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134 lines
3.9 KiB
C
134 lines
3.9 KiB
C
/* COM class factory for direct play lobby interfaces.
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*
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* Copyright 1999, 2000 Peter Hunnisett
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdarg.h>
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#include <string.h>
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#define COBJMACROS
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#include "windef.h"
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#include "winbase.h"
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#include "objbase.h"
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#include "winerror.h"
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#include "wine/debug.h"
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#include "dpinit.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dplay);
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/*******************************************************************************
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* DirectPlayLobby ClassFactory
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*/
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typedef struct
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{
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/* IUnknown fields */
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const IClassFactoryVtbl *lpVtbl;
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LONG ref;
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} IClassFactoryImpl;
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static HRESULT WINAPI
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DP_and_DPL_QueryInterface(LPCLASSFACTORY iface,REFIID riid,LPVOID *ppobj) {
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IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
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FIXME("(%p)->(%s,%p),stub!\n",This,debugstr_guid(riid),ppobj);
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return E_NOINTERFACE;
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}
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static ULONG WINAPI
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DP_and_DPL_AddRef(LPCLASSFACTORY iface) {
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IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
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return InterlockedIncrement(&This->ref);
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}
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static ULONG WINAPI DP_and_DPL_Release(LPCLASSFACTORY iface) {
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IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
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/* static class (reference starts @ 1), won't ever be freed */
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return InterlockedDecrement(&This->ref);
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}
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static HRESULT WINAPI DP_and_DPL_CreateInstance(
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LPCLASSFACTORY iface,LPUNKNOWN pOuter,REFIID riid,LPVOID *ppobj
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) {
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IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
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TRACE("(%p)->(%p,%s,%p)\n",This,pOuter,debugstr_guid(riid),ppobj);
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if ( DPL_CreateInterface( riid, ppobj ) == S_OK )
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{
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return S_OK;
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}
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else if ( DP_CreateInterface( riid, ppobj ) == S_OK )
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{
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return S_OK;
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}
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return E_NOINTERFACE;
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}
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static HRESULT WINAPI DP_and_DPL_LockServer(LPCLASSFACTORY iface,BOOL dolock) {
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IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
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FIXME("(%p)->(%d),stub!\n",This,dolock);
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return S_OK;
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}
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static const IClassFactoryVtbl DP_and_DPL_Vtbl = {
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DP_and_DPL_QueryInterface,
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DP_and_DPL_AddRef,
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DP_and_DPL_Release,
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DP_and_DPL_CreateInstance,
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DP_and_DPL_LockServer
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};
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static IClassFactoryImpl DP_and_DPL_CF = {&DP_and_DPL_Vtbl, 1 };
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/*******************************************************************************
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* DllGetClassObject [DPLAYX.@]
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* Retrieves DP or DPL class object from a DLL object
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*
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* NOTES
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* Docs say returns STDAPI
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*
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* PARAMS
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* rclsid [I] CLSID for the class object
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* riid [I] Reference to identifier of interface for class object
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* ppv [O] Address of variable to receive interface pointer for riid
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*
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* RETURNS
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* Success: S_OK
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* Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
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* E_UNEXPECTED
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*/
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HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv)
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{
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TRACE("(%p,%p,%p)\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
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if ( IsEqualCLSID( riid, &IID_IClassFactory ) )
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{
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*ppv = (LPVOID)&DP_and_DPL_CF;
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IClassFactory_AddRef( (IClassFactory*)*ppv );
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return S_OK;
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}
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ERR("(%p,%p,%p): no interface found.\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
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return CLASS_E_CLASSNOTAVAILABLE;
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}
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