wine/include/wintypes.h
Alexandre Julliard 02e90087ff Release 980104
Sat Jan  3 17:15:56 1998  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [debugger/db_disasm.c]
	Added cpuid and cmpxchg instructions.

	* [if1632/builtin.c] [relay32/builtin32.c]
	Fixed broken -dll option with Win32 DLLs.

	* [include/heap.h]
	Added SYSTEM_LOCK/SYSTEM_UNLOCK macros.

	* [configure.in] [misc/lstr.c]
	Added check for wctype.h.
	Commented out --enable-ipc option (IPC code has been broken for a
	long time anyway).

	* [scheduler/critsection.c] [scheduler/event.c]
	  [scheduler/mutex.c] [scheduler/semaphore.c]
	Implemented Win32 synchronization objects.

	* [scheduler/synchro.c]
	Implemented WaitForMultipleObjects and related functions.

	* [scheduler/thread.c]
	If possible, use clone() in CreateThread().

	* [scheduler/thread.c] [scheduler/process.c]
	Made thread and process waitable objects.
	Thread and process id values are now different from the pointers
	they represent.

	* [win32/k32obj.c]
	Moved to scheduler directory.
	Added function table for waiting operations on objects.

	* [files/file.c] [memory/virtual.c]
	Added new K32OBJ function table.

Sun Jan  1 16:48:23 1997  Andreas Mohr <100.30936@germany.net>

	* [files/file.c]
	Fixed my patch for GetTempFileName16() as needed.
	It was ...Name32A() that didn't work properly, not ...Name16().

	* [graphics/x11drv/brush.c]
	Fixed a BadMatch error.

	* [msdos/int21.c]
	Fixed INT21_FindNextFCB() to get correct volume labels e.g.
	in "file open" dialog.

	* [multimedia/joystick.c] [relay32/winmm.spec]
	Stub JoyGetPosEx().

	* [scheduler/process.c] [relay32/kernel32.spec]
	Implemented RegisterServiceProcess().

Wed Dec 31 11:14:43 1997  Lawson Whitney  <lawson_whitney@juno.com>

	* [if1632/kernel.spec] [if1632/relay.c]
	Define CallProcEx32w - Thanks to Marcus Meissner for his excellent
	CallProc32W.

	* [loader/module.c]
	Take a shot at defining FreeLibrary32W.

Sun Dec 28 12:44:04 1997  Kai Morich <kai.morich@rhein-neckar.netsurf.de>

	* [controls/menu.c]
	Menu modification from WM_INITMENUPOPUP message fixed.
	Menu items now can have different wID and hSubMenu (Win95 behavior).

	* [misc/cpu.c]
	Improved IsProcessorFeaturePresent.

Sun Dec 28 03:21:08 1997  Ove Kaaven <ovek@main.arcticnet.no>

	* [include/winsock.h] [misc/winsock.c]
	Fixed WS_SOL_SOCKET for setsockopt(), and made select() return
	empty fd_sets if timeout.

	* [objects/palette.c]
	AnimatePalette() bailed out if entire palette is animated. Fixed.

	* [objects/dib.c]
	Added some code to SetDIBitsToDevice() and its helpers to fix
	some offseting problems.

	* [objects/cursoricon.c]
	Made CreateCursor32() convert the instance handle properly. Made
	DestroyCursor() return correct success status.

Wed Dec 24 17:56:34 1997  Dimitrie O. Paun  <dimi@cs.toronto.edu>

	* [windows/syscolor.c]
	Added definition of GetSysColorPen16/32. This function does not
	exist in the Win32 API but is a very close (and natural) relative
	to GetSysColorBrush function. Moreover, it is *very* much used 
	within Wine since there are a lot of places where we need to draw
	lines with the standard colors.

	* [controls/button.c] [controls/combo.c] [controls/icontitle.c]
	  [controls/menu.c] [controls/progress.c] [controls/scroll.c]
	  [controls/updown.c] [graphics/painting.c] [misc/tweak.c]
	  [windows/defwnd.c] [windows/graphics.c] [windows/nonclient.c]
	Replaced references to sysColorObjects with the appropriate
	call to GetSysColorBrush32/GetSysColorPen32. There is no need to
	expose the implementation of these functions, even within Wine.
	This makes the code easier to understand, debug, maintain.

	* [controls/uitools.c]
	Modified most of the functions in this file to use the now
	standard pens (i.e. GetSysColorPen32). These functions made
	*heavy* use of standard pens so I expect a lot less
	CreatePen/DeleteObject calls can do only good...:)
	Plus some minor modifications (*no* functional changes though).

