Commit graph

3001 commits

Author SHA1 Message Date
Paul Gofman
6992f2cba5 server: Set error in check_addr_usage(). 2022-11-04 19:23:55 +01:00
Paul Gofman
9163d3420f server: Use struct bound_addr as a key to bound_addresses_tree. 2022-11-04 19:23:54 +01:00
Paul Gofman
12b604926e server: Make SO_REUSEADDR and SO_EXCLUSIVEADDRUSE mutually exclusive. 2022-11-04 19:23:54 +01:00
Paul Gofman
d656cb2024 ws2_32: Track SO_EXCLUSIVEADDRUSE option value. 2022-11-04 19:23:54 +01:00
Paul Gofman
ef7de1fc1f server: Set Unix SO_REUSEADDR on all the TCP sockets.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50955
2022-10-31 20:41:45 +01:00
Paul Gofman
382ec78db3 server: Track SO_REUSEADDR value. 2022-10-31 20:41:45 +01:00
Paul Gofman
039f8b16f6 ntdll: Move SO_REUSEADDR handling to server. 2022-10-31 20:41:45 +01:00
Brendan Shanks
0d21e1cbcf server: Only require THREAD_SET_LIMITED_INFORMATION access to set thread description. 2022-10-31 12:13:32 +01:00
Michael Stefaniuc
c2d800f1db server: Use ARRAY_SIZE instead of open coding it. 2022-10-25 10:58:49 +02:00
Daniel Lehman
0a02b6a86a ntdll: Implement NtCancelSynchronousIoFile.
Signed-off-by: Daniel Lehman <dlehman25@gmail.com>
2022-10-17 11:22:41 +02:00
Brendan Shanks
5cf574998e server: Use correct context struct and thread flavor when setting debug registers on macOS. 2022-09-15 13:47:45 +02:00
Brendan Shanks
774769671c server: Write to correct context struct when getting debug registers on macOS. 2022-09-15 13:47:45 +02:00
Brendan Shanks
2075a78ed3 server: Report errors on macOS when getting/setting debug registers. 2022-09-15 13:47:45 +02:00
Brendan Shanks
28ec3090fa server: Remove 32-bit-specific macOS #ifdefs. 2022-09-15 13:47:45 +02:00
Jinoh Kang
a115feab9c server: Always prefer synchronous I/O in nonblocking mode.
foobar2000.exe's UPnP Media Renderer component (foo_out_upnp.dll)
expects that, if a select() call completes successfully with a non-empty
writefds set, any immediately following send() call on a socket in the
writefds set never fails with WSAEWOULDBLOCK.

On Wine, the Winsock select() and send() implementations both call the
Unix poll(2) under the hood to test if I/O is possible on the socket.
As it turns out, it's entirely possible that Linux poll() may yield
POLLOUT on the first call (by select) but *not* the second (by send),
even if no send() call has been made in the meanwhile.

On Linux (as of v5.19), a connected (ESTABLISHED) TCP socket that has
not been shut down indicates (E)POLLOUT only if the ratio of
sk_wmem_queued (the amount of bytes queued in the send buffer) to
sk_sndbuf (the size of send buffer size itself, which can be retrieved
via SO_SNDBUF) is below a certain threshold.  Therefore, a falling edge
in POLLOUT can be triggered due to a number of reasons:

1. TCP fragmentation.  Once a TCP packet is split out from a larger
   sk_buff, it incurs extra bookkeeping overhead (e.g. sk_buff header)
   that is counted in sk_wmem_queued alongside application data.
   See also: tcp_fragment(), tso_fragment() (Linux 5.19).

2. Control packets (e.g. MTU probing).  Such packets share the same
   buffer with application-initiated packets, and thus counted in
   sk_wmem_queued.
   See also: sk_wmem_queued_add() callers (Linux 5.19).

