wine/scheduler/k32obj.c
Alexandre Julliard 03468f7d4b Release 980215
Sun Feb 15 12:02:59 1998  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [graphics/x11drv/*.c] [objects/*.c]
	A few X11 critical section optimizations, mostly with XGet/PutPixel.

	* [scheduler/sysdeps.c] [misc/main.c]
	Make sure X11 critical section is available before any Xlib call.

	* [if1632/relay.c] [tools/build.c]
	Yet another attempt at fixing Catch/Throw.

	* [loader/pe_image.c]
	Fixed broken PE DLL loading.

	* [include/winnt.h] [scheduler/handle.c] [scheduler/*.c]
	Implemented handle access rights.
	Added Get/SetHandleInformation.

Sun Feb 15 09:45:23 1997  Andreas Mohr <100.30936@germany.net>

	* [misc/winsock.c]
	Fixed bug in WSACleanup which lead to crashes in WINSOCK_HandleIO.

	* [graphics/fontengine.c] [include/font.h]
	Minor improvements.

	* [memory/global.c]
	Implemented GlobalEntryHandle.

	* [misc/toolhelp.c]
	Fixed a memory bug in Notify*register.

	* [misc/w32scomb.c]
	Improved Get16DLLAddress.

	* [objects/gdiobj.c]
	Implemented GdiSeeGdiDo.


Sat Feb 14 14:57:39 1998  John Richardson <jrichard@zko.dec.com>

	* [win32/console.c]
	Added the console implementation, AllocConsole, FreeConsole,
	CONSOLE_InheritConsole.

	* [documentation/console]
	Some documentation on the console.

	* [include/winerror.h]
	Added some error defines.

	* [scheduler/k32obj.c]
	Registered the scheduler ops.

Fri Feb 13 19:35:35 1998  James Moody  <013263m@dragon.acadiau.ca>

	* [ole/ole2nls.c]
	Some English language fixes for missing values.

	* [controls/listbox.c]
	Fix to allow an empty listbox to deselect all items.

	* [relay32/user32.spec] [windows/keyboard.c]
	CreateAcceleratorTableA stub method.

	* [windows/sysmetrics.c]
	Added missing SM_CXCURSOR & SM_CYCURSOR initializers.

	* [windows/message.c]
	PostThreadMessage32A stub method.

Fri Feb 13 17:12:24 1998  Jim Peterson <jspeter@roanoke.infi.net>

	* [libtest/hello3res.rc] [libtest/hello3.c] [libtest/Makefile.in]
	Updated the 'hello3' test so that it functions properly again.

Fri Feb 13 14:08:07 1998  Martin Boehme  <boehme@informatik.mu-luebeck.de>
	
	* [graphics/mapping.c]
	Fixed the embarrassing bugs I introduced into DPtoLP and
	LPtoDP.

	* [windows/scroll.c]
	Prevent ScrollWindow32 from sending WM_ERASEBKGND.

Thu Feb 12 22:46:53 1998  Huw D M Davies <h.davies1@physics.oxford.ac.uk>

	* [objects/metafile] [include/ldt.h]
	Fix to cope with records longer than 64K.

	* [windows/clipboard.c]
	Clean up bitmaps and metapicts properly.

Mon Feb  3 21:52:18 1998  Karl Backström <karl_b@geocities.com>

	* [programs/winhelp/Sw.rc] [resources/sysres_Sw.rc]
	Minor update of Swedish language support.
1998-02-15 19:40:49 +00:00

