From ff0aa5a8da870cca49d1d39b01cb20ba8517e062 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 10 Dec 2020 16:50:13 +0330 Subject: [PATCH] wined3d: Request VK_MEMORY_PROPERTY_HOST_CACHED_BIT for WINED3D_RESOURCE_ACCESS_MAP_R buffers. Unsurprisingly, reading for uncached memory may be very slow. Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/buffer.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index dc32d97530a..11974467984 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1394,6 +1394,8 @@ static BOOL wined3d_buffer_vk_create_buffer_object(struct wined3d_buffer_vk *buf memory_type = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT; if (!(resource->usage & WINED3DUSAGE_DYNAMIC)) memory_type |= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; + if (resource->access & WINED3D_RESOURCE_ACCESS_MAP_R) + memory_type |= VK_MEMORY_PROPERTY_HOST_CACHED_BIT; if (!(wined3d_context_vk_create_bo(context_vk, resource->size, usage, memory_type, &buffer_vk->bo))) {