Commit graph

1057 commits

Author SHA1 Message Date
Paul Vriens
a12509532c ddraw/tests: Fix a test on a Win98 box. 2008-09-22 12:16:53 +02:00
Francois Gouget
7dd099416e ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-09-08 12:47:21 +02:00
Paul Vriens
55faa6e911 ddraw/tests: Let tests run again on win9x. 2008-09-03 13:14:51 +02:00
Stefan Dösinger
09d0a35872 ddraw: Add some overlay tests. 2008-09-02 15:05:59 +02:00
Stefan Dösinger
ddec94bf0f ddraw: Pass proper parameters to CheckDeviceFormat. 2008-09-02 14:56:45 +02:00
Stefan Dösinger
c1eabc2ce7 ddraw: Catch attempts to opengl-render to the desktop window. 2008-09-02 14:56:35 +02:00
Stefan Dösinger
d5f05c59c7 ddraw: Beware of the surface type when checking for format support. 2008-09-02 14:56:26 +02:00
Stefan Dösinger
3b48660f43 wined3d: Implement YV12 support for emulated overlays.
This is the prefered format of many codecs, and for some codecs this
is the only supported output format. As usual I try to handle all the
conversion in the GPU and keep the CPU involvement minimal to gain the
full performance of PBO transfers.
2008-09-02 14:55:50 +02:00
Stefan Dösinger
ec4955630e wined3d: Silence some format spam. 2008-08-28 11:24:49 +02:00
Stefan Dösinger
58ac095d9d ddraw: Don't destroy the application's window. 2008-08-26 12:07:40 +02:00
David Adam
bb67a925d6 ddraw: Only ddraw checks wether one can give a null pointer to SetMaterial. 2008-08-22 11:32:09 +02:00
Alexander Dorofeyev
e718eae9e2 ddraw/tests: Skip cubemap tests when cubemap isn't supported. 2008-08-21 13:35:12 +02:00
Stefan Dösinger
a950d3a10e ddraw: Set the bitdepth on YUV formats. 2008-08-20 12:33:33 +02:00
Stefan Dösinger
90e2a676e8 ddraw: Do not set the rendertarget flag just because of the backbuffer flag.
There are also overlay backbuffers, which aren't render targets. The
primarysurface and d3ddevice cap flags should be enough here.
2008-08-20 12:32:42 +02:00
Stefan Dösinger
e10302d952 ddraw: Implement IDirectDraw7::GetFourCCCodes. 2008-08-19 12:25:37 +02:00
Stefan Dösinger
c1bbab7c54 ddraw: Send the ddraw output to the clipper window, if any. 2008-08-19 12:25:31 +02:00
Stefan Dösinger
376944ebe4 wined3d: Remove the device-global fullscreen flag. 2008-08-19 12:24:57 +02:00
Stefan Dösinger
34b37fe241 d3d: Remove IWineD3DDevice::SetHwnd. 2008-08-19 12:22:05 +02:00
Stefan Dösinger
e178ddd9e1 wined3d: Use a swapchain for GDI surfaces.
This is a long-needed cleanup aimed at removing the ddraw_primary,
ddraw_window, ddraw_width and ddraw_height members from
IWineD3DDeviceImpl, which just do not belong there.  Destination
window and screen handling is supposed to be done by swapchains.
2008-08-19 12:21:32 +02:00
Stefan Dösinger
851dd7339e wined3d: Implement overlay flipping. 2008-08-05 14:09:36 +02:00
Stefan Dösinger
e795d842ec wined3d: Implement overlay position tracking. 2008-08-05 14:09:36 +02:00
Stefan Dösinger
a47e7badb9 ddraw: Set ddraw caps in wined3d.
Currently the ddraw capabilities were almost static, except of D3D
support. When overlay support is added, the caps depend on certain
settings in WineD3D or capabilities available from OpenGL and Xv. So
set those caps in wined3d as well.
2008-08-04 13:10:11 +02:00
Tobias Jakobi
69797d7f3d ddraw: Fix typo in copy_mipmap_chain. 2008-07-28 14:25:09 +02:00
Alexander Dorofeyev
e2ff077697 ddraw: Improve IDirect3DDevice7_Load implementation.
