Lionel Ulmer
4d09cba51d
Handle the COLORVERTEX render state.
2003-02-12 21:35:06 +00:00
Lionel Ulmer
db9b5f74dc
Trace after the matrix has been copied, not before.
2003-02-12 21:34:46 +00:00
Sergei Turchanov
bf8237553c
- _SHStrDupAA forgot about terminating '\0'.
...
- SHStrDupA adds extra terminator which is not needed as the length
returned by MultiByteToWideChar(,,-1,,) already includes it.
2003-02-12 21:29:20 +00:00
Marcus Meissner
5e71f2d536
Fix warning in __crtLCMapStringA.
2003-02-12 21:28:47 +00:00
Gerald Pfeifer
820157b836
Avoid warnings caused by assert(...).
2003-02-12 21:28:04 +00:00
Duane Clark
45abf7cfa0
Replace HEAP_strdupAtoW call and delete extra
...
RtlCreateUnicodeStringFromAsciiz.
2003-02-12 21:27:27 +00:00
Lionel Ulmer
d14ad4ff8a
Implemented EnumObjects for the keyboard device.
2003-02-12 21:27:00 +00:00
Lionel Ulmer
dff968b5f3
- fixed GetTransform
...
- implemented MultiplyTransform
2003-02-12 21:26:28 +00:00
Lionel Ulmer
6238f9a6fb
Added fogging for transformed vertices.
2003-02-12 21:26:05 +00:00
Michael Stefaniuc
62ed0ffe00
Added some missing LeaveCriticalSection's.
2003-02-12 01:26:05 +00:00
Michael Stefaniuc
3dcd451bf6
Remove dead code after return or properly comment it out.
2003-02-12 01:23:17 +00:00
Duane Clark
0987ae04f3
Winspool expects NULLs to be preserved in ascii to unicode
...
conversions.
2003-02-12 01:19:25 +00:00
Warren Baird
41bbe7073f
Implementation of GetDeviceCaps in metafile driver.
2003-02-12 01:17:25 +00:00
Lionel Ulmer
7c552a4a3a
Report an error if GetDeviceData is called on an Unacquired device.
2003-02-12 01:13:31 +00:00
Christian Costa
f21887f431
Fix comment in ZfromZproj.
...
Fix missing path in lighting code.
Move some OpenGL fog init to the right place.
2003-02-12 01:11:17 +00:00
Christian Costa
3268097dcd
Implemented IDirect3DDevice7_Load.
2003-02-12 01:10:03 +00:00
Jukka Heinonen
101f91d9df
Reorganize IOCTL handling.
...
Move ASPI hooking to winedos.
Move some miscellaneous functions to winedos.
Remove unnecessary exports from winedos dll.
2003-02-11 22:22:50 +00:00
Marcus Meissner
e1c7202716
Fixed undefined operation compiler warning.
2003-02-11 22:20:24 +00:00
Jukka Heinonen
b3143f6f70
Add locking to VGA_SetWindowStart.
...
Move console updates to update thread instead of immediately writing
to console.
2003-02-11 22:19:27 +00:00
Jukka Heinonen
d6b6dda6c1
Add support for VESA mode information.
...
Reorganize controller and state information routines.
2003-02-11 22:18:11 +00:00
Dimitrie O. Paun
15e0657f6b
Compute matrix of first paint when we actually have some items
...
(problem first spotted & debugged by Duane Clark).
2003-02-11 22:17:31 +00:00
Lionel Ulmer
55d4f93e2b
Added stub for undocumented 'wglGetDefaultProcAddress' function.
2003-02-11 22:13:54 +00:00
Warren Baird
6552e83a2d
Fix wrong structure used to determine the size of a memcpy in
...
MFDRV_CreateBrushIndirect.
2003-02-11 22:13:11 +00:00
Martin Fuchs
95ffdc1db4
Fixed time zone calculation.
2003-02-11 22:12:41 +00:00
Alexandre Julliard
b7a8eefb2b
Authors: Francois Gouget <fgouget@free.fr>, With help from Enio Schutt Jr <enio.s.jr@operamail.com>
...
Skip the overlapped I/O tests on files on Win9x.
2003-02-11 22:11:56 +00:00
Marcus Meissner
1998beaeef
Implemented __crtLCMapStringA.
2003-02-11 22:11:17 +00:00
Dmitry Timoshkov
74d7ef8401
Manage internal ctl3d auto subclass flag.
2003-02-11 22:10:36 +00:00
Ove Kaaven
bed2b9c3dc
Only install the keyboard hook on device creation.
2003-02-11 22:10:11 +00:00
Christian Costa
93a943eecc
Add support for 24 bpp to _Blt_ColorFill.
...
