build (without-mingw) is broken
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----------------------------------------------------------------
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Changes since 4.10:
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Akihiro Sagawa (3):
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usp10: Cache ScriptString_pSize value, again.
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usp10/tests: Add advance width tests with CJK bitmap font.
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usp10: Fix advance width when glyph is missing.
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Alexandre Julliard (168):
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mf: Build with msvcrt.
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mfplat: Build with msvcrt.
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mfplay: Build with msvcrt.
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mfreadwrite: Build with msvcrt.
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mgmtapi: Build with msvcrt.
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midimap: Build with msvcrt.
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mlang: Build with msvcrt.
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mmcndmgr: Build with msvcrt.
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mmdevapi: Build with msvcrt.
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mmdevldr.vxd: Build with msvcrt.
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mmsystem: Build with msvcrt.
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monodebg.vxd: Build with msvcrt.
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mouse.drv: Build with msvcrt.
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mpr: Build with msvcrt.
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mprapi: Build with msvcrt.
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ntdll: Don't use native subsystem heuristic against builtin modules.
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fltmgr.sys: Fix duplicate dll flags.
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ksecdd.sys: Fix duplicate dll flags.
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msacm: Build with msvcrt.
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msacm32.drv: Build with msvcrt.
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msacm32: Build with msvcrt.
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msadp32.acm: Build with msvcrt.
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msasn1: Build with msvcrt.
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mscat32: Build with msvcrt.
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msctf: Build with msvcrt.
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msctfp: Build with msvcrt.
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msdaps: Build with msvcrt.
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msdelta: Build with msvcrt.
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msdmo: Build with msvcrt.
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msdrm: Build with msvcrt.
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msftedit: Build with msvcrt.
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msg711.acm: Build with msvcrt.
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ntdll: Make the __wine_spec_unimplemented_stub() copy cdecl.
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imagehlp/tests: Remove a workaround for Win95.
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mshtml: Build with msvcrt.
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msi: Build with msvcrt.
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msident: Build with msvcrt.
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msimg32: Build with msvcrt.
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msimtf: Build with msvcrt.
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msisip: Build with msvcrt.
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msisys.ocx: Build with msvcrt.
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msls31: Build with msvcrt.
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msnet32: Build with msvcrt.
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mspatcha: Build with msvcrt.
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msports: Build with msvcrt.
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msrle32: Build with msvcrt.
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msscript.ocx: Build with msvcrt.
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mssign32: Build with msvcrt.
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mssip32: Build with msvcrt.
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mstask: Build with msvcrt.
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jscript: Consistently use wcscmp() instead of lstrcmpW().
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server: Fix the returned error code for an invalid NT header offset.
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msvcp90: Avoid depending on config.h for the __builtin_clz check.
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msvcm: Build with msvcrt.
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msvfw32: Build with msvcrt.
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msvidc32: Build with msvcrt.
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msvideo: Build with msvcrt.
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mswsock: Build with msvcrt.
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msxml: Build with msvcrt.
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msxml2: Build with msvcrt.
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msxml4: Build with msvcrt.
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msxml6: Build with msvcrt.
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mtxdm: Build with msvcrt.
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ncrypt: Build with msvcrt.
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nddeapi: Build with msvcrt.
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ndis.sys: Build with msvcrt.
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netcfgx: Build with msvcrt.
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netprofm: Build with msvcrt.
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newdev: Build with msvcrt.
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winebuild: Add a -munix option.
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winebuild: Don't import standard C functions in Unix mode.
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ntoskrnl: Make the standard C functions available for importing.
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ninput: Build with msvcrt.
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normaliz: Build with msvcrt.
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npmshtml: Build with msvcrt.
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npptools: Build with msvcrt.
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ntdsapi: Build with msvcrt.
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ntoskrnl: Build with msvcrt.
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ntprint: Build with msvcrt.
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objsel: Build with msvcrt.
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odbccp32: Build with msvcrt.
