/* WINSOCK.H--definitions to be used with the WINSOCK.DLL * * This header file corresponds to version 1.1 of the Windows Sockets * specification. */ #ifndef _WINSOCKAPI_ #define _WINSOCKAPI_ #include #include #include #include #include #include #include #ifdef HAVE_IPX_GNU # include # define HAVE_IPX #endif #ifdef HAVE_IPX_LINUX # include # include # define HAVE_IPX #endif #include "windef.h" #include "task.h" #include "pshpack1.h" /* Win16 socket-related types */ typedef UINT16 SOCKET16; typedef UINT SOCKET; typedef struct ws_hostent { SEGPTR h_name; /* official name of host */ SEGPTR h_aliases; /* alias list */ INT16 h_addrtype; /* host address type */ INT16 h_length; /* length of address */ SEGPTR h_addr_list; /* list of addresses from name server */ } _ws_hostent; typedef struct ws_protoent { SEGPTR p_name; /* official protocol name */ SEGPTR p_aliases; /* alias list */ INT16 p_proto; /* protocol # */ } _ws_protoent; typedef struct ws_servent { SEGPTR s_name; /* official service name */ SEGPTR s_aliases; /* alias list */ INT16 s_port; /* port # */ SEGPTR s_proto; /* protocol to use */ } _ws_servent; typedef struct ws_netent { SEGPTR n_name; /* official name of net */ SEGPTR n_aliases; /* alias list */ INT16 n_addrtype; /* net address type */ INT n_net; /* network # */ } _ws_netent; typedef struct sockaddr ws_sockaddr; typedef struct { UINT16 fd_count; /* how many are SET? */ SOCKET16 fd_array[FD_SETSIZE]; /* an array of SOCKETs */ } ws_fd_set16; typedef struct { UINT fd_count; /* how many are SET? */ SOCKET fd_array[FD_SETSIZE]; /* an array of SOCKETs */ } ws_fd_set32; /* ws_fd_set operations */ INT16 WINAPI __WSAFDIsSet16( SOCKET16, ws_fd_set16 * ); INT WINAPI __WSAFDIsSet( SOCKET, ws_fd_set32 * ); #define __WS_FD_CLR(fd, set, cast) do { \ UINT16 __i; \ for (__i = 0; __i < ((cast*)(set))->fd_count ; __i++) \ { \ if (((cast*)(set))->fd_array[__i] == fd) \ { \ while (__i < ((cast*)(set))->fd_count-1) \ { \ ((cast*)(set))->fd_array[__i] = \ ((cast*)(set))->fd_array[__i+1]; \ __i++; \ } \ ((cast*)(set))->fd_count--; \ break; \ } \ } \ } while(0) #define WS_FD_CLR16(fd, set) __WS_FD_CLR((fd),(set), ws_fd_set16) #define WS_FD_CLR(fd, set) __WS_FD_CLR((fd),(set), ws_fd_set32) #define __WS_FD_SET(fd, set, cast) do { \ if (((cast*)(set))->fd_count < FD_SETSIZE) \ ((cast*)(set))->fd_array[((cast*)(set))->fd_count++]=(fd);\ } while(0) #define WS_FD_SET16(fd, set) __WS_FD_SET((fd),(set), ws_fd_set16) #define WS_FD_SET(fd, set) __WS_FD_SET((fd),(set), ws_fd_set32) #define WS_FD_ZERO16(set) (((ws_fd_set16*)(set))->fd_count=0) #define WS_FD_ZERO(set) (((ws_fd_set32*)(set))->fd_count=0) #define WS_FD_ISSET16(fd, set) __WSAFDIsSet16((SOCKET16)(fd), (ws_fd_set16*)(set)) #define WS_FD_ISSET(fd, set) __WSAFDIsSet((SOCKET)(fd), (ws_fd_set32*)(set)) /* * Internet address (old style... should be updated) */ struct ws_in_addr { union { struct { BYTE s_b1,s_b2,s_b3,s_b4; } S_un_b; struct { UINT16 