	* [controls/updown.c]
	Used the new DrawFrameControl32 function to paint the control.
	I also deleted UDDOWN_DrawArrow since it was no longer required.

Tue Dec 23 00:03:33 1997  Steinar Hamre  <steinarh@stud.fim.ntnu.no>

	* [configure.in]
	Added check for -lw.

	* [include/wintypes.h] [tools/build.c]
	Changes to make the assembly understandable for even sun as.
	".ascii" -> ".string", "call %foo" -> "call *%foo",
	"pushw/popw %[cdes]s" written out to ".byte 0x66\npushl/popl %[cdes]s".

	* [memory/ldt.c]
	#ifdef added so <sys/seg.h> will not be included on Solaris.

Mon Dec 22 18:55:19 1997  Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de>

	* [configure.in]
	Added XF86DGA check.

	* [multimedia/dsound.c][relay32/dsound.spec][include/dsound.h]
	Started DirectSound. Only stubs for now.

	* [graphics/ddraw.c][include/ddraw.h][relay32/ddraw.spec]
	Started to implement DirectDraw. Mostly stubs, some
	testcases work. Requires the XF86DGA extension to XFree86.
	(check demo/blizdemo.exe from the Diablo CD-ROM).

	* [files/drive.c]
	Return correct "CDFS" fsname so Diablo is a bit happier.

Sun Dec 21 21:45:48 1997  Kevin Cozens <kcozens@interlog.com>

	* [misc/registry.c]
	Fixed bugs in the routines which read the Windows '95 registry
	files. Added extra information regarding the format of the Windows
	'95 registry files.
1998-01-04 17:49:09 +00:00

