diff --git a/dlls/dplayx/dplay.c b/dlls/dplayx/dplay.c index 501b7492133..87eb185bb55 100644 --- a/dlls/dplayx/dplay.c +++ b/dlls/dplayx/dplay.c @@ -648,23 +648,18 @@ HRESULT DP_HandleMessage( IDirectPlay2Impl* This, LPCVOID lpcMessageBody, { /* Name server needs to handle this request */ case DPMSGCMD_ENUMSESSIONSREQUEST: - { /* Reply expected */ NS_ReplyToEnumSessionsRequest( lpcMessageBody, lplpReply, lpdwMsgSize, This ); - break; - } /* Name server needs to handle this request */ case DPMSGCMD_ENUMSESSIONSREPLY: - { /* No reply expected */ NS_AddRemoteComputerAsNameServer( lpcMessageHeader, This->dp2->spData.dwSPHeaderSize, lpcMessageBody, This->dp2->lpNameServerData ); break; - } case DPMSGCMD_REQUESTNEWPLAYERID: { @@ -691,56 +686,43 @@ HRESULT DP_HandleMessage( IDirectPlay2Impl* This, LPCVOID lpcMessageBody, TRACE( "Allocating new playerid 0x%08x from remote request\n", lpReply->dpidNewPlayerId ); - break; } case DPMSGCMD_GETNAMETABLEREPLY: case DPMSGCMD_NEWPLAYERIDREPLY: - { - #if 0 if( wCommandId == DPMSGCMD_NEWPLAYERIDREPLY ) DebugBreak(); #endif DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize ); - break; - } #if 1 case DPMSGCMD_JUSTENVELOPE: - { TRACE( "GOT THE SELF MESSAGE: %p -> 0x%08x\n", lpcMessageHeader, ((const DWORD *)lpcMessageHeader)[1] ); NS_SetLocalAddr( This->dp2->lpNameServerData, lpcMessageHeader, 20 ); DP_MSG_ReplyReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize ); - } #endif case DPMSGCMD_FORWARDADDPLAYER: - { #if 0 DebugBreak(); #endif #if 1 - TRACE( "Sending message to self to get my addr\n" ); - DP_MSG_ToSelf( This, 1 ); /* This is a hack right now */ + TRACE( "Sending message to self to get my addr\n" ); + DP_MSG_ToSelf( This, 1 ); /* This is a hack right now */ #endif break; - } case DPMSGCMD_FORWARDADDPLAYERNACK: - { DP_MSG_ErrorReceived( This, wCommandId, lpcMessageBody, dwMessageBodySize ); break; - } default: - { FIXME( "Unknown wCommandId %u. Ignoring message\n", wCommandId ); DebugBreak(); break; - } } /* FIXME: There is code in dplaysp.c to handle dplay commands. Move to here. */