/* * Copyright (C) 2023 Mohamad Al-Jaf * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifdef __WIDL__ #pragma winrt ns_prefix #endif import "inspectable.idl"; import "asyncinfo.idl"; import "eventtoken.idl"; import "windowscontracts.idl"; import "windows.foundation.idl"; import "windows.foundation.numerics.idl"; /* import "windows.graphics.idl"; */ import "windows.graphics.directx.idl"; import "windows.graphics.effects.idl"; import "windows.system.idl"; import "windows.ui.idl"; import "windows.ui.core.idl"; namespace Windows.UI.Composition { typedef enum CompositionBackfaceVisibility CompositionBackfaceVisibility; typedef enum CompositionBatchTypes CompositionBatchTypes; typedef enum CompositionBitmapInterpolationMode CompositionBitmapInterpolationMode; typedef enum CompositionBorderMode CompositionBorderMode; typedef enum CompositionColorSpace CompositionColorSpace; typedef enum CompositionCompositeMode CompositionCompositeMode; typedef enum CompositionEffectFactoryLoadStatus CompositionEffectFactoryLoadStatus; typedef enum CompositionGetValueStatus CompositionGetValueStatus; typedef enum CompositionStretch CompositionStretch; interface IAnimationObject; interface IColorKeyFrameAnimation; interface ICompositionAnimation; interface ICompositionAnimation2; interface ICompositionAnimation3; interface ICompositionAnimation4; interface ICompositionAnimationBase; interface ICompositionAnimationFactory; interface ICompositionBatchCompletedEventArgs; interface ICompositionBrush; interface ICompositionBrushFactory; interface ICompositionClip; interface ICompositionClip2; interface ICompositionClipFactory; interface ICompositionColorBrush; interface ICompositionCommitBatch; interface ICompositionDrawingSurface; interface ICompositionDrawingSurface2; interface ICompositionDrawingSurfaceFactory; interface ICompositionEasingFunction; interface ICompositionEasingFunctionFactory; interface ICompositionEasingFunctionStatics; interface ICompositionEffectBrush; interface ICompositionEffectFactory; interface ICompositionGraphicsDevice; interface ICompositionGraphicsDevice2; interface ICompositionGraphicsDevice3; interface ICompositionGraphicsDevice4; interface ICompositionObject; interface ICompositionObject2; interface ICompositionObject3; interface ICompositionObject4; interface ICompositionObjectFactory; interface ICompositionObjectStatics; interface ICompositionPropertySet; interface ICompositionPropertySet2; interface ICompositionScopedBatch; interface ICompositionSurface; interface ICompositionSurfaceBrush; interface ICompositionSurfaceBrush2; interface ICompositionSurfaceBrush3; interface ICompositionTarget; interface ICompositionTargetFactory; interface ICompositor; interface ICompositor2; interface ICompositor3; interface ICompositor4; interface ICompositor5; interface ICompositor6; interface ICompositor7; interface ICompositorStatics; interface ICompositorWithBlurredWallpaperBackdropBrush; interface ICompositorWithProjectedShadow; interface ICompositorWithRadialGradient; interface ICompositorWithVisualSurface; interface IContainerVisual; interface IContainerVisualFactory; interface ICubicBezierEasingFunction; interface IExpressionAnimation; interface IInsetClip; interface ILinearEasingFunction; interface IQuaternionKeyFrameAnimation; interface IRenderingDeviceReplacedEventArgs; interface IScalarKeyFrameAnimation; interface ISpriteVisual; interface ISpriteVisual2; interface IVector2KeyFrameAnimation; interface IVector3KeyFrameAnimation; interface IVector4KeyFrameAnimation; interface IVisual; interface IVisual2; interface IVisual3; interface IVisual4; interface IVisualCollection; interface IVisualFactory; runtimeclass ColorKeyFrameAnimation; runtimeclass CompositionAnimation; runtimeclass CompositionBatchCompletedEventArgs; runtimeclass CompositionBrush; runtimeclass CompositionClip; runtimeclass CompositionColorBrush; runtimeclass CompositionCommitBatch; runtimeclass CompositionDrawingSurface; runtimeclass CompositionEasingFunction; runtimeclass CompositionEffectBrush; runtimeclass CompositionEffectFactory; runtimeclass CompositionGraphicsDevice; runtimeclass CompositionObject; runtimeclass CompositionPropertySet; runtimeclass CompositionScopedBatch; runtimeclass CompositionSurfaceBrush; runtimeclass CompositionTarget; runtimeclass Compositor; runtimeclass ContainerVisual; runtimeclass CubicBezierEasingFunction; runtimeclass ExpressionAnimation; runtimeclass InsetClip; runtimeclass LinearEasingFunction; runtimeclass KeyFrameAnimation; runtimeclass QuaternionKeyFrameAnimation; runtimeclass RenderingDeviceReplacedEventArgs; runtimeclass ScalarKeyFrameAnimation; runtimeclass SpriteVisual; runtimeclass Vector2KeyFrameAnimation; runtimeclass Vector3KeyFrameAnimation; runtimeclass Vector4KeyFrameAnimation; runtimeclass Visual; runtimeclass VisualCollection; declare { interface Windows.Foundation.AsyncOperationCompletedHandler; interface Windows.Foundation.IAsyncOperation; interface Windows.Foundation.Collections.IIterable; interface Windows.Foundation.Collections.IIterable; interface