3. Memory pressure.  This causes sk_sndbuf to shrink.
   See also: sk_stream_moderate_sndbuf() callers (Linux 5.19).

Fix this by always attempting synchronous I/O first if req->force_async
is unset and the nonblocking flag is set.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53486
2022-08-24 09:06:37 -05:00
Jinoh Kang
13fb500cbb server: Use check_fd_events() instead of calling poll() directly. 2022-08-24 09:06:37 -05:00
Jinoh Kang
78f1dd8967 server: Use POLLIN instead of POLLPRI if the socket is in oobinline mode. 2022-08-24 09:06:37 -05:00
Rémi Bernon
28aa321f36 server: Avoid reallocating rawinput device array with zero size.
It actually frees the pointer.
2022-08-08 18:50:54 +02:00
Rémi Bernon
a2395ecf96 server: Use the client provided rawinput registered device array. 2022-07-28 20:08:58 +02:00
Rémi Bernon
1587e9db88 win32u: Implement NtUserGetRegisteredRawInputDevices on the client side. 2022-07-28 20:08:58 +02:00
Zebediah Figura
7961e00e74 server: Properly implement AFD_POLL_RESET. 2022-07-25 09:38:21 +02:00
Zebediah Figura
1d0e21db29 server: Move sock->error setting completely out of sock_dispatch_events(). 2022-07-21 20:21:46 +02:00
Zebediah Figura
41cdc6674c server: Report the socket error in sock_poll_event() on POLLERR or POLLHUP.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52815
2022-07-21 20:21:45 +02:00
Zebediah Figura
a2f2b773fb server: Record the error for connected and connectionless sockets sockets in sock_error().
As long as we do it for connecting and listening sockets, do it here for the
remaining socket types as well.
2022-07-21 20:21:44 +02:00
Zebediah Figura
a1fd99cfbb server: Clear sock->errors[AFD_POLL_BIT_CONNECT_ERR] in sock_poll_event().
Give sock_dispatch_events() a more consistent scope.
2022-07-21 20:21:42 +02:00
Zebediah Figura
236476417a server: Use sock_poll_event() in poll_socket().
In multiple cases errors may be reported only once by the host socket
implementation, but should persist for Windows sockets. These cases are
currently not handled by poll_socket().

poll_socket() also does not include logic for filtering out events when asyncs
are queued or alerted on the relevant socket.

Hence, instead of duplicating more logic, remove the logic already duplicated,
and just call sock_poll_event(), so that there is one central place where events
are translated.

Mark the currently active poll async with a special "pending" field so that
poll_socket() does not attempt to complete it before all sockets are checked.
2022-07-20 22:33:44 +02:00
Zebediah Figura
f234341ca1 server: Always wake up pending read or write asyncs on POLLHUP or POLLERR.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52815
2022-07-20 22:33:44 +02:00
Zebediah Figura
07b66768b1 Revert "server: Explicitly shutdown destroyed sockets to force pending poll() calls to return.".
This reverts commit 24b64534e5.

We no longer perform any blocking waits on the client side, so shutdown() is no
longer necessary.

Moreover, shutting down is not always correct. Under some conditions, closing a
TCP socket should trigger RST without FIN (namely, when SO_LINGER is on but has
a zero timeout). By reverting this commit we match Windows behaviour in this
respect.
2022-07-20 22:33:44 +02:00
Jinoh Kang
9090229e67 server: Use the token owner instead of the token user for default object owner.
Also, replace the token user with the token owner for the default DACL
as well.  Wine currently selects domain_users_sid as the token owner, so
use that.  This is required to pass the advapi32:security test which
expects the security descriptor owner SID to be referenced in the DACL
as well.
2022-07-20 22:33:44 +02:00
Zebediah Figura
8a4433d6a7 server: Do not set connectionless sockets into the CONNECTING or CONNECTED state.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53058
2022-07-19 20:02:15 +02:00
Paul Gofman
0f337f3d8e ntdll: Fixup ICMP packet id if SOCK_DGRAM fallback is used.
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
2022-07-18 10:39:41 +02:00
Paul Gofman
1e35966eb5 ntdll: Support SOCK_RAW / IPPROTO_ICMP fallback over SOCK_DGRAM.
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
2022-07-18 10:39:26 +02:00
Zebediah Figura
869cbc4b4b server: Set the connection time if connect() returns 0. 2022-07-15 11:31:51 +02:00
Zebediah Figura
ea6f88d83f server: Do not set the socket state in complete_async_connect().
It's already set previously in sock_poll_event(). Moreover, complete_async_connect() will not always be called.
2022-07-15 11:31:50 +02:00
Zebediah Figura
647bed72f5 server: Remove the unused "flags" field from struct sock. 2022-07-15 11:31:48 +02:00
Zebediah Figura
41d16358dc server: Remove the no longer used sock_queue_async() function. 2022-07-14 10:29:14 +02:00
Alexandre Julliard
bd5edbe1eb server: Create new keys in the parent of a shared key.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53343
2022-07-13 12:50:07 +02:00
Alexandre Julliard
569c27945e server: Use standard named object functions for registry keys.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-07-07 19:10:02 +02:00
Alexandre Julliard
b79ff648ef server: Implement lookup_name() for registry keys.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-07-07 19:10:02 +02:00
Alexandre Julliard
6a7a7bbe97 server: Implement link_name() for registry keys.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-07-07 19:10:02 +02:00
Alexandre Julliard
721cd6e636 server: Move some functions to avoid forward declarations.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-07-07 19:10:02 +02:00
Alexandre Julliard
5414f648ee server: Implement unlink_name() for registry keys.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-07-06 16:02:48 +02:00
Alexandre Julliard
617cc989f0 server: Store the key parent in the standard object name structure.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-07-06 16:02:48 +02:00
Alexandre Julliard
e3c32904b2 server: Use the standard object name for registry keys.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-07-06 16:02:48 +02:00
Alexandre Julliard
6bed417bb7 server: Store a pointer to the Wow6432Node subkey.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-07-06 16:02:48 +02:00
Alexandre Julliard
9c551448cb server: Prevent infinite symlink recursion in lookup_named_object().
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-07-05 14:33:55 +02:00
Alexandre Julliard
248231468d server: Avoid potential NULL dereference in create_named_object().
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-07-05 14:33:33 +02:00
Alexandre Julliard
68a69b51bb server: Return the standard status code when the key exists in NtCreateKey.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-07-05 14:19:00 +02:00
Alexandre Julliard
ec8edb66df server: Fix access check for NtQueryKey.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-07-05 14:08:43 +02:00
Paul Gofman
07d3c82395 server: Allow IOCTL_AFD_POLL for sockets without unix fd.
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
2022-07-05 10:00:18 +02:00
Alexandre Julliard
194e09baec makefiles: Add separate variables for Unix flags and libraries.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-06-29 23:23:41 +02:00
Nikolay Sivov
1fb6f27144 ntdll: Implement NtRenameKey().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2022-06-28 15:54:15 +02:00
Alexandre Julliard
3af0258795 ntdll: Fix returned status code for paths with a trailing slash.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-06-28 13:20:15 +02:00
David Curtiss
68d4643a67 ws2_32: Allow getsockname after AcceptEx.
.NET 6's HTTP/Socket code queries this. Winsock allows getsockname
on the AcceptEx AcceptSocket, but only if SO_UPDATE_ACCEPT_CONTEXT
is set.

