This will be in next FAudio release.
This fixes a regression in some games, such as Far Cry 4, where audio
doesn't work anymore since the move to FAudio Win32 platform.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Unix version of FAudio uses SDL_assert for its assertions, which is
generally compiled as no-op in release builds. This better matches the
original behavior.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51921
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>