/* * Copyright 2009 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "config.h" #include "wine/port.h" #include "d3d10core_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d10core); static inline struct d3d10_query *impl_from_ID3D10Query(ID3D10Query *iface) { return CONTAINING_RECORD(iface, struct d3d10_query, ID3D10Query_iface); } /* IUnknown methods */ static HRESULT STDMETHODCALLTYPE d3d10_query_QueryInterface(ID3D10Query *iface, REFIID riid, void **object) { struct d3d10_query *query = impl_from_ID3D10Query(iface); TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); if ((IsEqualGUID(riid, &IID_ID3D10Predicate) && query->predicate) || IsEqualGUID(riid, &IID_ID3D10Query) || IsEqualGUID(riid, &IID_ID3D10Asynchronous) || IsEqualGUID(riid, &IID_ID3D10DeviceChild) || IsEqualGUID(riid, &IID_IUnknown)) { IUnknown_AddRef(iface); *object = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); *object = NULL; return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE d3d10_query_AddRef(ID3D10Query *iface) { struct d3d10_query *This = impl_from_ID3D10Query(iface); ULONG refcount = InterlockedIncrement(&This->refcount); TRACE("%p increasing refcount to %u.\n", This, refcount); return refcount; } static ULONG STDMETHODCALLTYPE d3d10_query_Release(ID3D10Query *iface) { struct d3d10_query *This = impl_from_ID3D10Query(iface); ULONG refcount = InterlockedDecrement(&This->refcount); TRACE("%p decreasing refcount to %u.\n", This, refcount); if (!refcount) { ID3D10Device1_Release(This->device); wined3d_private_store_cleanup(&This->private_store); HeapFree(GetProcessHeap(), 0, This); } return refcount; } /* ID3D10DeviceChild methods */ static void STDMETHODCALLTYPE d3d10_query_GetDevice(ID3D10Query *iface, ID3D10Device **device) { struct d3d10_query *query = impl_from_ID3D10Query(iface); TRACE("iface %p, device %p.\n", iface, device); *device = (ID3D10Device *)query->device; ID3D10Device_AddRef(*device); } static HRESULT STDMETHODCALLTYPE d3d10_query_GetPrivateData(ID3D10Query *iface, REFGUID guid, UINT *data_size, void *data) { FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", iface, debugstr_guid(guid), data_size, data); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d10_query_SetPrivateData(ID3D10Query *iface, REFGUID guid, UINT data_size, const void *data) { struct d3d10_query *query = impl_from_ID3D10Query(iface); TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); return d3d10_set_private_data(&query->private_store, guid, data_size, data); } static HRESULT STDMETHODCALLTYPE d3d10_query_SetPrivateDataInterface(ID3D10Query *iface, REFGUID guid, const IUnknown *data) { FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); return E_NOTIMPL; } /* ID3D10Asynchronous methods */ static void STDMETHODCALLTYPE d3d10_query_Begin(ID3D10Query *iface) { FIXME("iface %p stub!\n", iface); } static void STDMETHODCALLTYPE d3d10_query_End(ID3D10Query *iface) { FIXME("iface %p stub!\n", iface); } static HRESULT STDMETHODCALLTYPE d3d10_query_GetData(ID3D10Query *iface, void *data, UINT data_size, UINT flags) { FIXME("iface %p, data %p, data_size %u, flags %#x stub!\n", iface, data, data_size, flags); return E_NOTIMPL; } static UINT STDMETHODCALLTYPE d3d10_query_GetDataSize(ID3D10Query *iface) { FIXME("iface %p stub!\n", iface); return 0; } /* ID3D10Query methods */ static void STDMETHODCALLTYPE d3d10_query_GetDesc(ID3D10Query *iface, D3D10_QUERY_DESC *desc) { FIXME("iface %p, desc %p stub!\n", iface, desc); } static const struct ID3D10QueryVtbl d3d10_query_vtbl = { /* IUnknown methods */ d3d10_query_QueryInterface, d3d10_query_AddRef, d3d10_query_Release, /* ID3D10DeviceChild methods */ d3d10_query_GetDevice, d3d10_query_GetPrivateData, d3d10_query_SetPrivateData, d3d10_query_SetPrivateDataInterface, /* ID3D10Asynchronous methods */ d3d10_query_Begin, d3d10_query_End, d3d10_query_GetData, d3d10_query_GetDataSize, /* ID3D10Query methods */ d3d10_query_GetDesc, }; struct d3d10_query *unsafe_impl_from_ID3D10Query(ID3D10Query *iface) { if (!iface) return NULL; assert(iface->lpVtbl == &d3d10_query_vtbl); return CONTAINING_RECORD(iface, struct d3d10_query, ID3D10Query_iface); } HRESULT d3d10_query_init(struct d3d10_query *query, struct d3d10_device *device, const D3D10_QUERY_DESC *desc, BOOL predicate) { HRESULT hr; static const enum wined3d_query_type query_type_map[] = { /* D3D10_QUERY_EVENT */ WINED3D_QUERY_TYPE_EVENT, /* D3D10_QUERY_OCCLUSION */ WINED3D_QUERY_TYPE_OCCLUSION, /* D3D10_QUERY_TIMESTAMP */ WINED3D_QUERY_TYPE_TIMESTAMP, /* D3D10_QUERY_TIMESTAMP_DISJOINT */ WINED3D_QUERY_TYPE_TIMESTAMP_DISJOINT, /* D3D10_QUERY_PIPELINE_STATISTICS */ WINED3D_QUERY_TYPE_PIPELINE_STATISTICS, /* D3D10_QUERY_OCCLUSION_PREDICATE */ WINED3D_QUERY_TYPE_OCCLUSION, /* D3D10_QUERY_SO_STATISTICS */ WINED3D_QUERY_TYPE_SO_STATISTICS, /* D3D10_QUERY_SO_OVERFLOW_PREDICATE */ WINED3D_QUERY_TYPE_SO_OVERFLOW, }; if (desc->Query >= sizeof(query_type_map) / sizeof(*query_type_map)) { FIXME("Unhandled query type %#x.\n", desc->Query); return E_INVALIDARG; } if (desc->MiscFlags) FIXME("Ignoring MiscFlags %#x.\n", desc->MiscFlags); query->ID3D10Query_iface.lpVtbl = &d3d10_query_vtbl; query->refcount = 1; wined3d_private_store_init(&query->private_store); if (FAILED(hr = wined3d_query_create(device->wined3d_device, query_type_map[desc->Query], query, &query->wined3d_query))) { WARN("Failed to create wined3d query, hr %#x.\n", hr); wined3d_private_store_cleanup(&query->private_store); return hr; } query->predicate = predicate; query->device = &device->ID3D10Device1_iface; ID3D10Device1_AddRef(query->device); return S_OK; }