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![]() Sat Jan 3 17:15:56 1998 Alexandre Julliard <julliard@lrc.epfl.ch> * [debugger/db_disasm.c] Added cpuid and cmpxchg instructions. * [if1632/builtin.c] [relay32/builtin32.c] Fixed broken -dll option with Win32 DLLs. * [include/heap.h] Added SYSTEM_LOCK/SYSTEM_UNLOCK macros. * [configure.in] [misc/lstr.c] Added check for wctype.h. Commented out --enable-ipc option (IPC code has been broken for a long time anyway). * [scheduler/critsection.c] [scheduler/event.c] [scheduler/mutex.c] [scheduler/semaphore.c] Implemented Win32 synchronization objects. * [scheduler/synchro.c] Implemented WaitForMultipleObjects and related functions. * [scheduler/thread.c] If possible, use clone() in CreateThread(). * [scheduler/thread.c] [scheduler/process.c] Made thread and process waitable objects. Thread and process id values are now different from the pointers they represent. * [win32/k32obj.c] Moved to scheduler directory. Added function table for waiting operations on objects. * [files/file.c] [memory/virtual.c] Added new K32OBJ function table. Sun Jan 1 16:48:23 1997 Andreas Mohr <100.30936@germany.net> * [files/file.c] Fixed my patch for GetTempFileName16() as needed. It was ...Name32A() that didn't work properly, not ...Name16(). * [graphics/x11drv/brush.c] Fixed a BadMatch error. * [msdos/int21.c] Fixed INT21_FindNextFCB() to get correct volume labels e.g. in "file open" dialog. * [multimedia/joystick.c] [relay32/winmm.spec] Stub JoyGetPosEx(). * [scheduler/process.c] [relay32/kernel32.spec] Implemented RegisterServiceProcess(). Wed Dec 31 11:14:43 1997 Lawson Whitney <lawson_whitney@juno.com> * [if1632/kernel.spec] [if1632/relay.c] Define CallProcEx32w - Thanks to Marcus Meissner for his excellent CallProc32W. * [loader/module.c] Take a shot at defining FreeLibrary32W. Sun Dec 28 12:44:04 1997 Kai Morich <kai.morich@rhein-neckar.netsurf.de> * [controls/menu.c] Menu modification from WM_INITMENUPOPUP message fixed. Menu items now can have different wID and hSubMenu (Win95 behavior). * [misc/cpu.c] Improved IsProcessorFeaturePresent. Sun Dec 28 03:21:08 1997 Ove Kaaven <ovek@main.arcticnet.no> * [include/winsock.h] [misc/winsock.c] Fixed WS_SOL_SOCKET for setsockopt(), and made select() return empty fd_sets if timeout. * [objects/palette.c] AnimatePalette() bailed out if entire palette is animated. Fixed. * [objects/dib.c] Added some code to SetDIBitsToDevice() and its helpers to fix some offseting problems. * [objects/cursoricon.c] Made CreateCursor32() convert the instance handle properly. Made DestroyCursor() return correct success status. Wed Dec 24 17:56:34 1997 Dimitrie O. Paun <dimi@cs.toronto.edu> * [windows/syscolor.c] Added definition of GetSysColorPen16/32. This function does not exist in the Win32 API but is a very close (and natural) relative to GetSysColorBrush function. Moreover, it is *very* much used within Wine since there are a lot of places where we need to draw lines with the standard colors. * [controls/button.c] [controls/combo.c] [controls/icontitle.c] [controls/menu.c] [controls/progress.c] [controls/scroll.c] [controls/updown.c] [graphics/painting.c] [misc/tweak.c] [windows/defwnd.c] [windows/graphics.c] [windows/nonclient.c] Replaced references to sysColorObjects with the appropriate call to GetSysColorBrush32/GetSysColorPen32. There is no need to expose the implementation of these functions, even within Wine. This makes the code easier to understand, debug, maintain. * [controls/uitools.c] Modified most of the functions in this file to use the now standard pens (i.e. GetSysColorPen32). These functions made *heavy* use of standard pens so I expect a lot less CreatePen/DeleteObject calls can do only good...:) Plus some minor modifications (*no* functional changes though). * [controls/updown.c] Used the new DrawFrameControl32 function to paint the control. I also deleted UDDOWN_DrawArrow since it was no longer required. Tue Dec 23 00:03:33 1997 Steinar Hamre <steinarh@stud.fim.ntnu.no> * [configure.in] Added check for -lw. * [include/wintypes.h] [tools/build.c] Changes to make the assembly understandable for even sun as. ".ascii" -> ".string", "call %foo" -> "call *%foo", "pushw/popw %[cdes]s" written out to ".byte 0x66\npushl/popl %[cdes]s". * [memory/ldt.c] #ifdef added so <sys/seg.h> will not be included on Solaris. Mon Dec 22 18:55:19 1997 Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de> * [configure.in] Added XF86DGA check. * [multimedia/dsound.c][relay32/dsound.spec][include/dsound.h] Started DirectSound. Only stubs for now. * [graphics/ddraw.c][include/ddraw.h][relay32/ddraw.spec] Started to implement DirectDraw. Mostly stubs, some testcases work. Requires the XF86DGA extension to XFree86. (check demo/blizdemo.exe from the Diablo CD-ROM). * [files/drive.c] Return correct "CDFS" fsname so Diablo is a bit happier. Sun Dec 21 21:45:48 1997 Kevin Cozens <kcozens@interlog.com> * [misc/registry.c] Fixed bugs in the routines which read the Windows '95 registry files. Added extra information regarding the format of the Windows '95 registry files. |
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.. | ||
Makefile.in | ||
parser.h | ||
parser.l | ||
parser.y | ||
README | ||
README.sysres | ||
systest.c | ||
TODO | ||
winelogo.bmp | ||
winerc.c |
This is winerc, the resource compiler for the Wine project. It takes the same input as rc.exe, but generates C files as output. These C files can be linked together with the application, which can access the resource data directly instead of using FindResource/LoadResource/LockResource. The generated C code contains arrays, which represent the resource as if it was obtained from LoadResource. A table to map resource names to pointers is also available. Primary applications are the resources of sysres.dll and a future commdlg.dll, but the use in the library version is possible as well. The expected advantage of using winerc over sysres.dll is a speed improvement, however, actual data to support that claim are not available. The use of winerc might also simplifies the source code. For example, the system menu is managed in the function CopySysMenu (controls/menu.c). A winerc-based implementation would just call return LoadMenuIndirect(_Sysres_SYSMENU); As the resources are already in the Wine image, they are loaded on demand as any other part of a Unix executable image. Current State This is the first release of winerc. It is alpha software, as the rest of Wine is. If you use it for replacing sysres.dll, or if you write other parts of Wine which require resource (like commdlg), you will probably notice a loss in stability. This is especially true for cursor and icon resources, as they are unlikely to work at all. See the TODO file for details. Copying The license for Wine applies for winerc as well. Read the files LICENSE and WARRANTY in the current or any future distribution for details. You can change any source files, and you can add your own copyright notice, as long as you leave the existing copyrights intact. Bug Reports and Fixes If you find a bug in winerc, you can report it to me, martin@cs.csufresno.edu (Martin von Loewis) or to comp.emulators.ms-windows.wine. If you can fix the bug, send the diffs and ChangeLog entry to julliard@lrc.epfl.ch (Alexandre Julliard).