Copies palette and colorkey earlier in the helper function, before
copying image, also skips UpdateSurface when palette is missing. This
prevents unnecessary surface (re)loads in wined3d, and gets rid of
some wined3d palette error messages in Sacrifice.
2008-07-22 15:20:33 +02:00
Alexander Dorofeyev
2be93ce6b0 ddraw/tests: Add tests for surface caps memory flags. 2008-07-17 11:21:48 +02:00
Alexander Dorofeyev
59fc5a75e0 ddraw: Force surfaces without memory flags to video memory on creation.
Also removes now redundant setting of vidmem flag on rendertargets, prevents 
adding vidmem flag when sysmem flag is present. Fixes missing textures in Forsaken.
2008-07-17 11:21:39 +02:00
Alexandre Julliard
79c64acc7b tests: Don't depend on the static uuid libraries in the tests.
This avoids trouble with the broken MingW libraries when
cross-compiling the tests.
2008-07-08 17:51:45 +02:00
James Hawkins
11e31e580c ddraw: Fix a failing test for broken drivers. 2008-07-02 12:05:08 +02:00
James Hawkins
8830dbcca8 ddraw: Fix a failing test for broken drivers. 2008-07-02 12:04:56 +02:00
Alexander Dorofeyev
cb5e06c944 ddraw: Implement FPU mode fixup in d3d7 device.
As documented in DirectX7 SDK, d3d7 devices set FPU mode (control word) on every 
call and restore it back to original state before returning, if created in 
DDSCL_FPUPRESERVE cooperative mode. This allows games to work with FPU in a 
possibly incompatible mode and avoid resetting it all the time.
2008-06-23 19:59:33 +02:00
Michael Karcher
606186d4c5 ddraw: Ensure to load wined3d before attempting to create a clipper. 2008-06-23 14:11:58 +02:00
James Hawkins
5dcec4de49 ddraw: Reset the viewport data before each test. 2008-06-18 13:51:46 +02:00
Dmitry Timoshkov
2cf47c00f2 ddraw: Avoid a not needed address-of operator. 2008-06-06 10:29:09 +02:00
James Hawkins
7352978713 ddraw: Delete the temporarily attached surface. 2008-06-02 12:35:14 +02:00
Francois Gouget
476cb96b75 ddraw: Remove trailing spaces in Wine traces. 2008-05-30 10:01:11 +02:00
Alexander Dorofeyev
940ef7a9ff ddraw: Do not return modes differing only by refresh rate without DDEDM_REFRESHRATES. 2008-05-29 12:09:19 +02:00
Jens Albretsen
a2b645128f ddraw: Test for IDirect3DTexture_Load of Texture into itself. 2008-05-28 19:31:35 +02:00
Jens Albretsen
46ef2e06fc ddraw: IDirect3DTextureImpl_Load failed when texture was loading onto itself. 2008-05-28 19:31:29 +02:00
Paul Vriens
f076d79c6c ddraw/tests: Don't crash on win9x. 2008-05-28 11:32:24 +02:00
Francois Gouget
8019c55cc6 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-05-21 11:36:39 +02:00
Andrew Talbot
5bf9e88cce ddraw: Memory allocation size fix. 2008-05-13 10:40:00 +02:00
Alexander Dorofeyev
17dacf90b2 ddraw: Fix some code unprotected by ddraw lock. 2008-05-12 19:41:46 +02:00
Alexander Dorofeyev
ebf1f4e6bb ddraw/tests: Add KEYSRCOVERRIDE test in p8_primary_test. 2008-05-09 11:19:43 +02:00
Andrew Talbot
a6746b9e7b ddraw: Indentation fix. 2008-05-07 12:24:04 +02:00
Francois Gouget
42a61d7ed7 Assorted spelling fixes. 2008-05-06 16:10:20 +02:00
Alexander Dorofeyev
c4d75213ab ddraw/tests: Add tests for IDirect3DDevice7_Load. 2008-05-06 11:26:24 +02:00
Alexander Dorofeyev
d6ecf5d14d ddraw: Return DDERR_NOCOLORKEY when there is no colorkey. 2008-05-06 11:26:15 +02:00
Alexander Dorofeyev
7e8be9ecc0 ddraw: Add full implementation of IDirect3DDevice7_Load. 2008-05-06 11:26:10 +02:00
Alexander Dorofeyev
30221f7bcd ddraw: Fix some texture blending modes. 2008-05-05 19:55:30 +02:00
Alexander Dorofeyev
8f72961e50 ddraw: Move handling of D3DRENDERSTATE_TEXTUREMAPBLEND from d3ddevice2 to d3ddevice3. 2008-05-05 19:55:13 +02:00
Alexander Dorofeyev
edaaf63bd6 ddraw: Move handling of D3DRENDERSTATE_TEXTUREHANDLE from d3ddevice7 to d3ddevice3.
