wine/dlls/ddraw
Zebediah Figura 221f110bbd wined3d: Remove no longer used arguments from wined3d_texture_update_desc().
Limit it to updating user memory and pitch.
2023-06-29 12:04:37 +02:00
..
tests ddraw/tests: Make test_texture_wrong_caps() a bit clearer. 2023-03-29 22:29:37 +02:00
clipper.c
ddraw.c wined3d: Directly call wined3d_texture_create() to create swapchain textures. 2023-05-04 18:44:48 +02:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Retrieve the frontbuffer directly from wined3d. 2023-04-18 16:48:17 +02:00
device.c ddraw: Sync draw textures even for hardware device. 2022-12-06 17:04:50 +01:00
executebuffer.c
light.c
main.c
Makefile.in
material.c
palette.c
surface.c wined3d: Remove no longer used arguments from wined3d_texture_update_desc(). 2023-06-29 12:04:37 +02:00
utils.c
version.rc
vertexbuffer.c wined3d: Make video memory accounting a per-resource flag. 2023-03-28 11:43:38 +02:00
viewport.c