Commit graph

111 commits

Author SHA1 Message Date
Stefan Dösinger
80953d62d7 d3d9: Reject IDirect3DDevice9::Reset with active default pool resources. 2008-01-14 15:12:00 +01:00
Gerald Pfeifer
0060027e4b d3d9: Fix type of loop variable. 2008-01-04 12:12:34 +01:00
Gerald Pfeifer
21a9c2d2f9 wined3d: Removed dead FIXME checks. 2008-01-03 11:53:29 +01:00
Andrew Talbot
77c8a1594d d3d9: Remove unneeded casts. 2007-12-05 12:04:44 +01:00
Stefan Dösinger
22ac3704ba d3d9: Free the converted declaration data after creating the declaration. 2007-11-20 13:10:55 +01:00
Stefan Dösinger
e4f8a2da2b wined3d: Depth stencil fixes. 2007-11-14 11:58:36 +01:00
Stefan Dösinger
cc563b9c69 d3d9: Return the correct return value in GetDepthStencilSurface. 2007-08-27 12:00:28 +02:00
Stefan Dösinger
01c6c982bb d3d9: Some caps fixes. 2007-08-21 13:35:35 +02:00
Stefan Dösinger
0820777983 d3d9: Hold the lock in methods implemented in device.c. 2007-06-18 12:33:54 +02:00
H. Verbeet
6ee356fca0 wined3d: Get rid of the pBaseVertexIndex parameter to IWineD3DDeviceImpl_GetIndices, use GetBaseVertexIndex instead. 2007-06-07 11:20:48 +02:00
H. Verbeet
785771272a wined3d: Get rid of the BaseVertexIndex parameter to IWineD3DDeviceImpl_SetIndices, use SetBaseVertexIndex instead. 2007-06-06 12:10:47 +02:00
Stefan Dösinger
94b3fddec8 d3d: Pass the cube face to Create*Texture's surface creation callback. 2007-05-01 11:42:25 +02:00
Francois Gouget
5a8fc34033 Assorted spelling fixes. 2007-04-30 12:35:11 +02:00
Stefan Dösinger
460f71dcf8 d3d: Fix ProcessVertices.
IDirect3DDevice9::ProcessVertices takes a vertex declaration, not a
vertex buffer. The source for ProcessVertices is taken from the
stateblock, not the vertex declaration.
2007-04-26 14:54:29 +02:00
Stefan Dösinger
725f4bfeb1 d3d9: Rework the converted vertex declaration management.
Instead of creating a converted declaration each time SetFVF is
called, exactly one declaration is created for each FVF(on demand) and
stored for the lifetime of the device. This avoids memory leaks and
makes keeping track of converted declarations easier. Wether a
declaration is converted from a fvf or not is now a static information
inside the declaration. Those declarations are not destroyed in
VertexDeclaration::Release, they stay for the lifetime of the
device. This keeps us free from tracking the declaration through
stateblocks
2007-04-18 13:13:45 +02:00
Stefan Dösinger
725057da47 d3d: Remove dependency on ddraw.h header. 2007-04-16 13:20:15 +02:00
Stefan Dösinger
35dd693a79 d3d9: Fix the circular converted vertex declaration reference. 2007-04-12 16:10:48 +02:00
Andrew Talbot
43155227d6 d3d9: Void functions should not return a value. 2007-04-09 12:15:42 +02:00
Stefan Dösinger
290f2eb146 wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
This is to allow StretchRect to pass the texture filter to WineD3D.
DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all
other functions which do not need filtering.
