/* * Copyright (C) 2023 Mohamad Al-Jaf * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifdef __WIDL__ #pragma winrt ns_prefix #endif import "windows.ui.composition.idl"; import "sdkddkver.h"; namespace Windows.UI.Composition { interface ICompositorInterop; [ object, uuid(25297d5c-3ad4-4c9c-b5cf-e36a38512330), pointer_default(unique) ] interface ICompositorInterop : IInspectable { HRESULT CreateCompositionSurfaceForHandle([in] HANDLE swapchain, [out, retval] ICompositionSurface **result); HRESULT CreateCompositionSurfaceForSwapChain([in] IUnknown *swapchain, [out, retval] ICompositionSurface **result); HRESULT CreateGraphicsDevice([in] IUnknown *device, [out, retval] ICompositionGraphicsDevice **result); }; }