As supported by tests, there is no reason for this state to be handled by 
d3ddevice7, and moving it to d3ddevice3 prepares for the changes in next patch 
(setting TEXTUREHANDLE state can then go through SetTexture of d3ddevice3).
2008-05-05 19:55:05 +02:00
Alexander Dorofeyev
d5db7615a2 ddraw/tests: Add test for deprecated render states in d3d7. 2008-05-05 19:54:48 +02:00
Roderick Colenbrander
feb753c98d ddraw: Enable EnableAutoDepthStencil to receive depth support. 2008-05-02 11:33:38 +02:00
Alexandre Julliard
dad21bbcbf makefiles: List the static libraries as normal imports instead of extra libs. 2008-04-30 14:23:55 +02:00
Jens Albretsen
cf38e4c930 ddraw: Fixed device name. 2008-04-28 14:33:57 +02:00
James Hawkins
404afbaa3c ddraw: Remove a test that fails in VMs. 2008-04-28 13:27:51 +02:00
James Hawkins
2f97a71e36 ddraw: Fix tests that fail with the reference rasterizer. 2008-04-25 14:53:17 +02:00
Andrew Talbot
6edfd10868 ddraw: Remove unused variables. 2008-04-18 13:57:15 +02:00
Francois Gouget
4ba16af16b ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-04-14 12:40:22 +02:00
Alexander Dorofeyev
df422cf0fb ddraw/tests: Add colorkeyed blit to p8_primary_test. 2008-04-11 13:05:12 +02:00
Alexander Dorofeyev
d8ae8a8780 ddraw/tests: Add viewport clearing tests. 2008-04-11 13:05:03 +02:00
Alexander Dorofeyev
44143a97c7 ddraw: Temporarily activate viewport when clearing. 2008-04-11 13:04:34 +02:00
Alexander Dorofeyev
3e237c6199 ddraw: Set active_device in AddViewport. 2008-04-11 13:04:26 +02:00
Alexander Dorofeyev
6a48e405db ddraw: Add possibility to ignore lights in viewport_activate.
Mostly NOP regarding existing functionality, but makes it possible to skip light 
activation when it's not needed (like when clearing).
2008-04-11 13:04:19 +02:00
Francois Gouget
0d0c4a355b ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-04-07 13:36:18 +02:00
Austin English
f4c4488df8 Spelling fixes. 2008-04-07 13:36:17 +02:00
Alexander Dorofeyev
18b9c2bb83 ddraw/tests: Extend p8_primary_test.
Additional tests for blitting and locking.
2008-04-04 11:43:45 +02:00
Austin English
825baa23a2 ddraw: Spelling fixes. 2008-04-03 11:39:45 +02:00
Alexander Dorofeyev
003f679cbe ddraw/tests: Additional colorfill test in p8_primary_test. 2008-04-03 11:31:32 +02:00
Alexander Dorofeyev
2caa797e76 ddraw: Set surface to NULL on failure in GetAttachedSurface. 2008-04-03 11:30:30 +02:00
Stefan Dösinger
2e26c176ec ddraw: Pass the NULL rectangle to IDirectDrawSurface::Unlock. 2008-04-02 20:29:17 +02:00
Stefan Dösinger
c1503a2579 ddraw: Remove some leftover test debug output. 2008-04-02 20:29:09 +02:00
Stefan Dösinger
ab7630fbe3 ddraw: Add a D3D7 cube map test.
The DirectDraw cube mapping interface has a few pitfalls. So far we have
a test testing the surface enumeration, this adds a rendering test. So
far everything used in the test works.