s_w1,s_w2; } S_un_w; UINT S_addr; } S_un; #define ws_addr S_un.S_addr /* can be used for most tcp & ip code */ #define ws_host S_un.S_un_b.s_b2 /* host on imp */ #define ws_net S_un.S_un_b.s_b1 /* network */ #define ws_imp S_un.S_un_w.s_w2 /* imp */ #define ws_impno S_un.S_un_b.s_b4 /* imp # */ #define ws_lh S_un.S_un_b.s_b3 /* logical host */ }; struct ws_sockaddr_in { INT16 sin_family; UINT16 sin_port; struct ws_in_addr sin_addr; BYTE sin_zero[8]; }; #define WSADESCRIPTION_LEN 256 #define WSASYS_STATUS_LEN 128 typedef struct WSAData { WORD wVersion; WORD wHighVersion; char szDescription[WSADESCRIPTION_LEN+1]; char szSystemStatus[WSASYS_STATUS_LEN+1]; UINT16 iMaxSockets; UINT16 iMaxUdpDg; SEGPTR lpVendorInfo; } WSADATA, *LPWSADATA; #include "poppack.h" /* ----------------------------------- no Win16 structure defs beyond this line! */ /* * This is used instead of -1, since the * SOCKET type is unsigned. */ #define INVALID_SOCKET16 (~0) #define INVALID_SOCKET (~0) #define SOCKET_ERROR (-1) /* * Types */ #define WS_SOCK_STREAM 1 /* stream socket */ #define WS_SOCK_DGRAM 2 /* datagram socket */ #define WS_SOCK_RAW 3 /* raw-protocol interface */ #define WS_SOCK_RDM 4 /* reliably-delivered message */ #define WS_SOCK_SEQPACKET 5 /* sequenced packet stream */ #define WS_SOL_SOCKET 0xffff #define WS_IPPROTO_TCP 6 /* * Option flags per-socket. */ #define WS_SO_DEBUG 0x0001 /* turn on debugging info recording */ #define WS_SO_ACCEPTCONN 0x0002 /* socket has had listen() */ #define WS_SO_REUSEADDR 0x0004 /* allow local address reuse */ #define WS_SO_KEEPALIVE 0x0008 /* keep connections alive */ #define WS_SO_DONTROUTE 0x0010 /* just use interface addresses */ #define WS_SO_BROADCAST 0x0020 /* permit sending of broadcast msgs */ #define WS_SO_USELOOPBACK 0x0040 /* bypass hardware when possible */ #define WS_SO_LINGER 0x0080 /* linger on close if data present */ #define WS_SO_OOBINLINE 0x0100 /* leave received OOB data in line */ #define WS_SO_DONTLINGER (UINT)(~WS_SO_LINGER) /* * Additional options. */ #define WS_SO_SNDBUF 0x1001 /* send buffer size */ #define WS_SO_RCVBUF 0x1002 /* receive buffer size */ #define WS_SO_SNDLOWAT 0x1003 /* send low-water mark */ #define WS_SO_RCVLOWAT 0x1004 /* receive low-water mark */ #define WS_SO_SNDTIMEO 0x1005 /* send timeout */ #define WS_SO_RCVTIMEO 0x1006 /* receive timeout */ #define WS_SO_ERROR 0x1007 /* get error status and clear */ #define WS_SO_TYPE 0x1008 /* get socket type */ #define WS_IOCPARM_MASK 0x7f /* parameters must be < 128 bytes */ #define WS_IOC_VOID 0x20000000 /* no parameters */ #define WS_IOC_OUT 0x40000000 /* copy out parameters */ #define WS_IOC_IN 0x80000000 /* copy in parameters */ #define WS_IOC_INOUT (WS_IOC_IN|WS_IOC_OUT) #define WS_IOR(x,y,t) (WS_IOC_OUT|(((UINT)sizeof(t)&WS_IOCPARM_MASK)<<16)|((x)<<8)|(y)) #define WS_IOW(x,y,t) (WS_IOC_IN|(((UINT)sizeof(t)&WS_IOCPARM_MASK)<<16)|((x)<<8)|(y)) /* IPPROTO_TCP options */ #define