/* * Copyright 2020 Ziqing Hui for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "wine/debug.h" #define COBJMACROS #include "d3d10_1.h" #include "d3dx10.h" #include "wincodec.h" #include "dxhelpers.h" WINE_DEFAULT_DEBUG_CHANNEL(d3dx); HRESULT WINAPI WICCreateImagingFactory_Proxy(UINT sdk_version, IWICImagingFactory **imaging_factory); static const struct { const GUID *wic_container_guid; D3DX10_IMAGE_FILE_FORMAT d3dx_file_format; } file_formats[] = { { &GUID_ContainerFormatBmp, D3DX10_IFF_BMP }, { &GUID_ContainerFormatJpeg, D3DX10_IFF_JPG }, { &GUID_ContainerFormatPng, D3DX10_IFF_PNG }, { &GUID_ContainerFormatDds, D3DX10_IFF_DDS }, { &GUID_ContainerFormatTiff, D3DX10_IFF_TIFF }, { &GUID_ContainerFormatGif, D3DX10_IFF_GIF }, { &GUID_ContainerFormatWmp, D3DX10_IFF_WMP }, }; static const struct { const GUID *wic_guid; DXGI_FORMAT dxgi_format; } wic_pixel_formats[] = { { &GUID_WICPixelFormatBlackWhite, DXGI_FORMAT_R1_UNORM }, { &GUID_WICPixelFormat8bppAlpha, DXGI_FORMAT_A8_UNORM }, { &GUID_WICPixelFormat8bppGray, DXGI_FORMAT_R8_UNORM }, { &GUID_WICPixelFormat16bppGray, DXGI_FORMAT_R16_UNORM }, { &GUID_WICPixelFormat16bppGrayHalf, DXGI_FORMAT_R16_FLOAT }, { &GUID_WICPixelFormat32bppGrayFloat, DXGI_FORMAT_R32_FLOAT }, { &GUID_WICPixelFormat16bppBGR565, DXGI_FORMAT_B5G6R5_UNORM }, { &GUID_WICPixelFormat16bppBGRA5551, DXGI_FORMAT_B5G5R5A1_UNORM }, { &GUID_WICPixelFormat32bppBGR, DXGI_FORMAT_B8G8R8X8_UNORM }, { &GUID_WICPixelFormat32bppBGRA, DXGI_FORMAT_B8G8R8A8_UNORM }, { &GUID_WICPixelFormat32bppRGBA, DXGI_FORMAT_R8G8B8A8_UNORM }, { &GUID_WICPixelFormat32bppRGBA1010102, DXGI_FORMAT_R10G10B10A2_UNORM }, { &GUID_WICPixelFormat32bppRGBA1010102XR, DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM }, { &GUID_WICPixelFormat64bppRGBA, DXGI_FORMAT_R16G16B16A16_UNORM }, { &GUID_WICPixelFormat64bppRGBAHalf, DXGI_FORMAT_R16G16B16A16_FLOAT }, { &GUID_WICPixelFormat96bppRGBFloat, DXGI_FORMAT_R32G32B32_FLOAT }, { &GUID_WICPixelFormat128bppRGBAFloat, DXGI_FORMAT_R32G32B32A32_FLOAT } }; static D3DX10_IMAGE_FILE_FORMAT wic_container_guid_to_file_format(GUID *container_format) { unsigned int i; for (i = 0; i < ARRAY_SIZE(file_formats); ++i) { if (IsEqualGUID(file_formats[i].wic_container_guid, container_format)) return file_formats[i].d3dx_file_format; } return D3DX10_IFF_FORCE_DWORD; } static const GUID *dxgi_format_to_wic_guid(DXGI_FORMAT format) { unsigned int i; for (i = 0; i < ARRAY_SIZE(wic_pixel_formats); ++i) { if (wic_pixel_formats[i].dxgi_format == format) return wic_pixel_formats[i].wic_guid; } return NULL; } static D3D10_RESOURCE_DIMENSION wic_dimension_to_d3dx10_dimension(WICDdsDimension wic_dimension) { switch (wic_dimension) { case WICDdsTexture1D: return D3D10_RESOURCE_DIMENSION_TEXTURE1D; case WICDdsTexture2D: case WICDdsTextureCube: return D3D10_RESOURCE_DIMENSION_TEXTURE2D; case WICDdsTexture3D: return D3D10_RESOURCE_DIMENSION_TEXTURE3D; default: return D3D10_RESOURCE_DIMENSION_UNKNOWN; } } static unsigned int get_bpp_from_format(DXGI_FORMAT format) { switch (format) { case DXGI_FORMAT_R32G32B32A32_TYPELESS: case DXGI_FORMAT_R32G32B32A32_FLOAT: case DXGI_FORMAT_R32G32B32A32_UINT: case DXGI_FORMAT_R32G32B32A32_SINT: return 128; case DXGI_FORMAT_R32G32B32_TYPELESS: case DXGI_FORMAT_R32G32B32_FLOAT: case DXGI_FORMAT_R32G32B32_UINT: case DXGI_FORMAT_R32G32B32_SINT: return 96; case DXGI_FORMAT_R16G16B16A16_TYPELESS: case DXGI_FORMAT_R16G16B16A16_FLOAT: case DXGI_FORMAT_R16G16B16A16_UNORM: case DXGI_FORMAT_R16G16B16A16_UINT: case DXGI_FORMAT_R16G16B16A16_SNORM: case DXGI_FORMAT_R16G16B16A16_SINT: case DXGI_FORMAT_R32G32_TYPELESS: case DXGI_FORMAT_R32G32_FLOAT: case DXGI_FORMAT_R32G32_UINT: case DXGI_FORMAT_R32G32_SINT: case DXGI_FORMAT_R32G8X24_TYPELESS: