Michael Stefaniuc
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dc3ee8b947
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d3d10core: COM cleanup for the ID3D10RenderTargetView iface.
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2011-07-12 13:25:37 +02:00 |
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Michael Stefaniuc
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0b78866a0f
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d3d10core: Use unsafe_impl_from_ID3D10RenderTargetView for app provided ifaces.
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2011-07-12 13:25:34 +02:00 |
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Michael Stefaniuc
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36de21b3a1
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d3d10core: COM cleanup for the ID3D10ShaderResourceView iface.
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2011-06-01 15:16:29 +02:00 |
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Michael Stefaniuc
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7aff686ea1
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d3d10core: COM cleanup for the ID3D10DepthStencilView iface.
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2011-06-01 15:16:23 +02:00 |
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Henri Verbeet
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00a5f38595
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wined3d: Remove object creation methods from the IWineD3DDevice interface.
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2011-05-11 14:56:48 +02:00 |
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Henri Verbeet
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1c1de920e3
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wined3d: Remove COM from the surface implementation.
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2011-04-29 16:52:13 +02:00 |
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Henri Verbeet
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2ab5b833d7
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wined3d: Remove COM from the rendertarget view implementation.
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2011-04-06 12:05:07 +02:00 |
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Henri Verbeet
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a27ee75ed2
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wined3d: Remove COM from the buffer implementation.
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2011-03-04 16:25:58 +01:00 |
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Henri Verbeet
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1de6adfbae
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wined3d: Make IWineD3DResourceImpl an independent structure.
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2011-03-01 13:21:59 +01:00 |
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Henri Verbeet
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6c4c351791
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wined3d: Don't require wined3d object parents to be COM objects.
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2010-09-01 14:01:02 +02:00 |
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Henri Verbeet
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6075f57168
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d3d10core: Add a stub ID3D10ShaderResourceView implementation.
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2009-11-03 21:16:23 +01:00 |
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Henri Verbeet
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4bb4bad11a
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d3d10core: Add a stub ID3D10DepthStencilView implementation.
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2009-11-03 21:16:17 +01:00 |
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Henri Verbeet
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c214022eca
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d3d10core: Fix a small whitespace error.
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2009-10-30 11:29:18 +01:00 |
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Henri Verbeet
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3333b12487
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d3d10core: Add a separate function for d3d10_rendertarget_view initialization.
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2009-10-30 11:29:11 +01:00 |
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Henri Verbeet
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91e4ec57cc
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d3d10core: Add a wined3d rendertarget view to the d3d10 rendertarget view.
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2009-02-24 16:57:29 +01:00 |
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Henri Verbeet
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2953d81463
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d3d10core: Handle a NULL view desc in CreateRenderTargetView().
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2009-01-26 14:57:18 +01:00 |
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Henri Verbeet
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b279d6574a
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d3d10core: Add a stub ID3D10RenderTargetView implementation.
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2009-01-23 13:13:13 +01:00 |
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