2007-04-07 10:58:10 +02:00
H. Verbeet
a4bc52a89c wined3d: Fix WINED3DPRESENT_PARAMETERS and use it instead of D3DPRESENT_PARAMETERS. 2007-02-16 12:31:03 +01:00
Stefan Dösinger
7f5dccb696 wined3d: Properly release the converted vertex declaration. 2007-02-14 20:46:39 +01:00
Stefan Dösinger
f196680c59 wined3d: GetRenderTargetData can call BltFast. 2007-02-14 12:27:37 +01:00
Stefan Dösinger
cb74603e43 d3d9: Implement IDirect3DDevice9::StretchRect. 2007-01-12 11:49:38 +01:00
Stefan Dösinger
71631f7638 wined3d: Use the baseVertexIndex in the stateblock. 2007-01-03 11:02:51 +01:00
Chris Robinson
b7b9d4e3c7 d3d: GetStreamSource on a stream with NULL data isn't an error. 2006-12-26 12:52:54 +01:00
Markus Amsler
467b1dd3ad d3d9: Handle surface container in d3d9. 2006-12-18 12:08:02 +01:00
Markus Amsler
5e0fc62135 d3d: Callback infrastructure for implicit swap chain destruction in IWineD3DDevice. 2006-12-18 12:07:26 +01:00
Markus Amsler
f9f3ec2f00 d3d9: Fix implicit surface refcounting. 2006-12-18 12:07:09 +01:00
Markus Amsler
04dcffe393 d3d9: Handle surface refcount forwarding in d3d9. 2006-12-18 12:01:58 +01:00
Markus Amsler
3fd04308ab d3d: Callback infrastructure for implicit depth stencil surface destruction in IWineD3DDevice. 2006-12-06 12:39:30 +01:00
Markus Amsler
a60d4b2d2f d3d: Pass the superior creating object down to the callback functions. 2006-12-04 12:40:38 +01:00
Markus Amsler
dc0afe4242 d3d9: Remove unreachable return. 2006-12-01 13:16:12 +01:00
Markus Amsler
61087377a0 d3d9: Use correct COM macros. 2006-12-01 12:27:15 +01:00
Markus Amsler
bd072332e1 Revert "d3d: Remove AddRef from IWineD3DDevice_GetDirect3D.".
This reverts commit 167b83c28a.
2006-11-30 16:04:00 +01:00
Markus Amsler
f8e7ddd798 Revert "d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.".
This reverts commit 478a414e58.
2006-11-30 16:04:00 +01:00
Markus Amsler
b657cd5f58 Revert "d3d: Remove AddRef from IWineD3DDevice_GetRenderTarget.".
This reverts commit a7518f6f54.
2006-11-30 16:04:00 +01:00
Markus Amsler
f5204b8afe Revert "d3d: Remove AddRef from IWineD3DDevice_GetDepthStencilSurface.".
This reverts commit 18546a65e6.
2006-11-30 16:04:00 +01:00
Markus Amsler
5bec2f57a1 Revert "d3d: Remove AddRef from IWineD3DDevice_GetTexture.".
This reverts commit 274df6ef88.
2006-11-30 16:04:00 +01:00
Markus Amsler
3a270375d7 Revert "d3d: Remove AddRef from IWineD3DDevice_GetStreamSource.".
This reverts commit 16b1e046d8.
2006-11-30 16:03:59 +01:00
Markus Amsler
9dd81f64cb Revert "d3d: Remove AddRef from IWineD3DDevice_GetIndices.".
This reverts commit 5c4008719c.
2006-11-30 16:03:59 +01:00
Markus Amsler
5c4008719c d3d: Remove AddRef from IWineD3DDevice_GetIndices. 2006-11-22 11:40:43 +01:00
Markus Amsler
16b1e046d8 d3d: Remove AddRef from IWineD3DDevice_GetStreamSource. 2006-11-22 11:40:37 +01:00
Markus Amsler
274df6ef88 d3d: Remove AddRef from IWineD3DDevice_GetTexture. 2006-11-22 11:40:31 +01:00
Markus Amsler
18546a65e6 d3d: Remove AddRef from IWineD3DDevice_GetDepthStencilSurface. 2006-11-22 11:40:24 +01:00
Markus Amsler
a7518f6f54 d3d: Remove AddRef from IWineD3DDevice_GetRenderTarget. 2006-11-22 11:40:05 +01:00
Markus Amsler
478a414e58 d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer. 2006-11-22 11:39:52 +01:00
Markus Amsler
167b83c28a d3d: Remove AddRef from IWineD3DDevice_GetDirect3D. 2006-11-22 11:39:39 +01:00
Andrew Talbot
3ac7720f05 d3d9: Cast-qual warnings fix. 2006-10-30 11:20:14 +01:00
Ivan Gyurdiev
9628a1b2e2 wined3d: Merge D3DRECT types into one type in WINED3D namespace. 2006-10-12 12:37:08 +02:00
Ivan Gyurdiev
ac37163124 wined3d: Merge D3DMATRIX types into one type in WINED3D namespace. 2006-10-12 12:35:00 +02:00