Signed-off-by: David Curtiss <david.curtiss@ni.com>
2022-06-20 23:26:50 +02:00
Rémi Bernon
c57eda2432 server: Avoid using pointer value after realloc.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-06-15 11:57:08 +02:00
Piotr Caban
0c7928061c server: Don't reset socket error in IOCTL_AFD_GET_SO_ERROR.
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
2022-06-13 21:33:54 +02:00
Piotr Caban
73648f901c server: Don't reset socket error in poll_socket.
Otherwise socket error may be cleared in poll_socket causing ioctl SO_ERROR calls to return no error.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51433
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
2022-06-13 21:33:54 +02:00
Piotr Caban
9d1085c8d3 server: Always return Win32 error code from IOCTL_AFD_GET_SO_ERROR.
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
2022-06-13 21:33:54 +02:00
Paul Gofman
7c597313f8 ntdll: Cancel asyncs when thread is terminated.
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
2022-06-09 13:20:13 +02:00
Zebediah Figura
5a4e39795f server: Remove a redundant call to set_fd_events().
We will always call set_fd_events() again in sock_reselect().

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-06 12:06:41 +02:00
Zebediah Figura
753fbb28d5 server: Do not signal accept bits if there are accept asyncs queued.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-05 18:36:28 +02:00
Zebediah Figura
bff228c198 server: Do not signal write bits if there are write asyncs alerted.
Asyncs which are alerted but not "waiting" may still fill the pipe, and we
shouldn't signal AFD_POLL_WRITE in that case.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-05 18:36:22 +02:00
Zebediah Figura
c5541f8a08 server: Don't poll for POLLOUT if there are alerted write asyncs.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-05 18:36:15 +02:00
Zebediah Figura
30a56639fd server: Do not signal read bits if there are read asyncs alerted.
Asyncs which are alerted but not "waiting" may still consume all data, and we
shouldn't signal AFD_POLL_READ or AFD_POLL_OOB in that case.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-05 18:36:09 +02:00
Zebediah Figura
04b33ef098 server: Don't poll for POLLIN or POLLPRI if there are alerted read asyncs.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-05 18:36:03 +02:00
Zebediah Figura
cafd260014 server: Do not signal read/write bits if there are read/write asyncs waiting.
This is validated by tests introduced in
59beffb46c etc. This commit alone doesn't fix said
tests, because:

* on this poll, we will alert the waiting async;

* when reselecting, we will still request POLLIN, because the AFD_POLL_READ
  request is still active,

* when POLLIN is subsequently signaled, we do not remove it in
  sock_dispatch_asyncs(), because we check async_waiting(), not async_queued().

