wine/scheduler/synchro.c
Alexandre Julliard 03468f7d4b Release 980215
Sun Feb 15 12:02:59 1998  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [graphics/x11drv/*.c] [objects/*.c]
	A few X11 critical section optimizations, mostly with XGet/PutPixel.

	* [scheduler/sysdeps.c] [misc/main.c]
	Make sure X11 critical section is available before any Xlib call.

	* [if1632/relay.c] [tools/build.c]
	Yet another attempt at fixing Catch/Throw.

	* [loader/pe_image.c]
	Fixed broken PE DLL loading.

	* [include/winnt.h] [scheduler/handle.c] [scheduler/*.c]
	Implemented handle access rights.
	Added Get/SetHandleInformation.

Sun Feb 15 09:45:23 1997  Andreas Mohr <100.30936@germany.net>

	* [misc/winsock.c]
	Fixed bug in WSACleanup which lead to crashes in WINSOCK_HandleIO.

	* [graphics/fontengine.c] [include/font.h]
	Minor improvements.

	* [memory/global.c]
	Implemented GlobalEntryHandle.

	* [misc/toolhelp.c]
	Fixed a memory bug in Notify*register.

	* [misc/w32scomb.c]
	Improved Get16DLLAddress.

	* [objects/gdiobj.c]
	Implemented GdiSeeGdiDo.


Sat Feb 14 14:57:39 1998  John Richardson <jrichard@zko.dec.com>

	* [win32/console.c]
	Added the console implementation, AllocConsole, FreeConsole,
	CONSOLE_InheritConsole.

	* [documentation/console]
	Some documentation on the console.

	* [include/winerror.h]
	Added some error defines.

	* [scheduler/k32obj.c]
	Registered the scheduler ops.

Fri Feb 13 19:35:35 1998  James Moody  <013263m@dragon.acadiau.ca>

	* [ole/ole2nls.c]
	Some English language fixes for missing values.

	* [controls/listbox.c]
	Fix to allow an empty listbox to deselect all items.

	* [relay32/user32.spec] [windows/keyboard.c]
	CreateAcceleratorTableA stub method.

	* [windows/sysmetrics.c]
	Added missing SM_CXCURSOR & SM_CYCURSOR initializers.

	* [windows/message.c]
	PostThreadMessage32A stub method.

Fri Feb 13 17:12:24 1998  Jim Peterson <jspeter@roanoke.infi.net>

	* [libtest/hello3res.rc] [libtest/hello3.c] [libtest/Makefile.in]
	Updated the 'hello3' test so that it functions properly again.

Fri Feb 13 14:08:07 1998  Martin Boehme  <boehme@informatik.mu-luebeck.de>
	
	* [graphics/mapping.c]
	Fixed the embarrassing bugs I introduced into DPtoLP and
	LPtoDP.

	* [windows/scroll.c]
	Prevent ScrollWindow32 from sending WM_ERASEBKGND.

Thu Feb 12 22:46:53 1998  Huw D M Davies <h.davies1@physics.oxford.ac.uk>

	* [objects/metafile] [include/ldt.h]
	Fix to cope with records longer than 64K.

	* [windows/clipboard.c]
	Clean up bitmaps and metapicts properly.

Mon Feb  3 21:52:18 1998  Karl Backström <karl_b@geocities.com>

	* [programs/winhelp/Sw.rc] [resources/sysres_Sw.rc]
	Minor update of Swedish language support.
1998-02-15 19:40:49 +00:00