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ole2: Build with msvcrt.
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ole2disp: Build with msvcrt.
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ole2nls: Build with msvcrt.
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ole32: Build with msvcrt.
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oleacc: Build with msvcrt.
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oleaut32: Build with msvcrt.
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olecli: Build with msvcrt.
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olecli32: Build with msvcrt.
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oledb32: Build with msvcrt.
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oledlg: Build with msvcrt.
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olepro32: Build with msvcrt.
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olesvr: Build with msvcrt.
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olesvr32: Build with msvcrt.
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olethk32: Build with msvcrt.
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packager: Build with msvcrt.
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pdh: Build with msvcrt.
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photometadatahandler: Build with msvcrt.
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pidgen: Build with msvcrt.
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powrprof: Build with msvcrt.
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printui: Build with msvcrt.
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prntvpt: Build with msvcrt.
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propsys: Build with msvcrt.
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pstorec: Build with msvcrt.
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makefiles: Support mixing Unix and msvcrt headers in a single module.
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winecrt0: Build with msvcrt.
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winecrt0: Provide our own setjmp/longjmp functions for exception handling.
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ntdll: Make wine_server_call() cdecl.
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ntdll: Make the standard C functions available for importing.
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kernelbase: Build with msvcrt.
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qmgr: Build with msvcrt.
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qmgrprxy: Build with msvcrt.
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query: Build with msvcrt.
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qwave: Build with msvcrt.
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rasapi32: Build with msvcrt.
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rasdlg: Build with msvcrt.
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regapi: Build with msvcrt.
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resutils: Build with msvcrt.
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riched20: Build with msvcrt.
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riched32: Build with msvcrt.
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rpcrt4: Build with msvcrt.
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rsaenh: Build with msvcrt.
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rstrtmgr: Build with msvcrt.
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rtutils: Build with msvcrt.
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ntdll: Use .so builtin if found instead of falling back to the installed PE file.
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kernelbase: Revert some incorrect differences with shlwapi.
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samlib: Build with msvcrt.
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sapi: Build with msvcrt.
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sas: Build with msvcrt.
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scarddlg: Build with msvcrt.
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sccbase: Build with msvcrt.
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schannel: Build with msvcrt.
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schedsvc: Build with msvcrt.
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scrobj: Build with msvcrt.
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scrrun: Build with msvcrt.
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scsiport: Build with msvcrt.
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sensapi: Build with msvcrt.
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serialui: Build with msvcrt.
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setupx: Build with msvcrt.
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sfc: Build with msvcrt.
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sfc_os: Build with msvcrt.
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shcore: Build with msvcrt.
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shdocvw: Build with msvcrt.
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shell: Build with msvcrt.
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shlwapi: Import string functions from kernelbase.
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shlwapi: Import path functions from kernelbase.
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shlwapi: Import URL functions from kernelbase.
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shlwapi: Import registry functions from kernelbase.
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shlwapi: Import QISearch() from kernelbase.
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shlwapi: Build with msvcrt.
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slbcsp: Build with msvcrt.
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slc: Build with msvcrt.
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snmpapi: Build with msvcrt.
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sound.drv: Build with msvcrt.
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spoolss: Build with msvcrt.
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srclient: Build with msvcrt.
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sspicli: Build with msvcrt.
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sti: Build with msvcrt.
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storage: Build with msvcrt.
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stress: Build with msvcrt.
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strmdll: Build with msvcrt.
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svrapi: Build with msvcrt.
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sxs: Build with msvcrt.
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system.drv: Build with msvcrt.
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api-ms-win-core-kernel32-legacy-l1-1-1: Use proper forwards.
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winebuild: Add -import entry point flag to generate hotpatchable import thunks.
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shlwapi: Add -import flag on functions imported from kernelbase.
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version: Move implementation into kernelbase.
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Alistair Leslie-Hughes (7):
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dpnet: Remove dead code (Coverity).
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dinput: Ensure buffer doesn't overflow (Coverity).
