mirror of
git://source.winehq.org/git/wine.git
synced 2024-11-01 07:37:02 +00:00
Converted the timer list to use standard list functions.
Allocate a timer id when the window is 0 instead of relying on the client to do it. Allow setting timers on windows belonging to other threads (found by Mike McCormack).
This commit is contained in:
parent
5c2a891c43
commit
ff986a5a93
4 changed files with 156 additions and 85 deletions
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@ -2198,6 +2198,7 @@ struct set_win_timer_request
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struct set_win_timer_reply
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{
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struct reply_header __header;
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unsigned int id;
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};
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@ -3642,6 +3643,6 @@ union generic_reply
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struct set_global_windows_reply set_global_windows_reply;
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};
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#define SERVER_PROTOCOL_VERSION 149
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#define SERVER_PROTOCOL_VERSION 150
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#endif /* __WINE_WINE_SERVER_PROTOCOL_H */
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@ -1557,6 +1557,8 @@ enum message_type
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unsigned int id; /* timer id */
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unsigned int rate; /* timer rate in ms */
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unsigned int lparam; /* message lparam (callback proc) */
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@REPLY
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unsigned int id; /* timer id */
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@END
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225
server/queue.c
225
server/queue.c
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@ -83,8 +83,7 @@ struct message_list
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struct timer
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{
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struct timer *next; /* next timer in list */
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struct timer *prev; /* prev timer in list */
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struct list entry; /* entry in timer list */
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struct timeval when; /* next expiration */
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unsigned int rate; /* timer rate in ms */
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user_handle_t win; /* window handle */
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@ -123,9 +122,9 @@ struct msg_queue
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struct list send_result; /* stack of sent messages waiting for result */
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struct list callback_result; /* list of callback messages waiting for result */
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struct message_result *recv_result; /* stack of received messages waiting for result */
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struct timer *first_timer; /* head of timer list */
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struct timer *last_timer; /* tail of timer list */
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struct timer *next_timer; /* next timer to expire */
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struct list pending_timers; /* list of pending timers */
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struct list expired_timers; /* list of expired timers */
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unsigned int next_timer_id; /* id for the next timer with a 0 window */
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struct timeout_user *timeout; /* timeout for next timer to expire */
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struct thread_input *input; /* thread input descriptor */
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struct hook_table *hooks; /* hook table */
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@ -235,15 +234,15 @@ static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_
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queue->changed_mask = 0;
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queue->paint_count = 0;
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queue->recv_result = NULL;
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queue->first_timer = NULL;
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queue->last_timer = NULL;
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queue->next_timer = NULL;
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queue->next_timer_id = 1;
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queue->timeout = NULL;
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queue->input = (struct thread_input *)grab_object( input );
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queue->hooks = NULL;
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gettimeofday( &queue->last_get_msg, NULL );
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list_init( &queue->send_result );
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list_init( &queue->callback_result );
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list_init( &queue->pending_timers );
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list_init( &queue->expired_timers );
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for (i = 0; i < NB_MSG_KINDS; i++)
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queue->msg_list[i].first = queue->msg_list[i].last = NULL;
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@ -749,17 +748,23 @@ static int msg_queue_satisfied( struct object *obj, struct thread *thread )
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static void msg_queue_destroy( struct object *obj )
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{
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struct msg_queue *queue = (struct msg_queue *)obj;
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struct timer *timer = queue->first_timer;
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struct list *ptr;
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int i;
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cleanup_results( queue );
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for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
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while (timer)
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while ((ptr = list_head( &queue->pending_timers )))
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{
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struct timer *next = timer->next;
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struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
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list_remove( &timer->entry );
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free( timer );
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}
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while ((ptr = list_head( &queue->expired_timers )))
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{
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struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
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list_remove( &timer->entry );
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free( timer );
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timer = next;
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}
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if (queue->timeout) remove_timeout_user( queue->timeout );
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if (queue->input) release_object( queue->input );
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@ -855,79 +860,93 @@ static void detach_thread_input( struct thread *thread_from, struct thread *thre
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/* set the next timer to expire */
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static void set_next_timer( struct msg_queue *queue, struct timer *timer )
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static void set_next_timer( struct msg_queue *queue )
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{
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struct list *ptr;
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if (queue->timeout)
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{
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remove_timeout_user( queue->timeout );
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queue->timeout = NULL;
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}
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if ((queue->next_timer = timer))
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if ((ptr = list_head( &queue->pending_timers )))
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{
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struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
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queue->timeout = add_timeout_user( &timer->when, timer_callback, queue );
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}
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/* set/clear QS_TIMER bit */
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if (queue->next_timer == queue->first_timer)
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if (list_empty( &queue->expired_timers ))
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clear_queue_bits( queue, QS_TIMER );
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else
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set_queue_bits( queue, QS_TIMER );
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}
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/* find a timer from its window and id */
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static struct timer *find_timer( struct msg_queue *queue, user_handle_t win,
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unsigned int msg, unsigned int id )
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{
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struct list *ptr;
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/* we need to search both lists */