319 lines
8.6 KiB
C

/*
* Win32 process and thread synchronisation
*
* Copyright 1997 Alexandre Julliard
*/
#include <assert.h>
#include <signal.h>
#include <stdio.h>
#include <sys/time.h>
#include <unistd.h>
#include "k32obj.h"
#include "heap.h"
#include "process.h"
#include "thread.h"
#include "winerror.h"
#include "stddebug.h"
#include "debug.h"
/***********************************************************************
* SYNC_BuildWaitStruct
*/
static BOOL32 SYNC_BuildWaitStruct( DWORD count, const HANDLE32 *handles,
BOOL32 wait_all, WAIT_STRUCT *wait )
{
DWORD i;
K32OBJ **ptr;
wait->count = count;
wait->signaled = WAIT_FAILED;
wait->wait_all = wait_all;
SYSTEM_LOCK();
for (i = 0, ptr = wait->objs; i < count; i++, ptr++)
{
if (!(*ptr = HANDLE_GetObjPtr( handles[i], K32OBJ_UNKNOWN,
SYNCHRONIZE )))
break;
if (!K32OBJ_OPS( *ptr )->signaled)
{
/* This object type cannot be waited upon */
K32OBJ_DecCount( *ptr );
break;
}
}
if (i != count)
{
/* There was an error */
while (i--) K32OBJ_DecCount( wait->objs[i] );
}
SYSTEM_UNLOCK();
return (i == count);
}
/***********************************************************************
* SYNC_FreeWaitStruct
*/
static void SYNC_FreeWaitStruct( WAIT_STRUCT *wait )
{
DWORD i;
K32OBJ **ptr;
SYSTEM_LOCK();
for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++)
K32OBJ_DecCount( *ptr );
SYSTEM_UNLOCK();
}
/***********************************************************************
* SYNC_CheckCondition
*/
static BOOL32 SYNC_CheckCondition( WAIT_STRUCT *wait, DWORD thread_id )
{
DWORD i;
K32OBJ **ptr;
SYSTEM_LOCK();
if (wait->wait_all)
{
for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++)
{
if (!K32OBJ_OPS( *ptr )->signaled( *ptr, thread_id ))
{
SYSTEM_UNLOCK();
return FALSE;
}
}
/* Wait satisfied: tell it to all objects */
wait->signaled = WAIT_OBJECT_0;
for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++)
if (K32OBJ_OPS( *ptr )->satisfied( *ptr, thread_id ))
wait->signaled = WAIT_ABANDONED_0;
SYSTEM_UNLOCK();
return TRUE;
}
else
{
for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++)
{
if (K32OBJ_OPS( *ptr )->signaled( *ptr, thread_id ))
{
/* Wait satisfied: tell it to the object */
wait->signaled = WAIT_OBJECT_0 + i;
if (K32OBJ_OPS( *ptr )->satisfied( *ptr, thread_id ))
wait->signaled = WAIT_ABANDONED_0 + i;
SYSTEM_UNLOCK();
return TRUE;
}
}
SYSTEM_UNLOCK();
return FALSE;
}
}
/***********************************************************************
* SYNC_WaitForCondition
*/
void SYNC_WaitForCondition( WAIT_STRUCT *wait, DWORD timeout )
{
DWORD i, thread_id = GetCurrentThreadId();
LONG count;
K32OBJ **ptr;
sigset_t set;
SYSTEM_LOCK();
if (SYNC_CheckCondition( wait, thread_id ))
goto done; /* Condition already satisfied */
if (!timeout)
{
/* No need to wait */
wait->signaled = WAIT_TIMEOUT;
goto done;
}
/* Add ourselves to the waiting list of all objects */
for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++)
K32OBJ_OPS( *ptr )->add_wait( *ptr, thread_id );
/* Release the system lock completely */
count = SYSTEM_LOCK_COUNT();
for (i = count; i > 0; i--) SYSTEM_UNLOCK();
/* Now wait for it */
dprintf_win32( stddeb, "SYNC: starting wait (%p %04x)\n",
THREAD_Current(), THREAD_Current()->teb_sel );
sigprocmask( SIG_SETMASK, NULL, &set );
sigdelset( &set, SIGUSR1 );
sigdelset( &set, SIGALRM );
if (timeout != INFINITE32)
{
while (wait->signaled == WAIT_FAILED)
{
struct itimerval timer;
DWORD start_ticks, elapsed;
timer.it_interval.tv_sec = timer.it_interval.tv_usec = 0;
timer.it_value.tv_sec = timeout / 1000;
timer.it_value.tv_usec = (timeout % 1000) * 1000;