381 lines
11 KiB
C

/*
* Basic types definitions
*
* Copyright 1996 Alexandre Julliard
*/
#ifndef __WINE_WINTYPES_H
#define __WINE_WINTYPES_H
#ifdef __WINE__
# include "config.h"
# undef WINELIB
# undef WINELIB16
# undef WINELIB32
# undef UNICODE
#else /* __WINE__ */
# ifndef WINELIB
# define WINELIB
# endif
# ifdef WINELIB16
# undef WINELIB32
# else
# define WINELIB32
# endif
#endif /* __WINE__ */
/* Macros to map Winelib names to the correct implementation name */
/* depending on WINELIB16, WINELIB32 and UNICODE macros. */
#ifdef __WINE__
# define WINELIB_NAME(func) this is a syntax error
# define WINELIB_NAME_AW(func) this is a syntax error
#else /* __WINE__ */
# ifdef WINELIB32
# define WINELIB_NAME(func) func##32
# ifdef UNICODE
# define WINELIB_NAME_AW(func) func##32W
# else
# define WINELIB_NAME_AW(func) func##32A
# endif /* UNICODE */
# else /* WINELIB32 */
# define WINELIB_NAME(func) func##16
# define WINELIB_NAME_AW(func) func##16
# endif /* WINELIB32 */
#endif /* __WINE__ */
#ifdef __WINE__
# define DECL_WINELIB_TYPE(type) /* nothing */
# define DECL_WINELIB_TYPE_AW(type) /* nothing */
#else /* __WINE__ */
# define DECL_WINELIB_TYPE(type) typedef WINELIB_NAME(type) type
# define DECL_WINELIB_TYPE_AW(type) typedef WINELIB_NAME_AW(type) type
#endif /* __WINE__ */
/* Calling conventions definitions */
#ifdef __i386__
# if defined(__GNUC__) && (__GNUC__ == 2) && (__GNUC_MINOR__ >= 7)
# define __stdcall __attribute__((__stdcall__))
# define __cdecl __attribute__((__cdecl__))
# define __RESTORE_ES __asm__ __volatile__("pushl %ds\n\tpopl %es")
# else
# error You need gcc >= 2.7 to build Wine on a 386
# endif /* __GNUC__ */
#else /* __i386__ */
# define __stdcall
# define __cdecl
# define __RESTORE_ES
#endif /* __i386__ */
#define CALLBACK __stdcall
#define WINAPI __stdcall
#define APIPRIVATE __stdcall
#define PASCAL __stdcall
#define _pascal __stdcall
#define __export __stdcall
#define WINAPIV __cdecl
#define APIENTRY WINAPI
/* Standard data types. These are the same for emulator and library. */
typedef void VOID;
typedef short INT16;
typedef unsigned short UINT16;
typedef int INT32;
typedef unsigned int UINT32;
typedef unsigned short WORD;
typedef unsigned long DWORD;
typedef unsigned long ULONG;
typedef unsigned char BYTE;
typedef long LONG;
typedef char CHAR;
/* Some systems might have wchar_t, but we really need 16 bit characters */
typedef unsigned short WCHAR;
typedef unsigned short BOOL16;
typedef int BOOL32;
/* Integer types. These are the same for emulator and library. */
typedef UINT16 HANDLE16;
typedef UINT32 HANDLE32;
typedef UINT16 WPARAM16;
typedef UINT32 WPARAM32;
typedef LONG LPARAM;
typedef LONG LRESULT;
typedef WORD ATOM;
typedef WORD CATCHBUF[9];
typedef WORD *LPCATCHBUF;
typedef DWORD ACCESS_MASK;
typedef ACCESS_MASK REGSAM;
typedef HANDLE32 HHOOK;
typedef HANDLE32 HKEY;
typedef DWORD LCID;
typedef WORD LANGID;
typedef DWORD LCTYPE;
typedef float FLOAT;
/* Pointers types. These are the same for emulator and library. */
typedef CHAR *LPSTR;
typedef const CHAR *LPCSTR;
typedef WCHAR *LPWSTR;
typedef const WCHAR *LPCWSTR;
typedef BYTE *LPBYTE;
typedef WORD *LPWORD;
typedef DWORD *LPDWORD;
typedef LONG *LPLONG;
typedef VOID *LPVOID;
typedef const VOID *LPCVOID;
typedef INT16 *LPINT16;
typedef UINT16 *LPUINT16;
typedef INT32 *LPINT32;
typedef UINT32 *LPUINT32;
typedef HKEY *LPHKEY;
typedef FLOAT *LPFLOAT;
/* Special case: a segmented pointer is just a pointer in the user's code. */
#ifdef __WINE__
