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98d7ac0c84
Needed for mingw Firefox build.
130 lines
4.4 KiB
Text
130 lines
4.4 KiB
Text
/*
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* Copyright (C) 2023 Mohamad Al-Jaf
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifdef __WIDL__
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#pragma winrt ns_prefix
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#endif
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import "inspectable.idl";
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import "asyncinfo.idl";
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import "eventtoken.idl";
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import "windowscontracts.idl";
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import "windows.foundation.idl";
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import "windows.system.idl";
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import "windows.ui.idl";
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/* import "windows.ui.composition.idl"; */
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/* import "windows.ui.input.idl"; */
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/* import "windows.ui.input.inking.idl"; */
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/* import "windows.ui.input.inking.core.idl"; */
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/* import "windows.ui.popups.idl"; */
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namespace Windows.UI.Core {
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typedef enum CoreDispatcherPriority CoreDispatcherPriority;
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typedef enum CoreProcessEventsOption CoreProcessEventsOption;
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interface ICoreAcceleratorKeys;
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interface ICoreDispatcher;
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interface ICoreDispatcher2;
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interface ICoreDispatcherWithTaskPriority;
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interface IIdleDispatchedHandlerArgs;
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runtimeclass AcceleratorKeyEventArgs;
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runtimeclass CoreDispatcher;
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runtimeclass IdleDispatchedHandlerArgs;
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0)
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]
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enum CoreDispatcherPriority
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{
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[contract(Windows.Foundation.UniversalApiContract, 1.0)]
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Idle = -2,
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Low = -1,
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Normal = 0,
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High = 1,
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};
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0)
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]
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enum CoreProcessEventsOption
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{
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ProcessOneAndAllPending = 0,
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ProcessOneIfPresent = 1,
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ProcessUntilQuit = 2,
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ProcessAllIfPresent = 3,
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};
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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uuid(d1f276c4-98d8-4636-bf49-eb79507548e9)
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]
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delegate HRESULT DispatchedHandler();
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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uuid(a42b0c24-7f21-4abc-99c1-8f01007f0880)
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]
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delegate HRESULT IdleDispatchedHandler([in] Windows.UI.Core.IdleDispatchedHandlerArgs *e);
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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exclusiveto(Windows.UI.Core.CoreDispatcher),
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uuid(60db2fa8-b705-4fde-a7d6-ebbb1891d39e)
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]
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interface ICoreDispatcher : IInspectable
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requires Windows.UI.Core.ICoreAcceleratorKeys
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{
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[propget] HRESULT HasThreadAccess([out, retval] boolean *value);
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HRESULT ProcessEvents([in] Windows.UI.Core.CoreProcessEventsOption options);
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HRESULT RunAsync([in] Windows.UI.Core.CoreDispatcherPriority priority, [in] Windows.UI.Core.DispatchedHandler *callback,
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[out, retval] Windows.Foundation.IAsyncAction **action);
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HRESULT RunIdleAsync([in] Windows.UI.Core.IdleDispatchedHandler *callback, [out, retval] Windows.Foundation.IAsyncAction **action);
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}
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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exclusiveto(Windows.UI.Core.IdleDispatchedHandlerArgs),
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uuid(98bb6a24-dc1c-43cb-b4ed-d1c0eb2391f3)
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]
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interface IIdleDispatchedHandlerArgs : IInspectable
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{
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[propget] HRESULT IsDispatcherIdle([out, retval] boolean *value);
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}
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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marshaling_behavior(agile)
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]
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runtimeclass CoreDispatcher
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{
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[default] interface Windows.UI.Core.ICoreDispatcher;
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interface Windows.UI.Core.ICoreAcceleratorKeys;
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[contract(Windows.Foundation.UniversalApiContract, 1.0)] interface Windows.UI.Core.ICoreDispatcherWithTaskPriority;
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[contract(Windows.Foundation.UniversalApiContract, 1.0)] interface Windows.UI.Core.ICoreDispatcher2;
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}
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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marshaling_behavior(standard)
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]
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runtimeclass IdleDispatchedHandlerArgs
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{
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[default] interface Windows.UI.Core.IIdleDispatchedHandlerArgs;
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}
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}
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