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![Alexandre Julliard](/assets/img/avatar_default.png)
Sun Nov 16 07:42:44 1997 Alex Korobka <alex@trantor.pharm.sunysb.edu> * [windows/dce.c] [windows/clipboard.c] [windows/nonclient.c] Bug fixes. * [misc/shell.c] [resources/*] New "About" dialog. Sat Nov 15 17:30:18 1997 Alexandre Julliard <julliard@lrc.epfl.ch> * [configure.in] [Makefile.in] Replaced --with-library option by --disable-emulator. The default is now to build both the library and the emulator. Renamed --with options to --enable to follow autoconf guidelines. * [loader/main.c] [miscemu/main.c] (New file) Split initialization in WinelibInit/EmulatorInit. * [loader/*.c] Removed all remaining #ifdef's WINELIB. * [controls/widgets.c] [windows/mdi.c] Converted MDIClientWndProc to 32-bit. * [debugger/break.c] [if1632/signal.c] [include/selectors.h] [scheduler/thread.c] Code and data selector values are now computed at run-time. * [library/libres.c] Moved to loader/ directory. * [misc/main.c] [misc/version.c] (New file) Moved all version stuff to version.c. Cleaned up a bit. * [msdos/dpmi.c] Update the REALMODECALL structure on return from real-mode interrupt. * [windows/event.c] [windows/keyboard.c] Changed the way event coordinates are determined. Don't rely on the ConfigureNotify event values. This should fix all problems with cursor position in -desktop and -managed modes. Sat Nov 15 16:09:36 1997 Slaven Rezic <eserte@cs.tu-berlin.de> * [controls/button.c] (BUTTON_CheckAutoRadioButton): Prevent possible endless loop. Wed Nov 12 03:42:45 1997 Chris Faherty <chrisf@america.com> * [misc/ver.c] Changed VerInstall32A to assume srcdir as destination if destdir is blank. This was causing alot of DLL installation into SYSTEM directory to fail. * [loader/ne_image.c] NE_LoadSegment buffer[100] was too small and getting overruns. Changed it to buffer[200]. Sat Nov 8 06:09:57 1997 Len White <phreak@cgocable.net> * [misc/ddeml.c] [include/ddeml.h] [if1632/ddeml.spec] Added stub functions DdeConnectList(), DdeQueryNextServer(), DdeDisconnectList(), DdeSetUserHandle(), DdeAbandonTransaction(), DdePostAdvise(), DdeCreateDataHandle(), DdeAddData(), DdeGetData(), DdeAccessData(), DdeUnaccessData(), DdeEnableCallback(), DdeCmpStringHandles(). Fri Nov 7 19:44:26 1997 Olaf Flebbe <o.flebbe@science-computing.de> * [files/directory.c] Fix typo in directory.c [broke loading of cdplayer on nt40] * [misc/main.c] Implemented -winver nt40. * [loader/resource.c] [user32.spec] Stubs for CopyAcceleratorTable, Destroy AcceleratorTable. Thu Nov 6 22:37:04 1997 Morten Welinder <welinder@rentec.com> * [files/drive.c] (GetDiskFreeSpace32A): Cap at 2GB. * [include/windows.h] Prototype DrawIconEx and CreateDIBSection32. Define OBM_RADIOCHECK. Add DI_* macros. * [objects/dib.c] [if1632/gdi.spec] CreateDIBSection is a WINAPI. Renamed to CreateDIBSection32. Implement CreateDIBSection16. * [if1632/user.spec] [if1632/user32.spec] Add DrawIconEx. * [objects/cursoricon.c] (CopyIcon32): Fix bogus implementation. * [objects/bitmap.c] (CopyBitmap32): New function. (CopyImage32): Do bitmaps. * [graphics/x11drv/text.c] (X11DRV_ExtTextOut): Change ascent and descent default to avoid zero-thinkness overstrike line. * [include/debugstr.h] [misc/debugstr.c] New files. * [msdos/dpmi.c] Don't prototype do_mscdex. In INT_Int31Handler, handle real-mode int 0x21, ah=0x52. * [msdos/int2f.c] Add dummys for 0x1681 and 0x1682. * [misc/registry.c] Fix memory leaks in RegDeleteKey32W. * [objects/text.c] In TEXT_NextLine, fix another off-by-one bug. * [include/bitmaps/obm_radiocheck] New file. (It a small circle used to radio-button menu items when selected.) * [objects/oembitmap.c] Add obm_radiocheck. * [include/windows.h] [if1632/user32.spec] [controls/menu.c] [if1632/user.spec] Define CheckMenuRadioItem{16,32}. Define GetMenuItemRect{16,32}. Wed Nov 5 11:30:14 1997 Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de> * [misc/main.c] Auto adjust versions depending on binary. Tue Nov 4 15:21:00 1997 Kristian Nielsen <kristian.nielsen@risoe.dk> * [controls/listbox.c] Paint full background in listbox items with tab stops enabled. * [if1632/thunk.c] Copy some more message parameter structures (DRAWITEMSTRUCT16, COMPAREITEMSTRUCT16) to the stack segment to fix broken programs that need this. * [windows/dce.c] Only clip sibling windows when the parent has the WS_CLIPSIBLINGS style set. * [windows/focus.c] Make order of events in FOCUS_SwitchFocus() reflect API docs. * [windows/defdlg.c] Fix problem with loss of focus in some dialogs. * [win32/code_page.c] Fix return value for MultiByteToWideChar(). * [BUGS] BCW now works.
