Rémi Bernon
e8b06de490
include: Add Windows.Gaming.Input.IGamepad2 interface declaration.
...
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
2022-06-08 15:04:56 +02:00
Biswapriyo Nath
14b387463e
include: Add Windows.Gaming.Input.FlightStick runtimeclass declaration.
...
Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com>
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-21 19:57:57 +02:00
Rémi Bernon
8421f1ec8b
include: Add Windows.Gaming.Input.RacingWheel runtimeclass declaration.
...
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-20 22:58:02 +02:00
Biswapriyo Nath
38b140f69c
include: Add IArcadeStick interface in windows.gaming.input.idl.
...
Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com>
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-20 22:57:56 +02:00
Rémi Bernon
e3b1d818af
windows.gaming.input: Implement IIterable<T> and IIterator<T> interfaces.
...
For the generic vector implementation.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-09 20:54:16 +01:00
Rémi Bernon
a9fbfa1b9c
include: Add Windows.Gaming.Input.IGamepadStatics2 interface declaration.
...
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-08 22:43:36 +01:00
Rémi Bernon
1f694c7f79
include: Add Windows.Gaming.Input.IGameControllerBatteryInfo interface definition.
...
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-02 20:18:06 +01:00
Rémi Bernon
350c8ec3ba
windows.gaming.input: Register Windows.Gaming.Input.Custom classes.
...
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-02 20:18:00 +01:00
Rémi Bernon
46f4975b05
windows.gaming.input: Introduce a generic IVector<IInspectable *> implementation.
...
And use it to factor all the IVectorView<T> stubs.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-28 21:31:56 +01:00
Rémi Bernon
167ae41b5d
include: Add Windows.Gaming.Input.IRawGameController2 definition.
...
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-22 18:20:22 +01:00
Rémi Bernon
916d20cb97
include: Remove nested namespaces in windows.gaming.input.idl.
...
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-22 18:20:22 +01:00
Rémi Bernon
3a7d95135f
include: Add RawGameController runtimeclass to windows.gaming.input.idl.
...
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-19 19:55:34 +01:00
Rémi Bernon
76998f82de
include: Add Gamepad runtimeclass in windows.gaming.input.idl.
...
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-17 15:37:45 +01:00