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LIST_FOR_EACH( ptr, &queue->pending_timers )
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{
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struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
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if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
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}
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LIST_FOR_EACH( ptr, &queue->expired_timers )
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{
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struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
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if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
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}
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return NULL;
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}
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/* callback for the next timer expiration */
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static void timer_callback( void *private )
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{
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struct msg_queue *queue = private;
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struct list *ptr;
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queue->timeout = NULL;
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/* move on to the next timer */
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set_next_timer( queue, queue->next_timer->next );
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ptr = list_head( &queue->pending_timers );
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list_remove( ptr );
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list_add_tail( &queue->expired_timers, ptr );
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set_next_timer( queue );
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}
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/* link a timer at its rightful place in the queue list */
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static void link_timer( struct msg_queue *queue, struct timer *timer )
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{
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struct timer *pos = queue->next_timer;
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struct list *ptr;
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while (pos && time_before( &pos->when, &timer->when )) pos = pos->next;
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if (pos) /* insert before pos */
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for (ptr = queue->pending_timers.next; ptr != &queue->pending_timers; ptr = ptr->next)
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{
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if ((timer->prev = pos->prev)) timer->prev->next = timer;
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else queue->first_timer = timer;
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timer->next = pos;
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pos->prev = timer;
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struct timer *t = LIST_ENTRY( ptr, struct timer, entry );
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if (!time_before( &t->when, &timer->when )) break;
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}
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else /* insert at end */
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{
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timer->next = NULL;
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timer->prev = queue->last_timer;
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if (queue->last_timer) queue->last_timer->next = timer;
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else queue->first_timer = timer;
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queue->last_timer = timer;
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}
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/* check if we replaced the next timer */
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if (pos == queue->next_timer) set_next_timer( queue, timer );
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list_add_before( ptr, &timer->entry );
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}
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/* remove a timer from the queue timer list */
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static void unlink_timer( struct msg_queue *queue, struct timer *timer )
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/* remove a timer from the queue timer list and free it */
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static void free_timer( struct msg_queue *queue, struct timer *timer )
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{
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if (timer->next) timer->next->prev = timer->prev;
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else queue->last_timer = timer->prev;
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if (timer->prev) timer->prev->next = timer->next;
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else queue->first_timer = timer->next;
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/* check if we removed the next timer */
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if (queue->next_timer == timer) set_next_timer( queue, timer->next );
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else if (queue->next_timer == queue->first_timer) clear_queue_bits( queue, QS_TIMER );
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list_remove( &timer->entry );
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free( timer );
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set_next_timer( queue );
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}
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/* restart an expired timer */
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static void restart_timer( struct msg_queue *queue, struct timer *timer )
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{
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struct timeval now;
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unlink_timer( queue, timer );
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list_remove( &timer->entry );
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gettimeofday( &now, 0 );
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while (!time_before( &now, &timer->when )) add_timeout( &timer->when, timer->rate );
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link_timer( queue, timer );
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set_next_timer( queue );
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}
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/* find an expired timer matching the filtering parameters */
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@ -935,9 +954,11 @@ static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t
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unsigned int get_first, unsigned int get_last,
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int remove )
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{
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struct timer *timer;
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for (timer = queue->first_timer; (timer && timer != queue->next_timer); timer = timer->next)
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struct list *ptr;
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LIST_FOR_EACH( ptr, &queue->expired_timers )
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{
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struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
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if (win && timer->win != win) continue;
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if (timer->msg >= get_first && timer->msg <= get_last)
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{
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@ -948,32 +969,18 @@ static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t
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return NULL;
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}
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/* kill a timer */
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static int kill_timer( struct msg_queue *queue, user_handle_t win,
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unsigned int msg, unsigned int id )
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{
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struct timer *timer;
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for (timer = queue->first_timer; timer; timer = timer->next)
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{
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if (timer->win != win || timer->msg != msg || timer->id != id) continue;
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unlink_timer( queue, timer );
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free( timer );
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return 1;
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}
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return 0;
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}
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/* add a timer */
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static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
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{
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struct timer *timer = mem_alloc( sizeof(*timer) );
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if (timer)
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{
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timer->rate = rate;
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timer->rate = max( rate, 1 );
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gettimeofday( &timer->when, 0 );
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add_timeout( &timer->when, rate );
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link_timer( queue, timer );
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/* check if we replaced the next timer */
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if (list_head( &queue->pending_timers ) == &timer->entry) set_next_timer( queue );
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}
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return timer;
