/* * Copyright (C) 2023 Biswapriyo Nath * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ import "oaidl.idl"; import "ocidl.idl"; import "dxgicommon.idl"; import "d3d12.idl"; typedef enum D3D12_VIDEO_FIELD_TYPE { D3D12_VIDEO_FIELD_TYPE_NONE = 0, D3D12_VIDEO_FIELD_TYPE_INTERLACED_TOP_FIELD_FIRST = 1, D3D12_VIDEO_FIELD_TYPE_INTERLACED_BOTTOM_FIELD_FIRST = 2, } D3D12_VIDEO_FIELD_TYPE; typedef enum D3D12_VIDEO_FRAME_STEREO_FORMAT { D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE = 0, D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO = 1, D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL = 2, D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL = 3, D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE = 4, } D3D12_VIDEO_FRAME_STEREO_FORMAT; typedef enum D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE { D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE = 0, D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED = 1, } D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE; typedef enum D3D12_FEATURE_VIDEO { D3D12_FEATURE_VIDEO_DECODE_SUPPORT = 0, D3D12_FEATURE_VIDEO_DECODE_PROFILES = 1, D3D12_FEATURE_VIDEO_DECODE_FORMATS = 2, D3D12_FEATURE_VIDEO_DECODE_CONVERSION_SUPPORT = 3, D3D12_FEATURE_VIDEO_PROCESS_SUPPORT = 5, D3D12_FEATURE_VIDEO_PROCESS_MAX_INPUT_STREAMS = 6, D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO = 7, D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE = 8, D3D12_FEATURE_VIDEO_PROCESSOR_SIZE = 9, D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT = 10, D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT = 11, D3D12_FEATURE_VIDEO_ARCHITECTURE = 17, D3D12_FEATURE_VIDEO_DECODE_HISTOGRAM = 18, D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT = 19, D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR = 20, D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE = 21, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_COUNT = 22, D3D12_FEATURE_VIDEO_EXTENSION_COMMANDS = 23, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT = 24, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETERS = 25, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SUPPORT = 26, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SIZE = 27, D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES = 28, D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES = 29, D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES = 30, D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1 = 31, D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1 = 32, D3D12_FEATURE_VIDEO_ENCODER_CODEC = 33, D3D12_FEATURE_VIDEO_ENCODER_PROFILE_LEVEL = 34, D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT = 35, D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION = 36, D3D12_FEATURE_VIDEO_ENCODER_INPUT_FORMAT = 37, D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_MODE = 38, D3D12_FEATURE_VIDEO_ENCODER_INTRA_REFRESH_MODE = 39, D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE = 40, D3D12_FEATURE_VIDEO_ENCODER_HEAP_SIZE = 41, D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT = 42, D3D12_FEATURE_VIDEO_ENCODER_SUPPORT = 43, D3D12_FEATURE_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT = 44, D3D12_FEATURE_VIDEO_ENCODER_RESOURCE_REQUIREMENTS = 45, } D3D12_FEATURE_VIDEO; typedef enum D3D12_BITSTREAM_ENCRYPTION_TYPE { D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE = 0, } D3D12_BITSTREAM_ENCRYPTION_TYPE; typedef struct D3D12_VIDEO_DECODE_CONFIGURATION { GUID DecodeProfile; D3D12_BITSTREAM_ENCRYPTION_TYPE BitstreamEncryption; D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE InterlaceType; } D3D12_VIDEO_DECODE_CONFIGURATION; typedef struct D3D12_VIDEO_DECODER_DESC { UINT NodeMask; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; } D3D12_VIDEO_DECODER_DESC; typedef struct D3D12_VIDEO_DECODER_HEAP_DESC { UINT NodeMask; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; UINT DecodeWidth; UINT DecodeHeight; DXGI_FORMAT Format; DXGI_RATIONAL FrameRate; UINT BitRate; UINT MaxDecodePictureBufferCount; } D3D12_VIDEO_DECODER_HEAP_DESC; typedef struct D3D12_VIDEO_SIZE_RANGE { UINT MaxWidth; UINT MaxHeight; UINT MinWidth; UINT MinHeight; } D3D12_VIDEO_SIZE_RANGE; typedef enum D3D12_VIDEO_PROCESS_FILTER { D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS = 0, D3D12_VIDEO_PROCESS_FILTER_CONTRAST = 1, D3D12_VIDEO_PROCESS_FILTER_HUE = 2, D3D12_VIDEO_PROCESS_FILTER_SATURATION = 3, D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION = 4, D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT = 5, D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING = 6, D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT = 7, } D3D12_VIDEO_PROCESS_FILTER; typedef enum D3D12_VIDEO_PROCESS_FILTER_FLAGS { D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0x0, D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = (1 << D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS), D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = (1 << D3D12_VIDEO_PROCESS_FILTER_CONTRAST), D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = (1 << D3D12_VIDEO_PROCESS_FILTER_HUE), D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = (1 << D3D12_VIDEO_PROCESS_FILTER_SATURATION), D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = (1 << D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION), D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT), D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = (1 << D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING), D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT), } D3D12_VIDEO_PROCESS_FILTER_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS);") typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS { D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE = 0x0, D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB = 0x1, D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000, } D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS );") typedef struct D3D12_VIDEO_PROCESS_LUMA_KEY { BOOL Enable; FLOAT Lower; FLOAT Upper; } D3D12_VIDEO_PROCESS_LUMA_KEY; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC { DXGI_FORMAT Format; DXGI_COLOR_SPACE_TYPE ColorSpace; DXGI_RATIONAL SourceAspectRatio; DXGI_RATIONAL DestinationAspectRatio; DXGI_RATIONAL FrameRate; D3D12_VIDEO_SIZE_RANGE SourceSizeRange; D3D12_VIDEO_SIZE_RANGE DestinationSizeRange; BOOL EnableOrientation; D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterFlags; D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat; D3D12_VIDEO_FIELD_TYPE