wine/dlls/gdi32/Makefile.in
Alexandre Julliard 1eac54ef7d gdi32: Take into account the fontdir directory specified at build time.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-17 19:44:01 +09:00

53 lines
910 B
Makefile

EXTRADEFS = -D_GDI32_
MODULE = gdi32.dll
IMPORTLIB = gdi32
IMPORTS = advapi32
EXTRAINCL = $(FREETYPE_CFLAGS) $(FONTCONFIG_CFLAGS)
EXTRALIBS = $(CARBON_LIBS) $(APPKIT_LIBS)
DELAYIMPORTS = usp10
C_SRCS = \
bidi.c \
bitblt.c \
bitmap.c \
brush.c \
clipping.c \
dc.c \
dib.c \
dibdrv/bitblt.c \
dibdrv/dc.c \
dibdrv/graphics.c \
dibdrv/objects.c \
dibdrv/opengl.c \
dibdrv/primitives.c \
driver.c \
enhmetafile.c \
enhmfdrv/bitblt.c \
enhmfdrv/dc.c \
enhmfdrv/graphics.c \
enhmfdrv/init.c \
enhmfdrv/objects.c \
font.c \
freetype.c \
gdiobj.c \
icm.c \
mapping.c \
metafile.c \
mfdrv/bitblt.c \
mfdrv/dc.c \
mfdrv/graphics.c \
mfdrv/init.c \
mfdrv/objects.c \
mfdrv/text.c \
opengl.c \
painting.c \
palette.c \
path.c \
pen.c \
printdrv.c \
region.c \
vertical.c
RC_SRCS = gdi32.rc
freetype_EXTRADEFS = -DWINE_FONT_DIR=\"`$(MAKEDEP) -R ${datadir}/wine ${fontdir}`\"