wine/dlls/rpcrt4/rpcss_np_client.h
Alexandre Julliard d77294a8ec Authors: Greg Turner <gmturner007@ameritech.net>, Ove Kaaven <ovek@transgaming.com>
- preliminary implementation of endpoint-mapping via a new on-demand
  server-ish process
- more header fixups
- (re)implement RpcEpRegisterA, RpcEpUnregister, and
  RpcEpResolveBinding using the new rpcss functionality
- update the todo list in rpcrt4_main.c a bit
- many beautifications and touch-ups
- command-line configurable timeout
- micro-client imbedded in np_server.c
2002-12-02 21:17:04 +00:00

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C

/*
* Copyright (C) 2002 Greg Turner
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __WINE_RPCSS_NP_CLIENT_H
#define __WINE_RPCSS_NP_CLIENT_H
/* rpcss_np_client.c */
HANDLE RPC_RpcssNPConnect(void);
BOOL RPCRT4_SendReceiveNPMsg(HANDLE, PRPCSS_NP_MESSAGE, char *, PRPCSS_NP_REPLY);
#endif /* __RPCSS_NP_CLINET_H */