case DXGI_FORMAT_D32_FLOAT_S8X24_UINT: case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS: case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT: case DXGI_FORMAT_Y416: case DXGI_FORMAT_Y210: case DXGI_FORMAT_Y216: return 64; case DXGI_FORMAT_R10G10B10A2_TYPELESS: case DXGI_FORMAT_R10G10B10A2_UNORM: case DXGI_FORMAT_R10G10B10A2_UINT: case DXGI_FORMAT_R11G11B10_FLOAT: case DXGI_FORMAT_R8G8B8A8_TYPELESS: case DXGI_FORMAT_R8G8B8A8_UNORM: case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB: case DXGI_FORMAT_R8G8B8A8_UINT: case DXGI_FORMAT_R8G8B8A8_SNORM: case DXGI_FORMAT_R8G8B8A8_SINT: case DXGI_FORMAT_R16G16_TYPELESS: case DXGI_FORMAT_R16G16_FLOAT: case DXGI_FORMAT_R16G16_UNORM: case DXGI_FORMAT_R16G16_UINT: case DXGI_FORMAT_R16G16_SNORM: case DXGI_FORMAT_R16G16_SINT: case DXGI_FORMAT_R32_TYPELESS: case DXGI_FORMAT_D32_FLOAT: case DXGI_FORMAT_R32_FLOAT: case DXGI_FORMAT_R32_UINT: case DXGI_FORMAT_R32_SINT: case DXGI_FORMAT_R24G8_TYPELESS: case DXGI_FORMAT_D24_UNORM_S8_UINT: case DXGI_FORMAT_R24_UNORM_X8_TYPELESS: case DXGI_FORMAT_X24_TYPELESS_G8_UINT: case DXGI_FORMAT_R9G9B9E5_SHAREDEXP: case DXGI_FORMAT_R8G8_B8G8_UNORM: case DXGI_FORMAT_G8R8_G8B8_UNORM: case DXGI_FORMAT_B8G8R8A8_UNORM: case DXGI_FORMAT_B8G8R8X8_UNORM: case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM: case DXGI_FORMAT_B8G8R8A8_TYPELESS: case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB: case DXGI_FORMAT_B8G8R8X8_TYPELESS: case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB: case DXGI_FORMAT_AYUV: case DXGI_FORMAT_Y410: case DXGI_FORMAT_YUY2: return 32; case DXGI_FORMAT_P010: case DXGI_FORMAT_P016: return 24; case DXGI_FORMAT_R8G8_TYPELESS: case DXGI_FORMAT_R8G8_UNORM: case DXGI_FORMAT_R8G8_UINT: case DXGI_FORMAT_R8G8_SNORM: case DXGI_FORMAT_R8G8_SINT: case DXGI_FORMAT_R16_TYPELESS: case DXGI_FORMAT_R16_FLOAT: case DXGI_FORMAT_D16_UNORM: case DXGI_FORMAT_R16_UNORM: case DXGI_FORMAT_R16_UINT: case DXGI_FORMAT_R16_SNORM: case DXGI_FORMAT_R16_SINT: case DXGI_FORMAT_B5G6R5_UNORM: case DXGI_FORMAT_B5G5R5A1_UNORM: case DXGI_FORMAT_A8P8: case DXGI_FORMAT_B4G4R4A4_UNORM: return 16; case DXGI_FORMAT_NV12: case DXGI_FORMAT_420_OPAQUE: case DXGI_FORMAT_NV11: return 12; case DXGI_FORMAT_R8_TYPELESS: case DXGI_FORMAT_R8_UNORM: case DXGI_FORMAT_R8_UINT: case DXGI_FORMAT_R8_SNORM: case DXGI_FORMAT_R8_SINT: case DXGI_FORMAT_A8_UNORM: case DXGI_FORMAT_AI44: case DXGI_FORMAT_IA44: case DXGI_FORMAT_P8: case DXGI_FORMAT_BC2_TYPELESS: case DXGI_FORMAT_BC2_UNORM: case DXGI_FORMAT_BC2_UNORM_SRGB: case DXGI_FORMAT_BC3_TYPELESS: case DXGI_FORMAT_BC3_UNORM: case DXGI_FORMAT_BC3_UNORM_SRGB: case DXGI_FORMAT_BC5_TYPELESS: case DXGI_FORMAT_BC5_UNORM: case DXGI_FORMAT_BC5_SNORM: case DXGI_FORMAT_BC6H_TYPELESS: case DXGI_FORMAT_BC6H_UF16: case DXGI_FORMAT_BC6H_SF16: case DXGI_FORMAT_BC7_TYPELESS: case DXGI_FORMAT_BC7_UNORM: case DXGI_FORMAT_BC7_UNORM_SRGB: return 8; case DXGI_FORMAT_BC1_TYPELESS: case DXGI_FORMAT_BC1_UNORM: case DXGI_FORMAT_BC1_UNORM_SRGB: case DXGI_FORMAT_BC4_TYPELESS: case DXGI_FORMAT_BC4_UNORM: case DXGI_FORMAT_BC4_SNORM: return 4; case DXGI_FORMAT_R1_UNORM: return 1; default: return 0; } } static DXGI_FORMAT get_d3dx10_dds_format(DXGI_FORMAT format) { static const struct { DXGI_FORMAT src; DXGI_FORMAT dst; } format_map[] = { {DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_R8G8B8A8_UNORM}, {DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM}, {DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM}, {DXGI_FORMAT_B5G6R5_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM}, {DXGI_FORMAT_B4G4R4A4_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM}, {DXGI_FORMAT_B5G5R5A1_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM}, {DXGI_FORMAT_B8G8R8X8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM}, {DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM}, {DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16G16B16A16_UNORM}, }; unsigned