/* * Copyright 2015 Alistair Leslie-Hughes * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "d3dx10.h" DEFINE_GUID(IID_ID3DX10ThreadPump, 0xc93fecfa, 0x6967, 0x478a, 0xab, 0xbc, 0x40, 0x2d, 0x90, 0x62, 0x1f, 0xcb); #define INTERFACE ID3DX10DataLoader DECLARE_INTERFACE(ID3DX10DataLoader) { STDMETHOD(Load)(THIS) PURE; STDMETHOD(Decompress)(THIS_ void **data, SIZE_T *bytes) PURE; STDMETHOD(Destroy)(THIS) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** ID3DX10DataLoader methods ***/ #define ID3DX10DataLoader_Load(p) (p)->lpVtbl->Load(p) #define ID3DX10DataLoader_Decompress(p,a,b) (p)->lpVtbl->Decompress(p,a,b) #define ID3DX10DataLoader_Destroy(p) (p)->lpVtbl->Destroy(p) #else /*** ID3DX10DataLoader methods ***/ #define ID3DX10DataLoader_Load(p) (p)->Load() #define ID3DX10DataLoader_Decompress(p,a,b) (p)->Decompress(a,b) #define ID3DX10DataLoader_Destroy(p) (p)->Destroy() #endif #define INTERFACE ID3DX10DataProcessor DECLARE_INTERFACE(ID3DX10DataProcessor) { STDMETHOD(Process)(THIS_ void *data, SIZE_T bytes) PURE; STDMETHOD(CreateDeviceObject)(THIS_ void **dataobject) PURE; STDMETHOD(Destroy)(THIS) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** ID3DX10DataProcessor methods ***/ #define ID3DX10DataProcessor_Process(p,a,b) (p)->lpVtbl->Process(p,a,b) #define ID3DX10DataProcessor_CreateDeviceObject(p,a) (p)->lpVtbl->CreateDeviceObject(p,a) #define ID3DX10DataProcessor_Destroy(p) (p)->lpVtbl->Destroy(p) #else /*** ID3DX10DataProcessor methods ***/ #define ID3DX10DataProcessor_Process(p,a,b) (p)->Process(a,b) #define ID3DX10DataProcessor_CreateDeviceObject(p,a) (p)->CreateDeviceObject(a) #define ID3DX10DataProcessor_Destroy(p) (p)->Destroy() #endif #define INTERFACE ID3DX10ThreadPump DECLARE_INTERFACE_(ID3DX10ThreadPump, IUnknown) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; STDMETHOD_(ULONG, AddRef)(THIS) PURE; STDMETHOD_(ULONG, Release)(THIS) PURE; /*** ID3DX10ThreadPump methods ***/ STDMETHOD(AddWorkItem)(THIS_ ID3DX10DataLoader *loader, ID3DX10DataProcessor *processor, HRESULT *result, void **object) PURE; STDMETHOD_(UINT, GetWorkItemCount)(THIS) PURE; STDMETHOD(WaitForAllItems)(THIS) PURE; STDMETHOD(ProcessDeviceWorkItems)(THIS_ UINT count) PURE; STDMETHOD(PurgeAllItems)(THIS) PURE; STDMETHOD(GetQueueStatus)(THIS_ UINT *queue, UINT *processqueue, UINT *devicequeue) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define ID3DX10ThreadPump_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define ID3DX10ThreadPump_AddRef(p) (p)->lpVtbl->AddRef(p) #define ID3DX10ThreadPump_Release(p) (p)->lpVtbl->Release(p) /*** ID3DX10ThreadPump methods ***/ #define ID3DX10ThreadPump_AddWorkItem(p,a,b,c,d) (p)->lpVtbl->AddWorkItem(p,a,b,c,d) #define ID3DX10ThreadPump_GetWorkItemCount(p) (p)->lpVtbl->GetWorkItemCount(p) #define ID3DX10ThreadPump_WaitForAllItems(p) (p)->lpVtbl->WaitForAllItems(p) #define ID3DX10ThreadPump_ProcessDeviceWorkItems(p,a) (p)->lpVtbl->ProcessDeviceWorkItems(p,a) #define ID3DX10ThreadPump_PurgeAllItems(p) (p)->lpVtbl->PurgeAllItems(p) #define ID3DX10ThreadPump_GetQueueStatus(p,a,b,c) (p)->lpVtbl->GetQueueStatus(p,a,b,c) #else /*** IUnknown methods ***/ #define ID3DX10ThreadPump_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define ID3DX10ThreadPump_AddRef(p) (p)->AddRef() #define ID3DX10ThreadPump_Release(p) (p)->Release() /*** ID3DX10ThreadPump methods ***/ #define ID3DX10ThreadPump_AddWorkItem(p,a,b,c,d) (p)->AddWorkItem(a,b,c,d) #define ID3DX10ThreadPump_GetWorkItemCount(p) (p)->GetWorkItemCount() #define ID3DX10ThreadPump_WaitForAllItems(p) (p)->WaitForAllItems() #define ID3DX10ThreadPump_ProcessDeviceWorkItems(p,a) (p)->ProcessDeviceWorkItems(a) #define ID3DX10ThreadPump_PurgeAllItems(p) (p)->PurgeAllItems() #define ID3DX10ThreadPump_GetQueueStatus(p,a,b,c) (p)->GetQueueStatus(a,b,c) #endif HRESULT WINAPI D3DX10UnsetAllDeviceObjects(ID3D10Device *device); HRESULT WINAPI D3DX10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type, HMODULE swrast, unsigned int flags, ID3D10Device **device); HRESULT WINAPI D3DX10CreateDeviceAndSwapChain(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type, HMODULE swrast, unsigned int flags, DXGI_SWAP_CHAIN_DESC *desc, IDXGISwapChain **swapchain, ID3D10Device **device); typedef interface ID3D10Device1 ID3D10Device1; HRESULT WINAPI D3DX10GetFeatureLevel1(ID3D10Device *device, ID3D10Device1 **device1);