95 lines
3 KiB
Plaintext
95 lines
3 KiB
Plaintext
1. INTRODUCTION
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Wine is a program that allows running MS-Windows programs under X11.
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It consists of a program loader, that loads and executes an
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MS-Windows binary, and of an emulation library that translates Windows
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API calls to their Unix/X11 equivalent.
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Wine is free software. See the file LICENSE for the details.
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Basically, you can do anything with it, except claim that you wrote it.
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2. COMPILATION
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You must have one of:
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Linux version 0.99.13 or above
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NetBSD-current
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FreeBSD-current or FreeBSD 1.1
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OpenBSD/i386 2.1 or later
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You also need to have libXpm installed on your system. The sources for
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it are probably available on the ftp site where you got Wine. They can
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also be found on ftp.x.org and all its mirror sites.
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To build Wine, first do a "./configure" and then a "make depend; make".
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This will build the library "libwine.a" and the program "wine".
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The program "wine" will load and run Windows executables.
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The library "libwine.a" can be used to compile and link Windows source
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code under Unix. If you have an ELF compiler, you can use
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"./configure --enable-dll" to build a shared library instead.
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To upgrade to a new release by using a patch file, first cd to the
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top-level directory of the release (the one containing this README
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file). Then do a "make clean", and patch the release with:
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gunzip -c patch-file | patch -p1
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where "patch-file" is the name of the patch file (something like
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Wine-yymmdd.diff.gz). You can then re-run "./configure", and then
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run "make depend; make".
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3. SETUP
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Once Wine has been built correctly, you can do "make install"; this
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will install the wine executable and the man page.
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Wine requires you to have a file /usr/local/etc/wine.conf (you can
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supply a different name when configuring wine) or a file called .winerc
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in your home directory.
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The format of this file is explained in the man page. The file
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wine.ini contains a config file example.
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4. RUNNING PROGRAMS
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When invoking Wine, you must specify the entire path to the executable,
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or a filename only.
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For example: to run Windows' solitaire:
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wine sol (using the searchpath to locate the file)
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wine sol.exe
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wine c:\\windows\\sol.exe (using a dosfilename)
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wine /usr/windows/sol.exe (using a unixfilename)
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Note: the path of the file will also be added to the path when
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a full name is supplied on the commandline.
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Have a nice game of solitaire, but be careful. Emulation isn't perfect.
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So, occasionally it may crash.
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UPDATE: Windows 95 components are known to cause more crashes compared
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to the equivalent Windows 3.1 libraries.
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5. GETTING MORE INFORMATION
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The best place to get help or to report bugs is the Usenet newsgroup
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comp.emulators.ms-windows.wine. The Wine FAQ is posted there every
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month. Also, you may want to browse old messages on www.dejanews.com
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to check whether your problem is already fixed.
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If you add something, or fix a bug, please send a patch ('diff -u'
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format preferred) to julliard@lrc.epfl.ch for inclusion in the next
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release.
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--
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Alexandre Julliard
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julliard@lrc.epfl.ch
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