int i; for (i = 0; i < ARRAY_SIZE(format_map); ++i) { if (format == format_map[i].src) return format_map[i].dst; } return format; } HRESULT WINAPI D3DX10GetImageInfoFromFileA(const char *src_file, ID3DX10ThreadPump *pump, D3DX10_IMAGE_INFO *info, HRESULT *result) { WCHAR *buffer; int str_len; HRESULT hr; TRACE("src_file %s, pump %p, info %p, result %p.\n", debugstr_a(src_file), pump, info, result); if (!src_file) return E_FAIL; str_len = MultiByteToWideChar(CP_ACP, 0, src_file, -1, NULL, 0); if (!str_len) return HRESULT_FROM_WIN32(GetLastError()); buffer = malloc(str_len * sizeof(*buffer)); if (!buffer) return E_OUTOFMEMORY; MultiByteToWideChar(CP_ACP, 0, src_file, -1, buffer, str_len); hr = D3DX10GetImageInfoFromFileW(buffer, pump, info, result); free(buffer); return hr; } HRESULT WINAPI D3DX10GetImageInfoFromFileW(const WCHAR *src_file, ID3DX10ThreadPump *pump, D3DX10_IMAGE_INFO *info, HRESULT *result) { void *buffer = NULL; DWORD size = 0; HRESULT hr; TRACE("src_file %s, pump %p, info %p, result %p.\n", debugstr_w(src_file), pump, info, result); if (!src_file) return E_FAIL; if (pump) { ID3DX10DataProcessor *processor; ID3DX10DataLoader *loader; if (FAILED((hr = D3DX10CreateAsyncFileLoaderW(src_file, &loader)))) return hr; if (FAILED((hr = D3DX10CreateAsyncTextureInfoProcessor(info, &processor)))) { ID3DX10DataLoader_Destroy(loader); return hr; } hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, result, NULL); if (FAILED(hr)) { ID3DX10DataLoader_Destroy(loader); ID3DX10DataProcessor_Destroy(processor); } return hr; } if (SUCCEEDED((hr = load_file(src_file, &buffer, &size)))) { hr = get_image_info(buffer, size, info); free(buffer); } if (result) *result = hr; return hr; } HRESULT WINAPI D3DX10GetImageInfoFromResourceA(HMODULE module, const char *resource, ID3DX10ThreadPump *pump, D3DX10_IMAGE_INFO *info, HRESULT *result) { void *buffer; HRESULT hr; DWORD size; TRACE("module %p, resource %s, pump %p, info %p, result %p.\n", module, debugstr_a(resource), pump, info, result); if (pump) { ID3DX10DataProcessor *processor; ID3DX10DataLoader *loader; if (FAILED((hr = D3DX10CreateAsyncResourceLoaderA(module, resource, &loader)))) return hr; if (FAILED((hr = D3DX10CreateAsyncTextureInfoProcessor(info, &processor)))) { ID3DX10DataLoader_Destroy(loader); return hr; } if (FAILED((hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, result, NULL)))) { ID3DX10DataLoader_Destroy(loader); ID3DX10DataProcessor_Destroy(processor); } return hr; } if (FAILED((hr = load_resourceA(module, resource, &buffer, &size)))) return hr; hr = get_image_info(buffer, size, info); if (result) *result = hr; return hr; } HRESULT WINAPI D3DX10GetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, ID3DX10ThreadPump *pump, D3DX10_IMAGE_INFO *info, HRESULT *result) { void *buffer; HRESULT hr; DWORD size; TRACE("module %p, resource %s, pump %p, info %p, result %p.\n", module, debugstr_w(resource), pump, info, result); if (pump) { ID3DX10DataProcessor *processor; ID3DX10DataLoader *loader; if (FAILED((hr = D3DX10CreateAsyncResourceLoaderW(module, resource, &loader)))) return hr; if (FAILED((hr = D3DX10CreateAsyncTextureInfoProcessor(info, &processor)))) { ID3DX10DataLoader_Destroy(loader); return hr; } if (FAILED((hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, result, NULL)))) { ID3DX10DataLoader_Destroy(loader); ID3DX10DataProcessor_Destroy(processor); } return hr; } if (FAILED((hr = load_resourceW(module, resource, &buffer, &size)))) return