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-05 18:35:56 +02:00
Zebediah Figura
683d46a2cd server: Clear only returned events in IOCTL_AFD_GET_EVENTS.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-04 21:59:22 +02:00
Zebediah Figura
ad078be430 server: Send AFD_POLL_READ messages before AFD_POLL_WRITE.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-04 21:51:23 +02:00
Zebediah Figura
677eee8e7d server: Return void from sock_reselect().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-27 11:54:08 +02:00
Rémi Bernon
68b6e876f0 server: Create message queue and thread input in get_key_state.
This removes the fallback to desktop async keystate and uses instead the
keystate synchronization logic in all cases.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=26269
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=27238
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=31899
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=35907
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45385
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-26 13:53:29 +02:00
Rémi Bernon
f076e5f854 server: Lock thread input keystate whenever it is modified.
And synchronize it with desktop async keystate, on GetKeyState calls,
if it is not locked yet.

Based on a patch from Sebastian Lackner <sebastian@fds-team.de>.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=26269
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=27238
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=31899
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=35907
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45385
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-26 13:53:26 +02:00
Rémi Bernon
ff74d5c244 server: Create message queue and thread input in set_key_state.
This marks one test case as todo, but it was an outlier, and the 'X' key
state is now wrong in all cases. Overall this makes the tests results
more coherent.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=26269
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=27238
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=31899
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=35907
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45385
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-26 13:53:18 +02:00
Alexandre Julliard
dd99319cde server: Return the full token group for TokenLogonSid.
Based on a patch by Fabian Maurer.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52845
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-25 13:24:02 +02:00
Alexandre Julliard
1a0f082682 server: Store the full group attributes.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-25 12:53:19 +02:00
Zebediah Figura
0c7dcd9088 ntdll: Return the required length from NtQueryDirectoryObject().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-13 16:25:44 +02:00
Zebediah Figura
2d147ce985 server: Return STATUS_BUFFER_TOO_SMALL instead of STATUS_BUFFER_OVERFLOW from get_directory_entry.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-12 22:13:05 +02:00
Eric Pouech
95202ea4da server: Use negative values for console pseudo handles.
Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-12 21:39:42 +02:00
Jinoh Kang
731a968003 server: Replace redundant send_socket status fields with force_async boolean field.
The 'status' field of send_socket_request is always either
STATUS_PENDING or STATUS_DEVICE_NOT_READY, and the 'total' field is
always zero.

Replace the 'status' field with 'force_async' boolean field, and get rid
of the 'total' field entirely.

Also, clean up the send_socket handler code a bit.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-25 18:30:28 +01:00
Jinoh Kang
0ac256eacc server: Ensure datagram sockets are bound in send_socket.
If the type of the socket is SOCK_DGRAM, it shall always be bound to an
address if we ever attempt to send datagrams through the socket, whether
the attempt succeeds or not.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-25 18:30:28 +01:00
Jinoh Kang
65d12984f2 server: Attempt to complete I/O request immediately in send_socket.
Make send_socket alert the async immediately if poll() call detects that
there are incoming data in the socket, bypassing the wineserver's main
polling loop.

For sock_transmit, we always mark the async as pending and set the IOSB
(unless async allocation has failed).

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-25 18:30:28 +01:00
Jinoh Kang
1c6c90c7e1 server: Defer clearing events until async is completed in send_socket handler.
This allows the initial I/O to be performed after the send_socket
handler is called.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-25 18:28:37 +01:00
Jinoh Kang
e81c2a6af4 server: Allow async completion callback to retrieve status on synchronous failure.
This also makes async_handoff() behaviour more consistent with
async_set_result() for handling I/O failures.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-25 18:28:24 +01:00
Jinoh Kang
5d98ffe982 server: Generalise async completion callback to be called on synchronous failure.
Today, async_set_completion_callback() is used to register a function
that is called when the async I/O is completed.  It is assumed that the
async will eventually be queued when such callback is registered.

However, this incurs extra complexity in future code that needs the
completion logic to be invoked even if the async is never actually
queued (e.g. when the I/O failed synchronously before async_handoff).

Generalise async completion callback by calling it in async_handoff()
when the I/O status indicates failure.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-25 18:28:18 +01:00
Jinoh Kang
be9a875fc1 server: Add mark_pending field to set_async_direct_result request.
The client can set mark_pending to indicate that the full-blown I/O
completion mechanism shall be triggered (asynchronous completion) even
if the status indicates failure.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-22 18:38:18 +01:00
Jinoh Kang
d162a3e2f1 server: Ensure initial status is set in async_set_result().
Shift the resposibility of setting initial status from
set_async_direct_result request handler to async_set_result().