Windows.Foundation.Collections.IIterator; interface Windows.Foundation.Collections.IIterator; interface Windows.Foundation.TypedEventHandler; interface Windows.Foundation.TypedEventHandler; } [ contract(Windows.Foundation.UniversalApiContract, 2.0) ] enum CompositionBackfaceVisibility { Inherit = 0, Visible = 1, Hidden = 2, }; [ contract(Windows.Foundation.UniversalApiContract, 2.0), flags ] enum CompositionBatchTypes { None = 0x0, Animation = 0x1, Effect = 0x2, [contract(Windows.Foundation.UniversalApiContract, 7.0)] InfiniteAnimation = 0x4, [contract(Windows.Foundation.UniversalApiContract, 7.0)] AllAnimations = 0x5, }; [ contract(Windows.Foundation.UniversalApiContract, 2.0) ] enum CompositionBitmapInterpolationMode { NearestNeighbor = 0, Linear = 1, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagLinearMinLinearMipLinear = 2, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagLinearMinLinearMipNearest = 3, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagLinearMinNearestMipLinear = 4, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagLinearMinNearestMipNearest = 5, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagNearestMinLinearMipLinear = 6, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagNearestMinLinearMipNearest = 7, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagNearestMinNearestMipLinear = 8, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagNearestMinNearestMipNearest = 9, }; [ contract(Windows.Foundation.UniversalApiContract, 2.0) ] enum CompositionBorderMode { Inherit = 0, Soft = 1, Hard = 2, }; [ contract(Windows.Foundation.UniversalApiContract, 2.0) ] enum CompositionColorSpace { Auto = 0, Hsl = 1, Rgb = 2, [contract(Windows.Foundation.UniversalApiContract, 5.0)] HslLinear = 3, [contract(Windows.Foundation.UniversalApiContract, 5.0)] RgbLinear = 4, }; [ contract(Windows.Foundation.UniversalApiContract, 2.0) ] enum CompositionCompositeMode { Inherit = 0, SourceOver = 1, DestinationInvert = 2, [contract(Windows.Foundation.UniversalApiContract, 3.0)] MinBlend = 3, }; [ contract(Windows.Foundation.UniversalApiContract, 2.0) ] enum CompositionEffectFactoryLoadStatus { Success = 0, EffectTooComplex = 1, Pending = 2, Other = -1, }; [ contract(Windows.Foundation.UniversalApiContract, 2.0) ] enum CompositionGetValueStatus { Succeeded = 0, TypeMismatch = 1, NotFound = 2, }; [ contract(Windows.Foundation.UniversalApiContract, 2.0) ] enum CompositionStretch { None = 0, Fill = 1, Uniform = 2, UniformToFill = 3, }; [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.ColorKeyFrameAnimation), uuid(93adb5e9-8e05-4593-84a3-dca152781e56) ] interface IColorKeyFrameAnimation : IInspectable { [propget] HRESULT InterpolationColorSpace([out, retval] Windows.UI.Composition.CompositionColorSpace *value); [propput] HRESULT InterpolationColorSpace([in] Windows.UI.Composition.CompositionColorSpace value); [overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT key, [in] Windows.UI.Color value); [overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction( [in] FLOAT key, [in] Windows.UI.Color value, [in] Windows.UI.Composition.CompositionEasingFunction *function ); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionAnimation), uuid(464c4c2c-1caa-4061-9b40-e13fde1503ca) ] interface ICompositionAnimation : IInspectable { HRESULT ClearAllParameters(); HRESULT ClearParameter([in] HSTRING key); HRESULT SetColorParameter([in] HSTRING key, [in] Windows.UI.Color value); HRESULT SetMatrix3x2Parameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Matrix3x2 value); HRESULT SetMatrix4x4Parameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Matrix4x4 value); HRESULT SetQuaternionParameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Quaternion value); HRESULT SetReferenceParameter([in] HSTRING key, [in] Windows.UI.Composition.CompositionObject *object); HRESULT SetScalarParameter([in] HSTRING key, [in] FLOAT value); HRESULT SetVector2Parameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Vector2 value); HRESULT SetVector3Parameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Vector3 value); HRESULT SetVector4Parameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Vector4 value); } [ contract(Windows.Foundation.UniversalApiContract, 3.0), uuid(1c2c2999-e818-48d3-a6dd-d78c82f8ace9) ] interface ICompositionAnimationBase : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionAnimation), uuid(10f6c4fb-6e51-4c25-bbd3-586a9bec3ef4) ] interface ICompositionAnimationFactory : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionObject), uuid(bcb4ad45-7609-4550-934f-16002a68fded) ] interface ICompositionObject : IInspectable { [propget] HRESULT Compositor([out, retval] Windows.UI.Composition.Compositor **value); [propget] HRESULT Dispatcher([out, retval] Windows.UI.Core.CoreDispatcher **value); [propget] HRESULT Properties([out, retval] Windows.UI.Composition.CompositionPropertySet **value); HRESULT StartAnimation([in] HSTRING name, [in] Windows.UI.Composition.CompositionAnimation *animation); HRESULT