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wined3d: Remove the width and height fields from IWineD3DTextureImpl.
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2 changed files with 0 additions and 5 deletions
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@ -994,8 +994,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateTexture(IWineD3DDevice *iface,
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*ppTexture = (IWineD3DTexture *)object;
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basetexture_init(&object->baseTexture, Levels, Usage);
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object->width = Width;
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object->height = Height;
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if (object->resource.format_desc->Flags & WINED3DFMT_FLAG_FILTERING)
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{
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@ -1385,9 +1385,6 @@ typedef struct IWineD3DTextureImpl
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/* IWineD3DTexture */
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IWineD3DSurface *surfaces[MAX_LEVELS];
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UINT width;
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UINT height;
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UINT target;
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BOOL cond_np2;
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