262 lines
6.6 KiB
C

/*
* KERNEL32 objects
*
* Copyright 1996 Alexandre Julliard
*/
#include <assert.h>
#include "winerror.h"
#include "k32obj.h"
#include "heap.h"
#include "process.h"
/* The declarations are here to avoid including a lot of unnecessary files */
extern const K32OBJ_OPS SEMAPHORE_Ops;
extern const K32OBJ_OPS EVENT_Ops;
extern const K32OBJ_OPS MUTEX_Ops;
extern const K32OBJ_OPS CRITICAL_SECTION_Ops;
extern const K32OBJ_OPS PROCESS_Ops;
extern const K32OBJ_OPS THREAD_Ops;
extern const K32OBJ_OPS FILE_Ops;
extern const K32OBJ_OPS MEM_MAPPED_FILE_Ops;
extern const K32OBJ_OPS CONSOLE_Ops;
static const K32OBJ_OPS K32OBJ_NullOps =
{
NULL, /* signaled */
NULL, /* satisfied */
NULL, /* add_wait */
NULL, /* remove_wait */
NULL /* destroy */
};
const K32OBJ_OPS * const K32OBJ_Ops[K32OBJ_NBOBJECTS] =
{
NULL,
&SEMAPHORE_Ops, /* K32OBJ_SEMAPHORE */
&EVENT_Ops, /* K32OBJ_EVENT */
&MUTEX_Ops, /* K32OBJ_MUTEX */
&CRITICAL_SECTION_Ops, /* K32OBJ_CRITICAL_SECTION */
&PROCESS_Ops, /* K32OBJ_PROCESS */
&THREAD_Ops, /* K32OBJ_THREAD */
&FILE_Ops, /* K32OBJ_FILE */
&K32OBJ_NullOps, /* K32OBJ_CHANGE */
&CONSOLE_Ops, /* K32OBJ_CONSOLE */
&K32OBJ_NullOps, /* K32OBJ_SCREEN_BUFFER */
&MEM_MAPPED_FILE_Ops, /* K32OBJ_MEM_MAPPED_FILE */
&K32OBJ_NullOps, /* K32OBJ_SERIAL */
&K32OBJ_NullOps, /* K32OBJ_DEVICE_IOCTL */
&K32OBJ_NullOps, /* K32OBJ_PIPE */
&K32OBJ_NullOps, /* K32OBJ_MAILSLOT */
&K32OBJ_NullOps, /* K32OBJ_TOOLHELP_SNAPSHOT */
&K32OBJ_NullOps /* K32OBJ_SOCKET */
};
typedef struct _NE
{
struct _NE *next;
K32OBJ *obj;
UINT32 len;
char name[1];
} NAME_ENTRY;
static NAME_ENTRY *K32OBJ_FirstEntry = NULL;
/***********************************************************************
* K32OBJ_IncCount
*/
void K32OBJ_IncCount( K32OBJ *ptr )
{
assert( ptr->type && ((unsigned)ptr->type < K32OBJ_NBOBJECTS) );
SYSTEM_LOCK();
ptr->refcount++;
SYSTEM_UNLOCK();
assert( ptr->refcount > 0 ); /* No wrap-around allowed */
}
/***********************************************************************
* K32OBJ_DecCount
*/
void K32OBJ_DecCount( K32OBJ *ptr )
{
NAME_ENTRY **pptr;
assert( ptr->type && ((unsigned)ptr->type < K32OBJ_NBOBJECTS) );
assert( ptr->refcount > 0 );
SYSTEM_LOCK();
if (--ptr->refcount)
{
SYSTEM_UNLOCK();
return;
}
/* Check if the object has a name entry and free it */
pptr = &K32OBJ_FirstEntry;
while (*pptr && ((*pptr)->obj != ptr)) pptr = &(*pptr)->next;
if (*pptr)
{
NAME_ENTRY *entry = *pptr;
*pptr = entry->next;
HeapFree( SystemHeap, 0, entry );
}
/* Free the object */
if (K32OBJ_Ops[ptr->type]->destroy) K32OBJ_Ops[ptr->type]->destroy( ptr );
SYSTEM_UNLOCK();
}
/***********************************************************************
* K32OBJ_IsValid
*
* Check if a pointer is a valid kernel object
*/
BOOL32 K32OBJ_IsValid( K32OBJ *ptr, K32OBJ_TYPE type )
{
if (IsBadReadPtr32( ptr, sizeof(*ptr) )) return FALSE;
return (ptr->type == type);