StopAnimation([in] HSTRING name); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionObject), uuid(51205c5e-558a-4f2a-8d39-37bfe1e20ddd) ] interface ICompositionObjectFactory : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionBatchCompletedEventArgs), uuid(0d00dad0-9464-450a-a562-2e2698b0a812) ] interface ICompositionBatchCompletedEventArgs : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionBrush), uuid(ab0d7608-30c0-40e9-b568-b60a6bd1fb46) ] interface ICompositionBrush : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionBrush), uuid(da53fb4c-4650-47c4-ad76-765379607ed6) ] interface ICompositionBrushFactory : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionClip), uuid(1ccd2a52-cfc7-4ace-9983-146bb8eb6a3c) ] interface ICompositionClip : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionClip), uuid(b9484caf-20c7-4aed-ac4a-9c78ba1302cf) ] interface ICompositionClipFactory : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionColorBrush), uuid(2b264c5e-bf35-4831-8642-cf70c20fff2f) ] interface ICompositionColorBrush : IInspectable { [propget] HRESULT Color([out, retval] Windows.UI.Color *value); [propput] HRESULT Color([in] Windows.UI.Color value); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionCommitBatch), uuid(0d00dad0-ca07-4400-8c8e-cb5db08559cc) ] interface ICompositionCommitBatch : IInspectable { [propget] HRESULT IsActive([out, retval] boolean *value); [propget] HRESULT IsEnded([out, retval] boolean *value); [eventadd] HRESULT Completed( [in] Windows.Foundation.TypedEventHandler *handler, [out, retval] EventRegistrationToken *token ); [eventremove] HRESULT Completed([in] EventRegistrationToken token); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionDrawingSurface), uuid(a166c300-fad0-4d11-9e67-e433162ff49e) ] interface ICompositionDrawingSurface : IInspectable { [propget] HRESULT AlphaMode([out, retval] Windows.Graphics.DirectX.DirectXAlphaMode *value); [propget] HRESULT PixelFormat([out, retval] Windows.Graphics.DirectX.DirectXPixelFormat *value); [propget] HRESULT Size([out, retval] Windows.Foundation.Size *value); } [ contract(Windows.Foundation.UniversalApiContract, 4.0), exclusiveto(Windows.UI.Composition.CompositionDrawingSurface), uuid(9497b00a-312d-46b9-9db3-412fd79464c8) ] interface ICompositionDrawingSurfaceFactory : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionEasingFunction), uuid(5145e356-bf79-4ea8-8cc2-6b5b472e6c9a) ] interface ICompositionEasingFunction : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionEasingFunction), uuid(60840774-3da0-4949-8200-7206c00190a0) ] interface ICompositionEasingFunctionFactory : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionEffectBrush), uuid(bf7f795e-83cc-44bf-a447-3e3c071789ec) ] interface ICompositionEffectBrush : IInspectable { HRESULT GetSourceParameter([in] HSTRING name, [out, retval] Windows.UI.Composition.CompositionBrush **result); HRESULT SetSourceParameter([in] HSTRING name, [in] Windows.UI.Composition.CompositionBrush *source); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionEffectFactory), uuid(be5624af-ba7e-4510-9850-41c0b4ff74df) ] interface ICompositionEffectFactory : IInspectable { HRESULT CreateBrush([out, retval] Windows.UI.Composition.CompositionEffectBrush **result); [propget] HRESULT ExtendedError([out, retval] HRESULT *value); [propget] HRESULT LoadStatus([out, retval] Windows.UI.Composition.CompositionEffectFactoryLoadStatus *value); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionGraphicsDevice), uuid(fb22c6e1-80a2-4667-9936-dbeaf6eefe95) ] interface ICompositionGraphicsDevice : IInspectable { HRESULT CreateDrawingSurface( [in] Windows.Foundation.Size pixels, [in] Windows.Graphics.DirectX.DirectXPixelFormat format, [in] Windows.Graphics.DirectX.DirectXAlphaMode mode, [out, retval] Windows.UI.Composition.CompositionDrawingSurface **result ); [eventadd] HRESULT RenderingDeviceReplaced( [in] Windows.Foundation.TypedEventHandler *handler, [out, retval] EventRegistrationToken *token ); [eventremove] HRESULT RenderingDeviceReplaced([in] EventRegistrationToken token); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionPropertySet), uuid(c9d6d202-5f67-4453-9117-9eadd430d3c2) ] interface ICompositionPropertySet : IInspectable { HRESULT InsertColor([in] HSTRING name, [in] Windows.UI.Color value); HRESULT InsertMatrix3x2([in] HSTRING name, [in] Windows.Foundation.Numerics.Matrix3x2 value); HRESULT InsertMatrix4x4([in] HSTRING name, [in] Windows.Foundation.Numerics.Matrix4x4 value); HRESULT InsertQuaternion([in] HSTRING name, [in] Windows.Foundation.Numerics.Quaternion value); HRESULT InsertScalar([in] HSTRING name, [in] FLOAT value); HRESULT InsertVector2([in] HSTRING name, [in] Windows.Foundation.Numerics.Vector2 value); HRESULT InsertVector3([in] HSTRING name, [in] Windows.Foundation.Numerics.Vector3 value); HRESULT InsertVector4([in] HSTRING name, [in] Windows.Foundation.Numerics.Vector4 value); HRESULT TryGetColor([in] HSTRING name, [out] Windows.UI.Color *value, [out, retval] Windows.UI.Composition.CompositionGetValueStatus *result); HRESULT TryGetMatrix3x2( [in] HSTRING name, [out] Windows.Foundation.Numerics.Matrix3x2 *value, [out, retval] Windows.UI.Composition.CompositionGetValueStatus *result ); HRESULT TryGetMatrix4x4( [in] HSTRING name, [out] Windows.Foundation.Numerics.Matrix4x4 *value, [out, retval] Windows.UI.Composition.CompositionGetValueStatus *result ); HRESULT TryGetQuaternion( [in] HSTRING name, [out] Windows.Foundation.Numerics.Quaternion *value, [out, retval] Windows.UI.Composition.CompositionGetValueStatus *result ); HRESULT TryGetScalar([in] HSTRING name, [out] FLOAT *value, [out, retval] Windows.UI.Composition.CompositionGetValueStatus *result); HRESULT TryGetVector2( [in] HSTRING name, [out] Windows.Foundation.Numerics.Vector2 *value, [out, retval] Windows.UI.Composition.CompositionGetValueStatus *result ); HRESULT TryGetVector3( [in] HSTRING name, [out] Windows.Foundation.Numerics.Vector3 *value, [out, retval] Windows.UI.Composition.CompositionGetValueStatus *result ); HRESULT TryGetVector4( [in] HSTRING name, [out] Windows.Foundation.Numerics.Vector4 *value, [out, retval] Windows.UI.Composition.CompositionGetValueStatus *result ); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionScopedBatch), uuid(0d00dad0-fb07-46fd-8c72-6280d1a3d1dd) ] interface ICompositionScopedBatch : IInspectable { [propget] HRESULT IsActive([out, retval] boolean *value); [propget] HRESULT IsEnded([out, retval] boolean *value); HRESULT End(); HRESULT Resume(); HRESULT Suspend(); [eventadd] HRESULT Completed( [in] Windows.Foundation.TypedEventHandler *handler, [out, retval] EventRegistrationToken *token ); [eventremove] HRESULT Completed([in] EventRegistrationToken token); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), uuid(1527540d-42c7-47a6-a408-668f79a90dfb) ] interface ICompositionSurface : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionSurfaceBrush), uuid(ad016d79-1e4c-4c0d-9c29-83338c87c162) ] interface ICompositionSurfaceBrush : IInspectable { [propget] HRESULT BitmapInterpolationMode([out, retval] Windows.UI.Composition.CompositionBitmapInterpolationMode *value); [propput] HRESULT BitmapInterpolationMode([in] Windows.UI.Composition.CompositionBitmapInterpolationMode value); [propget] HRESULT HorizontalAlignmentRatio([out, retval] FLOAT *value); [propput] HRESULT HorizontalAlignmentRatio([in] FLOAT value); [propget] HRESULT Stretch([out, retval] Windows.UI.Composition.CompositionStretch *value); [propput] HRESULT Stretch([in] Windows.UI.Composition.CompositionStretch value); [propget] HRESULT Surface([out, retval] Windows.UI.Composition.ICompositionSurface **value); [propput] HRESULT Surface([in] Windows.UI.Composition.ICompositionSurface *value); [propget] HRESULT VerticalAlignmentRatio([out, retval] FLOAT *value); [propput] HRESULT VerticalAlignmentRatio([in] FLOAT value); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CompositionTarget), uuid(a1bea8ba-d726-4663-8129-6b5e7927ffa6) ] interface ICompositionTarget : IInspectable { [propget] HRESULT Root([out, retval] Windows.UI.Composition.Visual **value); [propput] HRESULT Root([in] Windows.UI.Composition.Visual *value); } [ contract(Windows.Foundation.UniversalApiContract, 5.0), exclusiveto(Windows.UI.Composition.CompositionTarget), uuid(93cd9d2b-8516-4b14-a8ce-f49e2119ec42) ] interface ICompositionTargetFactory : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.Compositor), uuid(b403ca50-7f8c-4e83-985f-cc45060036d8) ] interface ICompositor : IInspectable { HRESULT CreateColorKeyFrameAnimation([out, retval] Windows.UI.Composition.ColorKeyFrameAnimation **result); [overload("CreateColorBrush")] HRESULT CreateColorBrush([out, retval] Windows.UI.Composition.CompositionColorBrush **result); [overload("CreateColorBrush")] HRESULT CreateColorBrushWithColor( [in] Windows.UI.Color color, [out, retval] Windows.UI.Composition.CompositionColorBrush **result ); HRESULT CreateContainerVisual([out, retval] Windows.UI.Composition.ContainerVisual **result); HRESULT CreateCubicBezierEasingFunction( [in] Windows.Foundation.Numerics.Vector2 point1, [in] Windows.Foundation.Numerics.Vector2 point2, [out, retval] Windows.UI.Composition.CubicBezierEasingFunction **result ); [overload("CreateEffectFactory")] HRESULT CreateEffectFactory( [in] Windows.Graphics.Effects.IGraphicsEffect *effect, [out, retval] Windows.UI.Composition.CompositionEffectFactory **result ); [overload("CreateEffectFactory")] HRESULT CreateEffectFactoryWithProperties( [in] Windows.Graphics.Effects.IGraphicsEffect *effect, [in] Windows.Foundation.Collections.IIterable *animatable, [out, retval] Windows.UI.Composition.CompositionEffectFactory **result ); [overload("CreateExpressionAnimation")] HRESULT CreateExpressionAnimation([out, retval] Windows.UI.Composition.ExpressionAnimation **result); [overload("CreateExpressionAnimation")] HRESULT CreateExpressionAnimationWithExpression( [in] HSTRING expression, [out, retval] Windows.UI.Composition.ExpressionAnimation **result ); [overload("CreateInsetClip")] HRESULT CreateInsetClip([out, retval] Windows.UI.Composition.InsetClip **result); [overload("CreateInsetClip")] HRESULT CreateInsetClipWithInsets( [in] FLOAT left, [in] FLOAT top, [in] FLOAT right, [in] FLOAT bottom, [out, retval] Windows.UI.Composition.InsetClip **result ); HRESULT CreateLinearEasingFunction([out, retval] Windows.UI.Composition.LinearEasingFunction **result); HRESULT CreatePropertySet([out, retval] Windows.UI.Composition.CompositionPropertySet **result); HRESULT CreateQuaternionKeyFrameAnimation([out, retval] Windows.UI.Composition.QuaternionKeyFrameAnimation **result); HRESULT CreateScalarKeyFrameAnimation([out, retval] Windows.UI.Composition.ScalarKeyFrameAnimation **result); HRESULT CreateScopedBatch( [in] Windows.UI.Composition.CompositionBatchTypes type, [out, retval] Windows.UI.Composition.CompositionScopedBatch **result ); HRESULT CreateSpriteVisual([out, retval] Windows.UI.Composition.SpriteVisual **result); [overload("CreateSurfaceBrush")] HRESULT CreateSurfaceBrush([out, retval] Windows.UI.Composition.CompositionSurfaceBrush **result); [overload("CreateSurfaceBrush")] HRESULT CreateSurfaceBrushWithSurface( [in] Windows.UI.Composition.ICompositionSurface *surface, [out, retval] Windows.UI.Composition.CompositionSurfaceBrush **result ); HRESULT CreateTargetForCurrentView([out, retval] Windows.UI.Composition.CompositionTarget **result); HRESULT CreateVector2KeyFrameAnimation([out, retval] Windows.UI.Composition.Vector2KeyFrameAnimation **result); HRESULT CreateVector3KeyFrameAnimation([out, retval] Windows.UI.Composition.Vector3KeyFrameAnimation **result); HRESULT CreateVector4KeyFrameAnimation([out, retval] Windows.UI.Composition.Vector4KeyFrameAnimation **result); HRESULT GetCommitBatch( [in] Windows.UI.Composition.CompositionBatchTypes type, [out, retval] Windows.UI.Composition.CompositionCommitBatch **result ); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.ContainerVisual), uuid(02f6bc74-ed20-4773-afe6-d49b4a93db32) ] interface IContainerVisual : IInspectable { [propget] HRESULT Children([out, retval] Windows.UI.Composition.VisualCollection **value); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.ContainerVisual), uuid(0363a65b-c7da-4d9a-95f4-69b5c8df670b) ] interface IContainerVisualFactory : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.CubicBezierEasingFunction), uuid(32350666-c1e8-44f9-96b8-c98acf0ae698) ] interface ICubicBezierEasingFunction : IInspectable { [propget] HRESULT ControlPoint1([out, retval] Windows.Foundation.Numerics.Vector2 *value); [propget] HRESULT ControlPoint2([out, retval] Windows.Foundation.Numerics.Vector2 *value); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.ExpressionAnimation), uuid(6acc5431-7d3d-4bf3-abb6-f44bdc4888c1) ] interface IExpressionAnimation : IInspectable { [propget] HRESULT Expression([out, retval] HSTRING *value); [propput] HRESULT Expression([in] HSTRING value); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.InsetClip), uuid(1e73e647-84c7-477a-b474-5880e0442e15) ] interface IInsetClip : IInspectable { [propget] HRESULT BottomInset([out, retval] FLOAT *value); [propput] HRESULT BottomInset([in] FLOAT value); [propget] HRESULT LeftInset([out, retval] FLOAT *value); [propput] HRESULT LeftInset([in] FLOAT value); [propget] HRESULT RightInset([out, retval] FLOAT *value); [propput] HRESULT RightInset([in] FLOAT value); [propget] HRESULT TopInset([out, retval] FLOAT *value); [propput] HRESULT TopInset([in] FLOAT value); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.LinearEasingFunction), uuid(9400975a-c7a6-46b3-acf7-1a268a0a117d) ] interface ILinearEasingFunction : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.QuaternionKeyFrameAnimation), uuid(404e5835-ecf6-4240-8520-671279cf36bc) ] interface IQuaternionKeyFrameAnimation : IInspectable { [overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT key, [in] Windows.Foundation.Numerics.Quaternion value); [overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction( [in] FLOAT key, [in] Windows.Foundation.Numerics.Quaternion value, [in] Windows.UI.Composition.CompositionEasingFunction *function ); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.RenderingDeviceReplacedEventArgs), uuid(3a31ac7d-28bf-4e7a-8524-71679d480f38) ] interface IRenderingDeviceReplacedEventArgs : IInspectable { [propget] HRESULT GraphicsDevice([out, retval] Windows.UI.Composition.CompositionGraphicsDevice **value); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.ScalarKeyFrameAnimation), uuid(ae288fa9-252c-4b95-a725-bf85e38000a1) ] interface IScalarKeyFrameAnimation : IInspectable { [overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT key, [in] FLOAT value); [overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction( [in] FLOAT key, [in] FLOAT value, [in] Windows.UI.Composition.CompositionEasingFunction *function ); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.SpriteVisual), uuid(08e05581-1ad1-4f97-9757-402d76e4233b) ] interface ISpriteVisual : IInspectable { [propget] HRESULT Brush([out, retval] Windows.UI.Composition.CompositionBrush **value); [propput] HRESULT Brush([in] Windows.UI.Composition.CompositionBrush *value); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.Vector2KeyFrameAnimation), uuid(df414515-4e29-4f11-b55e-bf2a6eb36294) ] interface IVector2KeyFrameAnimation : IInspectable { [overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT key, [in] Windows.Foundation.Numerics.Vector2 value); [overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction( [in] FLOAT key, [in] Windows.Foundation.Numerics.Vector2 value, [in] Windows.UI.Composition.CompositionEasingFunction *function ); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.Vector3KeyFrameAnimation), uuid(c8039daa-a281-43c2-a73d-b68e3c533c40) ] interface IVector3KeyFrameAnimation : IInspectable { [overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT key, [in] Windows.Foundation.Numerics.Vector3 value); [overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction( [in] FLOAT key, [in] Windows.Foundation.Numerics.Vector3 value, [in] Windows.UI.Composition.CompositionEasingFunction *function ); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.Vector4KeyFrameAnimation), uuid(2457945b-addd-4385-9606-b6a3d5e4e1b9) ] interface IVector4KeyFrameAnimation : IInspectable { [overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT key, [in] Windows.Foundation.Numerics.Vector4 value); [overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction( [in] FLOAT key, [in] Windows.Foundation.Numerics.Vector4 value, [in] Windows.UI.Composition.CompositionEasingFunction *function ); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.Visual), uuid(117e202d-a859-4c89-873b-c2aa566788e3) ] interface IVisual : IInspectable { [propget] HRESULT AnchorPoint([out, retval] Windows.Foundation.Numerics.Vector2 *value); [propput] HRESULT AnchorPoint([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT BackfaceVisibility([out, retval] Windows.UI.Composition.CompositionBackfaceVisibility *value); [propput] HRESULT BackfaceVisibility([in] Windows.UI.Composition.CompositionBackfaceVisibility value); [propget] HRESULT BorderMode([out, retval] Windows.UI.Composition.CompositionBorderMode *value); [propput] HRESULT BorderMode([in] Windows.UI.Composition.CompositionBorderMode value); [propget] HRESULT CenterPoint([out, retval] Windows.Foundation.Numerics.Vector3 *value); [propput] HRESULT CenterPoint([in] Windows.Foundation.Numerics.Vector3 value); [propget] HRESULT Clip([out, retval] Windows.UI.Composition.CompositionClip **value); [propput] HRESULT Clip([in] Windows.UI.Composition.CompositionClip *value); [propget] HRESULT CompositeMode([out, retval] Windows.UI.Composition.CompositionCompositeMode *value); [propput] HRESULT CompositeMode([in] Windows.UI.Composition.CompositionCompositeMode value); [propget] HRESULT IsVisible([out, retval] boolean *value); [propput] HRESULT IsVisible([in] boolean value); [propget] HRESULT Offset([out, retval] Windows.Foundation.Numerics.Vector3 *value); [propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector3 value); [propget] HRESULT Opacity([out, retval] FLOAT *value); [propput] HRESULT Opacity([in] FLOAT value); [propget] HRESULT Orientation([out, retval] Windows.Foundation.Numerics.Quaternion *value); [propput] HRESULT Orientation([in] Windows.Foundation.Numerics.Quaternion value); [propget] HRESULT Parent([out, retval] Windows.UI.Composition.ContainerVisual **value); [propget] HRESULT RotationAngle([out, retval] FLOAT *value); [propput] HRESULT RotationAngle([in] FLOAT value); [propget] HRESULT RotationAngleInDegrees([out, retval] FLOAT *value); [propput] HRESULT RotationAngleInDegrees([in] FLOAT value); [propget] HRESULT RotationAxis([out, retval] Windows.Foundation.Numerics.Vector3 *value); [propput] HRESULT RotationAxis([in] Windows.Foundation.Numerics.Vector3 value); [propget] HRESULT Scale([out, retval] Windows.Foundation.Numerics.Vector3 *value); [propput] HRESULT Scale([in] Windows.Foundation.Numerics.Vector3 value); [propget] HRESULT Size([out, retval] Windows.Foundation.Numerics.Vector2 *value); [propput] HRESULT Size([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT TransformMatrix([out, retval] Windows.Foundation.Numerics.Matrix4x4 *value); [propput] HRESULT TransformMatrix([in] Windows.Foundation.Numerics.Matrix4x4 value); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.Visual), uuid(ad0ff93e-b502-4eb5-87b4-9a38a71d0137) ] interface IVisualFactory : IInspectable { } [ contract(Windows.Foundation.UniversalApiContract, 2.0), exclusiveto(Windows.UI.Composition.VisualCollection), uuid(8b745505-fd3e-4a98-84a8-e949468c6bcb) ] interface IVisualCollection : IInspectable { [propget] HRESULT Count([out, retval] INT32 *value); HRESULT InsertAbove([in] Windows.UI.Composition.Visual *child, [in] Windows.UI.Composition.Visual *sibling); HRESULT InsertAtBottom([in] Windows.UI.Composition.Visual *child); HRESULT InsertAtTop([in] Windows.UI.Composition.Visual *child); HRESULT InsertBelow([in] Windows.UI.Composition.Visual *child, [in] Windows.UI.Composition.Visual *sibling); HRESULT