/* * Copyright (C) 2024 Zhiyi Zhang for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifdef __WIDL__ #pragma winrt ns_prefix #endif #ifndef DO_NO_IMPORTS import "inspectable.idl"; import "asyncinfo.idl"; import "eventtoken.idl"; import "windowscontracts.idl"; import "windows.foundation.idl"; #endif namespace Windows.Devices.Input { typedef enum PointerDeviceType PointerDeviceType; typedef struct PointerDeviceUsage PointerDeviceUsage; interface IPointerDevice; interface IPointerDevice2; interface IPointerDeviceStatics; runtimeclass PointerDevice; declare { interface Windows.Foundation.Collections.IVectorView; interface Windows.Foundation.Collections.IVectorView; } [ contract(Windows.Foundation.UniversalApiContract, 1.0) ] enum PointerDeviceType { Touch = 0, Pen = 1, Mouse = 2 }; [ contract(Windows.Foundation.UniversalApiContract, 1.0) ] struct PointerDeviceUsage { UINT32 UsagePage; UINT32 Usage; INT32 MinLogical; INT32 MaxLogical; INT32 MinPhysical; INT32 MaxPhysical; UINT32 Unit; FLOAT PhysicalMultiplier; }; [ contract(Windows.Foundation.UniversalApiContract, 1.0), exclusiveto(Windows.Devices.Input.PointerDevice), uuid(93c9bafc-ebcb-467e-82c6-276feae36b5a) ] interface IPointerDevice : IInspectable { [propget] HRESULT PointerDeviceType([out, retval] Windows.Devices.Input.PointerDeviceType *value); [propget] HRESULT IsIntegrated([out, retval] boolean *value); [propget] HRESULT MaxContacts([out, retval] UINT32 *value); [propget] HRESULT PhysicalDeviceRect([out, retval] Windows.Foundation.Rect *value); [propget] HRESULT ScreenRect([out, retval] Windows.Foundation.Rect *value); [propget] HRESULT SupportedUsages([out, retval] Windows.Foundation.Collections.IVectorView **value); } [ contract(Windows.Foundation.UniversalApiContract, 1.0), exclusiveto(Windows.Devices.Input.PointerDevice), uuid(f8a6d2a0-c484-489f-ae3e-30d2ee1ffd3e) ] interface IPointerDevice2 : IInspectable { [propget] HRESULT MaxPointersWithZDistance([out, retval] UINT32 *value); } [ contract(Windows.Foundation.UniversalApiContract, 1.0), exclusiveto(Windows.Devices.Input.PointerDevice), uuid(d8b89aa1-d1c6-416e-bd8d-5790914dc563) ] interface IPointerDeviceStatics : IInspectable { HRESULT GetPointerDevice([in] UINT32 pointer_id, [out, retval] Windows.Devices.Input.PointerDevice **pointer_device); HRESULT GetPointerDevices([out, retval] Windows.Foundation.Collections.IVectorView **pointer_devices); } [ contract(Windows.Foundation.UniversalApiContract, 1.0), marshaling_behavior(none), static(Windows.Devices.Input.IPointerDeviceStatics, Windows.Foundation.UniversalApiContract, 1.0) ] runtimeclass PointerDevice { [default] interface Windows.Devices.Input.IPointerDevice; [contract(Windows.Foundation.UniversalApiContract, 1.0)] interface Windows.Devices.Input.IPointerDevice2; } }