hr; hr = get_image_info(buffer, size, info); if (result) *result = hr; return hr; } HRESULT get_image_info(const void *data, SIZE_T size, D3DX10_IMAGE_INFO *img_info) { IWICBitmapFrameDecode *frame = NULL; IWICImagingFactory *factory = NULL; IWICDdsDecoder *dds_decoder = NULL; IWICBitmapDecoder *decoder = NULL; WICDdsParameters dds_params; IWICStream *stream = NULL; unsigned int frame_count; GUID container_format; HRESULT hr; WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory); IWICImagingFactory_CreateStream(factory, &stream); hr = IWICStream_InitializeFromMemory(stream, (BYTE *)data, size); if (FAILED(hr)) { WARN("Failed to initialize stream.\n"); goto end; } hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream *)stream, NULL, 0, &decoder); if (FAILED(hr)) goto end; hr = IWICBitmapDecoder_GetContainerFormat(decoder, &container_format); if (FAILED(hr)) goto end; img_info->ImageFileFormat = wic_container_guid_to_file_format(&container_format); if (img_info->ImageFileFormat == D3DX10_IFF_FORCE_DWORD) { hr = E_FAIL; WARN("Unsupported image file format %s.\n", debugstr_guid(&container_format)); goto end; } hr = IWICBitmapDecoder_GetFrameCount(decoder, &frame_count); if (FAILED(hr) || !frame_count) goto end; hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame); if (FAILED(hr)) goto end; hr = IWICBitmapFrameDecode_GetSize(frame, &img_info->Width, &img_info->Height); if (FAILED(hr)) goto end; if (img_info->ImageFileFormat == D3DX10_IFF_DDS) { hr = IWICBitmapDecoder_QueryInterface(decoder, &IID_IWICDdsDecoder, (void **)&dds_decoder); if (FAILED(hr)) goto end; hr = IWICDdsDecoder_GetParameters(dds_decoder, &dds_params); if (FAILED(hr)) goto end; img_info->ArraySize = dds_params.ArraySize; img_info->Depth = dds_params.Depth; img_info->MipLevels = dds_params.MipLevels; img_info->ResourceDimension = wic_dimension_to_d3dx10_dimension(dds_params.Dimension); img_info->Format = get_d3dx10_dds_format(dds_params.DxgiFormat); img_info->MiscFlags = 0; if (dds_params.Dimension == WICDdsTextureCube) { img_info->MiscFlags = D3D10_RESOURCE_MISC_TEXTURECUBE; img_info->ArraySize *= 6; } } else { img_info->ArraySize = 1; img_info->Depth = 1; img_info->MipLevels = 1; img_info->ResourceDimension = D3D10_RESOURCE_DIMENSION_TEXTURE2D; img_info->Format = DXGI_FORMAT_R8G8B8A8_UNORM; img_info->MiscFlags = 0; } end: if (dds_decoder) IWICDdsDecoder_Release(dds_decoder); if (frame) IWICBitmapFrameDecode_Release(frame); if (decoder) IWICBitmapDecoder_Release(decoder); if (stream) IWICStream_Release(stream); if (factory) IWICImagingFactory_Release(factory); if (hr != S_OK) { WARN("Invalid or unsupported image file.\n"); return E_FAIL; } return S_OK; } HRESULT WINAPI D3DX10GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX10ThreadPump *pump, D3DX10_IMAGE_INFO *img_info, HRESULT *result) { HRESULT hr; TRACE("src_data %p, src_data_size %Iu, pump %p, img_info %p, hresult %p.\n", src_data, src_data_size, pump, img_info, result); if (!src_data) return E_FAIL; if (pump) { ID3DX10DataProcessor *processor; ID3DX10DataLoader *loader; if (FAILED((hr = D3DX10CreateAsyncMemoryLoader(src_data, src_data_size, &loader)))) return hr; if (FAILED((hr = D3DX10CreateAsyncTextureInfoProcessor(img_info, &processor)))) { ID3DX10DataLoader_Destroy(loader); return hr; } if (FAILED((hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, result, NULL)))) { ID3DX10DataLoader_Destroy(loader); ID3DX10DataProcessor_Destroy(processor); } return hr; } hr = get_image_info(src_data, src_data_size, img_info); if (result) *result = hr; return hr; } static HRESULT create_texture(ID3D10Device *device, const void *data, SIZE_T size, D3DX10_IMAGE_LOAD_INFO *load_info, ID3D10Resource **texture) { D3D10_SUBRESOURCE_DATA *resource_data; D3DX10_IMAGE_LOAD_INFO load_info_copy; HRESULT hr; init_load_info(load_info, &load_info_copy); if (FAILED((hr = load_texture_data(data, size, &load_info_copy, &resource_data)))) return hr; hr = create_d3d_texture(device, &load_info_copy, resource_data, texture); free(resource_data); return hr; } HRESULT WINAPI D3DX10CreateTextureFromFileA(ID3D10Device *device, const char *src_file, D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult) { WCHAR *buffer; int str_len; HRESULT hr; TRACE("device %p, src_file %s, load_info %p, pump %p, texture %p, hresult %p.\n", device, debugstr_a(src_file), load_info, pump, texture, hresult); if (!device) return E_INVALIDARG; if (!src_file) return E_FAIL; if (!(str_len = MultiByteToWideChar(CP_ACP, 0, src_file, -1, NULL, 0))) return HRESULT_FROM_WIN32(GetLastError()); if (!(buffer = malloc(str_len * sizeof(*buffer)))) return E_OUTOFMEMORY; MultiByteToWideChar(CP_ACP, 0, src_file, -1, buffer, str_len); hr = D3DX10CreateTextureFromFileW(device, buffer, load_info, pump, texture, hresult); free(buffer); return hr; } HRESULT WINAPI D3DX10CreateTextureFromFileW(ID3D10Device *device, const WCHAR *src_file, D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult) { void *buffer = NULL; DWORD size = 0; HRESULT hr; TRACE("device %p, src_file %s, load_info %p, pump %p, texture %p, hresult %p.\n", device, debugstr_w(src_file), load_info, pump, texture, hresult); if (!device) return E_INVALIDARG; if (!src_file) return E_FAIL; if (pump) { ID3DX10DataProcessor *processor; ID3DX10DataLoader *loader; if (FAILED((hr = D3DX10CreateAsyncFileLoaderW(src_file, &loader)))) return hr; if (FAILED((hr = D3DX10CreateAsyncTextureProcessor(device, load_info, &processor)))) { ID3DX10DataLoader_Destroy(loader); return hr; } if (FAILED((hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, hresult, (void **)texture)))) { ID3DX10DataLoader_Destroy(loader); ID3DX10DataProcessor_Destroy(processor); } return hr; } if (SUCCEEDED((hr = load_file(src_file, &buffer, &size)))) { hr = create_texture(device, buffer, size, load_info, texture); free(buffer); } if (hresult) *hresult = hr; return hr; } HRESULT WINAPI D3DX10CreateTextureFromResourceA(ID3D10Device *device, HMODULE module, const char *resource, D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult) { void *buffer; DWORD size; HRESULT hr; TRACE("device %p, module %p, resource %s, load_info %p, pump %p, texture %p, hresult %p.\n", device, module, debugstr_a(resource), load_info, pump, texture, hresult); if (!device) return E_INVALIDARG; if (pump) { ID3DX10DataProcessor *processor; ID3DX10DataLoader *loader; if (FAILED((hr = D3DX10CreateAsyncResourceLoaderA(module, resource, &loader)))) return hr; if (FAILED((hr = D3DX10CreateAsyncTextureProcessor(device, load_info, &processor)))) { ID3DX10DataLoader_Destroy(loader); return hr; } if (FAILED((hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, hresult, (void **)texture)))) { ID3DX10DataLoader_Destroy(loader); ID3DX10DataProcessor_Destroy(processor); } return hr; } if (FAILED((hr = load_resourceA(module, resource, &buffer, &size)))) return hr; hr = create_texture(device, buffer, size, load_info, texture); if (hresult) *hresult = hr; return hr; } HRESULT WINAPI D3DX10CreateTextureFromResourceW(ID3D10Device *device, HMODULE module, const WCHAR *resource, D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult) { void *buffer; DWORD size; HRESULT hr; TRACE("device %p, module %p, resource %s, load_info %p, pump %p, texture %p, hresult %p.