2008-04-02 20:29:01 +02:00
Stefan Dösinger
4066c2e2fd ddraw: Do not fail if D3D is not available. 2008-04-01 20:31:51 +02:00
Marcus Meissner
0ab270e41a ddraw/tests: Initialize ddprimpal. 2008-03-28 14:49:17 +01:00
Stefan Dösinger
ee13cc4903 ddraw: Some EnumZBufferFormat fixes. 2008-03-27 11:10:29 +01:00
Stefan Dösinger
8662bd7555 ddraw: Fix some Z buffer formats. 2008-03-27 11:10:20 +01:00
Francois Gouget
eab196b35a ddraw: Remove trailing spaces in ok() calls. 2008-03-27 11:05:40 +01:00
Stefan Dösinger
8869c0f147 d3d: De-pointerize the WINED3DCAPS structure. 2008-03-25 19:36:38 +01:00
Kolbjørn Fredheim
a40185f12f ddraw: Don't clear the return value anymore, we fill the fields anyway, also a test for the behaviour. 2008-03-25 12:50:33 +01:00
Alexander Dorofeyev
7a012df64d ddraw/tests: Add test for ddraw 8-bit mode.
Adds rudimentary test for 8 bit mode ddraw (palettized primary surface). Tests 
things like GetDC and its palette handling and SetPalette affected by patches 
that follow.
2008-03-25 11:53:06 +01:00
Christian Costa
c8837b8205 ddraw: DDRAW_dump_flags_nolf must not add LF. 2008-03-25 11:45:05 +01:00
Alexander Dorofeyev
e2d8e291d6 ddraw: Fix vertex processing. 2008-03-24 20:41:19 +01:00
Alexander Dorofeyev
eddbdbef47 ddraw/tests: Test executebuffer triangle instruction with zero count. 2008-03-24 20:40:18 +01:00
Alexander Dorofeyev
bacd2340b4 ddraw/tests: Test SetPalette on non-palettized surfaces. 2008-03-24 20:40:05 +01:00
Alexander Dorofeyev
4b53dde0f5 ddraw: Make SetPalette fail for non-palettized surfaces. 2008-03-24 20:40:00 +01:00
Roderick Colenbrander
41310080a5 ddraw: Use a correct resource type and a valid format. 2008-03-21 15:20:21 +01:00
Cihan Altinay
49c682470c ddraw: Fix refcounting of palettes. 2008-03-17 15:16:03 +01:00
Denver Gingerich
248ae8f112 ddraw: Implement ForceRefreshRate registry entry for overriding DirectX refresh rate. 2008-03-11 15:30:37 +01:00
Rico Schüller
4188af790a ddraw: Fix diffuse and specular color types. 2008-03-06 12:46:46 +01:00
Francois Gouget
9381f22653 ddraw/tests: Don't use 0xaa to avoid any confusion when running with +heap. 2008-03-05 12:18:36 +01:00
Rob Shearman
48000893f9 makefiles: Simplify the use of the IMPORTLIB variable in the DLL makefiles.
Only specify the root to keep platform-specifics out of the individual 
DLL makefiles.
2008-03-04 20:55:01 +01:00
Stefan Dösinger
069b9c8c1c ddraw: Catch No-op SetRenderTarget operations. 2008-03-03 20:45:54 +01:00
James Hawkins
26ad93947b janitorial: Remove links to any microsoft site. 2008-03-01 12:04:09 +01:00
Rob Shearman
f2b77031c3 ddraw: Don't use typeof as it's not portable. 2008-02-27 14:52:24 +01:00
Günther Brammer
df5116cc7d ddraw: Return a nullpointer as lpSurface in Lock() if the rect is invalid. 2008-02-25 19:50:30 +01:00
Roderick Colenbrander
e2d70fff6b ddraw: Add yv12 detection support. 2008-02-22 12:04:01 +01:00
Alexander Dorofeyev
29d87c6cbf ddraw/tests: Add a test of D3DTBLEND_MODULATE with P8 texture. 2008-02-21 12:53:00 +01:00
Alexander Dorofeyev
9af59fb7f0 ddraw: Release interfaces when exiting with error. 2008-02-21 12:53:00 +01:00
Detlef Riekenberg
1eb52667ac ddraw/tests: Avoid endless loop, when T&L is not supported. 2008-02-20 12:06:28 +01:00
Michael Stefaniuc
01cba07624 ddraw: Add missing unlock on error path. Found by Smatch. 2008-02-19 20:54:50 +01:00
Alexander Dorofeyev
74c380cb7b ddraw/tests: Add test for palette handling in IDirect3DTexture_Load. 2008-02-19 13:39:24 +01:00
Alexander Dorofeyev
cfa40a22c9 ddraw/tests: Split d3d1 initialization and destruction into separate functions.