Remove([in] Windows.UI.Composition.Visual *child); HRESULT RemoveAll(); } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass ColorKeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation { [default] interface Windows.UI.Composition.IColorKeyFrameAnimation; } [ composable(Windows.UI.Composition.ICompositionAnimationFactory, public, Windows.Foundation.UniversalApiContract, 2.0), contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass CompositionAnimation : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionAnimation; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionAnimation2; [contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.ICompositionAnimation3; [contract(Windows.Foundation.UniversalApiContract, 7.0)] interface Windows.UI.Composition.ICompositionAnimation4; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionAnimationBase; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass CompositionBatchCompletedEventArgs : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionBatchCompletedEventArgs; } [ composable(Windows.UI.Composition.ICompositionBrushFactory, public, Windows.Foundation.UniversalApiContract, 2.0), contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass CompositionBrush : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionBrush; } [ composable(Windows.UI.Composition.ICompositionClipFactory, public, Windows.Foundation.UniversalApiContract, 2.0), contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass CompositionClip : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionClip; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionClip2; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass CompositionColorBrush : Windows.UI.Composition.CompositionBrush { [default] interface Windows.UI.Composition.ICompositionColorBrush; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass CompositionCommitBatch : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionCommitBatch; } [ composable(Windows.UI.Composition.ICompositionDrawingSurfaceFactory, public, Windows.Foundation.UniversalApiContract, 4.0), contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass CompositionDrawingSurface : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionDrawingSurface; [contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.UI.Composition.ICompositionDrawingSurface2; interface Windows.UI.Composition.ICompositionSurface; } [ composable(Windows.UI.Composition.ICompositionEasingFunctionFactory, public, Windows.Foundation.UniversalApiContract, 2.0), contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), static(Windows.UI.Composition.ICompositionEasingFunctionStatics, Windows.Foundation.UniversalApiContract, 12.0), threading(both) ] runtimeclass CompositionEasingFunction : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionEasingFunction; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass CompositionEffectBrush : Windows.UI.Composition.CompositionBrush { [default] interface Windows.UI.Composition.ICompositionEffectBrush; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass CompositionEffectFactory : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionEffectFactory; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass CompositionGraphicsDevice : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionGraphicsDevice; [contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.UI.Composition.ICompositionGraphicsDevice2; [contract(Windows.Foundation.UniversalApiContract, 8.0)] interface Windows.UI.Composition.ICompositionGraphicsDevice3; [contract(Windows.Foundation.UniversalApiContract, 12.0)] interface Windows.UI.Composition.ICompositionGraphicsDevice4; } [ composable(Windows.UI.Composition.ICompositionObjectFactory, public, Windows.Foundation.UniversalApiContract, 2.0), contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), static(Windows.UI.Composition.ICompositionObjectStatics, Windows.Foundation.UniversalApiContract, 7.0), threading(both) ] runtimeclass CompositionObject { [default] interface Windows.UI.Composition.ICompositionObject; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionObject2; [contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.ICompositionObject3; [contract(Windows.Foundation.UniversalApiContract, 6.0)] interface Windows.UI.Composition.ICompositionObject4; interface Windows.Foundation.IClosable; [contract(Windows.Foundation.UniversalApiContract, 7.0)] interface Windows.UI.Composition.IAnimationObject; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass CompositionPropertySet : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionPropertySet; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionPropertySet2; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass CompositionScopedBatch : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionScopedBatch; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass CompositionSurfaceBrush : Windows.UI.Composition.CompositionBrush { [default] interface