\n", device, module, debugstr_w(resource), load_info, pump, texture, hresult); if (!device) return E_INVALIDARG; if (pump) { ID3DX10DataProcessor *processor; ID3DX10DataLoader *loader; if (FAILED((hr = D3DX10CreateAsyncResourceLoaderW(module, resource, &loader)))) return hr; if (FAILED((hr = D3DX10CreateAsyncTextureProcessor(device, load_info, &processor)))) { ID3DX10DataLoader_Destroy(loader); return hr; } if (FAILED((hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, hresult, (void **)texture)))) { ID3DX10DataLoader_Destroy(loader); ID3DX10DataProcessor_Destroy(processor); } return hr; } if (FAILED((hr = load_resourceW(module, resource, &buffer, &size)))) return hr; hr = create_texture(device, buffer, size, load_info, texture); if (hresult) *hresult = hr; return hr; } void init_load_info(const D3DX10_IMAGE_LOAD_INFO *load_info, D3DX10_IMAGE_LOAD_INFO *out) { if (load_info) { *out = *load_info; return; } out->Width = D3DX10_DEFAULT; out->Height = D3DX10_DEFAULT; out->Depth = D3DX10_DEFAULT; out->FirstMipLevel = D3DX10_DEFAULT; out->MipLevels = D3DX10_DEFAULT; out->Usage = D3DX10_DEFAULT; out->BindFlags = D3DX10_DEFAULT; out->CpuAccessFlags = D3DX10_DEFAULT; out->MiscFlags = D3DX10_DEFAULT; out->Format = D3DX10_DEFAULT; out->Filter = D3DX10_DEFAULT; out->MipFilter = D3DX10_DEFAULT; out->pSrcInfo = NULL; } static HRESULT dds_get_frame_info(IWICDdsFrameDecode *frame, const D3DX10_IMAGE_INFO *img_info, WICDdsFormatInfo *format_info, unsigned int *stride, unsigned int *frame_size) { unsigned int width, height; HRESULT hr; if (FAILED(hr = IWICDdsFrameDecode_GetFormatInfo(frame, format_info))) return hr; if (FAILED(hr = IWICDdsFrameDecode_GetSizeInBlocks(frame, &width, &height))) return hr; if (img_info->Format == format_info->DxgiFormat) { *stride = width * format_info->BytesPerBlock; *frame_size = *stride * height; } else { width *= format_info->BlockWidth; height *= format_info->BlockHeight; *stride = (width * get_bpp_from_format(img_info->Format) + 7) / 8; *frame_size = *stride * height; } return S_OK; } static HRESULT convert_image(IWICImagingFactory *factory, IWICBitmapFrameDecode *frame, const GUID *dst_format, unsigned int stride, unsigned int frame_size, BYTE *buffer) { IWICFormatConverter *converter; BOOL can_convert; GUID src_format; HRESULT hr; if (FAILED(hr = IWICBitmapFrameDecode_GetPixelFormat(frame, &src_format))) return hr; if (IsEqualGUID(&src_format, dst_format)) { if (FAILED(hr = IWICBitmapFrameDecode_CopyPixels(frame, NULL, stride, frame_size, buffer))) return hr; return S_OK; } if (FAILED(hr = IWICImagingFactory_CreateFormatConverter(factory, &converter))) return hr; if (FAILED(hr = IWICFormatConverter_CanConvert(converter, &src_format, dst_format, &can_convert))) { IWICFormatConverter_Release(converter); return hr; } if (!can_convert) { WARN("Format converting %s to %s is not supported by WIC.\n", debugstr_guid(&src_format), debugstr_guid(dst_format)); IWICFormatConverter_Release(converter); return E_NOTIMPL; } if (FAILED(hr = IWICFormatConverter_Initialize(converter, (IWICBitmapSource *)frame, dst_format, WICBitmapDitherTypeErrorDiffusion, 0, 0, WICBitmapPaletteTypeCustom))) { IWICFormatConverter_Release(converter); return hr; } hr = IWICFormatConverter_CopyPixels(converter, NULL, stride, frame_size, buffer); IWICFormatConverter_Release(converter); return hr; } HRESULT load_texture_data(const void *data, SIZE_T size, D3DX10_IMAGE_LOAD_INFO *load_info, D3D10_SUBRESOURCE_DATA **resource_data) { unsigned int stride, frame_size, i, j; IWICDdsFrameDecode *dds_frame = NULL; IWICBitmapFrameDecode *frame = NULL; IWICImagingFactory *factory = NULL; IWICDdsDecoder *dds_decoder = NULL; IWICBitmapDecoder *decoder = NULL; BYTE *res_data = NULL, *buffer; D3DX10_IMAGE_INFO img_info; IWICStream *stream = NULL; const GUID *dst_format; HRESULT hr; if (load_info->Width != D3DX10_DEFAULT) FIXME("load_info->Width is ignored.