wined3d: Remove the width and height fields from IWineD3DTextureImpl.

This commit is contained in:
Henri Verbeet 2009-03-13 10:44:17 +01:00 committed by Alexandre Julliard
parent a3657c164d
commit fbfc7c9742
2 changed files with 0 additions and 5 deletions

View file

@ -994,8 +994,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateTexture(IWineD3DDevice *iface,
*ppTexture = (IWineD3DTexture *)object;
basetexture_init(&object->baseTexture, Levels, Usage);
object->width = Width;
object->height = Height;
if (object->resource.format_desc->Flags & WINED3DFMT_FLAG_FILTERING)
{

View file

@ -1385,9 +1385,6 @@ typedef struct IWineD3DTextureImpl
/* IWineD3DTexture */
IWineD3DSurface *surfaces[MAX_LEVELS];
UINT width;
UINT height;
UINT target;
BOOL cond_np2;