d2d1: Implement d2d_radial_gradient_brush_GetRadiusY().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2017-09-28 13:14:15 +02:00 committed by Alexandre Julliard
parent 8dd021fd72
commit f92b291f24

View file

@ -741,9 +741,11 @@ static float STDMETHODCALLTYPE d2d_radial_gradient_brush_GetRadiusX(ID2D1RadialG
static float STDMETHODCALLTYPE d2d_radial_gradient_brush_GetRadiusY(ID2D1RadialGradientBrush *iface)
{
FIXME("iface %p stub!\n", iface);
struct d2d_brush *brush = impl_from_ID2D1RadialGradientBrush(iface);
return 0.0f;
TRACE("iface %p.\n", iface);
return brush->u.radial.radius.y;
}
static void STDMETHODCALLTYPE d2d_radial_gradient_brush_GetGradientStopCollection(ID2D1RadialGradientBrush *iface,