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d3d10core: Enable compilation with long types.
Signed-off-by: Eric Pouech <eric.pouech@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1,4 +1,3 @@
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EXTRADEFS = -DWINE_NO_LONG_TYPES
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MODULE = d3d10core.dll
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IMPORTLIB = d3d10core
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IMPORTS = d3d11 dxgi
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@ -51,7 +51,7 @@ HRESULT WINAPI D3D10CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapte
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FreeLibrary(d3d11);
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if (FAILED(hr))
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{
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WARN("Failed to create device, hr %#x.\n", hr);
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WARN("Failed to create device, hr %#lx.\n", hr);
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return hr;
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}
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