Slight rewrite to make creating additional D3D1 tests easier.
2008-02-19 13:39:23 +01:00
Alexander Dorofeyev
ed44f9d130 ddraw: Fix palette handling in IDirect3DTexture_Load.
This fixes a potential refcounting problem and makes the function fail with NULL
destination texture's palette and non-NULL source palette like it does on native.
2008-02-19 13:39:17 +01:00
Alexander Dorofeyev
ddd0ec1670 ddraw/tests: Add test for branch instruction with non-zero offset. 2008-02-19 12:06:50 +01:00
Alexander Dorofeyev
4981eda895 ddraw: Fix executebuffer branching with non-zero offset.
Fixes a crash in Moto Racer 2.
2008-02-19 12:06:38 +01:00
Roderick Colenbrander
1079f37407 wined3d: When DDCAPS_ALLOW256 is set, palette entry 0 and 255 are filled with black and white. 2008-02-19 12:06:25 +01:00
Francois Gouget
4c8e218252 Assorted spelling fixes. 2008-02-15 12:09:24 +01:00
Reece H. Dunn
8354995482 ddraw: Spelling fixes in the d3d test output. 2008-02-06 13:49:45 +01:00
Stefan Dösinger
8ad3a1f49e ddraw: Some drivers return a refresh rate of 0. 2008-02-06 12:43:53 +01:00
Francois Gouget
20b41af9f1 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-02-05 12:19:37 +01:00
Francois Gouget
d0794c4aeb Assorted spelling fixes. 2008-01-23 21:16:22 +01:00
Lei Zhang
8bbb3d68e1 ddraw: Register the DirectDraw 7 Object. 2008-01-23 11:31:42 +01:00
Alexander Dorofeyev
320e253805 ddraw/tests: Add test for D3DTBLEND_MODULATE. 2008-01-22 11:19:34 +01:00
Alexander Dorofeyev
6810ebb4c1 ddraw: Fix handling of alpha with D3DTBLEND_MODULATE. 2008-01-22 11:19:18 +01:00
Francois Gouget
44b52b128c Assorted spelling fixes. 2008-01-16 12:48:29 +01:00
Francois Gouget
7478d9c44d ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-01-16 12:46:09 +01:00
Alexander Dorofeyev
d14ef91c92 ddraw/tests: Add test for rendering vertices with zero rhw. 2008-01-08 12:53:31 +01:00
Peter Dons Tychsen
6e8b7c4cef ddraw: Add missing pitch in callback from EnumDisplayModes(). 2008-01-04 13:55:12 +01:00
Andrew Talbot
f074c0e162 ddraw: Remove unneeded casts. 2008-01-02 12:38:41 +01:00
Alexander Dorofeyev
18143f693b ddraw: Remove redundant iface<->impl casts in IDirect3DTextureImpl_Load.
The implementation pointer retrieved from interface ptr wasn't being used for
anything except retrieving same interface ptr back.
2007-12-31 17:48:39 +01:00
Alexander Dorofeyev
9dbdacbd82 ddraw: Release palette interfaces. 2007-12-31 17:48:16 +01:00
Alexander Dorofeyev
f4337b4714 ddraw: Fix incorrect WARN text. 2007-12-17 12:38:43 +01:00
Francois Gouget
05170942de ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-12-10 12:06:09 +01:00
Alexander Dorofeyev
4051a09eb2 ddraw: Fix wrong initialization order in IDirect3DDevice vtable. 2007-12-08 19:54:51 +01:00
Stefan Dösinger
f700cbe74b wined3d: Add an alpha blending test. 2007-12-07 16:26:43 +01:00
Stefan Dösinger
f29d947f6a ddraw: Set X8R8G8B8 for 32 bpp. 2007-12-07 16:26:31 +01:00
Francois Gouget
90834020da ddraw: Modify DDRAW_dump_(DWORD|PTR|DDCOLORKEY|DDSCAPS2|pixelformat)() to print a trailing '\n'. 2007-12-07 14:52:56 +01:00
Francois Gouget
6a8f961e08 ddraw: Rename DDRAW_dump_flags_() to DDRAW_dump_flags_nolf() to clarify its difference from DDRAW_dump_flags(). 2007-12-07 14:52:51 +01:00
Andrew Talbot
1f73a97a5a ddraw: Remove unneeded casts. 2007-12-06 12:07:41 +01:00
Andrew Riedi
63f4b6f024 ddraw: DPRINTF -> TRACE. 2007-12-05 12:34:33 +01:00
Stefan Dösinger
3cc253c557 wined3d: Enabling too many lights is silently ignored.
