wine/dlls/wined3d
2005-07-26 20:01:29 +00:00
..
.cvsignore Added rules to build import libraries in the individual dll makefiles. 2005-05-07 12:39:52 +00:00
basetexture.c Makes sure any internal reference counting is passed onto the parent, 2005-07-26 18:49:30 +00:00
cubetexture.c Remove a load of IWineD3DSurface * casts that are no longer required. 2005-07-26 18:56:18 +00:00
device.c DirectX uses a R/Z transform to translate a texture but under OpenGL a 2005-07-26 20:01:29 +00:00
directx.c Makes sure any internal reference counting is passed onto the parent, 2005-07-26 18:49:30 +00:00
drawprim.c - add a new settings for vbo support 2005-07-24 17:11:33 +00:00
indexbuffer.c Tidy up some comments and formatting. 2005-07-13 14:15:54 +00:00
Makefile.in Implement swapchains. 2005-06-23 11:05:24 +00:00
query.c Make remaining OLE interface vtables const. 2005-06-06 19:50:35 +00:00
resource.c Implement resource tracking, require for reset and evict managed 2005-07-26 10:34:15 +00:00
stateblock.c Makes sure any internal reference counting is passed onto the parent, 2005-07-26 18:49:30 +00:00
surface.c Remove a load of IWineD3DSurface * casts that are no longer required. 2005-07-26 18:56:18 +00:00
swapchain.c Remove a load of IWineD3DSurface * casts that are no longer required. 2005-07-26 18:56:18 +00:00
texture.c Remove a load of IWineD3DSurface * casts that are no longer required. 2005-07-26 18:56:18 +00:00
utils.c DirectX uses a R/Z transform to translate a texture but under OpenGL a 2005-07-26 20:01:29 +00:00
vertexbuffer.c - add a new settings for vbo support 2005-07-24 17:11:33 +00:00
vertexdeclaration.c Tidy up some comments and formatting. 2005-07-13 14:15:54 +00:00
vertexshader.c Tidy up some comments and formatting. 2005-07-13 14:15:54 +00:00
volume.c Tidy up some comments and formatting. 2005-07-13 14:15:54 +00:00
volumetexture.c Remove a load of IWineD3DSurface * casts that are no longer required. 2005-07-26 18:56:18 +00:00
wined3d.spec WineDirect3DCreate has 3 args in the source. 2005-03-21 10:52:32 +00:00
wined3d_main.c Correct a regression issue with per-app settings. 2005-07-26 11:14:38 +00:00
wined3d_private.h DirectX uses a R/Z transform to translate a texture but under OpenGL a 2005-07-26 20:01:29 +00:00