FieldType; D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode; BOOL EnableAlphaBlending; D3D12_VIDEO_PROCESS_LUMA_KEY LumaKey; UINT NumPastFrames; UINT NumFutureFrames; BOOL EnableAutoProcessing; } D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC; typedef enum D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE { D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE = 0, D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_BACKGROUND = 1, D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_DESTINATION = 2, D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_SOURCE_STREAM = 3, } D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE; typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC { DXGI_FORMAT Format; DXGI_COLOR_SPACE_TYPE ColorSpace; D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE AlphaFillMode; UINT AlphaFillModeSourceStreamIndex; FLOAT BackgroundColor[4]; DXGI_RATIONAL FrameRate; BOOL EnableStereo; } D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC; [ uuid(0946b7c9-ebf6-4047-bb73-8683e27dbb1f), object, local, pointer_default(unique) ] interface ID3D12VideoDecoderHeap : ID3D12Pageable { D3D12_VIDEO_DECODER_HEAP_DESC GetDesc(); } [ uuid(1f052807-0b46-4acc-8a89-364f793718a4), object, local, pointer_default(unique) ] interface ID3D12VideoDevice : IUnknown { HRESULT CheckFeatureSupport( D3D12_FEATURE_VIDEO feature_video, [in, out] void *feature_support_data, UINT feature_support_data_size ); HRESULT CreateVideoDecoder( [in] const D3D12_VIDEO_DECODER_DESC *desc, [in] REFIID riid, [out, iid_is(riid)] void **video_decoder ); HRESULT CreateVideoDecoderHeap( [in] const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc, [in] REFIID riid, [out, iid_is(riid)] void **video_decoder_heap ); HRESULT CreateVideoProcessor( UINT node_mask, [in] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc, [in] UINT input_stream_descs_count, [in] const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs, [in] REFIID riid, [out, iid_is(riid)] void **video_processor ); } [ uuid(c59b6bdc-7720-4074-a136-17a156037470), object, local, pointer_default(unique) ] interface ID3D12VideoDecoder : ID3D12Pageable { D3D12_VIDEO_DECODER_DESC GetDesc(); } typedef enum D3D12_VIDEO_DECODE_TIER { D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED = 0, D3D12_VIDEO_DECODE_TIER_1 = 1, D3D12_VIDEO_DECODE_TIER_2 = 2, D3D12_VIDEO_DECODE_TIER_3 = 3, } D3D12_VIDEO_DECODE_TIER; typedef enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS { D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE = 0x0, D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1, } D3D12_VIDEO_DECODE_SUPPORT_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS);") typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS { D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE = 0x0, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED = 0x1, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_POST_PROCESSING_SUPPORTED = 0x2, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED = 0x4, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8, } D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS);") typedef enum D3D12_VIDEO_DECODE_ARGUMENT_TYPE { D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS = 0, D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX = 1, D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL = 2, D3D12_VIDEO_DECODE_ARGUMENT_TYPE_MAX_VALID = 3, } D3D12_VIDEO_DECODE_ARGUMENT_TYPE; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT { UINT NodeIndex; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; UINT Width; UINT Height; DXGI_FORMAT DecodeFormat; DXGI_RATIONAL FrameRate; UINT BitRate; D3D12_VIDEO_DECODE_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ConfigurationFlags; D3D12_VIDEO_DECODE_TIER DecodeTier; } D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT; typedef struct D3D12_VIDEO_DECODE_FRAME_ARGUMENT { D3D12_VIDEO_DECODE_ARGUMENT_TYPE Type; UINT Size; void *pData; } D3D12_VIDEO_DECODE_FRAME_ARGUMENT; typedef struct D3D12_VIDEO_DECODE_REFERENCE_FRAMES { UINT NumTexture2Ds; ID3D12Resource **ppTexture2Ds; UINT *pSubresources; ID3D12VideoDecoderHeap **ppHeaps; } D3D12_VIDEO_DECODE_REFERENCE_FRAMES; typedef struct D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM { ID3D12Resource *pBuffer; UINT64 Offset; UINT64 Size; } D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM; typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS { BOOL Enable; ID3D12Resource *pReferenceTexture2D; UINT ReferenceSubresource; DXGI_COLOR_SPACE_TYPE OutputColorSpace; DXGI_COLOR_SPACE_TYPE DecodeColorSpace; } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS; typedef struct D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS { UINT NumFrameArguments; D3D12_VIDEO_DECODE_FRAME_ARGUMENT FrameArguments[D3D12_VIDEO_DECODE_MAX_ARGUMENTS]; D3D12_VIDEO_DECODE_REFERENCE_FRAMES ReferenceFrames; D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM CompressedBitstream; ID3D12VideoDecoderHeap *pHeap; } D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS; typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS { ID3D12Resource *pOutputTexture2D; UINT OutputSubresource; D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS ConversionArguments; } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS; [ uuid(3b60536e-ad29-4e64-a269-f853837e5e53), object, local, pointer_default(unique) ] interface ID3D12VideoDecodeCommandList : ID3D12CommandList { HRESULT Close(); HRESULT Reset( [in] ID3D12CommandAllocator *allocator ); void ClearState(); void ResourceBarrier( [in] UINT barriers_count, [in] const D3D12_RESOURCE_BARRIER *barriers ); void DiscardResource( [in] ID3D12Resource *resource, [in, optional] const D3D12_DISCARD_REGION *region ); void BeginQuery( [in] ID3D12QueryHeap *query_heap, [in] D3D12_QUERY_TYPE type, [in] UINT index ); void EndQuery( [in] ID3D12QueryHeap *query_heap, [in] D3D12_QUERY_TYPE type, [in] UINT index ); void ResolveQueryData( [in] ID3D12QueryHeap *query_heap, [in] D3D12_QUERY_TYPE type, [in] UINT start_index, [in] UINT queries_count, [in] ID3D12Resource *destination_buffer, [in] UINT64 aligned_destination_buffer_offset ); void SetPredication( [in, optional] ID3D12Resource *buffer, [in] UINT64 aligned_buffer_offset, [in] D3D12_PREDICATION_OP operation ); void SetMarker( [in] UINT metadata, [in] const void *data, [in] UINT size ); void BeginEvent( [in] UINT metadata, [in] const void *data, [in] UINT size ); void EndEvent(); void DecodeFrame( [in] ID3D12VideoDecoder *decoder, [in] const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *output_arguments, [in] const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_arguments ); void WriteBufferImmediate( [in] UINT count, [in] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *params, [in, optional] const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes ); } typedef struct D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM { UINT64 Offset; ID3D12Resource *pBuffer; } D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM; typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 { BOOL Enable; ID3D12Resource *pReferenceTexture2D; UINT ReferenceSubresource; DXGI_COLOR_SPACE_TYPE OutputColorSpace; DXGI_COLOR_SPACE_TYPE DecodeColorSpace; UINT OutputWidth; UINT OutputHeight; } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1; typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 { ID3D12Resource *pOutputTexture2D; UINT OutputSubresource; D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 ConversionArguments; D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM Histograms[D3D12_VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS]; } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1; [ uuid(d52f011b-b56e-453c-a05a-a7f311c8f472), object, local, pointer_default(unique) ] interface ID3D12VideoDecodeCommandList1 : ID3D12VideoDecodeCommandList { void DecodeFrame1( [in] ID3D12VideoDecoder *decoder, [in] const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *output_arguments, [in] const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_arguments ); } typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE { D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 = 0, D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 = 1, } D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE; typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION { D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0, } D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION; typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT { UINT NodeIndex; BOOL VideoDecodeSupport; BOOL VideoProcessSupport; BOOL VideoEncodeSupport; } D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT; typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_DESC { UINT NodeMask; DXGI_FORMAT InputFormat; D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; D3D12_VIDEO_SIZE_RANGE SizeRange; } D3D12_VIDEO_MOTION_ESTIMATOR_DESC; [ uuid(33fdae0e-098b-428f-87bb-34b695de08f8), object, local, pointer_default(unique) ] interface ID3D12VideoMotionEstimator : ID3D12Pageable { D3D12_VIDEO_MOTION_ESTIMATOR_DESC GetDesc(); HRESULT GetProtectedResourceSession( [in] REFIID riid, [out, iid_is(riid)] void **protected_session ); } typedef struct D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC { UINT NodeMask; DXGI_FORMAT InputFormat; D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; D3D12_VIDEO_SIZE_RANGE SizeRange; } D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC; [ uuid(5be17987-743a-4061-834b-23d22daea505), object, local, pointer_default(unique) ] interface ID3D12VideoMotionVectorHeap : ID3D12Pageable { D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC GetDesc(); HRESULT GetProtectedResourceSession( [in] REFIID riid, [out, iid_is(riid)] void **protected_session ); } [ uuid(981611ad-a144-4c83-9890-f30e26d658ab), object, local, pointer_default(unique) ] interface ID3D12VideoDevice1 : ID3D12VideoDevice { HRESULT CreateVideoMotionEstimator( [in] const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *desc, [in, optional] ID3D12ProtectedResourceSession *protected_resource_session, [in] REFIID riid, [out, iid_is(riid)] void **video_motion_estimator ); HRESULT CreateVideoMotionVectorHeap( [in] const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *desc, [in, optional] ID3D12ProtectedResourceSession *protected_resource_session, [in] REFIID riid, [out, iid_is(riid)] void **video_motion_vector_heap ); } typedef struct D3D12_RESOURCE_COORDINATE { UINT64 X; UINT Y; UINT Z; UINT SubresourceIndex; } D3D12_RESOURCE_COORDINATE; typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT { ID3D12VideoMotionVectorHeap *pMotionVectorHeap; } D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT; typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_INPUT { ID3D12Resource *pInputTexture2D; UINT InputSubresourceIndex; ID3D12Resource *pReferenceTexture2D; UINT ReferenceSubresourceIndex; ID3D12VideoMotionVectorHeap *pHintMotionVectorHeap; } D3D12_VIDEO_MOTION_ESTIMATOR_INPUT; typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT { ID3D12Resource *pMotionVectorTexture2D; D3D12_RESOURCE_COORDINATE MotionVectorCoordinate; } D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT; typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT { ID3D12VideoMotionVectorHeap *pMotionVectorHeap; UINT PixelWidth; UINT PixelHeight; } D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT; [ uuid(8455293a-0cbd-4831-9b39-fbdbab724723), object, local, pointer_default(unique) ] interface ID3D12VideoEncodeCommandList : ID3D12CommandList { HRESULT Close(); HRESULT Reset( [in] ID3D12CommandAllocator *allocator ); void ClearState(); void ResourceBarrier( [in] UINT barriers_count, [in] const D3D12_RESOURCE_BARRIER *barriers ); void DiscardResource( [in] ID3D12Resource *resource, [in, optional] const D3D12_DISCARD_REGION *region ); void BeginQuery( [in] ID3D12QueryHeap *query_heap, [in] D3D12_QUERY_TYPE type, [in] UINT index ); void EndQuery( [in] ID3D12QueryHeap *query_heap, [in] D3D12_QUERY_TYPE type, [in] UINT index ); void ResolveQueryData( [in] ID3D12QueryHeap *query_heap, [in] D3D12_QUERY_TYPE type, [in] UINT start_index, [in] UINT queries_count, [in] ID3D12Resource *destination_buffer, [in] UINT64 aligned_destination_buffer_offset ); void SetPredication( [in, optional] ID3D12Resource *buffer, [in] UINT64 aligned_buffer_offset, [in] D3D12_PREDICATION_OP operation ); void SetMarker( [in] UINT metadata, [in] const void *data, [in] UINT size ); void BeginEvent( [in] UINT metadata, [in] const void *data, [in] UINT size ); void EndEvent(); void EstimateMotion( [in] ID3D12VideoMotionEstimator *motion_estimator, [in] const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *output_arguments, [in] const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *input_arguments ); void ResolveMotionVectorHeap( [in] const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *output_arguments, [in] const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *input_arguments ); void WriteBufferImmediate( [in] UINT