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wined3d: Add wined3d vertex sampler definitions.
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@ -1561,6 +1561,13 @@ typedef enum _WINED3DSURFTYPE {
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#define WINED3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100
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#define WINED3DCREATE_ADAPTERGROUP_DEVICE 0x00000200
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/* VTF defines */
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#define WINED3DDMAPSAMPLER 0x100
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#define WINED3DVERTEXTEXTURESAMPLER0 (WINED3DDMAPSAMPLER + 1)
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#define WINED3DVERTEXTEXTURESAMPLER1 (WINED3DDMAPSAMPLER + 2)
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#define WINED3DVERTEXTEXTURESAMPLER2 (WINED3DDMAPSAMPLER + 3)
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#define WINED3DVERTEXTEXTURESAMPLER3 (WINED3DDMAPSAMPLER + 4)
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/* DirectDraw types */
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typedef struct _WINEDDCOLORKEY
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