mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-05 18:01:34 +00:00
212ee15bd7
It appears this is fixed on Vista/Win7 to be consistent with DeleteVertexShader(). Match the more consistent behaviour of Vista/Win7 and mark the previous behaviour as broken. |
||
---|---|---|
.. | ||
tests | ||
cubetexture.c | ||
d3d8.spec | ||
d3d8_main.c | ||
d3d8_private.h | ||
device.c | ||
directx.c | ||
indexbuffer.c | ||
Makefile.in | ||
pixelshader.c | ||
stateblock.c | ||
surface.c | ||
swapchain.c | ||
texture.c | ||
version.rc | ||
vertexbuffer.c | ||
vertexdeclaration.c | ||
vertexshader.c | ||
volume.c | ||
volumetexture.c |