d3d10core: Enable compilation with long types.

Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Eric Pouech 2022-06-30 08:46:31 +02:00 committed by Alexandre Julliard
parent 2e0a56257a
commit fc128f661d
2 changed files with 1 additions and 2 deletions

View file

@ -1,4 +1,3 @@
EXTRADEFS = -DWINE_NO_LONG_TYPES
MODULE = d3d10core.dll
IMPORTLIB = d3d10core
IMPORTS = d3d11 dxgi

View file

@ -51,7 +51,7 @@ HRESULT WINAPI D3D10CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapte
FreeLibrary(d3d11);
if (FAILED(hr))
{
WARN("Failed to create device, hr %#x.\n", hr);
WARN("Failed to create device, hr %#lx.\n", hr);
return hr;
}