Windows.UI.Composition.ICompositionSurfaceBrush; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionSurfaceBrush2; [contract(Windows.Foundation.UniversalApiContract, 8.0)] interface Windows.UI.Composition.ICompositionSurfaceBrush3; } [ composable(Windows.UI.Composition.ICompositionTargetFactory, public, Windows.Foundation.UniversalApiContract, 5.0), contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass CompositionTarget : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionTarget; } [ activatable(Windows.Foundation.UniversalApiContract, 2.0), contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), static(Windows.UI.Composition.ICompositorStatics, Windows.Foundation.UniversalApiContract, 6.0), threading(both) ] runtimeclass Compositor { [default] interface Windows.UI.Composition.ICompositor; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositor2; [contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.UI.Composition.ICompositor3; [contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.ICompositor4; [contract(Windows.Foundation.UniversalApiContract, 6.0)] interface Windows.UI.Composition.ICompositor5; [contract(Windows.Foundation.UniversalApiContract, 7.0)] interface Windows.UI.Composition.ICompositor6; [contract(Windows.Foundation.UniversalApiContract, 8.0)] interface Windows.UI.Composition.ICompositorWithProjectedShadow; [contract(Windows.Foundation.UniversalApiContract, 8.0)] interface Windows.UI.Composition.ICompositorWithRadialGradient; [contract(Windows.Foundation.UniversalApiContract, 8.0)] interface Windows.UI.Composition.ICompositorWithVisualSurface; [contract(Windows.Foundation.UniversalApiContract, 12.0)] interface Windows.UI.Composition.ICompositor7; [contract(Windows.Foundation.UniversalApiContract, 13.0)] interface Windows.UI.Composition.ICompositorWithBlurredWallpaperBackdropBrush; interface Windows.Foundation.IClosable; } [ composable(Windows.UI.Composition.IContainerVisualFactory, public, Windows.Foundation.UniversalApiContract, 2.0), contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass ContainerVisual : Windows.UI.Composition.Visual { [default] interface Windows.UI.Composition.IContainerVisual; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass CubicBezierEasingFunction : Windows.UI.Composition.CompositionEasingFunction { [default] interface Windows.UI.Composition.ICubicBezierEasingFunction; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass ExpressionAnimation : Windows.UI.Composition.CompositionAnimation { [default] interface Windows.UI.Composition.IExpressionAnimation; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass InsetClip : Windows.UI.Composition.CompositionClip { [default] interface Windows.UI.Composition.IInsetClip; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass LinearEasingFunction : Windows.UI.Composition.CompositionEasingFunction { [default] interface Windows.UI.Composition.ILinearEasingFunction; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass QuaternionKeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation { [default] interface Windows.UI.Composition.IQuaternionKeyFrameAnimation; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass RenderingDeviceReplacedEventArgs : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.IRenderingDeviceReplacedEventArgs; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass ScalarKeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation { [default] interface Windows.UI.Composition.IScalarKeyFrameAnimation; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass SpriteVisual : Windows.UI.Composition.ContainerVisual { [default] interface Windows.UI.Composition.ISpriteVisual; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ISpriteVisual2; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass Vector2KeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation { [default] interface Windows.UI.Composition.IVector2KeyFrameAnimation; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass Vector3KeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation { [default] interface Windows.UI.Composition.IVector3KeyFrameAnimation; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass Vector4KeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation { [default] interface Windows.UI.Composition.IVector4KeyFrameAnimation; } [ composable(Windows.UI.Composition.IVisualFactory, public, Windows.Foundation.UniversalApiContract, 2.0), contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass Visual : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.IVisual; [contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.UI.Composition.IVisual2; [contract(Windows.Foundation.UniversalApiContract, 11.0)] interface Windows.UI.Composition.IVisual3; [contract(Windows.Foundation.UniversalApiContract, 12.0)] interface Windows.UI.Composition.IVisual4; } [ contract(Windows.Foundation.UniversalApiContract, 2.0), marshaling_behavior(agile), threading(both) ] runtimeclass VisualCollection : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.IVisualCollection; interface Windows.Foundation.Collections.IIterable; } }