typedef DWORD SEGPTR;
#else
typedef void* SEGPTR;
#endif /* __WINE__ */
/* Handle types that exist both in Win16 and Win32. */
#define DECLARE_HANDLE(a) typedef HANDLE16 a##16; typedef HANDLE32 a##32
DECLARE_HANDLE(HACCEL);
DECLARE_HANDLE(HBITMAP);
DECLARE_HANDLE(HBRUSH);
DECLARE_HANDLE(HCURSOR);
DECLARE_HANDLE(HDC);
DECLARE_HANDLE(HDROP);
DECLARE_HANDLE(HDRVR);
DECLARE_HANDLE(HDWP);
DECLARE_HANDLE(HFILE);
DECLARE_HANDLE(HFONT);
DECLARE_HANDLE(HGDIOBJ);
DECLARE_HANDLE(HGLOBAL);
DECLARE_HANDLE(HICON);
DECLARE_HANDLE(HINSTANCE);
DECLARE_HANDLE(HLOCAL);
DECLARE_HANDLE(HMENU);
DECLARE_HANDLE(HMETAFILE);
DECLARE_HANDLE(HMIDI);
DECLARE_HANDLE(HMIDIIN);
DECLARE_HANDLE(HMIDIOUT);
DECLARE_HANDLE(HMIXER);
DECLARE_HANDLE(HMIXEROBJ);
DECLARE_HANDLE(HMMIO);
DECLARE_HANDLE(HMODULE);
DECLARE_HANDLE(HPALETTE);
DECLARE_HANDLE(HPEN);
DECLARE_HANDLE(HQUEUE);
DECLARE_HANDLE(HRGN);
DECLARE_HANDLE(HRSRC);
DECLARE_HANDLE(HTASK);
DECLARE_HANDLE(HWAVE);
DECLARE_HANDLE(HWAVEIN);
DECLARE_HANDLE(HWAVEOUT);
DECLARE_HANDLE(HWND);
DECLARE_HANDLE(HKL);
#undef DECLARE_HANDLE
/* Callback function pointers types */
typedef LRESULT (CALLBACK *DLGPROC16)(HWND16,UINT16,WPARAM16,LPARAM);
typedef LRESULT (CALLBACK *DLGPROC32)(HWND32,UINT32,WPARAM32,LPARAM);
DECL_WINELIB_TYPE(DLGPROC);
typedef LRESULT (CALLBACK *DRIVERPROC16)(DWORD,HDRVR16,UINT16,LPARAM,LPARAM);
typedef LRESULT (CALLBACK *DRIVERPROC32)(DWORD,HDRVR32,UINT32,LPARAM,LPARAM);
DECL_WINELIB_TYPE(DRIVERPROC);
typedef INT16 (CALLBACK *EDITWORDBREAKPROC16)(LPSTR,INT16,INT16,INT16);
typedef INT32 (CALLBACK *EDITWORDBREAKPROC32A)(LPSTR,INT32,INT32,INT32);
typedef INT32 (CALLBACK *EDITWORDBREAKPROC32W)(LPWSTR,INT32,INT32,INT32);
DECL_WINELIB_TYPE_AW(EDITWORDBREAKPROC);
typedef LRESULT (CALLBACK *FARPROC16)();
typedef LRESULT (CALLBACK *FARPROC32)();
DECL_WINELIB_TYPE(FARPROC);
typedef INT16 (CALLBACK *GOBJENUMPROC16)(SEGPTR,LPARAM);
typedef INT32 (CALLBACK *GOBJENUMPROC32)(LPVOID,LPARAM);
DECL_WINELIB_TYPE(GOBJENUMPROC);
typedef BOOL16 (CALLBACK *GRAYSTRINGPROC16)(HDC16,LPARAM,INT16);
typedef BOOL32 (CALLBACK *GRAYSTRINGPROC32)(HDC32,LPARAM,INT32);
DECL_WINELIB_TYPE(GRAYSTRINGPROC);
typedef LRESULT (CALLBACK *HOOKPROC16)(INT16,WPARAM16,LPARAM);
typedef LRESULT (CALLBACK *HOOKPROC32)(INT32,WPARAM32,LPARAM);
DECL_WINELIB_TYPE(HOOKPROC);
typedef VOID (CALLBACK *LINEDDAPROC16)(INT16,INT16,LPARAM);
typedef VOID (CALLBACK *LINEDDAPROC32)(INT32,INT32,LPARAM);
DECL_WINELIB_TYPE(LINEDDAPROC);
typedef BOOL16 (CALLBACK *PROPENUMPROC16)(HWND16,SEGPTR,HANDLE16);
typedef BOOL32 (CALLBACK *PROPENUMPROC32A)(HWND32,LPCSTR,HANDLE32);
typedef BOOL32 (CALLBACK *PROPENUMPROC32W)(HWND32,LPCWSTR,HANDLE32);
DECL_WINELIB_TYPE_AW(PROPENUMPROC);
typedef BOOL32 (CALLBACK *PROPENUMPROCEX32A)(HWND32,LPCSTR,HANDLE32,LPARAM);
typedef BOOL32 (CALLBACK *PROPENUMPROCEX32W)(HWND32,LPCWSTR,HANDLE32,LPARAM);
DECL_WINELIB_TYPE_AW(PROPENUMPROCEX);
typedef VOID (CALLBACK *TIMERPROC16)(HWND16,UINT16,UINT16,DWORD);
typedef VOID (CALLBACK *TIMERPROC32)(HWND32,UINT32,UINT32,DWORD);
DECL_WINELIB_TYPE(TIMERPROC);
typedef LRESULT (CALLBACK *WNDENUMPROC16)(HWND16,LPARAM);
typedef LRESULT (CALLBACK *WNDENUMPROC32)(HWND32,LPARAM);
DECL_WINELIB_TYPE(WNDENUMPROC);
typedef LRESULT (CALLBACK *WNDPROC16)(HWND16,UINT16,WPARAM16,LPARAM);
typedef LRESULT (CALLBACK *WNDPROC32)(HWND32,UINT32,WPARAM32,LPARAM);
DECL_WINELIB_TYPE(WNDPROC);
/* TCHAR data types definitions for Winelib. */
/* These types are _not_ defined for the emulator, because they */