}
/***********************************************************************
* K32OBJ_AddName
*
* Add a name entry for an object. We don't check for duplicates here.
* FIXME: should use some sort of hashing.
*/
BOOL32 K32OBJ_AddName( K32OBJ *obj, LPCSTR name )
{
NAME_ENTRY *entry;
UINT32 len;
if (!name) return TRUE; /* Anonymous object */
len = strlen( name );
SYSTEM_LOCK();
if (!(entry = HeapAlloc( SystemHeap, 0, sizeof(NAME_ENTRY) + len )))
{
SYSTEM_UNLOCK();
SetLastError( ERROR_OUTOFMEMORY );
return FALSE;
}
entry->next = K32OBJ_FirstEntry;
entry->obj = obj;
lstrcpy32A( entry->name, name );
K32OBJ_FirstEntry = entry;
SYSTEM_UNLOCK();
return TRUE;
}
/***********************************************************************
* K32OBJ_Create
*
* Create a named kernel object.
* Returns NULL if there was an error _or_ if the object already existed.
* The refcount of the object must be decremented once it is initialized.
*/
K32OBJ *K32OBJ_Create( K32OBJ_TYPE type, DWORD size, LPCSTR name,
DWORD access, HANDLE32 *handle )
{
/* Check if the name already exists */
K32OBJ *obj = K32OBJ_FindName( name );
if (obj)
{
if (obj->type == type)
{
SetLastError( ERROR_ALREADY_EXISTS );
*handle = HANDLE_Alloc( obj, access, FALSE );
}
else
{
SetLastError( ERROR_DUP_NAME );
*handle = INVALID_HANDLE_VALUE32;
}
K32OBJ_DecCount( obj );
return NULL;
}
/* Create the object */
SYSTEM_LOCK();
if (!(obj = HeapAlloc( SystemHeap, 0, size )))
{
SYSTEM_UNLOCK();
*handle = INVALID_HANDLE_VALUE32;
return NULL;
}
obj->type = type;
obj->refcount = 1;
/* Add a name for it */
if (!K32OBJ_AddName( obj, name ))
{
/* Don't call the destroy function, as the object wasn't
* initialized properly */
HeapFree( SystemHeap, 0, obj );
SYSTEM_UNLOCK();
*handle = INVALID_HANDLE_VALUE32;
return NULL;
}
/* Allocate a handle */
*handle = HANDLE_Alloc( obj, access, FALSE );
SYSTEM_UNLOCK();
return obj;
}
/***********************************************************************
* K32OBJ_FindName
*
* Find the object referenced by a given name.
* The reference count is incremented.
*/
K32OBJ *K32OBJ_FindName( LPCSTR name )
{
NAME_ENTRY *entry;
UINT32 len;
if (!name) return NULL; /* Anonymous object */
len = strlen( name );
SYSTEM_LOCK();
entry = K32OBJ_FirstEntry;
while (entry)
{
if ((len == entry->len) && !lstrcmp32A( name, entry->name))
{
K32OBJ *obj = entry->obj;
K32OBJ_IncCount( obj );
SYSTEM_UNLOCK();
return entry->obj;
}
entry = entry->next;
}
SYSTEM_UNLOCK();
return NULL;
}
/***********************************************************************
* K32OBJ_FindNameType
*
* Find an object by name and check its type.
* The reference count is incremented.
*/
K32OBJ *K32OBJ_FindNameType( LPCSTR name, K32OBJ_TYPE type )
{
K32OBJ *obj = K32OBJ_FindName( name );
if (!obj) return NULL;
if (obj->type == type) return obj;
SetLastError( ERROR_DUP_NAME );
K32OBJ_DecCount( obj );
return NULL;
}