Commit graph

783 commits

Author SHA1 Message Date
H. Verbeet
785771272a wined3d: Get rid of the BaseVertexIndex parameter to IWineD3DDeviceImpl_SetIndices, use SetBaseVertexIndex instead. 2007-06-06 12:10:47 +02:00
Stefan Dösinger
974784cde0 ddraw: Hold the Lock in IDirect3DViewport methods. 2007-06-05 12:22:23 +02:00
Stefan Dösinger
f45684d547 ddraw: Hold the lock in IDirect3DVertexBuffer methods. 2007-06-05 12:22:14 +02:00
Stefan Dösinger
9aab44ded5 ddraw: Hold the lock in IDirect3DTexture methods. 2007-06-05 12:22:03 +02:00
Stefan Dösinger
6eb8e3fb6f ddraw: Hold the lock in IDirect3DLight methods. 2007-06-05 12:21:53 +02:00
Stefan Dösinger
a2227de7af ddraw: Hold the lock in IDirectDrawPalette methods. 2007-06-05 12:21:44 +02:00
Stefan Dösinger
d0de7e72ec ddraw: Hold the lock in IDirect3DMaterial methods. 2007-06-04 12:53:09 +02:00
Stefan Dösinger
e38439bdfe ddraw: Hold the lock in IDirectDrawGammaControl methods. 2007-06-04 12:53:01 +02:00
Stefan Dösinger
0086d490a9 ddraw: Hold the lock in IDirectDrawClipper methods. 2007-06-04 12:52:56 +02:00
Stefan Dösinger
d5d7d4dae4 ddraw: Hold the lock in IDirect3DDevice methods. 2007-06-04 12:52:40 +02:00
Stefan Dösinger
ed3f6e8d32 ddraw: Hold the lock in IDirect3DX methods. 2007-05-31 13:07:54 +02:00
Stefan Dösinger
94127492f2 ddraw: Check the validy of IDirectDrawSurface::BltFast parameters. 2007-05-31 13:07:38 +02:00
Stefan Dösinger
8b6a3610bb ddraw: Hold the lock in IDirectDrawSurface methods. 2007-05-31 13:07:28 +02:00
Francois Gouget
fa48cb042c Assorted spelling fixes. 2007-05-29 13:47:18 +02:00
Francois Gouget
30b7744472 ddraw/tests: Fix the Visual C++ double to float conversion warnings. 2007-05-29 13:47:03 +02:00
Francois Gouget
77440b098f ddraw/tests: Fix compilation with Visual C++ 2005. 2007-05-29 13:44:35 +02:00
Francois Gouget
47b6392b44 ddraw: Fix the name of DDSPD_IUNKNOWNPOINTER. 2007-05-29 13:17:42 +02:00
Detlef Riekenberg
fb0a9291ea ddraw: Do not crash when Clipper is NULL. 2007-05-29 11:55:58 +02:00
Stefan Dösinger
83ba2c762d ddraw: Hold the dll lock in IDirectDraw methods. 2007-05-21 19:12:19 +02:00
Stefan Dösinger
bfe631dfb9 ddraw: Hold the lock in creation functions. 2007-05-21 19:11:34 +02:00
Stefan Dösinger
5307dd2029 ddraw: Make the ddraw list lock a global dll lock. 2007-05-21 19:11:22 +02:00
Francois Gouget
0acb5810bf Assorted spelling fixes. 2007-05-15 18:09:16 +02:00
Marcus Meissner
b7ac570f39 ddraw/tests: Check for failing to create surfaces. 2007-05-14 15:41:21 +02:00
Francois Gouget
72ed214932 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-05-14 14:25:10 +02:00
Stefan Dösinger
4295b18950 ddraw: Avoid fallout of failing tests. 2007-05-11 11:26:34 +02:00
Stefan Dösinger
5c48d504fc wined3d: Destroying the resource frees all private data.
Also adds a test for ddraw, d3d8 and d3d9.
2007-05-11 11:22:31 +02:00
Stefan Dösinger
a5c484cbf3 ddraw: GetSurfaceDesc returns the surface memory while the surface is locked. 2007-05-11 11:21:44 +02:00
Stefan Dösinger
e7b68eec34 ddraw: Use point filter for blit operations.