/* depend on the UNICODE macro that only exists in user's code. */
#ifndef __WINE__
# if defined(WINELIB32) && defined(UNICODE)
typedef WCHAR TCHAR;
typedef LPWSTR LPTSTR;
typedef LPCWSTR LPCTSTR;
# else /* WINELIB32 && UNICODE */
typedef CHAR TCHAR;
typedef LPSTR LPTSTR;
typedef LPCSTR LPCTSTR;
# endif /* WINELIB32 && UNICODE */
#endif /* __WINE__ */
/* Data types specific to the library. These do _not_ exist in the emulator. */
DECL_WINELIB_TYPE(INT);
DECL_WINELIB_TYPE(LPINT);
DECL_WINELIB_TYPE(LPUINT);
DECL_WINELIB_TYPE(UINT);
DECL_WINELIB_TYPE(BOOL);
DECL_WINELIB_TYPE(WPARAM);
DECL_WINELIB_TYPE(HACCEL);
DECL_WINELIB_TYPE(HANDLE);
DECL_WINELIB_TYPE(HBITMAP);
DECL_WINELIB_TYPE(HBRUSH);
DECL_WINELIB_TYPE(HCURSOR);
DECL_WINELIB_TYPE(HDC);
DECL_WINELIB_TYPE(HDROP);
DECL_WINELIB_TYPE(HDRVR);
DECL_WINELIB_TYPE(HDWP);
DECL_WINELIB_TYPE(HFILE);
DECL_WINELIB_TYPE(HFONT);
DECL_WINELIB_TYPE(HGDIOBJ);
DECL_WINELIB_TYPE(HGLOBAL);
DECL_WINELIB_TYPE(HICON);
DECL_WINELIB_TYPE(HINSTANCE);
DECL_WINELIB_TYPE(HLOCAL);
DECL_WINELIB_TYPE(HMENU);
DECL_WINELIB_TYPE(HMETAFILE);
DECL_WINELIB_TYPE(HMIDI);
DECL_WINELIB_TYPE(HMIDIIN);
DECL_WINELIB_TYPE(HMIDIOUT);
DECL_WINELIB_TYPE(HMMIO);
DECL_WINELIB_TYPE(HMODULE);
DECL_WINELIB_TYPE(HPALETTE);
DECL_WINELIB_TYPE(HPEN);
DECL_WINELIB_TYPE(HQUEUE);
DECL_WINELIB_TYPE(HRGN);
DECL_WINELIB_TYPE(HRSRC);
DECL_WINELIB_TYPE(HTASK);
DECL_WINELIB_TYPE(HWAVE);
DECL_WINELIB_TYPE(HWAVEIN);
DECL_WINELIB_TYPE(HWAVEOUT);
DECL_WINELIB_TYPE(HWND);
/* Misc. constants. */
#ifdef FALSE
#undef FALSE
#endif
#define FALSE 0
#ifdef TRUE
#undef TRUE
#endif
#define TRUE 1
#ifdef NULL
#undef NULL
#endif
#define NULL 0
/* Define some empty macros for compatibility with Windows code. */
#ifndef __WINE__
#define NEAR
#define FAR
#define _far
#define _near
#endif /* __WINE__ */
/* Macro for structure packing. */
#ifdef __GNUC__
#define WINE_PACKED __attribute__ ((packed))
#else
#define WINE_PACKED /* nothing */
#endif
/* Macros to split words and longs. */
#define LOBYTE(w) ((BYTE)(WORD)(w))
#define HIBYTE(w) ((BYTE)((WORD)(w) >> 8))
#define LOWORD(l) ((WORD)(DWORD)(l))
#define HIWORD(l) ((WORD)((DWORD)(l) >> 16))
#define SLOWORD(l) ((INT16)(LONG)(l))
#define SHIWORD(l) ((INT16)((LONG)(l) >> 16))
#define MAKELONG(low,high) ((LONG)(((WORD)(low)) | \
(((DWORD)((WORD)(high))) << 16)))
#define MAKELPARAM(low,high) ((LPARAM)MAKELONG(low,high))
#define MAKEWPARAM(low,high) ((WPARAM32)MAKELONG(low,high))
#define MAKEINTATOM(atom) ((LPCSTR)MAKELONG((atom),0))
#define SELECTOROF(ptr) (HIWORD(ptr))
#define OFFSETOF(ptr) (LOWORD(ptr))
/* Macros to access unaligned or wrong-endian WORDs and DWORDs. */
#ifdef __i386__
#define PUT_WORD(ptr,w) (*(WORD *)(ptr) = (w))
#define GET_WORD(ptr) (*(WORD *)(ptr))
#define PUT_DWORD(ptr,dw) (*(DWORD *)(ptr) = (dw))
#define GET_DWORD(ptr) (*(DWORD *)(ptr))
#else
#define PUT_WORD(ptr,w) (*(BYTE *)(ptr) = LOBYTE(w), \
*((BYTE *)(ptr) + 1) = HIBYTE(w))
#define GET_WORD(ptr) ((WORD)(*(BYTE *)(ptr) | \
(WORD)(*((BYTE *)(ptr)+1) << 8)))
#define PUT_DWORD(ptr,dw) (PUT_WORD((ptr),LOWORD(dw)), \
PUT_WORD((WORD *)(ptr)+1,HIWORD(dw)))
#define GET_DWORD(ptr) ((DWORD)(GET_WORD(ptr) | \
((DWORD)GET_WORD((WORD *)(ptr)+1) << 16)))
#endif /* __i386__ */
/* MIN and MAX macros */
#ifdef MAX
#undef MAX
#endif
#define MAX(a,b) (((a) > (b)) ? (a) : (b))
#ifdef MIN
#undef MIN
#endif
#define MIN(a,b) (((a) < (b)) ? (a) : (b))
/* Winelib run-time flag */
#ifdef __WINE__
extern int __winelib;
#endif /* __WINE__ */
#endif /* __WINE_WINTYPES_H */