wine/miscemu/emulate.c
Alexandre Julliard 670cdc45be Release 970824
Sat Aug 23 00:05:23 1997  Andreas Mohr <100.30936@germany.net>

	* [if1632/kernel.spec] [if1632/mmsystem.spec]
	Added some stubs.

	* [include/neexe.h] [loader/module.c]
	Added warning for OS/2 executables.

	* [multimedia/midi.c]
	Shortened MIDIOUT driver version string to be less than 31 chars.

	* [objects/gdiobj.c]
	Fixed DeleteObject32() to react properly when called with stock object.

Fri Aug 22 18:03:26 1997  Dimitrie O. Paun <dimi@cs.toronto.edu>

	* [controls/updown.c] [include/updown.h]
	First attempt at implementiong the UpDown class.

	* [controls/widgets.c]
	Added the UpDown class to be initialized by InitCommonControls().

Wed Aug 20 18:01:33 1997  Doug Ridgway <ridgway@routh.UCSD.EDU>

	* [graphics/*] [objects/*] [include/gdi.h]
	Made all GDI objects (except DCs) moveable.

Mon Aug 18 03:25:30 1997  Alex Korobka <alex@trantor.pharm.sunysb.edu>

	* [windows/event.c] [misc/winsock.c] [misc/winsock_dns.c]
	Removed IPC communication to speed up winsock services
	(tested only with 16-bit netscape 3.03).

	* [graphics/x11drv/xfont.c] [documentation/fonts]
	Miscellaneous improvements. Updated docs.

Sun Aug 17 20:39:55 1997  Ingo Schneider <schneidi@informatik.tu-muenchen.de>

	* [misc/comm.c]
	A couple of bug fixes.

Sun Aug 17 19:29:22 1997  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [debugger/dbg.y]
	Display next instruction after stepi/nexti.

	* [if1632/relay.c] [include/callback.h] [tools/build.c]
	Replaced CallTo32_LargeStack with the CALL_LARGE_STACK macro for
	better Winelib support.

	* [include/sigcontext.h]
	Renamed to sig_context.h to avoid conflicts with libc.

	* [*/*]
	All API functions are now prefixed with WINAPI in prevision of
	future Winelib integration.

	* [loader/signal.c] [memory/ldt.c]
	Fixed assembly code to be -fPIC compatible.

Thu Aug 14 14:38:15 1997  Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de>

	* [if1632/crtdll.spec][win32/except.c]
	_global_unwind, _local_unwind stub added.

	* [objects/dib.c]	
	Don't read memory you don't even need for the target bitmap (fixes
	one 'lazy' program).

	* [if1632/relay.c][if1632/thunk.c][if1632/kernel32.spec]
	  [win32/ordinals.c][memory/selector.c][memory/global.c]
	  [include/callback.h]
	Added/moved some more win95 ordinal stuff. Implemented QT_Thunk
	(not 100% correct yet) and some friends.

	* [loader/pe_image.c]
	Add possibility to break at the DLL entrypoint.

	* [controls/static.c][misc/commdlg.c][scheduler/thread.c]
	Misc bugfixes and additions.

	* [misc/registry.c]
	The registry seems to be case-preserving but case-insensitive.

	* [memory/global.c]	
	Adapted to new /proc/meminfo format.

	* [objects/font.c][graphics/x11drv/xfont.c]
	FONT_SelectObject and GetTextMetrics* get passed ranges in logical
 	and not device points (thanks to Marion Reyzl for pointing this
 	out).

	* [windows/caret.c]
	Use the windows own DC if present (The caret coordinates are
	logical coordinates based on it). Fixes another AMIPRO problem.

Wed Aug  6 18:22:22 1997  Morten Welinder  <terra@diku.dk>

	* [controls/menu.c]
	General clean-up and Win32 work: split item_flags into fType and
	fState; split item_id into wID and hSubMenu.  Improved
	debug-printing.  Implemented InsertMenuItem32[AW],
	SetMenuDefaultItem32, and SetMenuItemInfo32[AW].  Fixed
	GetMenuItemInfo32[AW].

	* [if1632/user32.spec]
	Define above new functions.

	* [include/windows.h]
	Define MF_DEFAULT and MF_RIGHTJUSTIFY.  Prototype above functions.

	* [include/menu.h]
	Don't prototype now-static MENU_InitSysMenuPopup.

	* [include/comm.h]
	Reduce MAX_PORTS to 9 (which the profile code can handle).