D3DTEXF_NONE is a special value for mipmapping which disabled
mipmapping, but it is not a valid mag / min filter parameter.
D3DTEXF_POINT is what we want
2007-05-11 11:21:29 +02:00
Stefan Dösinger
6e22f03654 ddraw: Remove all non-d3d7 capability flags. 2007-05-11 11:21:11 +02:00
Stefan Dösinger
1b94a5eefd ddraw: Fix stupid bug when setting surface client memory. 2007-05-10 11:40:50 +02:00
Stefan Dösinger
df891b823a ddraw: Always set fullscreen mode in wined3d.
DDSCL_NORMAL is not set at initialization. Instead of making this a
& DDSCL_NORMAL || == 0 check just set fullscreen mode always. WineD3D
will catch NOP changes anyway.
2007-05-10 11:40:40 +02:00
Stefan Dösinger
d9fef10b71 ddraw: Some caps fixes.
Cards at DirectX7 times did not support non power of 2 textures, and
some games check the capatiblity flags incorrectly. Rollcage expects the
D3DPTEXTURECAPS_POW2 (limitation) flag set and fails with the reference
rasterizer which support NP2 textures and doesn't have the cap set.
2007-05-10 11:40:01 +02:00
Stefan Dösinger
bed50115ee ddraw: More tests and fixes on surface attachments. 2007-05-09 12:07:46 +02:00
Stefan Dösinger
28170f0474 wined3d: Implement environment bump mapping with GL_ATI_envmap_bumpmap. 2007-05-09 12:07:32 +02:00
Stefan Dösinger
9b867f4d91 ddraw: Forward the mag filter correctly to wined3d.
Fixes the erros when using anisotropic mag filtering in the d3d7
filter demo.
2007-05-08 18:28:29 +02:00
Stefan Dösinger
0fb41a8845 wined3d: Make the blit -> flip work for windowed rendering. 2007-05-08 18:28:08 +02:00
Stefan Dösinger
d93e161b1f d3d: Move clippers from DDraw to wined3d. 2007-05-08 18:27:44 +02:00
Detlef Riekenberg
00028b0c37 ddraw/tests: Fix typos in messages. 2007-05-08 13:25:55 +02:00
Stefan Dösinger
00e37a81b2 ddraw: Primary surfaces always have screen size. 2007-05-07 21:43:09 +02:00
Stefan Dösinger
742260d418 ddraw: Adjust the d3d viewport when changing the back buffer.
WineD3D sets up the viewport according to the front buffer, so this
needs to be changed to the values of the render target passed when the
d3d7 device is created and this device turns out not to be the known
front or back buffer.
2007-05-07 21:42:59 +02:00
Stefan Dösinger
2ecacc619f ddraw: Fix reported caps on compressed surfaces.
Compressed surfaces in ddraw do not have a pitch, instead the full
surface size is reported. Also adds tests for the extact behavior and
surface flags set.
2007-05-07 21:42:33 +02:00
Francois Gouget
26553b6c1d ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-05-07 14:30:14 +02:00
H. Verbeet
0b9808761f ddraw: Add a surface locking test. 2007-05-04 13:41:37 +02:00
H. Verbeet
7b48db196f d3d: Fix the surface locking rectangle validation. 2007-05-04 13:41:13 +02:00
Stefan Dösinger
6acc0a151d ddraw: Forward all 4 world matrices to wined3d. 2007-05-03 14:24:26 +02:00
Stefan Dösinger
d913744f1e d3d: Calculate the size of WINED3DFVF_XYZBx FVFs. 2007-05-03 14:24:16 +02:00
Stefan Dösinger
ffae39c3f3 ddraw: Update the wined3d depth stencil on device creation, render. 2007-05-01 11:42:25 +02:00
Stefan Dösinger
378005442e ddraw: Cube map structure test. 2007-05-01 11:42:25 +02:00
Stefan Dösinger
cdaf29f64e ddraw: Cube texture support. 2007-05-01 11:42:25 +02:00
Stefan Dösinger
94b3fddec8 d3d: Pass the cube face to Create*Texture's surface creation callback. 2007-05-01 11:42:25 +02:00