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d3drm/tests: Fix some IDirect3D2 reference leaks.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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20993a38f1
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1 changed files with 2 additions and 2 deletions
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@ -4474,7 +4474,7 @@ static void test_create_device_from_d3d2(void)
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/* Release leaked references */
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while (IDirect3DRM_Release(d3drm1) > ref4);
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while (IDirect3DDevice2_Release(temp_d3ddevice2) > 0);
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while (IDirect3D2_Release(temp_d3d2) > ref5);
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while (IDirect3D2_Release(temp_d3d2) >= ref5);
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IDirectDrawSurface_Release(surface);
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IDirectDraw2_Release(temp_ddraw2);
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IDirectDraw_Release(temp_ddraw1);
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@ -4755,7 +4755,7 @@ static void test_create_device_from_d3d3(void)
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/* Release leaked references */
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while (IDirect3DRM_Release(d3drm1) > ref4);
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while (IDirect3DDevice2_Release(temp_d3ddevice2) > 0);
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while (IDirect3D2_Release(temp_d3d2) > ref5);
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while (IDirect3D2_Release(temp_d3d2) >= ref5);
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IDirectDrawSurface_Release(surface);
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IDirectDraw2_Release(temp_ddraw2);
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IDirectDraw_Release(temp_ddraw1);
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