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wininet: Remove unsued flag HTTP_ADDHDR_FLAG_COALESCE.
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advapi32: Don't read a value that might be uninitialized (Coverity).
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mshtml: Remove redundant assignments.
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dbghelp: Return a dos path from SymGetLineFromAddr.
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mshtml: Implement IHTMLDocument2 put/get_bgColor.
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Andrew Eikum (5):
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winebus.sys: Close SDL handles when a device is removed.
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kernel32: Link against RT_LIBS.
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dxgi/tests: Add tests for setting the fullscreen state of swapchains with destroyed windows.
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dxgi: Return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE if setting the fullscreen state failed.
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wined3d: Validate that we got a valid window in wined3d_device_setup_fullscreen_window().
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Aric Stewart (1):
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winemac.drv: Send state change notifications from ImeSelect.
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Dmitry Timoshkov (5):
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mshtml: Fix a typo.
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mshtml: Add better stub for HTMLDocument7::get_onmsthumbnailclick.
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mshtml: Add recently added GUIDs to debugstr_mshtml_guid().
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mshtml: Replace a useless trace with a slightly better one.
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mshtml: Add support for DIID_HTMLDocumentEvents2 connection point sink.
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Ethan Lee (1):
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xaudio2: Fix some TRACE calls erroneously marked as stubs.
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Gabriel Ivăncescu (7):
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comctl32/listbox: Fix mouse wheel scrolling for multi-column listboxes.
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user32/listbox: Fix mouse wheel scrolling for multi-column listboxes.
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comctl32/edit: Get rid of useless casts.
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user32/edit: Get rid of useless casts.
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comctl32/listview: Get rid of useless casts.
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comctl32/treeview: Get rid of useless casts.
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ntdll: Add support for EXT4 per directory case folding.
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Hans Leidekker (3):
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bcrypt: Add stub implementations of BCryptEnumContextFunctions and BCryptFreeBuffer.
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bcrypt: Add support for BCRYPT_RSA_SIGN_ALGORITHM.
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msi/tests: Accept case variations for path properties.
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Henri Verbeet (47):
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wined3d: Pass a wined3d_context_gl structure to context_enable_clip_distances().
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wined3d: Pass a wined3d_context_gl structure to context_end_transform_feedback().
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wined3d: Pass a wined3d_context_gl structure to context_map_bo_address().
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wined3d: Pass a wined3d_context_gl structure to context_unload_tex_coords().
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wined3d: Upload texture data through the texture ops in wined3d_cs_exec_update_sub_resource().
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wined3d: Pass a wined3d_context_gl structure to context_unmap_bo_address().
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wined3d: Pass a wined3d_context_gl structure to wined3d_texture_prepare_texture().
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wined3d: Pass a wined3d_context_gl structure to wined3d_texture_gl_apply_sampler_desc().
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wined3d: Pass a wined3d_context_gl structure to wined3d_texture_gl_bind().
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wined3d: Upload texture data through the texture ops in surface_convert_format().
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wined3d: Pass a wined3d_context_gl structure to wined3d_texture_gl_set_compatible_renderbuffer().
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wined3d: Pass a wined3d_context_gl structure to wined3d_sampler_bind().
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wined3d: Pass a wined3d_context_gl structure to context_attach_gl_texture_fbo().
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wined3d: Get rid of the unused "gl_info" argument to compute_texture_matrix().
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wined3d: Upload texture data through the texture ops in wined3d_texture_upload_from_texture().
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wined3d: Pass a wined3d_context_gl structure to context_attach_depth_stencil_fbo().
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wined3d: Pass a wined3d_context_gl structure to context_attach_surface_fbo().
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wined3d: Pass a wined3d_context_gl structure to context_set_fbo_key_for_render_target().
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wined3d: Pass a wined3d_context_gl structure to context_generate_fbo_key().
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wined3d: Download texture data through the texture ops in wined3d_texture_download_from_texture().