count, [in] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *params, [in] const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes ); void SetProtectedResourceSession( [in, optional]ID3D12ProtectedResourceSession *protected_resource_session ); } typedef struct D3D12_VIDEO_EXTENSION_COMMAND_DESC { UINT NodeMask; GUID CommandId; } D3D12_VIDEO_EXTENSION_COMMAND_DESC; [ uuid(554e41e8-ae8e-4a8c-b7d2-5b4f274a30e4), object, local, pointer_default(unique) ] interface ID3D12VideoExtensionCommand : ID3D12Pageable { D3D12_VIDEO_EXTENSION_COMMAND_DESC GetDesc(); HRESULT GetProtectedResourceSession( [in] REFIID riid, [out, iid_is(riid)] void **protected_session ); } [ uuid(f019ac49-f838-4a95-9b17-579437c8f513), object, local, pointer_default(unique) ] interface ID3D12VideoDevice2 : ID3D12VideoDevice1 { HRESULT CreateVideoDecoder1( [in] const D3D12_VIDEO_DECODER_DESC *desc, [in, optional] ID3D12ProtectedResourceSession *protected_resource_session, [in] REFIID riid, [out, iid_is(riid)] void **video_decoder ); HRESULT CreateVideoDecoderHeap1( [in] const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc, [in, optional] ID3D12ProtectedResourceSession *protected_resource_session, [in] REFIID riid, [out, iid_is(riid)] void **video_decoder_heap ); HRESULT CreateVideoProcessor1( [in] UINT node_mask, [in] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc, [in] UINT input_stream_descs_count, [in] const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs, [in, optional] ID3D12ProtectedResourceSession *protected_resource_session, [in] REFIID riid, [out, iid_is(riid)] void **video_processor ); HRESULT CreateVideoExtensionCommand( [in] const D3D12_VIDEO_EXTENSION_COMMAND_DESC *desc, [in] const void *creation_parameters, [in] SIZE_T creation_parameters_data_size_in_bytes, [in, optional] ID3D12ProtectedResourceSession *protected_resource_session, [in] REFIID riid, [out] void **video_extension_command ); HRESULT ExecuteExtensionCommand( [in] ID3D12VideoExtensionCommand *extension_command, [in] const void *execution_parameters, [in] SIZE_T execution_parameters_size_in_bytes, [out] void *output_data, [in] SIZE_T output_data_size_in_bytes ); } [ uuid(94971eca-2bdb-4769-88cf-3675ea757ebc), object, local, pointer_default(unique) ] interface ID3D12VideoEncodeCommandList1 : ID3D12VideoEncodeCommandList { void InitializeExtensionCommand( [in] ID3D12VideoExtensionCommand *extension_command, [in] const void *initialization_parameters, [in] SIZE_T initialization_parameters_size_in_bytes ); void ExecuteExtensionCommand( [in] ID3D12VideoExtensionCommand *extension_command, [in] const void *execution_parameters, [in] SIZE_T execution_parameters_size_in_bytes ); } cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG2, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO_PROGRESSIVE, 0xd79be8da, 0x0cf1, 0x4c81, 0xb8, 0x2a, 0x69, 0xa4, 0xe2, 0x36, 0xf4, 0x3d);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO, 0xf9aaccbb, 0xc2b6, 0x4cfc, 0x87, 0x79, 0x57, 0x07, 0xb1, 0x76, 0x05, 0x52);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_MULTIVIEW, 0x705b9d82, 0x76cf, 0x49d6, 0xb7, 0xe6, 0xac, 0x88, 0x72, 0xdb, 0x01, 0x3c);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE, 0xefd64d74, 0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC, 0xed418a9f, 0x010d, 0x4eda, 0x9a, 0xe3, 0x9a, 0x65, 0x35, 0x8d, 0x8d, 0x2e);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP8, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0, 0xb8be4ccb, 0xcf53, 0x46ba, 0x8d, 0x59, 0xd6, 0xb8, 0xa6, 0xda, 0x5d, 0x2a);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE1, 0x6936ff0f, 0x45b1, 0x4163, 0x9c, 0xc1, 0x64, 0x6e, 0xf6, 0x94, 0x61, 0x08);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE2, 0x0c5f2aa1, 0xe541, 0x4089, 0xbb, 0x7b, 0x98, 0x11, 0x0a, 0x19, 0xd7, 0xc8);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2, 0x17127009, 0xa00f, 0x4ce1, 0x99, 0x4e, 0xbf, 0x40, 0x81, 0xf6, 0xf3, 0xf0);") cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2_420, 0x2d80bed6, 0x9cac, 0x4835, 0x9e, 0x91, 0x32, 0x7b, 0xbc, 0x4f, 0x9e, 0xe8);") typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE { D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_ABSOLUTE_QP_MAP = 0, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP = 1, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CBR = 2, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_VBR = 3, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_QVBR = 4, } D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE; typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS { D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_DELTA_QP = 0x1, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_FRAME_ANALYSIS = 0x2, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QP_RANGE = 0x4, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_INITIAL_QP = 0x8, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_MAX_FRAME_SIZE = 0x10, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES = 0x20, } D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS);") typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP { UINT ConstantQP_FullIntracodedFrame; UINT ConstantQP_InterPredictedFrame_PrevRefOnly; UINT ConstantQP_InterPredictedFrame_BiDirectionalRef; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetBitRate; UINT64 VBVCapacity; UINT64 InitialVBVFullness; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetAvgBitRate; UINT64 PeakBitRate; UINT64 VBVCapacity; UINT64 InitialVBVFullness; } D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetAvgBitRate; UINT64 PeakBitRate; UINT ConstantQualityTarget; } D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS { UINT DataSize; union { const D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP *pConfiguration_CQP; const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR *pConfiguration_CBR; const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR *pConfiguration_VBR; const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR *pConfiguration_QVBR; }; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL { D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE Mode; D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS ConfigParams; DXGI_RATIONAL TargetFrameRate; } D3D12_VIDEO_ENCODER_RATE_CONTROL; typedef enum D3D12_VIDEO_ENCODER_CODEC { D3D12_VIDEO_ENCODER_CODEC_H264 = 0, D3D12_VIDEO_ENCODER_CODEC_HEVC = 1, } D3D12_VIDEO_ENCODER_CODEC; typedef enum D3D12_VIDEO_ENCODER_PROFILE_H264 { D3D12_VIDEO_ENCODER_PROFILE_H264_MAIN = 0, D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH = 1, D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH_10 = 2, } D3D12_VIDEO_ENCODER_PROFILE_H264; typedef enum D3D12_VIDEO_ENCODER_PROFILE_HEVC { D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN = 0, D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10 = 1, } D3D12_VIDEO_ENCODER_PROFILE_HEVC; typedef struct D3D12_VIDEO_ENCODER_PROFILE_DESC { UINT DataSize; union { D3D12_VIDEO_ENCODER_PROFILE_H264 *pH264Profile; D3D12_VIDEO_ENCODER_PROFILE_HEVC *pHEVCProfile; }; } D3D12_VIDEO_ENCODER_PROFILE_DESC; typedef enum D3D12_VIDEO_ENCODER_LEVELS_H264 { D3D12_VIDEO_ENCODER_LEVELS_H264_1 = 0, D3D12_VIDEO_ENCODER_LEVELS_H264_1b = 1, D3D12_VIDEO_ENCODER_LEVELS_H264_11 = 2, D3D12_VIDEO_ENCODER_LEVELS_H264_12 = 3, D3D12_VIDEO_ENCODER_LEVELS_H264_13 = 4, D3D12_VIDEO_ENCODER_LEVELS_H264_2 = 5, D3D12_VIDEO_ENCODER_LEVELS_H264_21 = 6, D3D12_VIDEO_ENCODER_LEVELS_H264_22 = 7, D3D12_VIDEO_ENCODER_LEVELS_H264_3 = 8, D3D12_VIDEO_ENCODER_LEVELS_H264_31 = 9, D3D12_VIDEO_ENCODER_LEVELS_H264_32 = 10, D3D12_VIDEO_ENCODER_LEVELS_H264_4 = 11, D3D12_VIDEO_ENCODER_LEVELS_H264_41 = 12, D3D12_VIDEO_ENCODER_LEVELS_H264_42 = 13, D3D12_VIDEO_ENCODER_LEVELS_H264_5 = 14, D3D12_VIDEO_ENCODER_LEVELS_H264_51 = 15, D3D12_VIDEO_ENCODER_LEVELS_H264_52 = 16, D3D12_VIDEO_ENCODER_LEVELS_H264_6 = 17, D3D12_VIDEO_ENCODER_LEVELS_H264_61 = 18, D3D12_VIDEO_ENCODER_LEVELS_H264_62 = 19, } D3D12_VIDEO_ENCODER_LEVELS_H264; typedef enum D3D12_VIDEO_ENCODER_TIER_HEVC { D3D12_VIDEO_ENCODER_TIER_HEVC_MAIN = 0, D3D12_VIDEO_ENCODER_TIER_HEVC_HIGH = 1, } D3D12_VIDEO_ENCODER_TIER_HEVC; typedef enum D3D12_VIDEO_ENCODER_LEVELS_HEVC { D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0, D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1, D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2, D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3, D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4, D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5, D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6, D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7, D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8, D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9, D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10, D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11, D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12, } D3D12_VIDEO_ENCODER_LEVELS_HEVC; typedef struct D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC { D3D12_VIDEO_ENCODER_LEVELS_HEVC Level; D3D12_VIDEO_ENCODER_TIER_HEVC Tier; } D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC; typedef struct D3D12_VIDEO_ENCODER_LEVEL_SETTING { UINT DataSize; union { D3D12_VIDEO_ENCODER_LEVELS_H264 *pH264LevelSetting; D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC *pHEVCLevelSetting; }; } D3D12_VIDEO_ENCODER_LEVEL_SETTING; typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC { UINT Width; UINT Height; } D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE RateControlMode; BOOL IsSupported; } D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE; typedef enum D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE { D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_NONE = 0, D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_ROW_BASED = 1, } D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE; typedef enum D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE { D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME = 0, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION = 1, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED = 2, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION = 3, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME = 4, } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE; typedef enum D3D12_VIDEO_ENCODER_HEAP_FLAGS { D3D12_VIDEO_ENCODER_HEAP_FLAG_NONE = 0x0, } D3D12_VIDEO_ENCODER_HEAP_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS);") typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC { UINT NodeMask; D3D12_VIDEO_ENCODER_HEAP_FLAGS Flags; D3D12_VIDEO_ENCODER_CODEC EncodeCodec; D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile; D3D12_VIDEO_ENCODER_LEVEL_SETTING EncodeLevel; UINT ResolutionsListCount; const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList; } D3D12_VIDEO_ENCODER_HEAP_DESC; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CABAC_ENCODING_SUPPORT = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_ADAPTIVE_8x8_TRANSFORM_ENCODING_SUPPORT = 0x8, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_SPATIAL_ENCODING_SUPPORT = 0x10, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_TEMPORAL_ENCODING_SUPPORT = 0x20, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x40, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS);") typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = 2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING = 3, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES = 4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = 5, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = 6, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED), D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_1_DISABLE_ALL_SLICE_BLOCK_EDGES = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES), D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS), D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_3_USE_TWO_STAGE_DEBLOCKING = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING), D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_4_DISABLE_CHROMA_BLOCK_EDGES = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES), D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES), D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING), } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS);") typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS DisableDeblockingFilterSupportedModes; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_SAO_FILTER_SUPPORT = 0x8, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_SUPPORT = 0x10, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_REQUIRED = 0x20, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_SUPPORT = 0x40, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_DISABLING_LOOP_FILTER_ACROSS_SLICES_SUPPORT = 0x80, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_P_FRAMES_IMPLEMENTED_AS_LOW_DELAY_B_FRAMES = 0x100, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS);") typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8 = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_16x16 = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_32x32 = 2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_64x64 = 3, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_4x4 = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_8x8 = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_16x16 = 2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_32x32 = 3, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize; UCHAR max_transform_hierarchy_depth_inter; UCHAR max_transform_hierarchy_depth_intra; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT { UINT DataSize; union { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 *pH264Support; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC *pHEVCSupport; }; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; BOOL IsSupported; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT CodecSupportLimits; } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT; typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 { UINT MaxL0ReferencesForP; UINT MaxL0ReferencesForB; UINT MaxL1ReferencesForB; UINT MaxLongTermReferences; UINT MaxDPBCapacity; } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264; typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC { UINT MaxL0ReferencesForP; UINT MaxL0ReferencesForB; UINT MaxL1ReferencesForB; UINT MaxLongTermReferences; UINT MaxDPBCapacity; } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC; typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT { UINT DataSize; union { D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 *pH264Support; D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC *pHEVCSupport; }; } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; BOOL IsSupported; D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT PictureSupport; } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT; typedef enum D3D12_VIDEO_ENCODER_SUPPORT_FLAGS { D3D12_VIDEO_ENCODER_SUPPORT_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_GENERAL_SUPPORT_OK = 0x1, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_RECONFIGURATION_AVAILABLE = 0x2, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RESOLUTION_RECONFIGURATION_AVAILABLE = 0x4, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_VBV_SIZE_CONFIG_AVAILABLE = 0x8, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_FRAME_ANALYSIS_AVAILABLE = 0x10, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RECONSTRUCTED_FRAMES_REQUIRE_TEXTURE_ARRAYS = 0x20, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_DELTA_QP_AVAILABLE = 0x40, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGION_LAYOUT_RECONFIGURATION_AVAILABLE = 0x80, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_ADJUSTABLE_QP_RANGE_AVAILABLE = 0x100, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_INITIAL_QP_AVAILABLE = 0x200, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_MAX_FRAME_SIZE_AVAILABLE = 0x400, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SEQUENCE_GOP_RECONFIGURATION_AVAILABLE = 0x800, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_MOTION_ESTIMATION_PRECISION_MODE_LIMIT_AVAILABLE = 0x1000, } D3D12_VIDEO_ENCODER_SUPPORT_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS);") typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_ADAPTIVE_8x8_TRANSFORM = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ENABLE_CABAC_ENCODING = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x8, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS);") typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_DISABLED = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_TEMPORAL = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_SPATIAL = 2, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS ConfigurationFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES DirectModeConfig; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES DisableDeblockingFilterConfig; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_DISABLE_LOOP_FILTER_ACROSS_SLICES = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_SAO_FILTER = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_LONG_TERM_REFERENCES = 0x8, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION = 0x10, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_TRANSFORM_SKIPPING = 0x20, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x40, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS);") typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS ConfigurationFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize; UCHAR max_transform_hierarchy_depth_inter; UCHAR max_transform_hierarchy_depth_intra; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION { UINT DataSize; union { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 *pH264Config; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC *pHEVCConfig; }; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION; typedef struct D3D12_VIDEO_ENCODER_INTRA_REFRESH { D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE Mode; UINT IntraRefreshDuration; } D3D12_VIDEO_ENCODER_INTRA_REFRESH; typedef enum D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE { D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0, D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1, D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2, D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3, } D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS { UINT MaxSubregionsNumber; UINT MaxIntraRefreshFrameDuration; UINT SubregionBlockPixelsSize; UINT QPMapRegionPixelsSize; } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS; typedef enum D3D12_VIDEO_ENCODER_VALIDATION_FLAGS { D3D12_VIDEO_ENCODER_VALIDATION_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_NOT_SUPPORTED = 0x1, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INPUT_FORMAT_NOT_SUPPORTED = 0x8, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_CONFIGURATION_NOT_SUPPORTED = 0x10, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_MODE_NOT_SUPPORTED = 0x20, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_CONFIGURATION_NOT_SUPPORTED = 0x40, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INTRA_REFRESH_MODE_NOT_SUPPORTED = 0x80, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_MODE_NOT_SUPPORTED = 0x100, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RESOLUTION_NOT_SUPPORTED_IN_LIST = 0x200, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_GOP_STRUCTURE_NOT_SUPPORTED = 0x800, } D3D12_VIDEO_ENCODER_VALIDATION_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS);") typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 { UINT