\n"); if (load_info->Height != D3DX10_DEFAULT) FIXME("load_info->Height is ignored.\n"); if (load_info->Depth != D3DX10_DEFAULT) FIXME("load_info->Depth is ignored.\n"); if (load_info->FirstMipLevel != D3DX10_DEFAULT) FIXME("load_info->FirstMipLevel is ignored.\n"); if (load_info->MipLevels != D3DX10_DEFAULT) FIXME("load_info->MipLevels is ignored.\n"); if (load_info->Usage != D3DX10_DEFAULT) FIXME("load_info->Usage is ignored.\n"); if (load_info->BindFlags != D3DX10_DEFAULT) FIXME("load_info->BindFlags is ignored.\n"); if (load_info->CpuAccessFlags != D3DX10_DEFAULT) FIXME("load_info->CpuAccessFlags is ignored.\n"); if (load_info->MiscFlags != D3DX10_DEFAULT) FIXME("load_info->MiscFlags is ignored.\n"); if (load_info->Format != D3DX10_DEFAULT) FIXME("load_info->Format is ignored.\n"); if (load_info->Filter != D3DX10_DEFAULT) FIXME("load_info->Filter is ignored.\n"); if (load_info->MipFilter != D3DX10_DEFAULT) FIXME("load_info->MipFilter is ignored.\n"); if (load_info->pSrcInfo) FIXME("load_info->pSrcInfo is ignored.\n"); if (FAILED(D3DX10GetImageInfoFromMemory(data, size, NULL, &img_info, NULL))) return E_FAIL; if ((!(img_info.MiscFlags & D3D10_RESOURCE_MISC_TEXTURECUBE) || img_info.ArraySize != 6) && img_info.ArraySize != 1) { FIXME("img_info.ArraySize = %u not supported.\n", img_info.ArraySize); return E_NOTIMPL; } if (FAILED(hr = WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory))) goto end; if (FAILED(hr = IWICImagingFactory_CreateStream(factory, &stream))) goto end; if (FAILED(hr = IWICStream_InitializeFromMemory(stream, (BYTE *)data, size))) goto end; if (FAILED(hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream *)stream, NULL, 0, &decoder))) goto end; if (img_info.ImageFileFormat == D3DX10_IFF_DDS) { WICDdsFormatInfo format_info; size_t size = 0; if (FAILED(hr = IWICBitmapDecoder_QueryInterface(decoder, &IID_IWICDdsDecoder, (void **)&dds_decoder))) goto end; for (i = 0; i < img_info.ArraySize; ++i) { for (j = 0; j < img_info.MipLevels; ++j) { if (FAILED(hr = IWICDdsDecoder_GetFrame(dds_decoder, i, j, 0, &frame))) goto end; if (FAILED(hr = IWICBitmapFrameDecode_QueryInterface(frame, &IID_IWICDdsFrameDecode, (void **)&dds_frame))) goto end; if (FAILED(hr = dds_get_frame_info(dds_frame, &img_info, &format_info, &stride, &frame_size))) goto end; if (!i && !j) { img_info.Width = (img_info.Width + format_info.BlockWidth - 1) & ~(format_info.BlockWidth - 1); img_info.Height = (img_info.Height + format_info.BlockHeight - 1) & ~(format_info.BlockHeight - 1); } size += sizeof(**resource_data) + frame_size; IWICDdsFrameDecode_Release(dds_frame); dds_frame = NULL; IWICBitmapFrameDecode_Release(frame); frame = NULL; } } if (!(res_data = malloc(size))) { hr = E_FAIL; goto end; } *resource_data = (D3D10_SUBRESOURCE_DATA *)res_data; size = 0; for (i = 0; i < img_info.ArraySize; ++i) { for (j = 0; j < img_info.MipLevels; ++j) { if (FAILED(hr = IWICDdsDecoder_GetFrame(dds_decoder, i, j, 0, &frame))) goto end; if (FAILED(hr = IWICBitmapFrameDecode_QueryInterface(frame, &IID_IWICDdsFrameDecode, (void **)&dds_frame))) goto end; if (FAILED(hr = dds_get_frame_info(dds_frame, &img_info, &format_info, &stride, &frame_size))) goto end; buffer = res_data + sizeof(**resource_data) * img_info.ArraySize * img_info.MipLevels + size; size += frame_size; if (img_info.Format == format_info.DxgiFormat) { if (FAILED(hr = IWICDdsFrameDecode_CopyBlocks(dds_frame, NULL, stride, frame_size, buffer))) goto end; } else { if (!(dst_format = dxgi_format_to_wic_guid(img_info.Format))) { hr = E_FAIL; FIXME("Unsupported DXGI format %#x.