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wined3d: Pass a wined3d_context_gl structure to context_create_fbo_entry().
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wined3d: Pass a wined3d_context_gl structure to context_apply_draw_buffers().
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wined3d: Pass a wined3d_context_gl structure to context_set_render_offscreen().
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wined3d: Pass a wined3d_context_gl structure to context_apply_blit_projection().
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wined3d: Use texture2d_load_sysmem() in texture1d_load_location().
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wined3d: Pass a wined3d_context_gl structure to context_bind_unordered_access_views().
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wined3d: Pass a wined3d_context_gl structure to context_pause_transform_feedback().
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wined3d: Pass a wined3d_context_gl structure to context_setup_target().
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wined3d: Pass a wined3d_context_gl structure to draw_primitive_arrays().
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wined3d: Use wined3d_texture_gl_load_sysmem() in texture3d_load_location().
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wined3d: Pass a wined3d_context_gl structure to draw_indirect().
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wined3d: Pass a wined3d_context_gl structure to context_unload_vertex_data().
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wined3d: Pass a wined3d_context_gl structure to context_load_vertex_data().
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wined3d: Pass a wined3d_context_gl structure to context_unload_numbered_array().
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wined3d: Use texture2d_load_texture() in texture1d_load_location().
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wined3d: Do not acquire/release the focus window in wined3d_swapchain_set_fullscreen().
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wined3d: Pass a wined3d_context_gl structure to context_unload_numbered_arrays().
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wined3d: Pass a wined3d_context_gl structure to context_draw_shaded_quad().
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wined3d: Pass a wined3d_context_gl structure to context_draw_textured_quad().
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wined3d: Pass a wined3d_context_gl structure to destroy_dummy_textures().
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wined3d: Use wined3d_texture_gl_load_texture() in texture3d_load_location().
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d3drm: Introduce a d3drm_matrix structure.
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wined3d: Pass a wined3d_context_gl structure to shader_arb_ps_local_constants().
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wined3d: Pass a wined3d_context_gl structure to shader_arb_vs_local_constants().
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wined3d: Pass a wined3d_context_gl structure to shader_arb_load_constants_internal().
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wined3d: Pass a wined3d_context_gl structure to find_arb_pshader().
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wined3d: Merge the wined3d_texture_gl texture ops implementations.
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Huw D. M. Davies (2):
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kernel32/tests: Add a test for GetTickCount().
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user32: Don't access a potentially uninitialized padded_border.
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Jacek Caban (1):
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services: Support delayed autostart services.
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Jarkko Korpi (1):
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wininet: Silence no support on this platform message.
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Jeff Smith (6):
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d3drm: Implement the BEFORE and AFTER frame transform combine types.
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d3drm: Validate that the transformation is affine in d3drm_frame3_AddTransform().
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d3drm: Implement d3drm_frame3_AddTranslation().
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d3drm: Implement d3drm_frame3_AddScale().
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d3drm: Implement d3drm_frame3_AddRotation().
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d3drm: Implement d3drm_frame3_Transform().
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Martin Liska (1):
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include: Avoid compound literals for WCHAR strings.
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Michael Müller (1):
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ddraw: Properly set DDCAPS.ddsOldCaps in ddraw7_GetCaps().
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Michael Stefaniuc (1):
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winebuild: Use the now available ARRAY_SIZE() macro.
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Nikolay Sivov (6):
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mfplat: Add MFRegisterLocalByteStreamHandler().
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mfplat: Give priority to local scheme handlers.
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mfplat: Give priority to local bytestream handlers.
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mf: Add support for IMFSampleGrabberSinkCallback2.
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mf: Forward grabber clock state change calls to user callback.
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mf/tests: Add sample processing tests for Video Processor.
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Paul Gofman (11):
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ddraw: Factor out viewport_alloc_active_light_index() function.
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ddraw: Do not limit inactive light count in viewport.
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ddraw: Always activate the light when requested replacing some previous light.