Tue Aug  5 20:16:22 1997  Victor Schneider <vischne@ibm.net>

	* [library/winestub.c] [libtest/expand.c]
	These patches let people porting Windows apps compile them using
	the same conventions regarding global _argc and _argv as those on
	Windows C/C++ compilers.
1997-08-24 16:00:30 +00:00

128 lines
3.7 KiB
C

#include <stdlib.h>
#include <stdio.h>
#include "miscemu.h"
#include "stddebug.h"
/* #define DEBUG_INT */
#include "debug.h"
struct Win87EmInfoStruct
{
unsigned short Version;
unsigned short SizeSaveArea;
unsigned short WinDataSeg;
unsigned short WinCodeSeg;
unsigned short Have80x87;
unsigned short Unused;
};
/* Implementing this is easy cause Linux and *BSD* ALWAYS have a numerical
* coprocessor. (either real or emulated on kernellevel)
*/
/* win87em.dll also sets interrupt vectors: 2 (NMI), 0x34 - 0x3f (emulator
* calls of standard libraries, see Ralph Browns interrupt list), 0x75
* (int13 error reporting of coprocessor)
*/
/* have a look at /usr/src/linux/arch/i386/math-emu/ *.[ch] for more info
* especially control_w.h and status_w.h
*/
/* FIXME: Only skeletal implementation for now */
void WINAPI WIN87_fpmath( CONTEXT *context )
{
dprintf_int(stddeb, "_fpmath: (cs:eip=%x:%lx es=%x bx=%04x ax=%04x dx==%04x)\n",
(WORD)CS_reg(context), EIP_reg(context),
(WORD)ES_reg(context), BX_reg(context),
AX_reg(context), DX_reg(context) );
switch(BX_reg(context))
{
case 0: /* install (increase instanceref) emulator, install NMI vector */
AX_reg(context) = 0;
break;
case 1: /* Init Emulator */
AX_reg(context) = 0;
break;
case 2: /* deinstall emulator (decrease instanceref), deinstall NMI vector
* if zero. Every '0' call should have a matching '2' call.
*/
AX_reg(context) = 0;
break;
case 3:
/*INT_SetHandler(0x3E,MAKELONG(AX,DX));*/
break;
case 4: /* set control word (& ~(CW_Denormal|CW_Invalid)) */
/* OUT: newset control word in AX */
break;
case 5: /* return internal control word in AX */
break;
case 6: /* round top of stack to integer using method AX & 0x0C00 */
/* returns current controlword */
break;
case 7: /* POP top of stack as integer into DX:AX */
/* IN: AX&0x0C00 rounding protocol */
/* OUT: DX:AX variable popped */
{
DWORD dw=0;
/* I don't know much about asm() programming. This could be
* wrong.
*/
/* FIXME: could someone who really understands asm() fix this please? --AJ */
/* __asm__("fistp %0;wait" : "=m" (dw) : : "memory"); */
dprintf_int(stddeb,"emulate.c:On top of stack was %ld\n",dw);
AX_reg(context) = LOWORD(dw);
DX_reg(context) = HIWORD(dw);
}
break;
case 8: /* restore internal control words from emulator control word */
break;
case 9: /* clear emu control word and some other things */
break;
case 10: /* dunno. but looks like returning nr. of things on stack in AX */
AX_reg(context) = 0;
break;
case 11: /* just returns the installed flag in DX:AX */
DX_reg(context) = 0;
AX_reg(context) = 1;
break;
case 12: /* save AX in some internal state var */
break;
default: /* error. Say that loud and clear */
AX_reg(context) = DX_reg(context) = 0xFFFF;
break;
}
}
void WINAPI WIN87_WinEm87Info(struct Win87EmInfoStruct *pWIS,
int cbWin87EmInfoStruct)
{
dprintf_int(stddeb, "__WinEm87Info(%p,%d)\n",pWIS,cbWin87EmInfoStruct);
}
void WINAPI WIN87_WinEm87Restore(void *pWin87EmSaveArea,
int cbWin87EmSaveArea)
{
dprintf_int(stddeb, "__WinEm87Restore(%p,%d)\n",
pWin87EmSaveArea,cbWin87EmSaveArea);
}
void WINAPI WIN87_WinEm87Save(void *pWin87EmSaveArea, int cbWin87EmSaveArea)
{
dprintf_int(stddeb, "__WinEm87Save(%p,%d)\n",
pWin87EmSaveArea,cbWin87EmSaveArea);
}