\n", img_info.Format); goto end; } if (FAILED(hr = convert_image(factory, frame, dst_format, stride, frame_size, buffer))) goto end; } IWICDdsFrameDecode_Release(dds_frame); dds_frame = NULL; IWICBitmapFrameDecode_Release(frame); frame = NULL; (*resource_data)[i * img_info.MipLevels + j].pSysMem = buffer; (*resource_data)[i * img_info.MipLevels + j].SysMemPitch = stride; (*resource_data)[i * img_info.MipLevels + j].SysMemSlicePitch = frame_size; } } } else { if (FAILED(hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame))) goto end; stride = (img_info.Width * get_bpp_from_format(img_info.Format) + 7) / 8; frame_size = stride * img_info.Height; if (!(res_data = malloc(sizeof(**resource_data) + frame_size))) { hr = E_FAIL; goto end; } buffer = res_data + sizeof(**resource_data); if (!(dst_format = dxgi_format_to_wic_guid(img_info.Format))) { hr = E_FAIL; FIXME("Unsupported DXGI format %#x.\n", img_info.Format); goto end; } if (FAILED(hr = convert_image(factory, frame, dst_format, stride, frame_size, buffer))) goto end; *resource_data = (D3D10_SUBRESOURCE_DATA *)res_data; (*resource_data)->pSysMem = buffer; (*resource_data)->SysMemPitch = stride; (*resource_data)->SysMemSlicePitch = frame_size; } load_info->Width = img_info.Width; load_info->Height = img_info.Height; load_info->MipLevels = img_info.MipLevels; load_info->Format = img_info.Format; load_info->Usage = D3D10_USAGE_DEFAULT; load_info->BindFlags = D3D10_BIND_SHADER_RESOURCE; load_info->MiscFlags = img_info.MiscFlags; res_data = NULL; hr = S_OK; end: if (dds_decoder) IWICDdsDecoder_Release(dds_decoder); if (dds_frame) IWICDdsFrameDecode_Release(dds_frame); free(res_data); if (frame) IWICBitmapFrameDecode_Release(frame); if (decoder) IWICBitmapDecoder_Release(decoder); if (stream) IWICStream_Release(stream); if (factory) IWICImagingFactory_Release(factory); return hr; } HRESULT create_d3d_texture(ID3D10Device *device, D3DX10_IMAGE_LOAD_INFO *load_info, D3D10_SUBRESOURCE_DATA *resource_data, ID3D10Resource **texture) { D3D10_TEXTURE2D_DESC texture_2d_desc; ID3D10Texture2D *texture_2d; HRESULT hr; memset(&texture_2d_desc, 0, sizeof(texture_2d_desc)); texture_2d_desc.Width = load_info->Width; texture_2d_desc.Height = load_info->Height; texture_2d_desc.MipLevels = load_info->MipLevels; texture_2d_desc.ArraySize = load_info->MiscFlags & D3D10_RESOURCE_MISC_TEXTURECUBE ? 6 : 1; texture_2d_desc.Format = load_info->Format; texture_2d_desc.SampleDesc.Count = 1; texture_2d_desc.Usage = load_info->Usage; texture_2d_desc.BindFlags = load_info->BindFlags; texture_2d_desc.MiscFlags = load_info->MiscFlags; if (FAILED(hr = ID3D10Device_CreateTexture2D(device, &texture_2d_desc, resource_data, &texture_2d))) return hr; *texture = (ID3D10Resource *)texture_2d; return S_OK; } HRESULT WINAPI D3DX10CreateTextureFromMemory(ID3D10Device *device, const void *src_data, SIZE_T src_data_size, D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult) { HRESULT hr; TRACE("device %p, src_data %p, src_data_size %Iu, load_info %p, pump %p, texture %p, hresult %p.\n", device, src_data, src_data_size, load_info, pump, texture, hresult); if (!device) return E_INVALIDARG; if (!src_data) return E_FAIL; if (pump) { ID3DX10DataProcessor *processor; ID3DX10DataLoader *loader; if (FAILED((hr = D3DX10CreateAsyncMemoryLoader(src_data, src_data_size, &loader)))) return hr; if (FAILED((hr = D3DX10CreateAsyncTextureProcessor(device, load_info, &processor)))) { ID3DX10DataLoader_Destroy(loader); return hr; } if (FAILED((hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, hresult, (void **)texture)))) { ID3DX10DataLoader_Destroy(loader); ID3DX10DataProcessor_Destroy(processor); } return hr; } hr = create_texture(device, src_data, src_data_size, load_info, texture); if (hresult) *hresult = hr; return hr; }