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ddraw/tests: Test adding a number of lights to viewport in ddraw4.
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ddraw: Increase maximum active light count.
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wined3d: Use 3 component norm for 'nrm' opcode in GLSL backend.
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wined3d: Do not zero 'w' with zero norm for 'nrm' opcode in GLSL backend.
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d3d9/tests: Add test for 'nrm' opcode.
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ddraw: Store _TEXTUREMAPBLEND state instead of guessing it from wined3d states.
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ddraw: Turn off legacy texture blending in d3d_device3_SetTextureStageState().
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ddraw: Do not modify any states for _TEXTUREMAPBLEND if application sets the same value.
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Piotr Caban (1):
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libwine: Fix NORM_IGNORESYMBOLS flag handling in compare_weights.
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Richard Pospesel (1):
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widl: Use FC_CHAR rather than FC_BYTE for boolean typedef to match midl.exe output.
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Roberto Pungartnik (2):
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po: Update Brazilian Portuguese translation.
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po: Update Brazilian Portuguese translation.
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Rémi Bernon (10):
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ntdll/tests: Move NtAllocateVirtualMemory tests that were in kernel32.
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ntdll/tests: Add NtAllocateVirtualMemory tests for zero_bits behavior.
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ntdll: Clarify NtAllocateVirtualMemory zero_bits parameter semantics.
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ntdll/tests: Cleanup NtAllocateVirtualMemory related tests.
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kernel32/tests: Fix some NtMapViewOfSection tests expectations, and add results for w1064v1809.
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ntdll/tests: Move NtMapViewOfSection tests from kernel32/tests.
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ntdll/tests: Add more NtMapViewOfSection tests with zero_bits.
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ntdll: Clarify NtMapViewOfSection zero_bits parameter semantics.
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ntdll: Pass the alignment parameter down to map_view instead of mask.
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hid: Fill the HIDD_ATTRIBUTES Size member, and add a test for expected size.
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Tim Schumacher (1):
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wininet: Hide GetCookie flag fixme for HTTPONLY cookies.
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Vincent Povirk (1):
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mscoree: Update Wine Mono to 4.9.0.
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Zebediah Figura (66):
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ucrtbase/tests: Add some tests for __stdio_common_vsscanf().
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ucrtbase: Write the %hh prefix as a single char.
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ntdll: Remove no longer used interlocked_dec_if_nonzero().
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ntdll: Add a futex-based implementation of SRW locks.
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ntdll: Try to avoid an unnecessary syscall in fast_release_srw_exclusive().
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qedit/samplegrabber: Use BaseFilterImpl_QueryVendorInfo().
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quartz/filtergraph: Use the type info cache for IBasicAudio.
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quartz/filtergraph: Use the type info cache for IVideoWindow.
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quartz/filtergraph: Use the type info cache for IBasicVideo.
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strmbase: Don't increment the pin reference count in filter_get_pin().
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strmbase: Add default implementations of IUnknown methods for IBasicVideo.
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quartz: Use strmbase IUnknown methods for IBasicVideo.
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strmbase: Get rid of the "lpVtbl" parameter to BaseControlVideo_Init().
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strmbase: Add default implementations of IUnknown methods for IVideoWindow.
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quartz: Use strmbase IUnknown methods for IVideoWindow.
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|
strmbase: Factor out strmbase_pin_init().
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strmbase: Return void from InputPin_Init().
|
|
strmbase: Factor out strmbase_sink_cleanup().
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qcap/avico: Store the sink pin inline in the AviCompressor structure.
|
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qcap/smartteefilter: Store the sink pin inline in the AviCompressor structure.
|
|
widl: Mark unions, user types, and ranges as IsSimpleRef.
|
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widl: Remove the unused "indent" parameter from write_type_tfs().
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qcap/avimux: Use strmbase_sink_init() and heap_alloc_zero() in create_input_pin().
