/* * Emulator initialisation code * */ #include #include #include "wine/winbase16.h" #include "callback.h" #include "main.h" #include "miscemu.h" #include "module.h" #include "options.h" #include "process.h" #include "thread.h" #include "task.h" #include "stackframe.h" #include "wine/exception.h" #include "debugtools.h" static BOOL exec_program( LPCSTR cmdline ) { HINSTANCE handle = WinExec( cmdline, SW_SHOWNORMAL ); if (handle < 32) { MESSAGE( "%s: can't exec '%s': ", argv0, cmdline ); switch (handle) { case 2: MESSAGE("file not found\n" ); break; case 11: MESSAGE("invalid exe file\n" ); break; default: MESSAGE("error=%d\n", handle ); break; } } return (handle >= 32); } /*********************************************************************** * Main loop of initial task */ void MAIN_EmulatorRun( void ) { char startProg[256], defProg[256]; int i, tasks = 0; MSG msg; /* Load system DLLs into the initial process (and initialize them) */ if ( !LoadLibrary16("GDI.EXE" ) || !LoadLibraryA("GDI32.DLL" ) || !LoadLibrary16("USER.EXE") || !LoadLibraryA("USER32.DLL")) ExitProcess( 1 ); /* Get pointers to USER routines called by KERNEL */ THUNK_InitCallout(); /* Call FinalUserInit routine */ Callout.FinalUserInit16(); /* Call InitApp for initial task */ Callout.InitApp16( MapHModuleLS( 0 ) ); /* Add the Startup Program to the run list */ PROFILE_GetWineIniString( "programs", "Startup", "", startProg, sizeof(startProg) ); if (startProg[0]) tasks += exec_program( startProg ); /* Add the Default Program if no program on the command line */ if (!Options.argv[1]) { PROFILE_GetWineIniString( "programs", "Default", "", defProg, sizeof(defProg) ); if (defProg[0]) tasks += exec_program( defProg ); else if (!tasks && !startProg[0]) OPTIONS_Usage(); } else { /* Load and run executables given on command line */ for (i = 1; Options.argv[i]; i++) { tasks += exec_program( Options.argv[i] ); } } if (!tasks) ExitProcess( 0 ); /* Start message loop for desktop window */ while ( GetNumTasks16() > 1 && Callout.GetMessageA( &msg, 0, 0, 0 ) ) { Callout.TranslateMessage( &msg ); Callout.DispatchMessageA( &msg ); } ExitProcess( 0 ); } /********************************************************************** * main */ int main( int argc, char *argv[] ) { NE_MODULE *pModule; /* Initialize everything */ if (!MAIN_MainInit( argc, argv, FALSE )) return 1; /* Create initial task */ if ( !(pModule = NE_GetPtr( GetModuleHandle16( "KERNEL" ) )) ) return 1; if ( !TASK_Create( pModule, FALSE ) ) return 1; /* Switch to initial task */ PostEvent16( PROCESS_Current()->task ); TASK_Reschedule(); /* Switch stacks and jump to MAIN_EmulatorRun */ CALL32_Init( &IF1632_CallLargeStack, MAIN_EmulatorRun, NtCurrentTeb()->stack_top ); MESSAGE( "main: Should never happen: returned from CALL32_Init()\n" ); return 0; }