I'm resending this patch because my reply to Henri's concern came too late. 
Henri noted that I am enabling lights that do not exist. Existing tests show 
that if no light is assigned to the index, LightEnable creates a light with a 
set of default parameters, so the tests should be fine.

From 9ee4c61805b50886f79e87d744b52f27b7b00b4e Mon Sep 17 00:00:00 2001
From: Stefan Doesinger <stefan@codeweavers.com>
Date: Thu, 29 Nov 2007 13:22:47 +0100
Subject: [PATCH] WineD3D: Enabling too many lights is silently ignored

This patch adds tests for all d3d versions that show that Windows
pretends that enabling more lights than supported succeeds. D3D_OK is
returned, and the light is reported as enabled.

What is not tested in this patch is the rendering output of this
situation, thus the FIXME is still written.
2007-12-03 13:44:07 +01:00
Stefan Dösinger
714991bf3f ddraw: Fix a test for Vista. 2007-11-07 12:08:07 +01:00
Stefan Dösinger
f9dba29477 ddraw: Be less picky about float precision. 2007-11-07 12:08:00 +01:00
Stefan Dösinger
0d016254a0 wined3d: Don't test D3DDEVICE surfaces in dsurface tests. 2007-11-05 13:24:36 +01:00
Stefan Dösinger
848650d908 ddraw: Downgrade the SetCooperativeLevel FIXME to a TRACE. 2007-10-10 11:59:33 +02:00
Stefan Dösinger
7a445747ea ddraw: Do not fail on surface creation errors, skip instead. 2007-10-10 11:59:26 +02:00
Stefan Dösinger
c5055fb3eb ddraw: Cope with Init3D failures. 2007-10-10 11:58:37 +02:00
Roderick Colenbrander
03fa9f8730 ddraw: Fix RegDeleteTreeA/W compile issues when building ddraw for Windows. 2007-10-01 14:17:09 +02:00
Stefan Leichter
b78736a4bb ddraw: Remove 'recursive registry key delete' function. 2007-09-25 11:19:03 +02:00
David Hedberg
019cc506a8 ddraw: Enumerate additional devices in IDirect3D7_EnumDevices. 2007-09-10 16:47:30 +02:00
David Hedberg
c53487b599 ddraw: Fix and test case for situation where DDSD_MIPMAPCOUNT is set and dwMipMapCount is 0. 2007-09-10 15:29:46 +02:00
Stefan Dösinger
d0fdb1ea7e d3d: Add a test for double surface locking. 2007-08-31 11:25:19 +02:00
Stefan Dösinger
a06e002e93 wined3d: Add a wined3d private WINED3DSBT_RECORDED. 2007-08-15 09:36:20 +02:00
Francois Gouget
5b375aec71 ddraw: Better match the PSDK types and fix the winapi_check warnings. 2007-08-08 15:32:03 +02:00
Stefan Dösinger
2d15cb8b27 d3d: Add a simple offscreen rendering test. 2007-08-08 15:32:00 +02:00
Stefan Dösinger
89dccc7c7c ddraw: Implement IDirect3DDevice7::DrawIndexedPrimitiveStrided. 2007-08-08 15:32:00 +02:00
Stefan Dösinger
df75a7e007 ddraw: SetDisplayMode may fail. 2007-08-03 12:30:21 +02:00
Stefan Dösinger
1f4d71c0f6 ddraw: Some drivers return DDERR_INVALIDPARAMS if DXTn surfaces aren't supported. 2007-08-03 12:30:03 +02:00
Francois Gouget
5266e57975 Assorted spelling fixes. 2007-07-31 21:37:50 +02:00