start_ticks = GetTickCount();
setitimer( ITIMER_REAL, &timer, NULL );
sigsuspend( &set );
if (wait->signaled != WAIT_FAILED) break;
/* Recompute the timer value */
elapsed = GetTickCount() - start_ticks;
if (elapsed >= timeout) wait->signaled = WAIT_TIMEOUT;
else timeout -= elapsed;
}
}
else
{
while (wait->signaled == WAIT_FAILED)
{
sigsuspend( &set );
}
}
/* Grab the system lock again */
while (count--) SYSTEM_LOCK();
dprintf_win32( stddeb, "SYNC: wait finished (%p %04x)\n",
THREAD_Current(), THREAD_Current()->teb_sel );
/* Remove ourselves from the lists */
for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++)
K32OBJ_OPS( *ptr )->remove_wait( *ptr, thread_id );
done:
SYSTEM_UNLOCK();
}
/***********************************************************************
* SYNC_DummySigHandler
*
* Dummy signal handler
*/
static void SYNC_DummySigHandler(void)
{
}
/***********************************************************************
* SYNC_SetupSignals
*
* Setup signal handlers for a new thread.
* FIXME: should merge with SIGNAL_Init.
*/
void SYNC_SetupSignals(void)
{
sigset_t set;
SIGNAL_SetHandler( SIGUSR1, SYNC_DummySigHandler, 0 );
/* FIXME: conflicts with system timers */
SIGNAL_SetHandler( SIGALRM, SYNC_DummySigHandler, 0 );
sigemptyset( &set );
/* Make sure these are blocked by default */
sigaddset( &set, SIGUSR1 );
sigaddset( &set, SIGALRM );
sigprocmask( SIG_BLOCK , &set, NULL);
}
/***********************************************************************
* SYNC_WakeUp
*/
void SYNC_WakeUp( THREAD_QUEUE *wait_queue, DWORD max )
{
THREAD_ENTRY *entry;
if (!max) max = INFINITE32;
SYSTEM_LOCK();
if (!*wait_queue)
{
SYSTEM_UNLOCK();
return;
}
entry = (*wait_queue)->next;
for (;;)
{
THDB *thdb = entry->thread;
if (SYNC_CheckCondition( &thdb->wait_struct, THDB_TO_THREAD_ID(thdb) ))
{
dprintf_win32( stddeb, "SYNC: waking up %04x\n", thdb->teb_sel );
kill( thdb->unix_pid, SIGUSR1 );
if (!--max) break;
}
if (entry == *wait_queue) break;
entry = entry->next;
}
SYSTEM_UNLOCK();
}
/***********************************************************************
* WaitForSingleObject (KERNEL32.723)
*/
DWORD WINAPI WaitForSingleObject( HANDLE32 handle, DWORD timeout )
{
return WaitForMultipleObjectsEx( 1, &handle, FALSE, timeout, FALSE );
}
/***********************************************************************
* WaitForSingleObjectEx (KERNEL32.724)
*/
DWORD WINAPI WaitForSingleObjectEx( HANDLE32 handle, DWORD timeout,
BOOL32 alertable )
{
return WaitForMultipleObjectsEx( 1, &handle, FALSE, timeout, alertable );
}
/***********************************************************************
* WaitForMultipleObjects (KERNEL32.721)
*/
DWORD WINAPI WaitForMultipleObjects( DWORD count, const HANDLE32 *handles,
BOOL32 wait_all, DWORD timeout )
{
return WaitForMultipleObjectsEx(count, handles, wait_all, timeout, FALSE);
}
/***********************************************************************
* WaitForMultipleObjectsEx (KERNEL32.722)
*/
DWORD WINAPI WaitForMultipleObjectsEx( DWORD count, const HANDLE32 *handles,
BOOL32 wait_all, DWORD timeout,
BOOL32 alertable )
{
WAIT_STRUCT *wait = &THREAD_Current()->wait_struct;
if (count > MAXIMUM_WAIT_OBJECTS)
{
SetLastError( ERROR_INVALID_PARAMETER );
return WAIT_FAILED;
}
if (alertable)
fprintf( stderr,
"WaitForMultipleObjectEx: alertable not implemented\n" );
SYSTEM_LOCK();
if (!SYNC_BuildWaitStruct( count, handles, wait_all, wait ))
wait->signaled = WAIT_FAILED;
else
{
/* Now wait for it */
SYNC_WaitForCondition( wait, timeout );
SYNC_FreeWaitStruct( wait );
}
SYSTEM_UNLOCK();
return wait->signaled;
}