GOPLength; UINT PPicturePeriod; UCHAR pic_order_cnt_type; UCHAR log2_max_frame_num_minus4; UCHAR log2_max_pic_order_cnt_lsb_minus4; } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264; typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC { UINT GOPLength; UINT PPicturePeriod; UCHAR log2_max_pic_order_cnt_lsb_minus4; } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC; typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE { UINT DataSize; union { D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 *pH264GroupOfPictures; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC *pHEVCGroupOfPictures; }; } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; DXGI_FORMAT InputFormat; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence; D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl; D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefresh; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding; UINT ResolutionsListCount; const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList; UINT MaxReferenceFramesInDPB; D3D12_VIDEO_ENCODER_VALIDATION_FLAGS ValidationFlags; D3D12_VIDEO_ENCODER_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile; D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel; D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS *pResolutionDependentSupport; } D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; DXGI_FORMAT InputFormat; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution; BOOL IsSupported; UINT CompressedBitstreamBufferAccessAlignment; UINT EncoderMetadataBufferAccessAlignment; UINT MaxEncoderOutputMetadataBufferSize; } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS; typedef enum D3D12_VIDEO_ENCODER_FLAGS { D3D12_VIDEO_ENCODER_FLAG_NONE = 0x0, } D3D12_VIDEO_ENCODER_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS);") typedef struct D3D12_VIDEO_ENCODER_DESC { UINT NodeMask; D3D12_VIDEO_ENCODER_FLAGS Flags; D3D12_VIDEO_ENCODER_CODEC EncodeCodec; D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile; DXGI_FORMAT InputFormat; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE MaxMotionEstimationPrecision; } D3D12_VIDEO_ENCODER_DESC; [ uuid(2e0d212d-8df9-44a6-a770-bb289b182737), object, local, pointer_default(unique) ] interface ID3D12VideoEncoder : ID3D12Pageable { UINT GetNodeMask(); D3D12_VIDEO_ENCODER_FLAGS GetEncoderFlags(); D3D12_VIDEO_ENCODER_CODEC GetCodec(); HRESULT GetCodecProfile( [in, out] D3D12_VIDEO_ENCODER_PROFILE_DESC dst_profile ); HRESULT GetCodecConfiguration( [in, out] D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dst_codec_config ); DXGI_FORMAT GetInputFormat(); D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE GetMaxMotionEstimationPrecision(); } [ uuid(22b35d96-876a-44c0-b25e-fb8c9c7f1c4a), object, local, pointer_default(unique) ] interface ID3D12VideoEncoderHeap : ID3D12Pageable { UINT GetNodeMask(); D3D12_VIDEO_ENCODER_HEAP_FLAGS GetEncoderHeapFlags(); D3D12_VIDEO_ENCODER_CODEC GetCodec(); HRESULT GetCodecProfile( [in, out] D3D12_VIDEO_ENCODER_PROFILE_DESC dst_profile ); HRESULT GetCodecLevel( [in, out] D3D12_VIDEO_ENCODER_LEVEL_SETTING dst_level ); UINT GetResolutionListCount(); HRESULT GetResolutionList( [in] const UINT resolutions_list_count, [out] D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *resolution_list ); } [ uuid(4243adb4-3a32-4666-973c-0ccc5625dc44), object, local, pointer_default(unique) ] interface ID3D12VideoDevice3 : ID3D12VideoDevice2 { HRESULT CreateVideoEncoder( [in] const D3D12_VIDEO_ENCODER_DESC *desc, [in] REFIID riid, [out] void **video_encoder ); HRESULT CreateVideoEncoderHeap( [in] const D3D12_VIDEO_ENCODER_HEAP_DESC *desc, [in] REFIID riid, [out] void **video_encoder_heap ); } typedef enum D3D12_VIDEO_ENCODER_FRAME_TYPE_H264 { D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_I_FRAME = 0, D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_P_FRAME = 1, D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_B_FRAME = 2, D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_IDR_FRAME = 3, } D3D12_VIDEO_ENCODER_FRAME_TYPE_H264; typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264 { UINT ReconstructedPictureResourceIndex; BOOL IsLongTermReference; UINT LongTermPictureIdx; UINT PictureOrderCountNumber; UINT FrameDecodingOrderNumber; UINT TemporalLayerIndex; } D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264; typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1, } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS);") typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION { UCHAR memory_management_control_operation; UINT difference_of_pic_nums_minus1; UINT long_term_pic_num; UINT long_term_frame_idx; UINT max_long_term_frame_idx_plus1; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION { UCHAR modification_of_pic_nums_idc; UINT abs_diff_pic_num_minus1; UINT long_term_pic_num; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264 { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS Flags; D3D12_VIDEO_ENCODER_FRAME_TYPE_H264 FrameType; UINT pic_parameter_set_id; UINT idr_pic_id; UINT PictureOrderCountNumber; UINT FrameDecodingOrderNumber; UINT TemporalLayerIndex; UINT List0ReferenceFramesCount; UINT *pList0ReferenceFrames; UINT List1ReferenceFramesCount; UINT *pList1ReferenceFrames; UINT ReferenceFramesReconPictureDescriptorsCount; D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264 *pReferenceFramesReconPictureDescriptors; UCHAR adaptive_ref_pic_marking_mode_flag; UINT RefPicMarkingOperationsCommandsCount; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION *pRefPicMarkingOperationsCommands; UINT List0RefPicModificationsCount; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION *pList0RefPicModifications; UINT List1RefPicModificationsCount; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION *pList1RefPicModifications; UINT QPMapValuesCount; INT8 *pRateControlQPMap; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264; typedef enum D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC { D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_I_FRAME = 0, D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_P_FRAME = 1, D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_B_FRAME = 2, D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_IDR_FRAME = 3, } D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC; typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC { UINT ReconstructedPictureResourceIndex; BOOL IsRefUsedByCurrentPic; BOOL IsLongTermReference; UINT PictureOrderCountNumber; UINT