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ntdll: Support loading builtins from the architecture-specific PE directory.
Based on a patch by Jacek Caban. Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
51a0cdf52d
commit
f93713b157
2 changed files with 61 additions and 3 deletions
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@ -51,6 +51,18 @@ WINE_DECLARE_DEBUG_CHANNEL(imports);
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#define DEFAULT_SECURITY_COOKIE_32 0xbb40e64e
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#define DEFAULT_SECURITY_COOKIE_16 (DEFAULT_SECURITY_COOKIE_32 >> 16)
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#ifdef __i386__
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static const WCHAR pe_dir[] = L"\\i386-windows";
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#elif defined __x86_64__
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static const WCHAR pe_dir[] = L"\\x86_64-windows";
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#elif defined __arm__
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static const WCHAR pe_dir[] = L"\\arm-windows";
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#elif defined __aarch64__
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static const WCHAR pe_dir[] = L"\\aarch64-windows";
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#else
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static const WCHAR pe_dir[] = L"";
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#endif
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/* we don't want to include winuser.h */
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#define RT_MANIFEST ((ULONG_PTR)24)
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#define ISOLATIONAWARE_MANIFEST_RESOURCE_ID ((ULONG_PTR)2)
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@ -2640,11 +2652,18 @@ static NTSTATUS find_builtin_without_file( const WCHAR *name, UNICODE_STRING *ne
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if (status != STATUS_DLL_NOT_FOUND) goto done;
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RtlFreeUnicodeString( new_name );
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}
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for (i = 0; ; i++)
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{
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swprintf( dllpath, ARRAY_SIZE(dllpath), L"WINEDLLDIR%u", i );
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if (get_env_var( dllpath, 20 + wcslen(name), new_name )) break;
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if (get_env_var( dllpath, wcslen(pe_dir) + wcslen(name) + 1, new_name )) break;
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len = new_name->Length;
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RtlAppendUnicodeToString( new_name, pe_dir );
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RtlAppendUnicodeToString( new_name, L"\\" );
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RtlAppendUnicodeToString( new_name, name );
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status = open_dll_file( new_name, pwm, mapping, image_info, id );
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if (status != STATUS_DLL_NOT_FOUND) goto done;
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new_name->Length = len;
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RtlAppendUnicodeToString( new_name, L"\\" );
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RtlAppendUnicodeToString( new_name, name );
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status = open_dll_file( new_name, pwm, mapping, image_info, id );
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@ -237,10 +237,27 @@ static char *build_path( const char *dir, const char *name )
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memcpy( ret, dir, len );
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if (len && ret[len - 1] != '/') ret[len++] = '/';
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if (name[0] == '/') name++;
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strcpy( ret + len, name );
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return ret;
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}
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static const char *get_pe_dir( WORD machine )
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{
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if (!machine) machine = current_machine;
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switch(machine)
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{
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case IMAGE_FILE_MACHINE_I386: return "/i386-windows";
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case IMAGE_FILE_MACHINE_AMD64: return "/x86_64-windows";
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case IMAGE_FILE_MACHINE_ARMNT: return "/arm-windows";
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case IMAGE_FILE_MACHINE_ARM64: return "/aarch64-windows";
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default: return "";
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}
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}
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static void set_dll_path(void)
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{
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char *p, *path = getenv( "WINEDLLPATH" );
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@ -1257,6 +1274,7 @@ static NTSTATUS find_builtin_dll( UNICODE_STRING *nt_name, void **module, SIZE_T
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unsigned int i, pos, namepos, namelen, maxlen = 0;
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unsigned int len = nt_name->Length / sizeof(WCHAR);
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char *ptr = NULL, *file, *ext = NULL;
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const char *pe_dir = get_pe_dir( machine );
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OBJECT_ATTRIBUTES attr;
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NTSTATUS status = STATUS_DLL_NOT_FOUND;
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BOOL found_image = FALSE;
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@ -1268,7 +1286,7 @@ static NTSTATUS find_builtin_dll( UNICODE_STRING *nt_name, void **module, SIZE_T
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InitializeObjectAttributes( &attr, nt_name, 0, 0, NULL );
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if (build_dir) maxlen = strlen(build_dir) + sizeof("/programs/") + len;
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maxlen = max( maxlen, dll_path_maxlen + 1 ) + len + sizeof(".so");
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maxlen = max( maxlen, dll_path_maxlen + 1 ) + len + sizeof("/aarch64-windows") + sizeof(".so");
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if (!(file = malloc( maxlen ))) return STATUS_NO_MEMORY;
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@ -1310,8 +1328,16 @@ static NTSTATUS find_builtin_dll( UNICODE_STRING *nt_name, void **module, SIZE_T
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for (i = 0; dll_paths[i]; i++)
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{
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ptr = file + pos;
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file[pos + len + 1] = 0;
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ptr = prepend( ptr, pe_dir, strlen(pe_dir) );
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ptr = prepend( ptr, dll_paths[i], strlen(dll_paths[i]) );
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status = open_builtin_file( ptr, &attr, module, size_ptr, image_info, machine, prefer_native );
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/* use so dir for unix lib */
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ptr = file + pos;
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file[pos + len + 1] = 0;
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ptr = prepend( file + pos, dll_paths[i], strlen(dll_paths[i]) );
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if (status != STATUS_DLL_NOT_FOUND) goto done;
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status = open_builtin_file( ptr, &attr, module, size_ptr, image_info, machine, prefer_native );
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if (status == STATUS_IMAGE_MACHINE_TYPE_MISMATCH) found_image = TRUE;
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else if (status != STATUS_DLL_NOT_FOUND) goto done;
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@ -1652,13 +1678,26 @@ static void load_ntdll(void)
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UNICODE_STRING str;
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void *module;
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SIZE_T size = 0;
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char *name = build_path( dll_dir, "ntdll.dll.so" );
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char *name;
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if (!build_dir)
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{
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char *dir = build_path( dll_dir, get_pe_dir(current_machine) );
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name = build_path( dir, "ntdll.dll.so" );
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free( dir );
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}
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else name = build_path( build_dir, "dlls/ntdll/ntdll.dll.so" );
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init_unicode_string( &str, path );
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InitializeObjectAttributes( &attr, &str, 0, 0, NULL );
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name[strlen(name) - 3] = 0; /* remove .so */
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status = open_builtin_file( name, &attr, &module, &size, &info, current_machine, FALSE );
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if (status == STATUS_IMAGE_NOT_AT_BASE) relocate_ntdll( module );
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else if (status == STATUS_DLL_NOT_FOUND)
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{
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free( name );
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name = build_path( dll_dir, "ntdll.dll.so" );
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}
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else if (status) fatal_error( "failed to load %s error %x\n", name, status );
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free( name );
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load_ntdll_functions( module );
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