Zebediah Figura
85fa778f93
d3dcompiler: Rip out the HLSL compiler.
...
The compiler is completely non-functional as-is, and lives in libvkd3d-shader
now. When a vkd3d release is made d3dcompiler will access it via the
libvkd3d-shader public API. Accordingly there's no reason to keep it around in
wine's d3dcompiler.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-27 18:06:30 +02:00
Alexandre Julliard
0b22f87be6
d3dcompiler: Use --prefer-native instead of DLL_WINE_PREATTACH.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-18 12:09:06 +01:00
Alexandre Julliard
c8d34ef088
d3dcompiler: Build with msvcrt.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 14:59:40 +02:00
Alexandre Julliard
011b2eca46
d3dcompiler: Copy the C preprocessor source into d3dcompiler_43.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 13:33:08 +02:00
Alistair Leslie-Hughes
008644bef8
d3dcompiler_36: Share source with d3dcompiler_43.
...
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-17 22:55:15 +09:00
Alexandre Julliard
5e7416e5c8
makefiles: Get rid of the MAKE_DLL_RULES variable.
2014-01-02 12:08:18 +01:00
Alexandre Julliard
f02cdd877f
Remove empty DLL_PROCESS_DETACH case statements.
2013-04-15 16:45:35 +02:00
Alexandre Julliard
81b8ee863e
makefiles: Add a standard header for all makefiles to replace the common variable initializations.
2010-09-19 12:36:48 +02:00
Matteo Bruni
458eb08a30
d3dcompiler_36: Stub dll.
2010-08-18 09:48:20 +02:00