TemporalLayerIndex; } D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC; typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1, } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS);") typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS Flags; D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC FrameType; UINT slice_pic_parameter_set_id; UINT PictureOrderCountNumber; UINT TemporalLayerIndex; UINT List0ReferenceFramesCount; UINT *pList0ReferenceFrames; UINT List1ReferenceFramesCount; UINT *pList1ReferenceFrames; UINT ReferenceFramesReconPictureDescriptorsCount; D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC *pReferenceFramesReconPictureDescriptors; UINT List0RefPicModificationsCount; UINT *pList0RefPicModifications; UINT List1RefPicModificationsCount; UINT *pList1RefPicModifications; UINT QPMapValuesCount; INT8 *pRateControlQPMap; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA { UINT DataSize; union { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264 *pH264PicData; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC *pHEVCPicData; }; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA; typedef struct D3D12_VIDEO_ENCODE_REFERENCE_FRAMES { UINT NumTexture2Ds; ID3D12Resource **ppTexture2Ds; UINT *pSubresources; } D3D12_VIDEO_ENCODE_REFERENCE_FRAMES; typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_USED_AS_REFERENCE_PICTURE = 0x1, } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS);") typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC { UINT IntraRefreshFrameIndex; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA PictureControlCodecData; D3D12_VIDEO_ENCODE_REFERENCE_FRAMES ReferenceFrames; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC; typedef enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS { D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 0x1, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 0x2, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 0x4, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 0x8, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 0x10, } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS);") typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES { union { UINT MaxBytesPerSlice; UINT NumberOfCodingUnitsPerSlice; UINT NumberOfRowsPerSlice; UINT NumberOfSlicesPerFrame; }; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA { UINT DataSize; union { const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_H264; const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_HEVC; }; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA; typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC { D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_INTRA_REFRESH IntraRefreshConfig; D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SelectedLayoutMode; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA FrameSubregionsLayoutData; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence; } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC; typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC SequenceControlDesc; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC PictureControlDesc; ID3D12Resource *pInputFrame; UINT InputFrameSubresource; UINT CurrentFrameBitstreamMetadataSize; } D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM { ID3D12Resource *pBuffer; UINT64 FrameStartOffset; } D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM; typedef struct D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE { ID3D12Resource *pReconstructedPicture; UINT ReconstructedPictureSubresource; } D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE; typedef struct D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA { UINT64 bSize; UINT64 bStartOffset; UINT64 bHeaderSize; } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA; typedef enum D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS { D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_NO_ERROR = 0x0, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_CODEC_PICTURE_CONTROL_NOT_SUPPORTED = 0x1, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_SUBREGION_LAYOUT_CONFIGURATION_NOT_SUPPORTED = 0x2, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_REFERENCE_PICTURES = 0x4, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_RECONFIGURATION_REQUEST_NOT_SUPPORTED = 0x8, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_METADATA_BUFFER_SOURCE = 0x10, } D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS; cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS);") typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS { UINT64 AverageQP; UINT64 IntraCodingUnitsCount; UINT64 InterCodingUnitsCount; UINT64 SkipCodingUnitsCount; UINT64 AverageMotionEstimationXDirection; UINT64 AverageMotionEstimationYDirection; } D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS; typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA { UINT64 EncodeErrorFlags; D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS EncodeStats; UINT64 EncodedBitstreamWrittenBytesCount; UINT64 WrittenSubregionsCount; } D3D12_VIDEO_ENCODER_OUTPUT_METADATA; typedef struct D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER { ID3D12Resource *pBuffer; UINT64 Offset; } D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER; typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_CODEC EncoderCodec; D3D12_VIDEO_ENCODER_PROFILE_DESC EncoderProfile; DXGI_FORMAT EncoderInputFormat; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncodedPictureEffectiveResolution; D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER HWLayoutMetadata; } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER ResolvedLayoutMetadata; } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM Bitstream; D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE ReconstructedPicture; D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER EncoderOutputMetadata; } D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS; [ uuid(895491e2-e701-46a9-9a1f-8d3480ed867a), object, local, pointer_default(unique) ] interface ID3D12VideoEncodeCommandList2 : ID3D12VideoEncodeCommandList1 { void EncodeFrame( [in] ID3D12VideoEncoder *encoder, [in] ID3D12VideoEncoderHeap *heap, [in] const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *input_arguments, [in] const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *output_arguments ); void ResolveEncoderOutputMetadata( [in] const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS *input_arguments, [in] const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS *output_arguments ); }