WS_TCP_NODELAY 1 /* do not apply nagle algorithm */ /* * Socket I/O flags (supported by spec 1.1) */ #define WS_FIONREAD WS_IOR('f', 127, u_long) #define WS_FIONBIO WS_IOW('f', 126, u_long) #define WS_SIOCATMARK WS_IOR('s', 7, u_long) /* * Maximum queue length specifiable by listen. */ #ifdef SOMAXCONN #undef SOMAXCONN #endif #define SOMAXCONN 5 #ifndef MSG_DONTROUTE #define MSG_DONTROUTE 0x4 /* send without using routing tables */ #endif #define MSG_MAXIOVLEN 16 /* * Define constant based on rfc883, used by gethostbyxxxx() calls. */ #define MAXGETHOSTSTRUCT 1024 /* * Define flags to be used with the WSAAsyncSelect() call. */ #define FD_READ WS_FD_READ #define FD_WRITE WS_FD_WRITE #define FD_OOB WS_FD_OOB #define FD_ACCEPT WS_FD_ACCEPT #define FD_CONNECT WS_FD_CONNECT #define FD_CLOSE WS_FD_CLOSE #define WS_FD_READ 0x0001 #define WS_FD_WRITE 0x0002 #define WS_FD_OOB 0x0004 #define WS_FD_ACCEPT 0x0008 #define WS_FD_CONNECT 0x0010 #define WS_FD_CLOSE 0x0020 #define WS_FD_LISTENING 0x10000000 /* internal per-socket flags */ #define WS_FD_INACTIVE 0x20000000 #define WS_FD_CONNECTED 0x40000000 #define WS_FD_RAW 0x80000000 #define WS_FD_INTERNAL 0xFFFF0000 /* * All Windows Sockets error constants are biased by WSABASEERR from * the "normal" */ #define WSABASEERR 10000 /* * Windows Sockets definitions of regular Microsoft C error constants */ #define WSAEINTR (WSABASEERR+4) #define WSAEBADF (WSABASEERR+9) #define WSAEACCES (WSABASEERR+13) #define WSAEFAULT (WSABASEERR+14) #define WSAEINVAL (WSABASEERR+22) #define WSAEMFILE (WSABASEERR+24) /* * Windows Sockets definitions of regular Berkeley error constants */ #define WSAEWOULDBLOCK (WSABASEERR+35) #define WSAEINPROGRESS (WSABASEERR+36) #define WSAEALREADY (WSABASEERR+37) #define WSAENOTSOCK (WSABASEERR+38) #define WSAEDESTADDRREQ (WSABASEERR+39) #define WSAEMSGSIZE (WSABASEERR+40) #define WSAEPROTOTYPE (WSABASEERR+41) #define WSAENOPROTOOPT (WSABASEERR+42) #define WSAEPROTONOSUPPORT (WSABASEERR+43) #define WSAESOCKTNOSUPPORT (WSABASEERR+44) #define WSAEOPNOTSUPP (WSABASEERR+45) #define WSAEPFNOSUPPORT (WSABASEERR+46) #define WSAEAFNOSUPPORT (WSABASEERR+47) #define WSAEADDRINUSE (WSABASEERR+48) #define WSAEADDRNOTAVAIL (WSABASEERR+49) #define WSAENETDOWN (WSABASEERR+50) #define WSAENETUNREACH (WSABASEERR+51) #define WSAENETRESET (WSABASEERR+52) #define WSAECONNABORTED (WSABASEERR+53) #define WSAECONNRESET (WSABASEERR+54) #define WSAENOBUFS (WSABASEERR+55) #define WSAEISCONN (WSABASEERR+56) #define WSAENOTCONN (WSABASEERR+57) #define WSAESHUTDOWN (WSABASEERR+58) #define WSAETOOMANYREFS (WSABASEERR+59) #define WSAETIMEDOUT (WSABASEERR+60) #define WSAECONNREFUSED (WSABASEERR+61) #define WSAELOOP (WSABASEERR+62) #define WSAENAMETOOLONG (WSABASEERR+63) #define WSAEHOSTDOWN (WSABASEERR+64) #define WSAEHOSTUNREACH (WSABASEERR+65) #define WSAENOTEMPTY (WSABASEERR+66) #define WSAEPROCLIM (WSABASEERR+67) #define WSAEUSERS (WSABASEERR+68) #define WSAEDQUOT (WSABASEERR+69) #define WSAESTALE (WSABASEERR+70) #define WSAEREMOTE (WSABASEERR+71) /* * Extended Windows Sockets error constant definitions */ #define WSASYSNOTREADY (WSABASEERR+91) #define WSAVERNOTSUPPORTED (WSABASEERR+92) #define WSANOTINITIALISED (WSABASEERR+93) /* * Error return codes from gethostbyname() and gethostbyaddr() * (when using the resolver). Note that these errors are * retrieved via WSAGetLastError() and must therefore follow * the rules for avoiding clashes with error numbers from * specific implementations or language run-time systems. * For this reason the codes are based at WSABASEERR+1001. * Note also that [WSA]NO_ADDRESS is defined only for * compatibility purposes. */ /* #define h_errno WSAGetLastError() */ /* Authoritative Answer: Host not found */ #define WSAHOST_NOT_FOUND (WSABASEERR+1001) /* Non-Authoritative: Host not found, or SERVERFAIL */ #define WSATRY_AGAIN (WSABASEERR+1002) /* Non recoverable errors, FORMERR, REFUSED, NOTIMP */ #define WSANO_RECOVERY (WSABASEERR+1003) /* Valid name, no data record of requested type */ #define WSANO_DATA (WSABASEERR+1004) /* no address, look for MX record */ #define WSANO_ADDRESS WSANO_DATA /* Socket function prototypes */ #ifdef __cplusplus extern "C" { #endif /* Microsoft Windows Extension function prototypes */ INT16 WINAPI WSAStartup16(UINT16 wVersionRequired, LPWSADATA lpWSAData); INT WINAPI WSAStartup(UINT wVersionRequired, LPWSADATA lpWSAData); void WINAPI WSASetLastError16(INT16 iError); void WINAPI WSASetLastError(INT iError); INT WINAPI WSACleanup(void); INT WINAPI WSAGetLastError(void); BOOL WINAPI WSAIsBlocking(void); INT WINAPI WSACancelBlockingCall(void); INT16 WINAPI WSAUnhookBlockingHook16(void); INT WINAPI WSAUnhookBlockingHook(void); FARPROC16 WINAPI WSASetBlockingHook16(FARPROC16 lpBlockFunc); FARPROC WINAPI WSASetBlockingHook(FARPROC lpBlockFunc); HANDLE16 WINAPI WSAAsyncGetServByName16(HWND16 hWnd, UINT16 wMsg, LPCSTR name, LPCSTR proto, SEGPTR buf, INT16 buflen); HANDLE WINAPI WSAAsyncGetServByName(HWND hWnd, UINT uMsg, LPCSTR name, LPCSTR proto, LPSTR sbuf, INT buflen); HANDLE16 WINAPI WSAAsyncGetServByPort16(HWND16 hWnd, UINT16 wMsg, INT16 port, LPCSTR proto, SEGPTR buf, INT16 buflen); HANDLE WINAPI WSAAsyncGetServByPort(HWND hWnd, UINT uMsg, INT port, LPCSTR proto, LPSTR sbuf, INT buflen); HANDLE16 WINAPI WSAAsyncGetProtoByName16(HWND16 hWnd, UINT16 wMsg, LPCSTR name, SEGPTR buf, INT16 buflen); HANDLE WINAPI WSAAsyncGetProtoByName(HWND hWnd, UINT uMsg, LPCSTR name, LPSTR sbuf, INT buflen); HANDLE16 WINAPI WSAAsyncGetProtoByNumber16(HWND16 hWnd, UINT16 wMsg, INT16 number, SEGPTR buf, INT16 buflen); HANDLE WINAPI WSAAsyncGetProtoByNumber(HWND hWnd, UINT uMsg, INT number, LPSTR sbuf, INT buflen); HANDLE16 WINAPI WSAAsyncGetHostByName16(HWND16 hWnd, UINT16 wMsg, LPCSTR name, SEGPTR buf, INT16 buflen); HANDLE WINAPI WSAAsyncGetHostByName(HWND hWnd, UINT uMsg, LPCSTR name, LPSTR sbuf, INT