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-22 18:36:38 +01:00
Jinoh Kang
b632ddedcd server: Actually set initial status in set_async_direct_result handler.
Commit 15483b1a12 (server: Allow calling async_handoff() with status
code STATUS_ALERTED., 2022-02-10) introduced the set_async_direct_result
handler which calls async_set_initial_status().

However, the async_set_initial_status() call does nothing since
async->terminated is set, leaving the async in a confusing state
(unknown_status = 1 but pending/completed).

So far, this issue is unlikely to have been a problem in practice for
the following reasons:

1. async_set_initial_status() would have unset unknown_status, but it
   remains set instead.  This is usually not a problem, since
   unknown_status is usually ever read by code paths effectively
   unreachable for non-device (e.g. socket) asyncs.

   It would still potentially allow set_async_direct_result to be called
   multiple times, but it wouldn't actually happen in practice unless
   something goes wrong.

2. async_set_initial_status() would have set initial_status; however,
   it is left with the default value STATUS_PENDING.  If the actual
   status is something other than that, the handler closes the wait
   handle and async_satisfied (the only real consumer of initial_status)
   would never be called anyway.

For reasons above, this issue is not effectively observable or testable.
Nonetheless, the current code does leave the async object in an
inconsistent state.

Fix this by removing the !async->terminated check in
async_set_initial_status().

Also, remove assert( async->unknown_status ).  The client can now
trigger the assert() by calling set_async_direct_result on a device
async, thereby causing async_set_initial_status() to be called twice.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-22 18:36:32 +01:00
Daniel Lehman
2fc3d7eb29 server: Always close previous IRP handle.
Signed-off-by: Daniel Lehman <dlehman@esri.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-14 12:00:48 +01:00
Eric Pouech
ef8d44e58e kernelbase: Support CONSOLE_READCONSOLE_CONTROL in ReadConsoleW.
Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-01 22:41:15 +01:00
Roman Pišl
6559134702 server: Add console process list ioctl.
Signed-off-by: Roman Pišl <rpisl@seznam.cz>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-15 22:59:53 +01:00
Jinoh Kang
dea1499ac0 server: Replace redundant recv_socket status fields with force_async boolean field.
The 'status' field of recv_socket_request is always either
STATUS_PENDING or STATUS_DEVICE_NOT_READY, and the 'total' field is
always zero.

Replace the 'status' field with 'force_async' boolean field, and get rid
of the 'total' field entirely.

Also, clean up the recv_socket handler code a bit.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-10 20:18:39 +01:00
Jinoh Kang
e5ce4fa917 server: Attempt to complete I/O request immediately in recv_socket.
Make recv_socket alert the async immediately if poll() call detects that
there are incoming data in the socket, bypassing the wineserver's main
polling loop.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-10 20:18:39 +01:00
Jinoh Kang
15483b1a12 server: Allow calling async_handoff() with status code STATUS_ALERTED.
If the server detects that an I/O request could be completed immediately
(e.g. the socket to read from already has incoming data), it can now
return STATUS_ALERTED to allow opportunistic synchronous I/O.  The Unix
side will then attempt to perform I/O in nonblocking mode and report
back the I/O status to the server via the new server request
"set_async_direct_result".  If the operation returns e.g. EAGAIN
or EWOULDBLOCK, the client can opt to either abandon the request (by
specifying an error status) or poll for it in the server as usual (by
waiting on the wait handle).

Without such mechanism in place, the client cannot safely perform
immediately satiable I/O operations synchronously, since it can
potentially conflict with other pending I/O operations that have already
been queued.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-10 20:18:38 +01:00
Jacek Caban
f139b06651 server: Store all 64 bits of window id.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-10 18:15:04 +01:00
Jacek Caban
6366694d2b user32: Destroy window server objects from destroy_thread_windows.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-10 18:11:20 +01:00
Jacek Caban
3cbccd4477 server: Don't allow creating children of orphaned windows.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-09 18:37:32 +01:00
Jacek Caban
862d0eeff9 server: Orphan child windows when unlinking them from parent.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-09 18:37:32 +01:00
Jacek Caban
82572350cd server: Don't allow orphaned windows in set_parent request.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-09 18:37:32 +01:00
Jacek Caban
078bcc066c server: Don't immediately destroy child windows belonging to different thread in free_window_handle.
Notify their thread instead.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-09 18:37:32 +01:00
Jacek Caban
d52e454c12 server: Keep a reference to parent in window objects.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-09 18:37:32 +01:00
Jacek Caban
5b56bad50b server: Make window struct a server object.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-09 18:37:32 +01:00