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}
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@ -1219,23 +1226,29 @@ void inc_queue_paint_count( struct thread *thread, int incr )
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void queue_cleanup_window( struct thread *thread, user_handle_t win )
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{
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struct msg_queue *queue = thread->queue;
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struct timer *timer;
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struct list *ptr;
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struct message *msg;
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int i;
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if (!queue) return;
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/* remove timers */
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timer = queue->first_timer;
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while (timer)
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ptr = list_head( &queue->pending_timers );
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while (ptr)
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{
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struct timer *next = timer->next;
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if (timer->win == win)
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{
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unlink_timer( queue, timer );
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free( timer );
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struct list *next = list_next( &queue->pending_timers, ptr );
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struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
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if (timer->win == win) free_timer( queue, timer );
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ptr = next;
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}
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timer = next;
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ptr = list_head( &queue->expired_timers );
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while (ptr)
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{
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struct list *next = list_next( &queue->expired_timers, ptr );
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struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
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if (timer->win == win) free_timer( queue, timer );
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ptr = next;
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}
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/* remove messages */
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@ -1569,30 +1582,80 @@ DECL_HANDLER(get_message_reply)
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DECL_HANDLER(set_win_timer)
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{
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struct timer *timer;
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struct msg_queue *queue = get_current_queue();
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user_handle_t win = get_user_full_handle( req->win );
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if (!queue) return;
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struct msg_queue *queue;
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struct thread *thread = NULL;
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user_handle_t win = 0;
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unsigned int id = req->id;
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if (req->win)
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{
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if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
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{
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set_error( STATUS_INVALID_HANDLE );
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return;
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}
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if (thread->process != current->process)
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{
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release_object( thread );
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set_error( STATUS_ACCESS_DENIED );
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return;
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}
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queue = thread->queue;
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/* remove it if it existed already */
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if (win) kill_timer( queue, win, req->msg, req->id );
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if ((timer = find_timer( queue, win, req->msg, id ))) free_timer( queue, timer );
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}
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else
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{
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queue = get_current_queue();
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/* find a free id for it */
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do
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{
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id = queue->next_timer_id;
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if (++queue->next_timer_id >= 0x10000) queue->next_timer_id = 1;
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}
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while (find_timer( queue, 0, req->msg, id ));
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}
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if ((timer = set_timer( queue, req->rate )))
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{
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timer->win = win;
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timer->msg = req->msg;
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timer->id = req->id;
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timer->id = id;
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timer->lparam = req->lparam;
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reply->id = id;
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}
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if (thread) release_object( thread );
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}
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/* kill a window timer */
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DECL_HANDLER(kill_win_timer)
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{
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struct msg_queue *queue = current->queue;
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struct timer *timer;
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struct thread *thread;
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user_handle_t win = 0;
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if (!queue || !kill_timer( queue, get_user_full_handle(req->win), req->msg, req->id ))
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if (req->win)
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{
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if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
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{
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set_error( STATUS_INVALID_HANDLE );
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return;
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}
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if (thread->process != current->process)
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{
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release_object( thread );
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set_error( STATUS_ACCESS_DENIED );
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return;
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}
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}
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else thread = (struct thread *)grab_object( current );
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if (thread->queue && (timer = find_timer( thread->queue, win, req->msg, req->id )))
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free_timer( thread->queue, timer );
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else
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set_error( STATUS_INVALID_PARAMETER );
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release_object( thread );
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}
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@ -1881,6 +1881,11 @@ static void dump_set_win_timer_request( const struct set_win_timer_request *req
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fprintf( stderr, " lparam=%08x", req->lparam );
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}
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static void dump_set_win_timer_reply( const struct set_win_timer_reply *req )
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{
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fprintf( stderr, " id=%08x", req->id );
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}
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static void dump_kill_win_timer_request( const struct kill_win_timer_request *req )
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{
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fprintf( stderr, " win=%p,", req->win );
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@ -2851,7 +2856,7 @@ static const dump_func reply_dumpers[REQ_NB_REQUESTS] = {
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(dump_func)dump_get_message_reply,
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(dump_func)0,
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(dump_func)dump_get_message_reply_reply,
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(dump_func)0,
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(dump_func)dump_set_win_timer_reply,
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(dump_func)0,
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(dump_func)dump_get_serial_info_reply,
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(dump_func)0,
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