wine/README
Alexandre Julliard a0b2b1d0f6 Release 971116
Sun Nov 16 07:42:44 1997  Alex Korobka <alex@trantor.pharm.sunysb.edu>

	* [windows/dce.c] [windows/clipboard.c] [windows/nonclient.c]
	Bug fixes.

	* [misc/shell.c] [resources/*]
	New "About" dialog.

Sat Nov 15 17:30:18 1997  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [configure.in] [Makefile.in]
	Replaced --with-library option by --disable-emulator. The default
 	is now to build both the library and the emulator.
	Renamed --with options to --enable to follow autoconf guidelines.

	* [loader/main.c] [miscemu/main.c] (New file)
	Split initialization in WinelibInit/EmulatorInit.

	* [loader/*.c]
	Removed all remaining #ifdef's WINELIB.

	* [controls/widgets.c] [windows/mdi.c]
	Converted MDIClientWndProc to 32-bit.

	* [debugger/break.c] [if1632/signal.c] [include/selectors.h]
	  [scheduler/thread.c]
	Code and data selector values are now computed at run-time.

	* [library/libres.c]
	Moved to loader/ directory.

	* [misc/main.c] [misc/version.c] (New file)
	Moved all version stuff to version.c. Cleaned up a bit.

	* [msdos/dpmi.c]
	Update the REALMODECALL structure on return from real-mode
	interrupt.

	* [windows/event.c] [windows/keyboard.c]
	Changed the way event coordinates are determined. Don't rely on
	the ConfigureNotify event values. This should fix all problems
	with cursor position in -desktop and -managed modes.

Sat Nov 15 16:09:36 1997  Slaven Rezic  <eserte@cs.tu-berlin.de>

	* [controls/button.c]
	(BUTTON_CheckAutoRadioButton): Prevent possible endless loop.

Wed Nov 12 03:42:45 1997  Chris Faherty <chrisf@america.com>

	* [misc/ver.c]
	Changed VerInstall32A to assume srcdir as destination if destdir
	is blank.  This was causing alot of DLL installation into SYSTEM
	directory to fail.

	* [loader/ne_image.c]
	NE_LoadSegment buffer[100] was too small and getting overruns.
	Changed it to buffer[200].

Sat Nov  8 06:09:57 1997  Len White <phreak@cgocable.net>

	* [misc/ddeml.c] [include/ddeml.h] [if1632/ddeml.spec]
	Added stub functions DdeConnectList(), DdeQueryNextServer(),
	DdeDisconnectList(), DdeSetUserHandle(), DdeAbandonTransaction(),
	DdePostAdvise(), DdeCreateDataHandle(), DdeAddData(), DdeGetData(),
	DdeAccessData(), DdeUnaccessData(), DdeEnableCallback(),
	DdeCmpStringHandles().

Fri Nov  7 19:44:26 1997  Olaf Flebbe  <o.flebbe@science-computing.de>

	* [files/directory.c]
	Fix typo in directory.c [broke loading of cdplayer on nt40]

	* [misc/main.c]
	Implemented -winver nt40.

	* [loader/resource.c] [user32.spec]
	Stubs for CopyAcceleratorTable, Destroy AcceleratorTable.

Thu Nov  6 22:37:04 1997  Morten Welinder  <welinder@rentec.com>

	* [files/drive.c]
	(GetDiskFreeSpace32A): Cap at 2GB.

	* [include/windows.h]
	Prototype DrawIconEx and CreateDIBSection32.
	Define OBM_RADIOCHECK.
	Add DI_* macros.

	* [objects/dib.c] [if1632/gdi.spec]
	CreateDIBSection is a WINAPI.  Renamed to CreateDIBSection32.
	Implement CreateDIBSection16.

	* [if1632/user.spec] [if1632/user32.spec]
	Add DrawIconEx.

	* [objects/cursoricon.c]
	(CopyIcon32): Fix bogus implementation.

	* [objects/bitmap.c]
	(CopyBitmap32): New function.
	(CopyImage32): Do bitmaps.

	* [graphics/x11drv/text.c]
	(X11DRV_ExtTextOut): Change ascent and descent default to avoid
	zero-thinkness overstrike line.

	* [include/debugstr.h] [misc/debugstr.c]
	New files.

	* [msdos/dpmi.c]
	Don't prototype do_mscdex. In INT_Int31Handler, handle real-mode
	int 0x21, ah=0x52.