Fix endianness issue in DIB_DirectDrawSurface_Blt.
2003-02-11 21:58:07 +00:00
Andreas Mohr
37fc599268
Added FIXME on stub exception.
2003-02-11 21:56:59 +00:00
Alexandre Julliard
bb2210bc45
Store mbstok() next pointer in the per-thread data.
2003-02-01 00:59:22 +00:00
Michael Stefaniuc
d76455df74
Implemented _mbstok and _mbsnbset.
2003-02-01 00:45:22 +00:00
Ove Kaaven
0e85f48f9d
Implemented marshalling of pointers, simple and complex structures,
...
conformant and complex arrays, and user-marshalled types.
Improved marshalling of conformant strings and interface pointers a
bit.
2003-02-01 00:44:51 +00:00
Rolf Kalbermatter
d11efe88b9
Change SHCreateDirectory and Win32DeleteFile to be Unicode or ANSI depending
...
on OS version. Add ShCreateDirectoryEx API.
2003-02-01 00:41:30 +00:00
Jason Edmeades
043680c140
Correct some capabilities, and default others to fully supported for
...
now.
2003-02-01 00:35:36 +00:00
Andrew John Hughes
f1028ea28b
- DeviceCapabilities16 now calls PSDRV_DeviceCapabilities.
...
- ExtDeviceMode16 now calls PSDRV_ExtDeviceMode.
- Extended switch statement in DeviceCapabilities to handle new
options.
- Added comments to functions.
2003-01-31 03:24:33 +00:00
Bill Medland
62a80b76f2
Better handling of bad data in TabbedTextOut/TabbedTextExtent
...
Checked with:
a) Null tabstop array with non-zero number of entries
b) Negative number of entries (MSDN is wrong; it is not an error)
c) Single tabwidth of negative size
d) Single specified tabwidth of zero size
2003-01-31 03:23:18 +00:00
Ove Kaaven
9dc2584b32
ReuseBuffer should be FALSE for RPC clients.
...
Some cleanups and elimination of some duplicate code.
2003-01-31 03:22:53 +00:00
Ove Kaaven
c3e724d047
Fixed a bug in CompleteBindingA/W.
2003-01-31 03:22:38 +00:00
Ove Kaaven
5d121fbe05
Implemented RpcRaiseException.
2003-01-31 03:22:27 +00:00
Marcus Meissner
af39862fe3
Implemented mbsicoll (without locale handling).
2003-01-31 03:20:25 +00:00
Waldeck Schutzer
c1a4cead2f
Removed invalid char.
2003-01-31 03:20:03 +00:00
Alexandre Julliard
27441a91e0
XCloseIM sometimes crashes in Xlib, don't call it.
2003-01-30 01:08:53 +00:00
Liu Spider
bda34eaa52
Added XNFocusWindow attribute when creating a IC.
2003-01-30 01:07:43 +00:00
Andrew John Hughes
1f7dbca935
Provide stub implementations of GetTypeByNameA and SetServiceA.
2003-01-30 00:23:39 +00:00
Dan Kegel
07f773d917
Only warn if message is >= WM_USER && < WM_APP.
2003-01-30 00:18:48 +00:00
Raphael Junqueira
92155f158f
- Defer of IDirect3DVertexShader_SetConstant, waiting for
...
DrawPrimitive call.
- Beginning of VertexShader constants support into stateblock (only
stored, not captured yet).
- Fix compiation with nivdia GL/gl.h and mesa Gl/glext headers as
reported by Andrew John Hughes.
- One glActiveTexture/glActiveTextureARB missing.
2003-01-30 00:18:27 +00:00
Jukka Heinonen
8e8518d4ba
Fix buffered input function. Add support for UMB subfunctions to
...
memory allocation strategy function. Move flock to winedos.
2003-01-30 00:17:03 +00:00
Eric Pouech
766ea910b9
- made ICInfo closer to Windows behavior (i.e. no longer opens the
...
driver)
- fixed most endianess related bugs in fourCC handling
- added debug function for printing fourCC:s
- internal function fixes and speed-up
2003-01-30 00:16:35 +00:00
Raphael Junqueira
4b0297d894
Some needed cleanups for future dx9 and d3d common layer support:
...
- stateblocks to IDirect3DStateBlockImpl interface and moving into
a new file (stateblock.c)
- shaders to IDirect3D*ShaderImpl interfaces
- splitting vshader and vshader declaration as in dx9 into 2
interfaces (for future common layer use)
- vshader declaration code to a new file (vsaderdeclaration.c)
- device calls to new interfaces (redirect stubs)
Simple texture fix for a little regression after last Jason's patches.
Some caps code using the GL/glext.h defines (GL_VERSION_*).
2003-01-28 01:12:23 +00:00