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strmbase: Return void from OutputPin_Init().
|
|
strmbase: Factor out strmbase_source_cleanup().
|
|
qcap/avico: Store the source pin inline in the AviCompressor structure.
|
|
qcap/smartteefilter: Store the capture source pin inline in the SmartTeeFilter structure.
|
|
qcap/smartteefilter: Store the preview source pin inline in the SmartTeeFilter structure.
|
|
dmusic/tests: Add some tests for the master clock.
|
|
dmusic: Store the master clock as an IReferenceClock pointer.
|
|
dmusic: Implement the master clock object.
|
|
qcap/avimux: Store the source pin and AVI data inline in the AviMux structure.
|
|
quartz/filesource: Share pin and filter reference counts.
|
|
quartz/parser: Share sink pin and filter reference counts.
|
|
quartz/parser: Share source pin and filter reference counts.
|
|
strmbase/transform: Share pin and filter reference counts.
|
|
ntdll: Implement RtlCreateUserStack() and RtlFreeUserStack().
|
|
kernel32: Use RtlCreateUserStack().
|
|
ntdll/tests: Add tests for RtlCreateUserStack().
|
|
strmbase/renderer: Share pin and filter reference counts.
|
|
qcap/vfwcapture: Share pin and filter reference counts.
|
|
winegstreamer: Share sink pin and filter reference counts.
|
|
winegstreamer: Share source pin and filter reference counts.
|
|
wineqtdecoder: Share sink pin and filter reference counts.
|
|
winex11: Remove redundant calls to update_key_state().
|
|
winex11: Update the state of all keys on KeymapNotify.
|
|
wineqtdecoder/qtsplitter: Share source pin and filter reference counts.
|
|
strmbase: Share pin and filter reference counts in base pin reference counting methods.
|
|
strmbase: Use base pin reference counting methods.
|
|
quartz: Use strmbase pin reference counting methods.
|
|
qcap: Use strmbase pin reference counting methods.
|
|
winegstreamer: Use strmbase pin reference counting methods.
|
|
wineqtdecoder: Use strmbase pin reference counting methods.
|
|
quartz/filesource: Store the source pin inline in the AsyncReader structure.
|
|
quartz/filesource: Cancel I/O from all threads in IAsyncReader::BeginFlush().
|
|
quartz/filesource: Add a test for cross-thread asynchronous read requests.
|
|
quartz/systemclock: Create the advise thread after the events it depends on.
|
|
strmbase/transform: Store the pins inline in the TransformFilter structure.
|
|
strmbase/renderer: Remove some duplicated locks.
|
|
strmbase/renderer: Store the sink pin inline in the BaseRenderer structure.
|
|
quartz/filtergraph: Add tests for asynchronous state change.
|
|
d3d11/tests: Test creating and rendering to a swapchain on the desktop window.
|
|
d3d10core/tests: Test creating and rendering to a swapchain on the desktop window.
|
|
d3d9/tests: Test creating and rendering to a swapchain on the desktop window.
|
|
d3d8/tests: Test creating and rendering to a swapchain on the desktop window.
|
|
wined3d: Use a backup device context for swapchains created on the desktop window.
|
|
|
|
Zhiyi Zhang (11):
|
|
winex11.drv: Add Xinerama display device handler.
|
|
winex11.drv: Initialize GPU registry data.
|
|
winex11.drv: Initialize adapter registry data.
|
|
winex11.drv: Initialize monitor registry data.
|
|
winex11.drv: Handle display device changes.
|
|
user32: Improve EnumDisplayDevicesW stub.
|
|
user32: Implement EnumDisplayDevicesW().
|
|
dxgi/tests: Add window association tests.
|
|
dxgi: Implement dxgi_factory_GetWindowAssociation().
|
|
dxgi: Retrieve swapchains' fullscreen state from wined3d.
|
|
dxgi: Implement Alt+Enter handling.
|
|
|
|
--
|
|
Alexandre Julliard
|
|
julliard@winehq.org
|