quartz: Fix video rendering sizing/positioning bugs.

This commit is contained in:
Alex Villacís Lasso 2007-06-19 11:47:32 -05:00 committed by Alexandre Julliard
parent bf23e5f3f7
commit fb8df8ea82

View file

@ -126,6 +126,20 @@ static LRESULT CALLBACK VideoWndProcA(HWND hwnd, UINT uMsg, WPARAM wParam, LPARA
/* TRACE("WM_SIZING %d %d %d %d\n", lprect->left, lprect->top, lprect->right, lprect->bottom); */
SetWindowPos(hwnd, NULL, lprect->left, lprect->top, lprect->right - lprect->left, lprect->bottom - lprect->top, SWP_NOZORDER);
GetClientRect(hwnd, &pVideoRenderer->DestRect);
TRACE("WM_SIZING: DestRect=(%d,%d),(%d,%d)\n",
pVideoRenderer->DestRect.left,
pVideoRenderer->DestRect.top,
pVideoRenderer->DestRect.right - pVideoRenderer->DestRect.left,
pVideoRenderer->DestRect.bottom - pVideoRenderer->DestRect.top);
return TRUE;
case WM_SIZE:
TRACE("WM_SIZE %d %d\n", LOWORD(lParam), HIWORD(lParam));
GetClientRect(hwnd, &pVideoRenderer->DestRect);
TRACE("WM_SIZING: DestRect=(%d,%d),(%d,%d)\n",
pVideoRenderer->DestRect.left,
pVideoRenderer->DestRect.top,
pVideoRenderer->DestRect.right - pVideoRenderer->DestRect.left,
pVideoRenderer->DestRect.bottom - pVideoRenderer->DestRect.top);
return TRUE;
default:
return DefWindowProcA(hwnd, uMsg, wParam, lParam);
@ -305,18 +319,14 @@ static DWORD VideoRenderer_SendSampleData(VideoRendererImpl* This, LPBYTE data,
if (!This->init)
{
/* Compute the size of the whole window so the client area size matches video one */
RECT wrect, crect;
int h, v;
GetWindowRect(This->hWnd, &wrect);
GetClientRect(This->hWnd, &crect);
h = (wrect.right - wrect.left) - (crect.right - crect.left);
v = (wrect.bottom - wrect.top) - (crect.bottom - crect.top);
SetWindowPos(This->hWnd, NULL, 0, 0, width + h +20, height + v+20, SWP_NOZORDER|SWP_NOMOVE);
This->WindowPos.left = 0;
This->WindowPos.top = 0;
This->WindowPos.right = width;
This->WindowPos.bottom = abs(height);
/* Honor previously set WindowPos */
TRACE("WindowPos: %d %d %d %d\n", This->WindowPos.left, This->WindowPos.top, This->WindowPos.right, This->WindowPos.bottom);
SetWindowPos(This->hWnd, NULL,
This->WindowPos.left,
This->WindowPos.top,
This->WindowPos.right - This->WindowPos.left,
This->WindowPos.bottom - This->WindowPos.top,
SWP_NOZORDER|SWP_NOMOVE);
GetClientRect(This->hWnd, &This->DestRect);
This->init = TRUE;
}