buflen); HANDLE16 WINAPI WSAAsyncGetHostByAddr16(HWND16 hWnd, UINT16 wMsg, LPCSTR addr, INT16 len, INT16 type, SEGPTR buf, INT16 buflen); HANDLE WINAPI WSAAsyncGetHostByAddr(HWND hWnd, UINT uMsg, LPCSTR addr, INT len, INT type, LPSTR sbuf, INT buflen); INT16 WINAPI WSACancelAsyncRequest16(HANDLE16 hAsyncTaskHandle); INT WINAPI WSACancelAsyncRequest(HANDLE hAsyncTaskHandle); INT16 WINAPI WSAAsyncSelect16(SOCKET16 s, HWND16 hWnd, UINT16 wMsg, UINT lEvent); INT WINAPI WSAAsyncSelect(SOCKET s, HWND hWnd, UINT uMsg, UINT lEvent); /* * Address families */ #define WS_AF_UNSPEC 0 /* unspecified */ #define WS_AF_UNIX 1 /* local to host (pipes, portals) */ #define WS_AF_INET 2 /* internetwork: UDP, TCP, etc. */ #define WS_AF_IMPLINK 3 /* arpanet imp addresses */ #define WS_AF_PUP 4 /* pup protocols: e.g. BSP */ #define WS_AF_CHAOS 5 /* mit CHAOS protocols */ #define WS_AF_NS 6 /* XEROX NS protocols */ #define WS_AF_IPX WS_AF_NS /* IPX protocols: IPX, SPX, etc. */ #define WS_AF_ISO 7 /* ISO protocols */ #define WS_AF_OSI AF_ISO /* OSI is ISO */ #define WS_AF_ECMA 8 /* european computer manufacturers */ #define WS_AF_DATAKIT 9 /* datakit protocols */ #define WS_AF_CCITT 10 /* CCITT protocols, X.25 etc */ #define WS_AF_SNA 11 /* IBM SNA */ #define WS_AF_DECnet 12 /* DECnet */ #define WS_AF_DLI 13 /* Direct data link interface */ #define WS_AF_LAT 14 /* LAT */ #define WS_AF_HYLINK 15 /* NSC Hyperchannel */ #define WS_AF_APPLETALK 16 /* AppleTalk */ #define WS_AF_NETBIOS 17 /* NetBios-style addresses */ #define WS_AF_VOICEVIEW 18 /* VoiceView */ #define WS_AF_FIREFOX 19 /* Protocols from Firefox */ #define WS_AF_UNKNOWN1 20 /* Somebody is using this! */ #define WS_AF_BAN 21 /* Banyan */ #define WS_AF_ATM 22 /* Native ATM Services */ #define WS_AF_INET6 23 /* Internetwork Version 6 */ #define WS_AF_CLUSTER 24 /* Microsoft Wolfpack */ #define WS_AF_12844 25 /* IEEE 1284.4 WG AF */ #define WS_AF_IRDA 26 /* IrDA */ #define WS_AF_MAX 27 #include "pshpack1.h" struct ws_sockaddr_ipx { INT16 sipx_family; UINT sipx_network; CHAR sipx_node[6]; UINT16 sipx_port; }; #include "poppack.h" #ifdef __cplusplus } #endif /* Microsoft Windows Extended data types */ typedef struct sockaddr SOCKADDR, *PSOCKADDR, *LPSOCKADDR; typedef struct sockaddr_in SOCKADDR_IN, *PSOCKADDR_IN, *LPSOCKADDR_IN; typedef struct linger LINGER, *PLINGER, *LPLINGER; typedef struct in_addr IN_ADDR, *PIN_ADDR, *LPIN_ADDR; typedef struct fd_set FD_SET, *PFD_SET, *LPFD_SET; typedef struct hostent HOSTENT, *PHOSTENT, *LPHOSTENT; typedef struct servent SERVENT, *PSERVENT, *LPSERVENT; typedef struct protoent PROTOENT, *PPROTOENT, *LPPROTOENT; typedef struct timeval TIMEVAL, *PTIMEVAL, *LPTIMEVAL; /* * Windows message parameter composition and decomposition * macros. * * WSAMAKEASYNCREPLY is intended for use by the Windows Sockets implementation * when constructing the response to a WSAAsyncGetXByY() routine. */ #define