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mirror of https://github.com/wine-mirror/wine synced 2024-07-09 04:16:08 +00:00
wine/dlls/d3d8
2022-07-07 19:10:29 +02:00
..
tests d3d8/tests: Build without -DWINE_NO_LONG_TYPES. 2022-07-07 19:10:29 +02:00
buffer.c d3d8: Don't grab wined3d lock in vertex/indexbuffer AddRef/Release(). 2021-10-19 22:51:34 +02:00
d3d8_main.c
d3d8_private.h
d3d8.spec
device.c
directx.c
Makefile.in include: Add support for defining Win32 types as 'long' where possible. 2022-01-27 20:38:22 +01:00
shader.c
surface.c d3d8: Don't grab wined3d lock in surface AddRef/Release(). 2021-10-19 22:51:38 +02:00
swapchain.c
texture.c
version.rc
vertexdeclaration.c d3d8: Don't grab wined3d lock for wined3d_vertex_declaration_decref(). 2021-10-19 22:51:44 +02:00
volume.c d3d8: Don't grab wined3d lock for wined3d_resource_map/unmap(). 2021-10-19 22:51:29 +02:00