/* WinRT Windows.Globalization implementation * * Copyright 2021 RĂ©mi Bernon for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "private.h" WINE_DEFAULT_DEBUG_CHANNEL(twinapi); struct factory { IActivationFactory IActivationFactory_iface; IAdvertisingManagerStatics IAdvertisingManagerStatics_iface; LONG ref; }; static inline struct factory *impl_from_IActivationFactory( IActivationFactory *iface ) { return CONTAINING_RECORD( iface, struct factory, IActivationFactory_iface ); } static HRESULT WINAPI activation_factory_QueryInterface( IActivationFactory *iface, REFIID iid, void **out ) { struct factory *impl = impl_from_IActivationFactory( iface ); TRACE( "iface %p, iid %s, out %p stub!\n", iface, debugstr_guid( iid ), out ); if (IsEqualGUID( iid, &IID_IUnknown ) || IsEqualGUID( iid, &IID_IInspectable ) || IsEqualGUID( iid, &IID_IAgileObject ) || IsEqualGUID( iid, &IID_IActivationFactory )) { IActivationFactory_AddRef( (*out = &impl->IActivationFactory_iface) ); return S_OK; } if (IsEqualGUID( iid, &IID_IAdvertisingManagerStatics )) { IAdvertisingManagerStatics_AddRef( (*out = &impl->IAdvertisingManagerStatics_iface) ); return S_OK; } FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); *out = NULL; return E_NOINTERFACE; } static ULONG WINAPI activation_factory_AddRef( IActivationFactory *iface ) { struct factory *impl = impl_from_IActivationFactory( iface ); ULONG ref = InterlockedIncrement( &impl->ref ); TRACE( "iface %p, ref %lu.\n", iface, ref ); return ref; } static ULONG WINAPI activation_factory_Release( IActivationFactory *iface ) { struct factory *impl = impl_from_IActivationFactory( iface ); ULONG ref = InterlockedDecrement( &impl->ref ); TRACE( "iface %p, ref %lu.\n", iface, ref ); return ref; } static HRESULT WINAPI activation_factory_GetIids( IActivationFactory *iface, ULONG *iid_count, IID **iids ) { FIXME( "iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids ); return E_NOTIMPL; } static HRESULT WINAPI activation_factory_GetRuntimeClassName( IActivationFactory *iface, HSTRING *class_name ) { FIXME( "iface %p, class_name %p stub!\n", iface, class_name ); return E_NOTIMPL; } static HRESULT WINAPI activation_factory_GetTrustLevel( IActivationFactory *iface, TrustLevel *trust_level ) { FIXME( "iface %p, trust_level %p stub!\n", iface, trust_level ); return E_NOTIMPL; } static HRESULT WINAPI activation_factory_ActivateInstance( IActivationFactory *iface, IInspectable **instance ) { FIXME( "iface %p, instance %p stub!\n", iface, instance ); return E_NOTIMPL; } static const struct IActivationFactoryVtbl activation_factory_vtbl = { activation_factory_QueryInterface, activation_factory_AddRef, activation_factory_Release, /* IInspectable methods */ activation_factory_GetIids, activation_factory_GetRuntimeClassName, activation_factory_GetTrustLevel, /* IActivationFactory methods */ activation_factory_ActivateInstance, }; DEFINE_IINSPECTABLE( statics, IAdvertisingManagerStatics, struct factory, IActivationFactory_iface ) static HRESULT WINAPI statics_get_AdvertisingId( IAdvertisingManagerStatics *iface, HSTRING *out ) { FIXME( "iface %p, out %p stub!\n", iface, out ); return WindowsCreateString( NULL, 0, out ); } static const struct IAdvertisingManagerStaticsVtbl statics_vtbl = { statics_QueryInterface, statics_AddRef, statics_Release, /* IInspectable methods */ statics_GetIids, statics_GetRuntimeClassName, statics_GetTrustLevel, /* IAdvertisingManagerStatics methods */ statics_get_AdvertisingId, }; static struct factory factory = { {&activation_factory_vtbl}, {&statics_vtbl}, 1, }; IActivationFactory *advertising_manager_factory = &factory.IActivationFactory_iface;