WSAMAKEASYNCREPLY(buflen,error) MAKELONG(buflen,error) /* * WSAMAKESELECTREPLY is intended for use by the Windows Sockets implementation * when constructing the response to WSAAsyncSelect(). */ #define WSAMAKESELECTREPLY(event,error) MAKELONG(event,error) /* * WSAGETASYNCBUFLEN is intended for use by the Windows Sockets application * to extract the buffer length from the lParam in the response * to a WSAGetXByY(). */ #define WSAGETASYNCBUFLEN(lParam) LOWORD(lParam) /* * WSAGETASYNCERROR is intended for use by the Windows Sockets application * to extract the error code from the lParam in the response * to a WSAGetXByY(). */ #define WSAGETASYNCERROR(lParam) HIWORD(lParam) /* * WSAGETSELECTEVENT is intended for use by the Windows Sockets application * to extract the event code from the lParam in the response * to a WSAAsyncSelect(). */ #define WSAGETSELECTEVENT(lParam) LOWORD(lParam) /* * WSAGETSELECTERROR is intended for use by the Windows Sockets application * to extract the error code from the lParam in the response * to a WSAAsyncSelect(). */ #define WSAGETSELECTERROR(lParam) HIWORD(lParam) /* ----------------------------------- internal structures */ /* ws_... struct conversion flags */ #define WS_DUP_LINEAR 0x0001 #define WS_DUP_NATIVE 0x0000 /* not used anymore */ #define WS_DUP_OFFSET 0x0002 /* internal pointers are offsets */ #define WS_DUP_SEGPTR 0x0004 /* internal pointers are SEGPTRs */ /* by default, internal pointers are linear */ typedef struct __sop /* WSAAsyncSelect() control struct */ { struct __sop *next, *prev; struct __ws* pws; HWND hWnd; UINT uMsg; } ws_select_op; typedef struct __ws /* socket */ { int fd; unsigned flags; ws_select_op* psop; } ws_socket; #define WS_MAX_SOCKETS_PER_PROCESS 16 #define WS_MAX_UDP_DATAGRAM 1024 #define WSI_BLOCKINGCALL 0x00000001 /* per-thread info flags */ #define WSI_BLOCKINGHOOK 0x00000002 /* 32-bit callback */ typedef struct _WSINFO { struct _WSINFO* prev,*next; unsigned flags; INT err; /* WSAGetLastError() return value */ INT16 num_startup; /* reference counter */ INT16 num_async_rq; INT16 last_free; /* entry in the socket table */ UINT16 buflen; char* buffer; /* allocated from SEGPTR heap */ struct ws_hostent *he; int helen; struct ws_servent *se; int selen; struct ws_protoent *pe; int pelen; char* dbuffer; /* buffer for dummies (32 bytes) */ ws_socket sock[WS_MAX_SOCKETS_PER_PROCESS]; DWORD blocking_hook; HTASK16 tid; /* owning task id - process might be better */ } WSINFO, *LPWSINFO; /* function prototypes */ int WS_dup_he(LPWSINFO pwsi, struct hostent* p_he, int flag); int WS_dup_pe(LPWSINFO pwsi, struct protoent* p_pe, int flag); int WS_dup_se(LPWSINFO pwsi, struct servent* p_se, int flag); BOOL WINSOCK_HandleIO(int* fd_max, int num_pending, fd_set pending_set[3], fd_set master_set[3] ); void WINSOCK_Shutdown(void); UINT16 wsaErrno(void); UINT16 wsaHerrno(void); extern INT WINSOCK_DeleteTaskWSI( TDB* pTask, struct _WSINFO* ); #endif /* _WINSOCKAPI_ */