	* [msdos/int2f.c]
	Add dummys for 0x1681 and 0x1682.

	* [misc/registry.c]
	Fix memory leaks in RegDeleteKey32W.

	* [objects/text.c]
	In TEXT_NextLine, fix another off-by-one bug.

	* [include/bitmaps/obm_radiocheck]
	New file.  (It a small circle used to radio-button menu items
	when selected.)
	
	* [objects/oembitmap.c]
	Add obm_radiocheck.

	* [include/windows.h] [if1632/user32.spec] [controls/menu.c]
	  [if1632/user.spec]
	Define CheckMenuRadioItem{16,32}.  Define GetMenuItemRect{16,32}.

Wed Nov  5 11:30:14 1997  Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de>
	* [misc/main.c]
	Auto adjust versions depending on binary.

Tue Nov  4 15:21:00 1997  Kristian Nielsen  <kristian.nielsen@risoe.dk>

	* [controls/listbox.c]
	Paint full background in listbox items with tab stops enabled.

	* [if1632/thunk.c]
	Copy some more message parameter structures (DRAWITEMSTRUCT16,
	COMPAREITEMSTRUCT16) to the stack segment to fix broken programs
	that need this.

	* [windows/dce.c]
	Only clip sibling windows when the parent has the WS_CLIPSIBLINGS
	style set.

	* [windows/focus.c]
	Make order of events in FOCUS_SwitchFocus() reflect API docs.

	* [windows/defdlg.c]
	Fix problem with loss of focus in some dialogs.

	* [win32/code_page.c]
	Fix return value for MultiByteToWideChar().

	* [BUGS]
	BCW now works.
1997-11-16 17:38:29 +00:00

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1. INTRODUCTION
Wine is a program that allows running MS-Windows programs under X11.
It consists of a program loader, that loads and executes an
MS-Windows binary, and of an emulation library that translates Windows
API calls to their Unix/X11 equivalent.
Wine is free software. See the file LICENSE for the details.
Basically, you can do anything with it, except claim that you wrote it.
2. COMPILATION
You must have one of:
Linux version 0.99.13 or above
NetBSD-current
FreeBSD-current or FreeBSD 1.1
OpenBSD/i386 2.1 or later
You also need to have libXpm installed on your system. The sources for
it are probably available on the ftp site where you got Wine. They can
also be found on ftp.x.org and all its mirror sites.
To build Wine, first do a "./configure" and then a "make depend; make".
This will build the library "libwine.a" and the program "wine".
The program "wine" will load and run Windows executables.
The library "libwine.a" can be used to compile and link Windows source
code under Unix. If you have an ELF compiler, you can use
"./configure --enable-dll" to build a shared library instead.
To upgrade to a new release by using a patch file, first cd to the
top-level directory of the release (the one containing this README
file). Then do a "make clean", and patch the release with:
gunzip -c patch-file | patch -p1
where "patch-file" is the name of the patch file (something like
Wine-yymmdd.diff.gz). You can then re-run "./configure", and then
run "make depend; make".
3. SETUP
Once Wine has been built correctly, you can do "make install"; this
will install the wine executable and the man page.
Wine requires you to have a file /usr/local/etc/wine.conf (you can
supply a different name when configuring wine) or a file called .winerc
in your home directory.
The format of this file is explained in the man page. The file
wine.ini contains a config file example.
4. RUNNING PROGRAMS
When invoking Wine, you must specify the entire path to the executable,
or a filename only.
For example: to run Windows' solitaire:
wine sol (using the searchpath to locate the file)
wine sol.exe
wine c:\\windows\\sol.exe (using a dosfilename)
wine /usr/windows/sol.exe (using a unixfilename)
Note: the path of the file will also be added to the path when
a full name is supplied on the commandline.
Have a nice game of solitaire, but be careful. Emulation isn't perfect.
So, occasionally it may crash.
UPDATE: Windows 95 components are known to cause more crashes compared
to the equivalent Windows 3.1 libraries.
5. GETTING MORE INFORMATION
The best place to get help or to report bugs is the Usenet newsgroup
comp.emulators.ms-windows.wine. The Wine FAQ is posted there every
month. Also, you may want to browse old messages on www.dejanews.com
to check whether your problem is already fixed.
If you add something, or fix a bug, please send a patch ('diff -u'
format preferred) to julliard@lrc.epfl.ch for inclusion in the next
release.
--
Alexandre Julliard
julliard@lrc.epfl.ch